Atlantis Report For: Fishy and friends (3) (War 1, Magic 4) November, Year 3 Atlantis Engine Version: 5.0.0 (beta) Fracas, Version: 2.0.0 (beta) Faction Status: Tax Regions: 10 (10) Trade Regions: 0 (0) Quartermasters: 0 (0) Tacticians: 0 (1) Mages: 5 (5) Errors during turn: Unit (28): GIVE: Nonexistant target (390). Unit (28): GIVE: Nonexistant target (565). Unit (28): GIVE: Nonexistant target (218). Unit (200): TAX: Unit cannot tax. Keep it coming (223): TAX: Unit cannot tax. Tax Time (382): TAX: Faction can't tax that many regions. Elite Cav (608): TAX: Unit cannot tax. Elite cav (683): TAX: Faction can't tax that many regions. Riding teacher (793): TAX: Unit cannot tax. Tax it (648): TAX: Faction can't tax that many regions. sentry (3): Must be combat ready to be on guard. Keep it coming (223): Must be combat ready to be on guard. XBow teachers (281): Must be combat ready to be on guard. reinforce (481): MOVE: Unit has insufficient movement points; remaining moves queued. Teachers (496): TEACH: No such unit. Tax it (648): STUDY: Not enough funds. Battles during turn: guard (516) attacks Unit (857) in plain (6,24) in Mount Etna! Attackers: Unit (1258), 15 plainsmen [PLAI]. Unit (1259), 28 plainsmen [PLAI]. guard (516), orc [ORC], combat 1. militia alpha (220), 13 nomads [NOMA], 13 horses [HORS], combat 2. Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. militia (262), 40 tribesmen [TMAN], 8 swords [SWOR], combat 2; scout pool. 1026 Militia (278), 22 nomads [NOMA], 78 high elves [HELF], 50 horses [HORS], 7 swords [SWOR], combat 2. Twin-Headed Fire Dragon (963), 98 tribesmen [TMAN], 12 swords [SWOR], combat 2. Ritual (339), 286 nomads [NOMA], 51 horses [HORS], 6 swords [SWOR], combat 2. Shining Abyss (598), behind, 2 leaders [LEAD], 2 crossbows [XBOW], 2 horses [HORS], crossbow 1. Roboladies (438), behind, 18 horses [HORS], 32 nomads [NOMA], 32 crossbows [XBOW], crossbow 3. Firegrass (1020), 396 tribesmen [TMAN], 2 swords [SWOR], 221 horses [HORS], combat 2. Sonic Duck (601), behind, leader [LEAD], horse [HORS], tactics 5. More war (568), 67 high elves [HELF], 34 horses [HORS], 3 swords [SWOR], combat 2. More for the War (15), 50 horses [HORS], 98 high elves [HELF], 5 swords [SWOR], combat 2. Commencement Dance (1224), 2 tribesmen [TMAN], combat 2. Decayed Commander (1225), behind, leader [LEAD], horse [HORS], crossbow [XBOW], crossbow 1. Woodland Sprite (1226), 2 tribesmen [TMAN], combat 2. orc patrol (283), 146 orcs [ORC]. elite patrol (300), 26 leaders [LEAD]. yodeller (521), behind, tribesman [TMAN]; entertainer. farmers (570), behind, 3 tribesmen [TMAN]; Grain producers. lumberjacks (591), behind, tribesman [TMAN], axe [AXE]; Wood producers. war Mongers (415), 80 high elves [HELF], 41 horses [HORS], 2 swords [SWOR], combat 2. Clean up crew (18), 40 high elves [HELF], 22 horses [HORS], combat 2. Spirit's Invitation (1227), 2 tribesmen [TMAN], horse [HORS], combat 2. Island Turtles (470), 40 wood elves [WELF], 40 horses [HORS], 10 swords [SWOR], combat 2. Fourth Brigade (596), 16 tribesmen [TMAN], 13 horses [HORS], 11 swords [SWOR], combat 2. Third Brigade (625), 16 tribesmen [TMAN], 18 horses [HORS], 3 swords [SWOR], combat 2. Lunarian (784), leader [LEAD], horse [HORS]. The Good Doctor (156), behind, leader [LEAD], 4 skeletons [SKEL] (Combat 2/2, Attacks 1, Hits 2, Tactics 0), 4 horses [HORS]. Bustyor Blader (207), behind, leader [LEAD], horse [HORS], crossbow [XBOW], tactics 5, crossbow 1. Soul of Purity and Light (297), behind, leader [LEAD], horse [HORS], crossbow [XBOW], crossbow 1. Spiked Seadras (468), behind, 58 nomads [NOMA], 58 crossbows [XBOW], 18 horses [HORS], crossbow 3. Karate Men (372), 137 nomads [NOMA], 51 swords [SWOR], 104 horses [HORS], combat 2; thank you. Mining teacher (152), behind, leader [LEAD], 3 horses [HORS], combat 1. Weaponsmith teacher (181), behind, leader [LEAD], 3 horses [HORS], combat 1. Quarry teacher (183), behind, leader [LEAD], 3 horses [HORS], combat 1. Building teacher (184), behind, leader [LEAD], 3 horses [HORS], combat 1. Armourer teacher (185), behind, leader [LEAD], 3 horses [HORS], combat 1. My pal Joey (208), behind, leader [LEAD], crossbow [XBOW], crossbow 1. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 4 spears [SPEA], sword [SWOR], 11 mithril swords [MSWO], combat 2; explorer. Warrior probe (531), 3 tribesmen [TMAN], combat 2; ready to fight. Polymorph (204), tribesman [TMAN], 3 high elves [HELF], combat 2. El Capitan (189), behind, leader [LEAD], horse [HORS], tactics 3. Warriors (16), 54 high elves [HELF], 62 horses [HORS], 6 mithril swords [MSWO], 3 swords [SWOR], combat 2. spotty fish (182), behind, leader [LEAD], horse [HORS], combat 1. Elite Cavalry (633), 8 leaders [LEAD], 8 mithril swords [MSWO], 9 horses [HORS], combat 2, riding 2. Elite Cavalry (634), 6 leaders [LEAD], 9 horses [HORS], 6 mithril swords [MSWO], riding 1, combat 2. Sixth Brigade First Company (1182), 21 plainsmen [PLAI], combat 1. Sixth Brigade Third Company (1183), 24 plainsmen [PLAI], combat 1. Unit (1184), 17 plainsmen [PLAI], horse [HORS], combat 1. Fifth Brigade (359), 36 plainsmen [PLAI], horse [HORS], combat 2. Ritual (206), 15 nomads [NOMA], 16 swords [SWOR], 12 horses [HORS], 4 mithril swords [MSWO], combat 2. Second Brigade (684), 27 wood elves [WELF], combat 2. Basic Insect (1222), plainsman [PLAI], combat 1. Souls of the Forgotten (1223), plainsman [PLAI], combat 1. Unit (859), 50 wood elves [WELF], combat 2. The Death of me Yet (1145), 58 plainsmen [PLAI], combat 1. guard (545), orc [ORC], combat 1. guard (651), orc [ORC], combat 1. guard (675), orc [ORC], combat 1. Defenders: Unit (857), behind, high elf [HELF], combat 2. guard (516) gets a free round of attacks. Unit (857) loses 1. Unit (857) is destroyed! Total Casualties: Unit (857) loses 1. Damaged units: 857. guard (516) loses 0. Spoils: 2 silver [SILV]. Island Turtles (470) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: Island Turtles (470), 40 wood elves [WELF], 40 horses [HORS], 10 swords [SWOR], combat 2. Fourth Brigade (596), 16 tribesmen [TMAN], 13 horses [HORS], 11 swords [SWOR], combat 2. Third Brigade (625), 16 tribesmen [TMAN], 18 horses [HORS], 3 swords [SWOR], combat 2. Lunarian (784), leader [LEAD], horse [HORS]. Spirit Reaper (511), behind, leader [LEAD], horse [HORS], tactics 1. Fire and Forget (313), behind, leader [LEAD], 3 horses [HORS], skeleton [SKEL] (Combat 2/2, Attacks 1, Hits 2, Tactics 0). Me Too (314), behind, leader [LEAD], 3 horses [HORS]. Unit (13), behind, leader [LEAD], 3 horses [HORS]. Mining teacher (152), behind, leader [LEAD], 3 horses [HORS], combat 1. Weaponsmith teacher (181), behind, leader [LEAD], 3 horses [HORS], combat 1. Quarry teacher (183), behind, leader [LEAD], 3 horses [HORS], combat 1. Building teacher (184), behind, leader [LEAD], 3 horses [HORS], combat 1. Armourer teacher (185), behind, leader [LEAD], 3 horses [HORS], combat 1. Tribute (203), 43 tribesmen [TMAN], 25 horses [HORS], 25 swords [SWOR], combat 2; DOGPILE ON THE SQUEAKIE!!!. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 4 spears [SPEA], sword [SWOR], 11 mithril swords [MSWO], combat 2; explorer. Warrior probe (531), 3 tribesmen [TMAN], combat 2; ready to fight. Union Rider (965), behind, leader [LEAD]. Octoberser (602), behind, leader [LEAD], horse [HORS]. El Capitan (189), behind, leader [LEAD], horse [HORS], tactics 3. Warriors (16), 54 high elves [HELF], 62 horses [HORS], 6 mithril swords [MSWO], 3 swords [SWOR], combat 2. spotty fish (182), behind, leader [LEAD], horse [HORS], combat 1. Elite Cavalry (633), 8 leaders [LEAD], 9 horses [HORS], 8 mithril swords [MSWO], combat 2, riding 2. Elite Cavalry (634), 6 leaders [LEAD], 9 horses [HORS], 6 mithril swords [MSWO], riding 1, combat 2. Hostile Takeover (22), 199 plainsmen [PLAI], combat 1. Sixth Brigade First Company (1182), 21 plainsmen [PLAI], combat 1. Sixth Brigade Third Company (1183), 24 plainsmen [PLAI], combat 1. Unit (1184), 17 plainsmen [PLAI], horse [HORS], combat 1. Fifth Brigade (359), 36 plainsmen [PLAI], horse [HORS], combat 2. Summoner of Imps (321), behind, leader [LEAD], 3 horses [HORS], imp [IMP] (Combat 3/3, Attacks 1, Hits 1, Tactics 0). Snoozer (417), behind, leader [LEAD], horse [HORS]. Hamtaro (418), behind, leader [LEAD], horse [HORS]. Ritual (206), 15 nomads [NOMA], 16 swords [SWOR], 12 horses [HORS], 4 mithril swords [MSWO], combat 2. Unit (813), behind, leader [LEAD], horse [HORS], tactics 5. Second Brigade (684), 27 wood elves [WELF], combat 2. First Brigade (394), behind, 30 plainsmen [PLAI], combat 2. Unit (859), 50 wood elves [WELF], combat 2. My leaders, not yours (1185), 55 leaders [LEAD], 34 horses [HORS], combat 1. Unit (191), 160 plainsmen [PLAI]. guard (545), orc [ORC], combat 1. guard (651), orc [ORC], combat 1. guard (675), orc [ORC], combat 1. Unit (1258), 15 plainsmen [PLAI]. Unit (1259), 28 plainsmen [PLAI]. guard (516), orc [ORC], combat 1. militia alpha (220), 13 nomads [NOMA], 13 horses [HORS], combat 2. Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. militia (262), 40 tribesmen [TMAN], 8 swords [SWOR], combat 2; scout pool. 1026 Militia (278), 22 nomads [NOMA], 78 high elves [HELF], 50 horses [HORS], 7 swords [SWOR], combat 2. Twin-Headed Fire Dragon (963), 98 tribesmen [TMAN], 12 swords [SWOR], combat 2. Ritual (339), 286 nomads [NOMA], 51 horses [HORS], 6 swords [SWOR], combat 2. Roboladies (438), behind, 18 horses [HORS], 32 nomads [NOMA], 32 crossbows [XBOW], crossbow 3. Firegrass (1020), 396 tribesmen [TMAN], 221 horses [HORS], 2 swords [SWOR], combat 2. Sonic Duck (601), behind, leader [LEAD], horse [HORS], tactics 5. More war (568), 67 high elves [HELF], 34 horses [HORS], 3 swords [SWOR], combat 2. More for the War (15), 50 horses [HORS], 98 high elves [HELF], 5 swords [SWOR], combat 2. Commencement Dance (1224), 2 tribesmen [TMAN], combat 2. Woodland Sprite (1226), 2 tribesmen [TMAN], combat 2. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 32 horses [HORS]. Unit (972), 2 tribesmen [TMAN], 9 horses [HORS], combat 2. Unit (1172), 200 plainsmen [PLAI]. Unit (1078), 573 sea elves [SELF], 13 high elves [HELF], 3 plainsmen [PLAI], 19 hill dwarves [HDWA], 11 horses [HORS], 8 crossbows [XBOW], 16 swords [SWOR], combat 1. Unit (1166), 159 hill dwarves [HDWA], 4 horses [HORS], 4 crossbows [XBOW], 4 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], sword [SWOR]. Unit (250), 121 high elves [HELF], 90 tribesmen [TMAN], 146 hill dwarves [HDWA], 170 plainsmen [PLAI], 7 horses [HORS], 8 crossbows [XBOW], 5 swords [SWOR], combat 2. Unit (484), 36 high elves [HELF], 81 plainsmen [PLAI], 2 horses [HORS], crossbow [XBOW], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 200 plainsmen [PLAI], 4 horses [HORS], 2 crossbows [XBOW], 4 swords [SWOR], combat 1. Unit (248), 1343 hill dwarves [HDWA], 757 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 11 horses [HORS], 2 swords [SWOR], hammer [HAMM]. Unit (1046), behind, 10 leaders [LEAD], 6 horses [HORS], sword [SWOR], combat 2. Unit (338), 103 high elves [HELF], 193 tribesmen [TMAN], 166 horses [HORS], combat 2. Unit (1256), 140 hill dwarves [HDWA], horse [HORS], 3 crossbows [XBOW], 2 swords [SWOR]. Round 1: Unit (157) casts Energy Shield. Me Too (314) shoots a Fireball, but it is deflected. Quarry teacher (183) shoots a Fireball, but it is deflected. Summoner of Imps (321) shoots a Fireball, but it is deflected. Hamtaro (418) shoots a Fireball, but it is deflected. Mining teacher (152) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) strikes fear into the enemy, causing 7 men to cower in terror. Armourer teacher (185) shoots a Fireball, killing 4. Building teacher (184) shoots a Fireball, but it is deflected. Fire and Forget (313) shoots a Fireball, killing 11. Weaponsmith teacher (181) shoots a Fireball, but it is deflected. Unit (13) shoots a Fireball, but it is deflected. Unit (336) shoots a Fireball, killing 9. Snoozer (417) shoots a Fireball, killing 10. Skeletons controlled by Fire and Forget (313) takes 1 hits bringing it to 1/2. Island Turtles (470) loses 728. Unit (709) loses 308. Round 2: Unit (157) casts Energy Shield. Armourer teacher (185) shoots a Fireball, killing 7. Unit (336) shoots a Fireball, killing 18. Summoner of Imps (321) shoots a Fireball, but it is deflected. Fire and Forget (313) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) strikes fear into the enemy, causing 20 men to cower in terror. Me Too (314) shoots a Fireball, killing 9. Quarry teacher (183) shoots a Fireball, killing 11. Snoozer (417) shoots a Fireball, killing 10. Building teacher (184) shoots a Fireball, but it is deflected. Unit (13) shoots a Fireball, but it is deflected. Mining teacher (152) shoots a Fireball, killing 5. Hamtaro (418) shoots a Fireball, but it is deflected. Weaponsmith teacher (181) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) takes no hits leaving it at 1/2. Island Turtles (470) loses 651. Unit (709) loses 220. Island Turtles (470) is routed! Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. Unit (336) shoots a Fireball, killing 12. Skeletons controlled by Fire and Forget (313) takes no hits leaving it at 1/2. Island Turtles (470) loses 529. Total Casualties: Island Turtles (470) loses 1908. Damaged units: 278, 625, 262, 339, 206, 470, 203, 633, 16, 963, 1020, 15, 596, 568, 22, 1259, 684, 1185, 531, 1182, 859, 191, 220, 516, 359, 1183, 1184, 1258, 321, 1224, 784, 1226, 545, 675, 634, 651. Unit (709) loses 528. Damaged units: 248, 250, 1172, 338, 1078, 1166, 484, 1256, 1092, 972. Spoils: 49 swords [SWOR], 6 mithril swords [MSWO], 304 horses [HORS], wagon [WAGO], 63821 silver [SILV]. Shining Abyss (598) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: Shining Abyss (598), behind, 2 leaders [LEAD], 2 horses [HORS], 2 crossbows [XBOW], crossbow 1. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 36 horses [HORS], sword [SWOR]. Unit (972), tribesman [TMAN], 10 horses [HORS], combat 2. Unit (1172), 159 plainsmen [PLAI], 12 horses [HORS], 2 swords [SWOR], mithril sword [MSWO]. Unit (1078), 471 sea elves [SELF], 10 high elves [HELF], 2 plainsmen [PLAI], 17 hill dwarves [HDWA], 59 horses [HORS], 8 crossbows [XBOW], 30 swords [SWOR], 3 mithril swords [MSWO], combat 1. Unit (1166), 133 hill dwarves [HDWA], 17 horses [HORS], 4 crossbows [XBOW], 9 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF], horse [HORS]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], 2 horses [HORS], sword [SWOR]. Unit (250), 98 high elves [HELF], 75 tribesmen [TMAN], 118 hill dwarves [HDWA], 143 plainsmen [PLAI], 55 horses [HORS], 8 crossbows [XBOW], 22 swords [SWOR], 2 mithril swords [MSWO], combat 2. Unit (484), 29 high elves [HELF], 73 plainsmen [PLAI], 14 horses [HORS], crossbow [XBOW], 3 swords [SWOR], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 169 plainsmen [PLAI], 13 horses [HORS], 2 crossbows [XBOW], 8 swords [SWOR], combat 1. Unit (248), 1203 hill dwarves [HDWA], 869 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 12 horses [HORS], hammer [HAMM], 2 swords [SWOR]. Unit (1046), behind, 10 leaders [LEAD], 8 horses [HORS], 2 swords [SWOR], combat 2. Unit (338), 89 high elves [HELF], 166 tribesmen [TMAN], 196 horses [HORS], combat 2. Unit (1256), 108 hill dwarves [HDWA], 10 horses [HORS], 3 crossbows [XBOW], 4 swords [SWOR]. Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. Shining Abyss (598) loses 2. Shining Abyss (598) is destroyed! Total Casualties: Shining Abyss (598) loses 2. Damaged units: 598. Unit (709) loses 0. Spoils: crossbow [XBOW], horse [HORS], 9 silver [SILV]. Unit (567) attacks Fourth Brigade (596) in plain (5,27) in Mount Etna! Attackers: Unit (567), behind, high elf [HELF], combat 2. Defenders: Fourth Brigade (596), 3 tribesmen [TMAN], 3 horses [HORS], 3 swords [SWOR], combat 2. Round 1: Unit (567) loses 0. Fourth Brigade (596) loses 0. Round 2: Unit (567) loses 0. Fourth Brigade (596) loses 0. Round 3: Unit (567) loses 1. Fourth Brigade (596) loses 0. Unit (567) is destroyed! Total Casualties: Unit (567) loses 1. Damaged units: 567. Fourth Brigade (596) loses 0. Spoils: 10 silver [SILV]. war Mongers (415) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: war Mongers (415), 80 high elves [HELF], 41 horses [HORS], 2 swords [SWOR], combat 2. Clean up crew (18), 40 high elves [HELF], 22 horses [HORS], combat 2. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 36 horses [HORS], sword [SWOR]. Unit (972), tribesman [TMAN], 10 horses [HORS], combat 2. Unit (1172), 159 plainsmen [PLAI], 12 horses [HORS], mithril sword [MSWO], 2 swords [SWOR]. Unit (1078), 471 sea elves [SELF], 10 high elves [HELF], 2 plainsmen [PLAI], 17 hill dwarves [HDWA], 59 horses [HORS], 8 crossbows [XBOW], 3 mithril swords [MSWO], 30 swords [SWOR], combat 1. Unit (1166), 133 hill dwarves [HDWA], 17 horses [HORS], 4 crossbows [XBOW], 9 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF], horse [HORS]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], 2 horses [HORS], sword [SWOR]. Unit (250), 98 high elves [HELF], 75 tribesmen [TMAN], 118 hill dwarves [HDWA], 143 plainsmen [PLAI], 55 horses [HORS], 9 crossbows [XBOW], 2 mithril swords [MSWO], 22 swords [SWOR], combat 2. Unit (484), 29 high elves [HELF], 73 plainsmen [PLAI], 14 horses [HORS], crossbow [XBOW], 3 swords [SWOR], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 169 plainsmen [PLAI], 13 horses [HORS], 2 crossbows [XBOW], 8 swords [SWOR], combat 1. Unit (248), 1203 hill dwarves [HDWA], 870 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 12 horses [HORS], hammer [HAMM], 2 swords [SWOR]. Unit (1046), behind, 10 leaders [LEAD], 8 horses [HORS], 2 swords [SWOR], combat 2. Unit (338), 89 high elves [HELF], 166 tribesmen [TMAN], 196 horses [HORS], combat 2. Unit (1256), 108 hill dwarves [HDWA], 10 horses [HORS], 3 crossbows [XBOW], 4 swords [SWOR]. Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. war Mongers (415) loses 120. war Mongers (415) is destroyed! Total Casualties: war Mongers (415) loses 120. Damaged units: 415, 18. Unit (709) loses 0. Spoils: sword [SWOR], 32 horses [HORS], 3796 silver [SILV]. Events during turn: sentry team 2 (109): Gives 64 silver [SILV] to sentry (3). sentry team 1 (44): Gives 360 silver [SILV] to scatter the sentries (24). Unit (57): Gives tribesman [TMAN] to sentry (159). Unit (57): Gives 10 silver [SILV] to sentry (159). reinforce (481): Receives 10 horses [HORS] from rancheros (317). reinforce (481): Gives 18 horses [HORS] to Horse courier (25). war Mongers (415): Gives 23 horses [HORS] to Guards (1094). Clean up crew (18): Gives 32 horses [HORS] to Guards (1094). Warriors (16): Gives 2 horses [HORS] to Mining teacher (152). Warriors (16): Gives 2 horses [HORS] to Weaponsmith teacher (181). Warriors (16): Gives 2 horses [HORS] to Quarry teacher (183). Warriors (16): Gives 2 horses [HORS] to Building teacher (184). Warriors (16): Gives 2 horses [HORS] to Armourer teacher (185). Hostile Takeover (22): Gives 120 silver [SILV] to Weaponsmith teacher (181). Hostile Takeover (22): Gives 120 silver [SILV] to Mining teacher (152). Hostile Takeover (22): Gives 120 silver [SILV] to Quarry teacher (183). Hostile Takeover (22): Gives 120 silver [SILV] to Building teacher (184). Hostile Takeover (22): Gives 120 silver [SILV] to Armourer teacher (185). Hostile Takeover (22): Gives 220 silver [SILV] to El Capitan (189). Hostile Takeover (22): Gives 70 silver [SILV] to spotty fish (182). Hostile Takeover (22): Gives 16000 silver [SILV] to Unit (191). Hostile Takeover (22): Gives unit to Daz (11). Unit (191): Gives unit to Daz (11). Unit (28): Gives 5000 silver [SILV] to Unit (200). SilverFish (523): Gives 220 silver [SILV] to Taccy (226). SilverFish (523): Gives 5000 silver [SILV] to Keep it coming (223). SilverFish (523): Gives 1800 silver [SILV] to XBow teachers (281). More taxers (105): Receives 13 horses [HORS] from warrior horsemen (821). More taxers (105): Gives 5000 silver [SILV] to Keep it coming (223). Even more taxers (107): Gives 1000 silver [SILV] to Keep it coming (223). sentry (20): Receives horse [HORS] from centaurs (613). Backfillers (540): Gives 90 silver [SILV] to horse makers (280). Backfillers (540): Gives 30 silver [SILV] to cavalry sergeant (367). Backfillers (540): Gives 170 silver [SILV] to Farmers (572). Backfillers (540): Gives 80 silver [SILV] to More farmers (582). Taxers (575): Receives 16 horses [HORS] from Unit (556). Taxers (575): Gives 80 silver [SILV] to Unit (556). Mo tax (5): Receives 18 horses [HORS] from Unit (607). Mo tax (5): Gives 90 silver [SILV] to Unit (607). Mo tax (5): Gives 220 silver [SILV] to rancho (604). Mo tax (5): Gives 36 horses [HORS] to Taxers (427). Taxers (427): Gives 2058 silver [SILV] to workers (342). Tax Time (382): Gives 30 silver [SILV] to Sea Horse (188). Tax Time (382): Gives 220 silver [SILV] to Skippy (626). Tax Time (382): Gives 700 silver [SILV] to Dark Fish (592). Tax Time (382): Gives 300 silver [SILV] to Elite Cav (608). Tax Time (382): Gives 300 silver [SILV] to Elite cav (683). Tax Time (382): Gives 70 silver [SILV] to Visual Basic (744). Tax Time (382): Gives 2000 silver [SILV] to Advisor (497). Tax Time (382): Gives 25 horses [HORS] to More cav and cash (393). Tax Time (382): Gives 49 high elves [HELF] to More cav and cash (393). Tax Time (382): Gives 16000 silver [SILV] to More cav and cash (393). Elite cav (683): Receives 36 horses [HORS] from The taxing horsemen (245). Elite Cav (608): Gives 3 leaders [LEAD] to Teachers (496). Elite Cav (608): Gives 7 leaders [LEAD] to Elite cav (683). Elite Cav (608): Gives 1000 silver [SILV] to Elite cav (683). Elite Cav (608): Gives 323 silver [SILV] to Teachers (496). Elite cav (683): Gives 75 horses [HORS] to More cav and cash (393). Riding teacher (793): Gives 2 leaders [LEAD] to Elite cav (683). Riding teacher (793): Gives 110 silver [SILV] to Elite cav (683). sentry (6): Collects $10 in taxes in jungle (12,16) in Westphalia. sentry team 2 (109): Collects $101 in taxes in jungle (12,16) in Westphalia. sentry team 1 (44): Collects $315 in taxes in jungle (8,18) in Gervais. reinforce (481): Collects $2483 in taxes in plain (9,21) in Miami Lakes. Mining teacher (152): Collects $18 in taxes in plain (5,23) in Mount Etna. Weaponsmith teacher (181): Collects $18 in taxes in plain (5,23) in Mount Etna. Quarry teacher (183): Collects $18 in taxes in plain (5,23) in Mount Etna. Building teacher (184): Collects $18 in taxes in plain (5,23) in Mount Etna. Armourer teacher (185): Collects $18 in taxes in plain (5,23) in Mount Etna. Warriors (16): Collects $987 in taxes in plain (5,23) in Mount Etna. spotty fish (182): Collects $18 in taxes in plain (5,23) in Mount Etna. Elite Cavalry (633): Collects $146 in taxes in plain (5,23) in Mount Etna. Elite Cavalry (634): Collects $109 in taxes in plain (5,23) in Mount Etna. Unit (28): Collects $2000 in taxes in plain (11,23) in Miami Lakes. SilverFish (523): Collects $3800 in taxes in plain (10,24) in Miami Lakes. More taxers (105): Collects $4800 in taxes in plain (10,24) in Miami Lakes. Even more taxers (107): Collects $9600 in taxes in plain (10,24) in Miami Lakes. taxers (108): Collects $775 in taxes in plain (12,26) in Miami Lakes. Unit (167): Collects $2300 in taxes in plain (12,26) in Miami Lakes. Backfillers (540): Collects $4801 in taxes in plain (11,27) in Miami Lakes. Taxers (575): Collects $316 in taxes in plain (10,28) in Miami Lakes. Unit (398): Collects $2810 in taxes in plain (10,28) in Miami Lakes. Mo tax (5): Collects $3720 in taxes in plain (12,28) in Miami Lakes. Taxers (427): Collects $920 in taxes in plain (12,28) in Miami Lakes. Fire and Forget (313) uses necromancy [NECR] in plain (5,23) in Mount Etna, contains Burkettsville [town]. Unit (13) uses earth lore [EART] in plain (5,23) in Mount Etna, contains Burkettsville [town]. Mining teacher (152): Summons 0 skeletons [SKEL]. Weaponsmith teacher (181): Casts Earth Lore, raising 72 silver. Quarry teacher (183): Casts Earth Lore, raising 72 silver. Building teacher (184): Casts Earth Lore, raising 72 silver. Armourer teacher (185): Casts Earth Lore, raising 72 silver. sentry (3): Buys wood elf [WELF] at $44 each. scatter the sentries (24): Buys 5 tribesmen [TMAN] at $52 each. Unit (200): Buys 50 nomads [NOMA] at $72 each. SilverFish (523): Buys 52 horses [HORS] at $63 each. Keep it coming (223): Buys 115 nomads [NOMA] at $68 each. XBow teachers (281): Buys 10 leaders [LEAD] at $136 each. taxers (108): Buys 13 high elves [HELF] at $60 each. Backfillers (540): Buys 61 high elves [HELF] at $60 each. Mo tax (5): Buys 3 high elves [HELF] at $64 each. workers (342): Buys 23 high elves [HELF] at $64 each. Tax Time (382): Buys 12 horses [HORS] at $64 each. Tax it (648): Buys 45 high elves [HELF] at $64 each. Advisor (497): Buys 10 leaders [LEAD] at $128 each. explorer (249): Rides from jungle (7,11) in Gervais to jungle (6,12) in Gervais. sentry (6): Walks from jungle (12,16) in Westphalia to jungle (13,15) in Westphalia. sentry team 2 (109): Rides from jungle (12,16) in Westphalia to jungle (13,15) in Westphalia. sentry team 1 (44): Rides from jungle (8,18) in Gervais to jungle (7,17) in Gervais. Unit (57): Walks from jungle (10,18) in Westphalia to jungle (9,19) in Gervais. sentry (159): Walks from jungle (10,18) in Westphalia to jungle (9,17) in Gervais. Horse courier (25): Rides from plain (9,21) in Miami Lakes to plain (10,20) in Miami Lakes. reinforce (481): Rides from plain (9,21) in Miami Lakes to jungle (8,22) in Gervais. war Mongers (415): Rides from jungle (8,22) in Gervais to jungle (7,23) in Gervais. Clean up crew (18): Rides from jungle (8,22) in Gervais to jungle (7,23) in Gervais. Mining teacher (152): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Weaponsmith teacher (181): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Quarry teacher (183): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Building teacher (184): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Armourer teacher (185): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. El Capitan (189): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Warriors (16): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. spotty fish (182): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Elite Cavalry (633): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. Elite Cavalry (634): Rides from plain (5,23) in Mount Etna to plain (5,25) in Mount Etna. More war (568): Rides from jungle (7,23) in Gervais to plain (6,24) in Mount Etna. More for the War (15): Rides from jungle (7,23) in Gervais to plain (6,24) in Mount Etna. Taxers (427): Rides from plain (12,28) in Miami Lakes to plain (12,26) in Miami Lakes. More cav and cash (393): Rides from plain (11,29) in Miami Lakes to plain (11,27) in Miami Lakes. More for the War (15): Rides from plain (6,24) in Mount Etna to plain (5,25) in Mount Etna. Mining teacher (152): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Weaponsmith teacher (181): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Quarry teacher (183): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Building teacher (184): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Armourer teacher (185): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. El Capitan (189): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Warriors (16): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. spotty fish (182): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Elite Cavalry (633): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Elite Cavalry (634): Rides from plain (5,25) in Mount Etna to plain (5,27) in Mount Etna. Taxers (427): Rides from plain (12,26) in Miami Lakes to plain (11,25) in Miami Lakes. More cav and cash (393): Rides from plain (11,27) in Miami Lakes to plain (11,25) in Miami Lakes. explorer (249): Rides from jungle (6,12) in Gervais to jungle (5,13) in Gervais. sentry team 2 (109): Discovers that ocean (14,16) in Fracas Ocean is ocean. sentry team 1 (44): Rides from jungle (7,17) in Gervais to hill (6,18) in Tower. reinforce (481): Rides from jungle (8,22) in Gervais to jungle (7,23) in Gervais. war Mongers (415): Rides from jungle (7,23) in Gervais to plain (6,24) in Mount Etna. Clean up crew (18): Rides from jungle (7,23) in Gervais to plain (6,24) in Mount Etna. Taxers (427): Rides from plain (11,25) in Miami Lakes to plain (11,23) in Miami Lakes. More cav and cash (393): Rides from plain (11,25) in Miami Lakes to plain (11,23) in Miami Lakes. war Mongers (415): Rides from plain (6,24) in Mount Etna to plain (5,25) in Mount Etna. Clean up crew (18): Rides from plain (6,24) in Mount Etna to plain (5,25) in Mount Etna. Visual Basic (744): Teaches observation to Advisor (497). Teachers (496): Teaches combat to Elite cav (683). sentry (48): Earns 13 silver working in jungle (10,12) in Gervais. Sentry (26): Earns 12 silver working in jungle (12,14) in Westphalia. Sentry (488): Earns 12 silver working in jungle (11,15) in Westphalia. Unit (346): Earns 12 silver working in jungle (10,16) in Westphalia. sentry (3): Studies combat. scatter the sentries (24): Studies combat. sentry (10): Earns 12 silver working in jungle (10,18) in Westphalia. sentry (27): Earns 22 silver working in jungle (12,18) in Westphalia. Salmon 12 (384): Earns 11 silver working in jungle (9,19) in Gervais. sentry (9): Earns 12 silver working in jungle (11,19) in Westphalia. scooty (337): Earns 11 silver working in jungle (12,20) in Westphalia. sentry (267): Earns 16 silver working in plain (9,21) in Miami Lakes. sentry (538): Earns 15 silver working in plain (11,21) in Miami Lakes. Sentry (216): Earns 15 silver working in jungle (8,22) in Gervais. sentry (409): Earns 11 silver working in jungle (12,22) in Westphalia. Unit (200): Studies combat. sentry (479): Earns 18 silver working in plain (11,23) in Miami Lakes. Unit (28): Earns 900 silver working in plain (11,23) in Miami Lakes. Taccy (226): Studies tactics. Even more taxers (107): Studies combat. Keep it coming (223): Studies combat. XBow teachers (281): Studies crossbow. SilverFish (523): Earns 1615 silver working in plain (10,24) in Miami Lakes. More taxers (105): Earns 2040 silver working in plain (10,24) in Miami Lakes. sentry (20): Earns 14 silver working in plain (11,25) in Miami Lakes. sentry (325): Earns 15 silver working in plain (10,26) in Miami Lakes. taxers (108): Studies combat. Unit (167): Studies combat. Backfillers (540): Studies combat. Unit (398): Studies combat. Taxers (575): Earns 144 silver working in plain (10,28) in Miami Lakes. Unit (186): Earns 156 silver entertaining in plain (10,28) in Miami Lakes. Mo tax (5): Studies combat. workers (342): Studies combat. Skippy (626): Studies tactics. Dark Fish (592): Studies stealth. Elite cav (683): Studies combat and was taught for 30 days. Advisor (497): Studies observation and was taught for 30 days. Tax Time (382): Earns 4320 silver working in plain (11,29) in Miami Lakes. Ent (190): Earns 480 silver entertaining in plain (11,29) in Miami Lakes. Skill reports: crossbow [XBOW] 1: A unit with this skill may use a crossbow or other bow derived from one, either in battle, or to TAX or PILLAGE a region. This skill costs 10 silver per month of study. Item reports: wood elf [WELF], weight 10, walking capacity 5. This race may study lumberjack [LUMB], carpenter [CARP], longbow [LBOW], entertainment [ENTE] to level 3 and all others to level 2 Declared Attitudes (default Unfriendly): Hostile : The Guardsmen (1), The Plaid Deathsquad (8). Unfriendly : napalmEye (5). Neutral : none. Friendly : none. Ally : Philosopher Kings (4), Yugi Who? (7), Tamoe Lowland (10), Daz (11). Unclaimed silver: 0. jungle (10,12) in Gervais, 113 peasants (tribesmen), $339. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $293). Wanted: none. For Sale: 22 tribesmen [TMAN] at $52, 4 leaders [LEAD] at $104. Entertainment available: $16. Products: 25 livestock [LIVE], 11 wood [WOOD], 39 herbs [HERB]. Exits: North : ocean (10,10) in Fracas Ocean. Northeast : ocean (11,11) in Fracas Ocean. Southeast : jungle (11,13) in Westphalia. South : jungle (10,14) in Westphalia. Southwest : jungle (9,13) in Gervais. Northwest : ocean (9,11) in Fracas Ocean. * sentry (48), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). jungle (5,13) in Gervais, 156 peasants (tribesmen), $468. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $405). Wanted: none. For Sale: 31 tribesmen [TMAN] at $52, 6 leaders [LEAD] at $104. Entertainment available: $23. Products: 33 livestock [LIVE], 15 wood [WOOD], 37 herbs [HERB]. Exits: North : ocean (5,11) in Fracas Ocean. Northeast : jungle (6,12) in Gervais. Southeast : jungle (6,14) in Gervais. South : hill (5,15) in Tower. Southwest : hill (4,14) in Tower. Northwest : hill (4,12) in Tower. * explorer (249), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, nomad [NOMA], horse [HORS], 40 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: combat [COMB] 1 (35). jungle (12,14) in Westphalia, 167 peasants (tribesmen), $334. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $400). Wanted: none. For Sale: 33 tribesmen [TMAN] at $48, 6 leaders [LEAD] at $96. Entertainment available: $16. Products: 29 grain [GRAI], 14 wood [WOOD], 31 herbs [HERB]. Exits: North : ocean (12,12) in Fracas Ocean. Northeast : jungle (13,13) in Westphalia, contains Cajah's Mountain [city]. Southeast : jungle (13,15) in Westphalia. South : jungle (12,16) in Westphalia. Southwest : jungle (11,15) in Westphalia. Northwest : jungle (11,13) in Westphalia. * Sentry (26), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 8 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - explorer (645), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. jungle (11,15) in Westphalia, 188 peasants (tribesmen), $376. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $451). Wanted: none. For Sale: 37 tribesmen [TMAN] at $48, 7 leaders [LEAD] at $96. Entertainment available: $18. Products: 23 grain [GRAI], 11 wood [WOOD], 28 herbs [HERB]. Exits: North : jungle (11,13) in Westphalia. Northeast : jungle (12,14) in Westphalia. Southeast : jungle (12,16) in Westphalia. South : jungle (11,17) in Westphalia. Southwest : jungle (10,16) in Westphalia, contains Newmanstown [village]. Northwest : jungle (10,14) in Westphalia. * Sentry (488), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, high elf [HELF], 27 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (36). jungle (13,15) in Westphalia, 109 peasants (tribesmen), $109. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $239). Wanted: none. For Sale: 21 tribesmen [TMAN] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 20 grain [GRAI], 10 wood [WOOD], 25 herbs [HERB]. Exits: North : jungle (13,13) in Westphalia, contains Cajah's Mountain [city]. Northeast : ocean (14,14) in Fracas Ocean. Southeast : ocean (14,16) in Fracas Ocean. South : ocean (13,17) in Fracas Ocean. Southwest : jungle (12,16) in Westphalia. Northwest : jungle (12,14) in Westphalia. * sentry (6), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * sentry team 2 (109), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, 10 high elves [HELF], 7 horses [HORS], 342 silver [SILV]. Weight: 450. Capacity: 0/490/640/0. Skills: combat [COMB] 1 (35). jungle (10,16) in Westphalia, contains Newmanstown [village], 1068 peasants (tribesmen), $2136. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $2563). Wanted: 119 grain [GRAI] at $18, 137 livestock [LIVE] at $27, 132 fish [FISH] at $26. For Sale: 213 tribesmen [TMAN] at $48, 42 leaders [LEAD] at $96. Entertainment available: $106. Products: 24 livestock [LIVE], 14 wood [WOOD], 21 herbs [HERB]. Exits: North : jungle (10,14) in Westphalia. Northeast : jungle (11,15) in Westphalia. Southeast : jungle (11,17) in Westphalia. South : jungle (10,18) in Westphalia. Southwest : jungle (9,17) in Gervais. Northwest : jungle (9,15) in Gervais, contains Calion [city]. - City Guard (14), on guard, 40 leaders [LEAD], 40 swords [SWOR]. - performance artiste (155), Philosopher Kings (4), avoiding, behind, 2 tribesmen [TMAN]; watcher. - working (687), Philosopher Kings (4), avoiding, behind, 7 tribesmen [TMAN]; toiler. - ranchers (790), 2 tribesmen [TMAN], 14 livestock [LIVE]; meat producers. * Unit (346), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 16 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Spirit of the Harp (510), Philosopher Kings (4), behind, 4 tribesmen [TMAN], 15 ironwood [IRWD]. - Forester (272), Philosopher Kings (4), avoiding, behind, leader [LEAD], spear [SPEA], horse [HORS], 3 wood [WOOD]; expert. - courier (597), Philosopher Kings (4), avoiding, behind, tribesman [TMAN]. jungle (12,16) in Westphalia, 111 peasants (wood elves), $111. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $244). Wanted: none. For Sale: 22 wood elves [WELF] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 27 grain [GRAI], 19 wood [WOOD], 38 herbs [HERB]. Exits: North : jungle (12,14) in Westphalia. Northeast : jungle (13,15) in Westphalia. Southeast : ocean (13,17) in Fracas Ocean. South : jungle (12,18) in Westphalia. Southwest : jungle (11,17) in Westphalia. Northwest : jungle (11,15) in Westphalia. - worker (274), Philosopher Kings (4), avoiding, behind, tribesman [TMAN]; afraid. * sentry (3), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, wood elf [WELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). jungle (9,17) in Gervais, 108 peasants (tribesmen), $108. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $237). Wanted: none. For Sale: 21 tribesmen [TMAN] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 22 livestock [LIVE], 19 wood [WOOD], 24 herbs [HERB]. Exits: North : jungle (9,15) in Gervais, contains Calion [city]. Northeast : jungle (10,16) in Westphalia, contains Newmanstown [village]. Southeast : jungle (10,18) in Westphalia. South : jungle (9,19) in Gervais. Southwest : jungle (8,18) in Gervais. Northwest : jungle (8,16) in Gervais. * sentry (159), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). hill (6,18) in Tower, 377 peasants (tribesmen), $754. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $904). Wanted: none. For Sale: 75 tribesmen [TMAN] at $48, 15 leaders [LEAD] at $96. Entertainment available: $37. Products: 25 livestock [LIVE], 22 stone [STON]. Exits: North : jungle (6,16) in Gervais. Northeast : jungle (7,17) in Gervais. Southeast : jungle (7,19) in Gervais. South : hill (6,20) in Tower. Southwest : hill (5,19) in Tower. Northwest : hill (5,17) in Tower. * sentry team 1 (44), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, 10 high elves [HELF], 6 horses [HORS], 1301 silver [SILV]. Weight: 400. Capacity: 0/420/570/0. Skills: combat [COMB] 1 (35). jungle (8,18) in Gervais, 105 peasants (tribesmen), $315. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $273). Wanted: none. For Sale: 21 tribesmen [TMAN] at $52, 4 leaders [LEAD] at $104. Entertainment available: $15. Products: 37 grain [GRAI], 19 wood [WOOD], 39 herbs [HERB]. Exits: North : jungle (8,16) in Gervais. Northeast : jungle (9,17) in Gervais. Southeast : jungle (9,19) in Gervais. South : jungle (8,20) in Gervais. Southwest : jungle (7,19) in Gervais. Northwest : jungle (7,17) in Gervais. * scatter the sentries (24), Fishy and friends (3), avoiding, revealing faction, receiving no aid, won't cross water, 5 tribesmen [TMAN]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). + Ruin [1] : Ruin, closed to player units. - Clan of Wild Men (111), 8 wild men [WMAN]. jungle (10,18) in Westphalia, 171 peasants (tribesmen), $342. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $410). Wanted: none. For Sale: 34 tribesmen [TMAN] at $48, 6 leaders [LEAD] at $96. Entertainment available: $17. Products: 23 livestock [LIVE], 15 wood [WOOD], 22 herbs [HERB]. Exits: North : jungle (10,16) in Westphalia, contains Newmanstown [village]. Northeast : jungle (11,17) in Westphalia. Southeast : jungle (11,19) in Westphalia. South : plain (10,20) in Miami Lakes, contains Pymatuning South [city]. Southwest : jungle (9,19) in Gervais. Northwest : jungle (9,17) in Gervais. - militia (263), on guard, Philosopher Kings (4), 9 tribesmen [TMAN], 3 swords [SWOR], 3 spears [SPEA], 3 axes [AXE]; scout. - workers (23), Philosopher Kings (4), avoiding, behind, 19 tribesmen [TMAN]; pool. - jungle dancer (347), Philosopher Kings (4), avoiding, behind, tribesman [TMAN]. - lumberjacks (360), Philosopher Kings (4), avoiding, behind, 5 tribesmen [TMAN], 5 axes [AXE], 15 wood [WOOD]; wood producers. - woodturners (451), Philosopher Kings (4), avoiding, behind, 5 tribesmen [TMAN], 5 axes [AXE], 15 crossbows [XBOW], 19 wood [WOOD]; wood producers. - ranchers (573), Philosopher Kings (4), avoiding, behind, 3 tribesmen [TMAN], 4 lassoes [LASS], 6 livestock [LIVE]. - herbalists (791), tribesman [TMAN], 2 bags [BAG]; spicy guys. - Lasso maker (61), tribesman [TMAN], bag [BAG]. - builders (477), Philosopher Kings (4), avoiding, behind, 5 tribesmen [TMAN]; labourers. * sentry (10), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 14 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Silver Ranger (269), Philosopher Kings (4), behind, leader [LEAD], sword [SWOR], 12 horses [HORS], lasso [LASS]; expert. - Fungi Mungi (519), Philosopher Kings (4), behind, leader [LEAD], sword [SWOR], 2 horses [HORS]; expert. + Building [1] : Caravanserai. - Buckminster Fuller (192), on guard, Philosopher Kings (4), behind, leader [LEAD], crossbow [XBOW], 3 spears [SPEA], horse [HORS], wood [WOOD], bag [BAG], 13 jewelry [JEWE]; expert. jungle (12,18) in Westphalia, 118 peasants (tribesmen), $118. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $259). Wanted: none. For Sale: 23 tribesmen [TMAN] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 24 livestock [LIVE], 14 wood [WOOD], 39 herbs [HERB]. Exits: North : jungle (12,16) in Westphalia. Northeast : ocean (13,17) in Fracas Ocean. Southeast : ocean (13,19) in Fracas Ocean. South : jungle (12,20) in Westphalia. Southwest : jungle (11,19) in Westphalia. Northwest : jungle (11,17) in Westphalia. * sentry (27), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, 2 tribesmen [TMAN], 163 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: combat [COMB] 1 (30). + Ruin [1] : Ruin, closed to player units. - Clan of Wild Men (112), 10 wild men [WMAN]. jungle (9,19) in Gervais, 181 peasants (tribesmen), $181. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $398). Wanted: none. For Sale: 36 tribesmen [TMAN] at $44, 7 leaders [LEAD] at $88. Entertainment available: $9. Products: 24 grain [GRAI], 10 wood [WOOD], 21 herbs [HERB]. Exits: North : jungle (9,17) in Gervais. Northeast : jungle (10,18) in Westphalia. Southeast : plain (10,20) in Miami Lakes, contains Pymatuning South [city]. South : plain (9,21) in Miami Lakes. Southwest : jungle (8,20) in Gervais. Northwest : jungle (8,18) in Gervais. - Unit (266), on guard, Philosopher Kings (4), 3 tribesmen [TMAN]; afraid. * Salmon 12 (384), on guard, Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], 67 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (57), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 75 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Shapesnatch (681), Yugi Who? (7), leader [LEAD], sword [SWOR], horse [HORS]. jungle (11,19) in Westphalia, 116 peasants (tribesmen), $348. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $301). Wanted: none. For Sale: 23 tribesmen [TMAN] at $52, 4 leaders [LEAD] at $104. Entertainment available: $17. Products: 37 livestock [LIVE], 17 wood [WOOD], 27 herbs [HERB]. Exits: North : jungle (11,17) in Westphalia. Northeast : jungle (12,18) in Westphalia. Southeast : jungle (12,20) in Westphalia. South : plain (11,21) in Miami Lakes. Southwest : plain (10,20) in Miami Lakes, contains Pymatuning South [city]. Northwest : jungle (10,18) in Westphalia. - workers (289), on guard, Philosopher Kings (4), behind, 6 tribesmen [TMAN]. - Dark Bats (323), Yugi Who? (7), 8 nomads [NOMA], 2 tribesmen [TMAN], 6 swords [SWOR]. - Rainbow Flowers (370), Yugi Who? (7), behind, 6 tribesmen [TMAN], 17 wood [WOOD]. - Skull Redbirds (380), Yugi Who? (7), behind, 8 tribesmen [TMAN], 32 crossbows [XBOW], 12 wood [WOOD]. - Mystic Probes (437), Yugi Who? (7), behind, 9 tribesmen [TMAN]. * sentry (9), on guard, Fishy and friends (3), revealing faction, receiving no aid, won't cross water, high elf [HELF], 7 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (31). - Mammoth Graveyard (426), Yugi Who? (7), behind, 2 nomads [NOMA], 12 horses [HORS]. + Building [1] : Timber Yard. + Building [2] : Timber Yard. plain (10,20) in Miami Lakes, contains Pymatuning South [city], 3789 peasants (tribesmen), $26523. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $12882). Wanted: 160 grain [GRAI] at $24, 118 livestock [LIVE] at $29, 180 fish [FISH] at $24, 22 cloth armor [CLAR] at $72, 15 chain armor [CARM] at $129, 45 stone [STON] at $42, 14 bags [BAG] at $111, 42 jewelry [JEWE] at $152. For Sale: 49 ivory [IVOR] at $67, 757 tribesmen [TMAN] at $68, 151 leaders [LEAD] at $136. Entertainment available: $1326. Products: 73 fish [FISH], 25 horses [HORS]. Exits: North : jungle (10,18) in Westphalia. Northeast : jungle (11,19) in Westphalia. Southeast : plain (11,21) in Miami Lakes. South : ocean (10,22) in Fracas Ocean. Southwest : plain (9,21) in Miami Lakes. Northwest : jungle (9,19) in Gervais. - workgang (237), Philosopher Kings (4), avoiding, behind, 60 tribesmen [TMAN], 45 crossbows [XBOW], jewelry [JEWE]; scout. - fishermen (264), Philosopher Kings (4), avoiding, behind, 25 tribesmen [TMAN], wagon [WAGO], net [NET], 2 wood [WOOD], silk [SILK], 52 fish [FISH]; economic background. - geisha (265), Philosopher Kings (4), avoiding, behind, 14 tribesmen [TMAN]; entertainers. - Queen Bird (322), Yugi Who? (7), 389 tribesmen [TMAN], 2 swords [SWOR], javelin [JAVE], 2 leather armor [LARM], 29 horses [HORS]; Far enough, young scalliwag!. - understudies (375), Philosopher Kings (4), behind, 12 tribesmen [TMAN]. - Pymantung scouts (577), Philosopher Kings (4), 45 tribesmen [TMAN], 10 javelins [JAVE]; combat crew. - Pymantung saddlers (578), Philosopher Kings (4), avoiding, behind, 12 tribesmen [TMAN], 72 horses [HORS]; horse producers. - Pymantung saddle club (579), Philosopher Kings (4), avoiding, behind, 12 tribesmen [TMAN]; pool of Riders. - netmakers (617), Philosopher Kings (4), avoiding, behind, 5 tribesmen [TMAN], 5 fish [FISH]. - Magical Plants Mandragola (512), Yugi Who? (7), behind, leader [LEAD], crossbow [XBOW]. - Crawling Dragons (600), Yugi Who? (7), behind, 5 leaders [LEAD], 5 crossbows [XBOW]. - Mad Swordbeasts (1073), Yugi Who? (7), 30 leaders [LEAD]. - Courier (724), Philosopher Kings (4), avoiding, behind, 2 high elves [HELF]. - Dream Clowns (1112), Yugi Who? (7), 200 tribesmen [TMAN], sword [SWOR]. - Unit (1142), Yugi Who? (7), 100 tribesmen [TMAN]. - Unit (1217), Yugi Who? (7), 100 tribesmen [TMAN]. - Unit (1218), Yugi Who? (7), 20 leaders [LEAD]. - Misairuzame (371), Yugi Who? (7), behind, leader [LEAD], crossbow [XBOW]. * Horse courier (25), Fishy and friends (3), avoiding, revealing faction, won't cross water, high elf [HELF], 18 horses [HORS], 48 silver [SILV]. Weight: 910. Capacity: 0/1260/1275/0. Skills: riding [RIDI] 2 (90). - People Running About (1088), Yugi Who? (7), 6 tribesmen [TMAN]. - Courier (817), Philosopher Kings (4), avoiding, behind, nomad [NOMA], 4 tribesmen [TMAN], horse [HORS], wagon [WAGO], 60 fish [FISH]. - workgang alpha (273), Philosopher Kings (4), avoiding, behind, 99 nomads [NOMA], 3 spinning wheels [SPIN]. - Bright Angler (271), Philosopher Kings (4), behind, leader [LEAD], horse [HORS], spinning wheel [SPIN]; expert. - Fang (310), Philosopher Kings (4), behind, leader [LEAD], sword [SWOR], horse [HORS]; sergeant. - Cossack (270), Philosopher Kings (4), behind, leader [LEAD], sword [SWOR], horse [HORS]; expert. - Fiddlers Green (434), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Frank Dragon (464), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Joseph Nazarene (530), Philosopher Kings (4), behind, leader [LEAD], hammer [HAMM], horse [HORS]; expert. - Weyland Smithers (611), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Blaque Smythe (738), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Noisy Quarrel (794), Philosopher Kings (4), behind, leader [LEAD], crossbow [XBOW], horse [HORS]; expert. - Yeoman (662), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Fred Flintstone (423), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - owl-eyes (820), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Nat King Coal (667), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Weapon Smiths (679), Philosopher Kings (4), behind, 8 leaders [LEAD], 8 horses [HORS]; expert. - Sky Riders (628), Philosopher Kings (4), behind, 4 leaders [LEAD], 24 winged horses [WING], 4 horses [HORS]; expert. - Marquis de Carabas (392), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]; expert. - Building (424), Philosopher Kings (4), behind, 5 nomads [NOMA]; labourers. - Junior G-Men (810), Yugi Who? (7), behind, 2 tribesmen [TMAN], 2 crossbows [XBOW], 214 horses [HORS]. jungle (12,20) in Westphalia, 131 peasants (tribesmen), $131. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $288). Wanted: none. For Sale: 26 tribesmen [TMAN] at $44, 5 leaders [LEAD] at $88. Entertainment available: $6. Products: 36 grain [GRAI], 16 wood [WOOD], 38 herbs [HERB]. Exits: North : jungle (12,18) in Westphalia. Northeast : ocean (13,19) in Fracas Ocean. Southeast : ocean (13,21) in Fracas Ocean. South : jungle (12,22) in Westphalia. Southwest : plain (11,21) in Miami Lakes. Northwest : jungle (11,19) in Westphalia. - Unit (239), Philosopher Kings (4), avoiding, behind, nomad [NOMA], tribesman [TMAN]; scout. - scout (715), on guard, Philosopher Kings (4), tribesman [TMAN]; guard. * scooty (337), on guard, Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], 3 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (9,21) in Miami Lakes, 901 peasants (tribesmen), $5406. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2883). Wanted: none. For Sale: 180 tribesmen [TMAN] at $64, 36 leaders [LEAD] at $128. Entertainment available: $270. Products: 72 fish [FISH], 31 horses [HORS]. Exits: North : jungle (9,19) in Gervais. Northeast : plain (10,20) in Miami Lakes, contains Pymatuning South [city]. Southeast : ocean (10,22) in Fracas Ocean. South : ocean (9,23) in Fracas Ocean. Southwest : jungle (8,22) in Gervais, contains Sharpes [town]. Northwest : jungle (8,20) in Gervais. - workgang (362), Philosopher Kings (4), avoiding, behind, 58 tribesmen [TMAN]; drudge pool. - Fisherfolk (610), Philosopher Kings (4), behind, 25 tribesmen [TMAN], 21 nets [NET]; fish producers. - Unit (780), Daz (11), behind, 12 leaders [LEAD], 24 horses [HORS]. - The dog left (631), Daz (11), 7 plainsmen [PLAI], 100 tribesmen [TMAN], spinning wheel [SPIN]; Replacement taxers for the dogpile on the squeakie. - Unit (635), Daz (11), leader [LEAD]. * sentry (267), on guard, Fishy and friends (3), revealing faction, won't cross water, nomad [NOMA], 143 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - rancheros (317), Philosopher Kings (4), avoiding, behind, 5 tribesmen [TMAN], 5 horses [HORS], wagon [WAGO]. - Horse lords (1083), Daz (11), behind, 2 leaders [LEAD]. - courier (700), Philosopher Kings (4), avoiding, behind, 2 nomads [NOMA]. - Unit (1260), Daz (11), 25 tribesmen [TMAN]. - Unit (636), Daz (11), leader [LEAD], horse [HORS]. plain (11,21) in Miami Lakes, 1038 peasants (nomads), $5190. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $3114). Wanted: none. For Sale: 207 nomads [NOMA] at $60, 41 leaders [LEAD] at $120. Entertainment available: $259. Products: 79 fish [FISH], 24 horses [HORS]. Exits: North : jungle (11,19) in Westphalia. Northeast : jungle (12,20) in Westphalia. Southeast : jungle (12,22) in Westphalia. South : plain (11,23) in Miami Lakes, contains Rock [city]. Southwest : ocean (10,22) in Fracas Ocean. Northwest : plain (10,20) in Miami Lakes, contains Pymatuning South [city]. - fisher folk (222), Yugi Who? (7), avoiding, behind, 25 nomads [NOMA], 3 nets [NET]. - Swamp Battleground (246), Yugi Who? (7), 79 nomads [NOMA], 13 horses [HORS], wagon [WAGO], ivory [IVOR], spinning wheel [SPIN], truffles [TRUF]. - Long Rod Twins (311), Yugi Who? (7), behind, leader [LEAD], horse [HORS]. - Mechanical Snails (312), Yugi Who? (7), leader [LEAD], sword [SWOR], horse [HORS]. - Mystic Horsemen (318), Yugi Who? (7), behind, 8 nomads [NOMA], 24 horses [HORS]. - Milas Radiant (425), Yugi Who? (7), behind, leader [LEAD], crossbow [XBOW], horse [HORS]. - Sangan (520), Yugi Who? (7), behind, leader [LEAD], crossbow [XBOW], horse [HORS]. - Spirit Ryu (680), Yugi Who? (7), 9 leaders [LEAD], 5 horses [HORS]. - Dragon Manipulator (729), Yugi Who? (7), 9 leaders [LEAD]. - Jellyfish (833), Yugi Who? (7), behind, 10 leaders [LEAD], sword [SWOR], 10 crossbows [XBOW], 10 horses [HORS]. - Inpachi (603), Yugi Who? (7), behind, leader [LEAD]. - Muka Muka (344), Yugi Who? (7), 3 leaders [LEAD], 3 horses [HORS]. * sentry (538), Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], 20 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). - rancheros (483), Philosopher Kings (4), avoiding, behind, 8 nomads [NOMA]. - Magical White Hat (1074), Yugi Who? (7), 32 nomads [NOMA], 32 crossbows [XBOW], 24 horses [HORS]. - Rock Ogre Grotto #1 (1075), Yugi Who? (7), 2 leaders [LEAD], 4 lassoes [LASS]. - Freezing Beasts (1114), Yugi Who? (7), behind, 31 nomads [NOMA], 31 crossbows [XBOW], 23 horses [HORS]. - Unit (1143), Yugi Who? (7), behind, 29 nomads [NOMA], 29 crossbows [XBOW], 23 horses [HORS]. - Unit (1220), Yugi Who? (7), behind, 35 nomads [NOMA], 35 crossbows [XBOW], 22 horses [HORS]. - Unit (1219), Yugi Who? (7), 5 tribesmen [TMAN]. - Swordsman of Landstar (682), Yugi Who? (7), leader [LEAD], sword [SWOR], horse [HORS]. + Ruin [1] : Ruin, closed to player units. - Tribe of Centaurs (1264), 4 centaurs [CENT]. jungle (8,22) in Gervais, contains Sharpes [town], 1742 peasants (wood elves), $8710. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $5226). Wanted: 119 grain [GRAI] at $27, 119 livestock [LIVE] at $27, 177 fish [FISH] at $27, 5 leather armor [LARM] at $90, 4 stone [STON] at $51. For Sale: 10 wood [WOOD] at $56, 348 wood elves [WELF] at $60, 69 leaders [LEAD] at $120. Entertainment available: $435. Products: 26 fish [FISH], 15 wood [WOOD], 29 herbs [HERB]. Exits: North : jungle (8,20) in Gervais. Northeast : plain (9,21) in Miami Lakes. Southeast : ocean (9,23) in Fracas Ocean. South : ocean (8,24) in Fracas Ocean. Southwest : jungle (7,23) in Gervais. Northwest : jungle (7,21) in Gervais. - worker (115), Philosopher Kings (4), avoiding, behind, tribesman [TMAN], 100 wood elves [WELF]; watcher. - opera company (387), Philosopher Kings (4), avoiding, behind, 10 wood elves [WELF]; fundamentalist. - Charm of Shabti (472), Tamoe Lowland (10), behind, leader [LEAD]. - fishermen (388), Philosopher Kings (4), avoiding, behind, 11 tribesmen [TMAN], 11 nets [NET], 26 fish [FISH]; economic providers. - Sharpes Guard (580), Philosopher Kings (4), 34 tribesmen [TMAN], 6 wood elves [WELF], 2 swords [SWOR]. - Lao Tze (358), Tamoe Lowland (10), behind, leader [LEAD]. - Unobtrusive (629), Tamoe Lowland (10), avoiding, behind, leader [LEAD], horse [HORS]. - herbies (19), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 5 bags [BAG], 5 spinning wheels [SPIN]; herb producers. - lumberjacks (21), Philosopher Kings (4), avoiding, behind, 6 wood elves [WELF], 5 axes [AXE], 5 wood [WOOD]; wood producers. - smiths (411), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 5 axes [AXE], 4 crossbows [XBOW]. - carpenters (720), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 2 wagons [WAGO], 2 spinning wheels [SPIN]; wood workers. - Axe-wielding lumberjacking maniacs (785), Tamoe Lowland (10), 5 wood elves [WELF], 2 wood [WOOD]. - netmakers (637), Philosopher Kings (4), avoiding, behind, 2 wood elves [WELF], 2 spinning wheels [SPIN], 6 nets [NET]. - timbermen (653), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 2 wood [WOOD]. - Woodchoppas (862), Daz (11), 10 wood elves [WELF], 6 wood [WOOD]. - Weaponsmithers (891), Daz (11), 10 wood elves [WELF], 6 crossbows [XBOW]. * Sentry (216), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, nomad [NOMA], 27 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Guards (1094), on guard, Tamoe Lowland (10), 79 wood elves [WELF], 55 horses [HORS]. - Unit (329), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF]; Builders. - courier (726), Philosopher Kings (4), avoiding, behind, high elf [HELF], 34 horses [HORS]. - explorer (649), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - Backup (811), Tamoe Lowland (10), behind, leader [LEAD], crossbow [XBOW], horse [HORS]. + Building [1] : Caravanserai. - Quimby (306), Philosopher Kings (4), behind, leader [LEAD], 55 crossbows [XBOW], 15 longbows [LBOW], 4 wagons [WAGO], 15 bags [BAG], 9 wood [WOOD], 28 livestock [LIVE], 139 fish [FISH], 3 grain [GRAI]; trader. + Ship [100] : Longboat, needs 6. - popeye (787), Tamoe Lowland (10), 5 wood elves [WELF]. - Quincy Shipyard (786), Tamoe Lowland (10), 5 wood elves [WELF]. jungle (12,22) in Westphalia, 122 peasants (tribesmen), $122. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $268). Wanted: none. For Sale: 24 tribesmen [TMAN] at $44, 4 leaders [LEAD] at $88. Entertainment available: $6. Products: 32 grain [GRAI], 12 wood [WOOD], 39 herbs [HERB]. Exits: North : jungle (12,20) in Westphalia. Northeast : ocean (13,21) in Fracas Ocean. Southeast : ocean (13,23) in Fracas Ocean. South : ocean (12,24) in Fracas Ocean. Southwest : plain (11,23) in Miami Lakes, contains Rock [city]. Northwest : plain (11,21) in Miami Lakes. - militia 1222 (240), on guard, Philosopher Kings (4), nomad [NOMA], 4 tribesmen [TMAN]; scout. - workgang (180), Philosopher Kings (4), avoiding, behind, 11 tribesmen [TMAN]. - Penguin Knights (324), Yugi Who? (7), behind, nomad [NOMA]; guard winter turns only. - lumberjacks (328), Philosopher Kings (4), avoiding, behind, 5 nomads [NOMA], 2 axes [AXE], 25 wood [WOOD]. - woodworker (401), Philosopher Kings (4), behind, tribesman [TMAN], 2 wood [WOOD]. - herbalist (402), Philosopher Kings (4), behind, 2 tribesmen [TMAN], spinning wheel [SPIN], bag [BAG]. - cutter (422), Philosopher Kings (4), behind, tribesman [TMAN], axe [AXE], wood [WOOD]. - Farmers (513), Philosopher Kings (4), behind, 5 tribesmen [TMAN], 5 bags [BAG]; Grain producers. * sentry (409), Fishy and friends (3), revealing faction, receiving no aid, won't cross water, high elf [HELF], 21 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (31). - Timber Men (632), Philosopher Kings (4), avoiding, behind, 2 tribesmen [TMAN]. - courier (612), Philosopher Kings (4), behind, nomad [NOMA], 4 axes [AXE]. + Ruin [1] : Ruin, closed to player units. jungle (7,23) in Gervais, 164 peasants (tribesmen), $164. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $360). Wanted: none. For Sale: 32 tribesmen [TMAN] at $44, 6 leaders [LEAD] at $88. Entertainment available: $8. Products: 36 grain [GRAI], 12 wood [WOOD], 26 herbs [HERB]. Exits: North : jungle (7,21) in Gervais. Northeast : jungle (8,22) in Gervais, contains Sharpes [town]. Southeast : ocean (8,24) in Fracas Ocean. South : jungle (7,25) in Gervais. Southwest : plain (6,24) in Mount Etna. Northwest : hill (6,22) in Tower. - Workgang (440), Philosopher Kings (4), avoiding, behind, 8 tribesmen [TMAN]. - yodeller (521), Philosopher Kings (4), behind, tribesman [TMAN]; entertainer. - farmers (570), Philosopher Kings (4), behind, 3 tribesmen [TMAN]; Grain producers. - lumberjacks (591), Philosopher Kings (4), behind, tribesman [TMAN], axe [AXE], 2 wood [WOOD]; Wood producers. - smithy (473), Philosopher Kings (4), avoiding, behind, tribesman [TMAN], 5 axes [AXE], 4 spears [SPEA], 2 crossbows [XBOW], 4 wood [WOOD]. * reinforce (481), Fishy and friends (3), revealing faction, won't cross water, 101 high elves [HELF], 3 swords [SWOR], 62 horses [HORS], 6143 silver [SILV]. Weight: 4115. Capacity: 0/4340/5855/0. Skills: combat [COMB] 2 (90). plain (11,23) in Miami Lakes, contains Rock [city], 3104 peasants (nomads), $24832. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $18 (Max: $11174). Wanted: 122 grain [GRAI] at $29, 128 livestock [LIVE] at $20, 194 fish [FISH] at $20, 12 cloth armor [CLAR] at $62, 17 lassoes [LASS] at $97, 29 wood [WOOD] at $56, 5 chain armor [CARM] at $82, 26 truffles [TRUF] at $132. For Sale: 24 horses [HORS] at $52, 12 jewelry [JEWE] at $74, 620 nomads [NOMA] at $72, 124 leaders [LEAD] at $144. Entertainment available: $1241. Products: 61 fish [FISH], 24 horses [HORS]. Exits: North : plain (11,21) in Miami Lakes. Northeast : jungle (12,22) in Westphalia. Southeast : ocean (12,24) in Fracas Ocean. South : plain (11,25) in Miami Lakes. Southwest : plain (10,24) in Miami Lakes, contains Warrior [city]. Northwest : ocean (10,22) in Fracas Ocean. - R&R Brigade (275), Philosopher Kings (4), avoiding, behind, 7 nomads [NOMA]. - fisher folk (276), Philosopher Kings (4), avoiding, behind, 20 nomads [NOMA], 16 nets [NET], 61 fish [FISH]; economic powerhouse. - Expert Pool (221), Philosopher Kings (4), behind, 10 leaders [LEAD], sword [SWOR], 20 horses [HORS]. - corralers (353), Philosopher Kings (4), behind, 21 nomads [NOMA], 21 horses [HORS]; producers. - Rock Opera Company (522), Philosopher Kings (4), avoiding, behind, 10 nomads [NOMA]. - Pony Express (532), Philosopher Kings (4), behind, 10 nomads [NOMA], 67 horses [HORS], 4 wagons [WAGO]; pool of Couriers. - town guard (661), Philosopher Kings (4), behind, 22 nomads [NOMA], 18 crossbows [XBOW]. * sentry (479), Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], 22 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (31). - Courier (678), Philosopher Kings (4), avoiding, behind, nomad [NOMA]. * Unit (28), Fishy and friends (3), revealing faction, won't cross water, 50 high elves [HELF], 42 horses [HORS], 2951 silver [SILV]. Weight: 2601. Capacity: 0/2940/3690/0. Skills: combat [COMB] 2 (90). * Unit (200), Fishy and friends (3), revealing faction, won't cross water, 50 nomads [NOMA], 400 silver [SILV]. Weight: 500. Capacity: 0/0/750/0. Skills: combat [COMB] 1 (30). - Workers (695), Philosopher Kings (4), avoiding, behind, 6 nomads [NOMA]. - courier (795), Philosopher Kings (4), avoiding, behind, 3 nomads [NOMA], horse [HORS], wagon [WAGO]; Fish run. - courier (666), Philosopher Kings (4), avoiding, behind, high elf [HELF], 40 horses [HORS], 10 grain [GRAI]. * Taxers (427), Fishy and friends (3), behind, revealing faction, won't cross water, 23 high elves [HELF], 36 horses [HORS], 690 silver [SILV]. Weight: 2030. Capacity: 0/2520/2865/0. Skills: combat [COMB] 2 (90). * More cav and cash (393), Fishy and friends (3), revealing faction, won't cross water, 49 high elves [HELF], 100 horses [HORS], 15510 silver [SILV]. Weight: 5496. Capacity: 0/7000/7735/0. Skills: combat [COMB] 2 (90). + Building [1] : Caravanserai. - Trader Jim (605), Philosopher Kings (4), behind, leader [LEAD], 4 crossbows [XBOW], axe [AXE], 142 horses [HORS], 16 winged horses [WING], 8 wagons [WAGO], chocolate [CHOC], 2 bags [BAG], 26 wood [WOOD], 7 spinning wheels [SPIN], 108 fish [FISH], 20 grain [GRAI], 55 livestock [LIVE]; expert. plain (10,24) in Miami Lakes, contains Warrior [city], 3410 peasants (nomads), $23870. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $17 (Max: $11594). Wanted: 182 grain [GRAI] at $26, 126 livestock [LIVE] at $27, 140 fish [FISH] at $23, 29 stone [STON] at $57, 21 lassoes [LASS] at $117, 44 wood [WOOD] at $53, 18 leather armor [LARM] at $63, 33 truffles [TRUF] at $165, 41 mink [MINK] at $167. For Sale: 52 horses [HORS] at $66, 33 jewelry [JEWE] at $69, 682 nomads [NOMA] at $68, 136 leaders [LEAD] at $136. Entertainment available: $1193. Products: 54 livestock [LIVE], 20 horses [HORS]. Exits: North : ocean (10,22) in Fracas Ocean. Northeast : plain (11,23) in Miami Lakes, contains Rock [city]. Southeast : plain (11,25) in Miami Lakes. South : plain (10,26) in Miami Lakes. Southwest : ocean (9,25) in Fracas Ocean. Northwest : ocean (9,23) in Fracas Ocean. - workgang (277), Philosopher Kings (4), avoiding, behind, 36 nomads [NOMA], velvet [VELV]; peaceful. - CattlePunk (356), Philosopher Kings (4), avoiding, behind, 10 nomads [NOMA], 20 livestock [LIVE]; economic provider. - Bar Singer (431), Philosopher Kings (4), avoiding, behind, 3 nomads [NOMA]; entertainers. * SilverFish (523), on guard, Fishy and friends (3), revealing faction, won't cross water, 95 nomads [NOMA], 52 horses [HORS], 5059 silver [SILV]. Weight: 3552. Capacity: 0/3640/5065/0. Skills: combat [COMB] 2 (90). - warrior horsemen (821), Philosopher Kings (4), avoiding, behind, 13 nomads [NOMA], 13 horses [HORS]. * More taxers (105), Fishy and friends (3), revealing faction, won't cross water, 120 nomads [NOMA], 13 horses [HORS], 5860 silver [SILV]. Weight: 1852. Capacity: 0/910/2710/0. Skills: combat [COMB] 1 (60). - Warrior Guard (719), Philosopher Kings (4), 123 nomads [NOMA], hammer [HAMM]. * Taccy (226), Fishy and friends (3), revealing faction, won't cross water, leader [LEAD], 23 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 2 (90). * Even more taxers (107), Fishy and friends (3), revealing faction, won't cross water, 240 nomads [NOMA], 4906 silver [SILV]. Weight: 2401. Capacity: 0/0/3600/0. Skills: combat [COMB] 1 (60). * Keep it coming (223), Fishy and friends (3), revealing faction, won't cross water, 115 nomads [NOMA], 880 silver [SILV]. Weight: 1150. Capacity: 0/0/1725/0. Skills: combat [COMB] 1 (30). * XBow teachers (281), Fishy and friends (3), revealing faction, won't cross water, 10 leaders [LEAD], 140 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: crossbow [XBOW] 1 (30). plain (5,25) in Mount Etna, contains Coolidge [town], 2360 peasants (plainsmen), $14160. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $7552). Wanted: 112 grain [GRAI] at $20, 177 livestock [LIVE] at $18, 149 fish [FISH] at $18, 8 leather armor [LARM] at $80, 10 stone [STON] at $57. For Sale: 11 horses [HORS] at $46, 472 plainsmen [PLAI] at $64, 94 leaders [LEAD] at $128. Entertainment available: $708. Products: 52 grain [GRAI], 32 horses [HORS]. Exits: North : plain (5,23) in Mount Etna, contains Burkettsville [town]. Northeast : plain (6,24) in Mount Etna. Southeast : plain (6,26) in Mount Etna. South : plain (5,27) in Mount Etna, contains Thomasboro [city]. Southwest : plain (4,26) in Mount Etna. Northwest : plain (4,24) in Mount Etna. - Unit (709), The Plaid Deathsquad (8), avoiding, behind, leader [LEAD], 3 swords [SWOR], 3 horses [HORS]. - Unit (710), The Plaid Deathsquad (8), behind, leader [LEAD], horse [HORS]. - Unit (1047), The Plaid Deathsquad (8), avoiding, behind, 32 plainsmen [PLAI], sword [SWOR], 68 horses [HORS]. - Unit (972), on guard, The Plaid Deathsquad (8), tribesman [TMAN], 10 horses [HORS]. - Unit (1172), The Plaid Deathsquad (8), 159 plainsmen [PLAI], mithril sword [MSWO], 2 swords [SWOR], 14 horses [HORS]. - Spirit Reaper (511), Daz (11), behind, leader [LEAD], horse [HORS]. - Fire and Forget (313), Daz (11), behind, leader [LEAD], skeleton [SKEL], 3 horses [HORS]. - Me Too (314), Daz (11), behind, leader [LEAD], 3 horses [HORS]. - Unit (13), Daz (11), behind, leader [LEAD], 3 horses [HORS]. - Tribute (203), Daz (11), 5 tribesmen [TMAN], 3 swords [SWOR], 3 horses [HORS]; DOGPILE ON THE SQUEAKIE!!!. - Octoberser (602), Yugi Who? (7), behind, leader [LEAD], horse [HORS]. - Summoner of Imps (321), Tamoe Lowland (10), behind, leader [LEAD], 2 horses [HORS]. - Snoozer (417), Tamoe Lowland (10), behind, leader [LEAD], horse [HORS]. - Hamtaro (418), Tamoe Lowland (10), behind, leader [LEAD], horse [HORS]. - Unit (813), Daz (11), behind, leader [LEAD], horse [HORS]. - First Brigade (394), Tamoe Lowland (10), behind, 30 plainsmen [PLAI]. - Twin-Headed Fire Dragon (963), Yugi Who? (7), 2 tribesmen [TMAN], sword [SWOR]. - Roboladies (438), Yugi Who? (7), behind, 32 nomads [NOMA], 32 crossbows [XBOW], 36 horses [HORS]. - Firegrass (1020), Yugi Who? (7), 2 tribesmen [TMAN], sword [SWOR], 3 horses [HORS]. - Sonic Duck (601), Yugi Who? (7), behind, leader [LEAD], horse [HORS]. * More for the War (15), Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], sword [SWOR], horse [HORS], 150 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: combat [COMB] 2 (90). plain (11,25) in Miami Lakes, 864 peasants (nomads), $3456. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $2419). Wanted: none. For Sale: 172 nomads [NOMA] at $56, 34 leaders [LEAD] at $112. Entertainment available: $172. Products: 62 livestock [LIVE], 25 horses [HORS]. Exits: North : plain (11,23) in Miami Lakes, contains Rock [city]. Northeast : ocean (12,24) in Fracas Ocean. Southeast : plain (12,26) in Miami Lakes. South : plain (11,27) in Miami Lakes. Southwest : plain (10,26) in Miami Lakes. Northwest : plain (10,24) in Miami Lakes, contains Warrior [city]. - workgang (373), Philosopher Kings (4), avoiding, behind, 141 nomads [NOMA]; drudge pool. - Ranchers (536), Philosopher Kings (4), avoiding, behind, 14 nomads [NOMA]; cattle producers. - centaurs (613), Philosopher Kings (4), avoiding, behind, 13 nomads [NOMA]; horse producers. * sentry (20), on guard, Fishy and friends (3), behind, revealing faction, won't cross water, nomad [NOMA], 3 horses [HORS], 18 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: combat [COMB] 1 (35). - Ringmaster (964), Philosopher Kings (4), behind, 2 leaders [LEAD], lasso [LASS]. - Unit (967), Philosopher Kings (4), behind, 2 leaders [LEAD]. plain (10,26) in Miami Lakes, 580 peasants (high elves), $2900. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $1740). Wanted: none. For Sale: 116 high elves [HELF] at $60, 23 leaders [LEAD] at $120. Entertainment available: $145. Products: 79 grain [GRAI], 25 horses [HORS]. Exits: North : plain (10,24) in Miami Lakes, contains Warrior [city]. Northeast : plain (11,25) in Miami Lakes. Southeast : plain (11,27) in Miami Lakes. South : plain (10,28) in Miami Lakes. Southwest : ocean (9,27) in Fracas Ocean. Northwest : ocean (9,25) in Fracas Ocean. - workgang (374), Philosopher Kings (4), avoiding, behind, 28 high elves [HELF]; drudge pool. - wandering players (614), Philosopher Kings (4), behind, 3 high elves [HELF]; entertainers. * sentry (325), on guard, Fishy and friends (3), revealing faction, won't cross water, high elf [HELF], 62 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). - rodeo (740), Philosopher Kings (4), avoiding, behind, 10 high elves [HELF], 20 horses [HORS]; toilers. - farmer (677), Philosopher Kings (4), avoiding, behind, 10 high elves [HELF]. - courier (652), Philosopher Kings (4), avoiding, behind, nomad [NOMA]. plain (12,26) in Miami Lakes, 625 peasants (high elves), $3125. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $1875). Wanted: none. For Sale: 125 high elves [HELF] at $60, 25 leaders [LEAD] at $120. Entertainment available: $156. Products: 50 grain [GRAI], 25 horses [HORS]. Exits: North : ocean (12,24) in Fracas Ocean. Northeast : ocean (13,25) in Fracas Ocean. Southeast : ocean (13,27) in Fracas Ocean. South : plain (12,28) in Miami Lakes. Southwest : plain (11,27) in Miami Lakes. Northwest : plain (11,25) in Miami Lakes. - The 8 horsemakers of the slightly rainy day (390), Philosopher Kings (4), behind, 8 high elves [HELF], 32 horses [HORS]. - farm boy (565), Philosopher Kings (4), behind, 10 high elves [HELF], 20 grain [GRAI]; hors carry 5 grai.Make courier with 5 hors.. - more farmers (218), Philosopher Kings (4), 7 high elves [HELF], 28 grain [GRAI]; Please give the grain to a courier unit and send it sw s. * taxers (108), on guard, Fishy and friends (3), revealing faction, won't cross water, 40 high elves [HELF], 386 silver [SILV]. Weight: 400. Capacity: 0/0/600/0. Skills: combat [COMB] 2 (90). * Unit (167), Fishy and friends (3), revealing faction, won't cross water, 80 high elves [HELF], 1300 silver [SILV]. Weight: 800. Capacity: 0/0/1200/0. Skills: combat [COMB] 1 (60). - Scout (535), Philosopher Kings (4), avoiding, behind, nomad [NOMA], high elf [HELF], 20 grain [GRAI]; peaceful. - courier (860), Philosopher Kings (4), avoiding, behind, 2 nomads [NOMA]; cattle Run. - Grain courier (158), Philosopher Kings (4), high elf [HELF], 22 horses [HORS], 34 grain [GRAI]; give me up to 80 grain and send me SW S. plain (5,27) in Mount Etna, contains Thomasboro [city], 3293 peasants (sea elves), $23051. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $17 (Max: $11196). Wanted: 182 grain [GRAI] at $21, 184 livestock [LIVE] at $21, 112 fish [FISH] at $20, 14 leather armor [LARM] at $77, 46 wood [WOOD] at $44, 16 longbows [LBOW] at $92, 12 spinning wheels [SPIN] at $123, 32 wine [WINE] at $150. For Sale: 27 chocolate [CHOC] at $65, 658 sea elves [SELF] at $68, 131 leaders [LEAD] at $136. Entertainment available: $1152. Products: 60 fish [FISH], 32 horses [HORS]. Exits: North : plain (5,25) in Mount Etna, contains Coolidge [town]. Northeast : plain (6,26) in Mount Etna. Southeast : ocean (6,28) in Fracas Ocean. South : plain (5,29) in Mount Etna. Southwest : ocean (4,28) in Fracas Ocean. Northwest : plain (4,26) in Mount Etna. - Fourth Brigade (596), Tamoe Lowland (10), 3 tribesmen [TMAN], 3 swords [SWOR], 3 horses [HORS]. * Mining teacher (152), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], 3 horses [HORS], 156 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: pattern [PATT] 1 (85), spirit [SPIR] 2 (90), gate lore [GATE] 1 (30), force [FORC] 2 (150), fire [FIRE] 2 (90), artifact lore [ARTI] 1 (30), enchant swords [ESWO] 1 (30), combat [COMB] 1 (30), earth lore [EART] 1 (30), necromancy [NECR] 2 (90), summon skeletons [SUSK] 1 (30), stealth [STEA] 1 (60). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], energy shield [ESHI], spirit shield [SSHI], magical healing [MHEA], farsight [FARS], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], summon skeletons [SUSK], create aura of fear [FEAR], banish undead [BUND], demon lore [DEMO], illusion [ILLU], enchant armor [EARM]. * Weaponsmith teacher (181), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], 3 horses [HORS], 367 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: force [FORC] 2 (115), fire [FIRE] 2 (90), energy shield [ESHI] 2 (90), combat [COMB] 1 (30), pattern [PATT] 2 (100), earth lore [EART] 2 (90), magical healing [MHEA] 1 (60), stealth [STEA] 1 (60), spirit [SPIR] 1 (60). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], spirit shield [SSHI], magical healing [MHEA], gate lore [GATE], farsight [FARS], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], necromancy [NECR], demon lore [DEMO], illusion [ILLU], artifact lore [ARTI]. * Quarry teacher (183), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], 3 horses [HORS], 1103 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: force [FORC] 2 (115), fire [FIRE] 2 (90), stealth [STEA] 1 (30), combat [COMB] 1 (30), pattern [PATT] 2 (130), earth lore [EART] 2 (90), magical healing [MHEA] 1 (60), spirit [SPIR] 1 (60). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], energy shield [ESHI], spirit shield [SSHI], magical healing [MHEA], gate lore [GATE], farsight [FARS], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], necromancy [NECR], demon lore [DEMO], illusion [ILLU], artifact lore [ARTI]. * Building teacher (184), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], 3 horses [HORS], 965 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: force [FORC] 2 (115), fire [FIRE] 2 (90), combat [COMB] 1 (60), pattern [PATT] 2 (100), earth lore [EART] 2 (90), weather lore [WEAT] 1 (60), summon storm [SSTO] 1 (30), magical healing [MHEA] 1 (30), stealth [STEA] 1 (60). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], energy shield [ESHI], magical healing [MHEA], mind reading [MIND], weather lore [WEAT], summon wind [SWIN], clear skies [CLEA], wolf lore [WOLF], bird lore [BIRD], illusion [ILLU]. * Armourer teacher (185), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], 3 horses [HORS], 866 silver [SILV]. Weight: 160. Capacity: 0/210/225/0. Skills: force [FORC] 2 (115), fire [FIRE] 2 (90), ranching [RANC] 1 (30), combat [COMB] 1 (30), pattern [PATT] 2 (100), earth lore [EART] 2 (90), force shield [FSHI] 2 (90), bird lore [BIRD] 1 (30), magical healing [MHEA] 1 (60), stealth [STEA] 1 (60), illusion [ILLU] 1 (30). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], energy shield [ESHI], magical healing [MHEA], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], illusion [ILLU], phantasmal entertainment [PHEN], create phantasmal beasts [PHBE], create phantasmal undead [PHUN], create phantasmal demons [PHDE], dispel illusions [DISP]. - tribal scout (268), Philosopher Kings (4), behind, 110 nomads [NOMA], 4 spears [SPEA], sword [SWOR], 11 mithril swords [MSWO], 113 horses [HORS]; explorer. * El Capitan (189), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], horse [HORS], 280 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 3 (275). * Warriors (16), Fishy and friends (3), revealing faction, won't cross water, walking battle spoils, 4 high elves [HELF], mithril sword [MSWO], sword [SWOR], 5 horses [HORS], 232 silver [SILV]. Weight: 292. Capacity: 0/350/410/0. Skills: combat [COMB] 2 (90). * spotty fish (182), Fishy and friends (3), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], horse [HORS], 208 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: observation [OBSE] 4 (390), combat [COMB] 1 (45). * Elite Cavalry (633), Fishy and friends (3), revealing faction, won't cross water, riding battle spoils, 6 leaders [LEAD], 6 mithril swords [MSWO], 7 horses [HORS], 2151 silver [SILV]. Weight: 416. Capacity: 0/490/580/0. Skills: combat [COMB] 2 (90), riding [RIDI] 2 (105). * Elite Cavalry (634), Fishy and friends (3), revealing faction, won't cross water, riding battle spoils, 5 leaders [LEAD], 5 mithril swords [MSWO], 8 horses [HORS], 6759 silver [SILV]. Weight: 457. Capacity: 0/560/635/0. Skills: riding [RIDI] 1 (45), combat [COMB] 2 (90). - Ritual (206), Philosopher Kings (4), 2 nomads [NOMA], 3 swords [SWOR], mithril sword [MSWO], 2 horses [HORS]. - archers (296), Philosopher Kings (4), behind, 19 tribesmen [TMAN], 20 crossbows [XBOW], 20 horses [HORS]. - archer squad (528), Philosopher Kings (4), behind, 21 nomads [NOMA], 21 crossbows [XBOW], 21 horses [HORS], wagon [WAGO]. - 1026 Militia (278), Philosopher Kings (4), nomad [NOMA], sword [SWOR], horse [HORS]. - City Guard (1261), on guard, The Guardsmen (1), 12 leaders [LEAD], 12 swords [SWOR]. plain (11,27) in Miami Lakes, 986 peasants (high elves), $4930. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $2958). Wanted: none. For Sale: 197 high elves [HELF] at $60, 39 leaders [LEAD] at $120. Entertainment available: $246. Products: 75 grain [GRAI], 27 horses [HORS]. Exits: North : plain (11,25) in Miami Lakes. Northeast : plain (12,26) in Miami Lakes. Southeast : plain (12,28) in Miami Lakes. South : plain (11,29) in Miami Lakes, contains Illiopolis [town]. Southwest : plain (10,28) in Miami Lakes. Northwest : plain (10,26) in Miami Lakes. - horse makers (280), Philosopher Kings (4), behind, 9 high elves [HELF], 18 horses [HORS]. - cavalry sergeant (367), Philosopher Kings (4), behind, leader [LEAD]. * Backfillers (540), on guard, Fishy and friends (3), revealing faction, won't cross water, 183 high elves [HELF], sword [SWOR], 6263 silver [SILV]. Weight: 1833. Capacity: 0/0/2745/0. Skills: combat [COMB] 2 (90). - Farmers (572), Philosopher Kings (4), avoiding, behind, 17 high elves [HELF], 34 grain [GRAI]. - More farmers (582), Philosopher Kings (4), 8 high elves [HELF], 16 grain [GRAI]. - Scout (534), Philosopher Kings (4), behind, nomad [NOMA], 37 horses [HORS], 150 grain [GRAI]; peaceful. plain (10,28) in Miami Lakes, 523 peasants (high elves), $3138. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $1673). Wanted: none. For Sale: 104 high elves [HELF] at $64, 20 leaders [LEAD] at $128. Entertainment available: $156. Products: 45 livestock [LIVE], 25 horses [HORS]. Exits: North : plain (10,26) in Miami Lakes. Northeast : plain (11,27) in Miami Lakes. Southeast : plain (11,29) in Miami Lakes, contains Illiopolis [town]. South : ocean (10,30) in Fracas Ocean. Southwest : ocean (9,29) in Fracas Ocean. Northwest : ocean (9,27) in Fracas Ocean. - Unit (441), Philosopher Kings (4), behind, nomad [NOMA]; peaceful scout. - Unit (556), Philosopher Kings (4), behind, 8 high elves [HELF], 16 horses [HORS]. * Taxers (575), Fishy and friends (3), revealing faction, won't cross water, 9 high elves [HELF], 48 horses [HORS], 1499 silver [SILV]. Weight: 2490. Capacity: 0/3360/3495/0. Skills: combat [COMB] 2 (90). * Unit (186), Fishy and friends (3), revealing faction, won't cross water, 4 high elves [HELF], 426 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: entertainment [ENTE] 2 (105). * Unit (398), Fishy and friends (3), revealing faction, won't cross water, 80 high elves [HELF], 2690 silver [SILV]. Weight: 801. Capacity: 0/0/1200/0. Skills: combat [COMB] 2 (90). plain (12,28) in Miami Lakes, 831 peasants (high elves), $4986. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2659). Wanted: none. For Sale: 166 high elves [HELF] at $64, 33 leaders [LEAD] at $128. Entertainment available: $249. Products: 65 livestock [LIVE], 28 horses [HORS]. Exits: North : plain (12,26) in Miami Lakes. Northeast : ocean (13,27) in Fracas Ocean. Southeast : ocean (13,29) in Fracas Ocean. South : ocean (12,30) in Fracas Ocean. Southwest : plain (11,29) in Miami Lakes, contains Illiopolis [town]. Northwest : plain (11,27) in Miami Lakes. - Unit (442), Philosopher Kings (4), behind, nomad [NOMA]; peaceful scout. - Unit (607), Philosopher Kings (4), behind, 9 high elves [HELF], 18 horses [HORS]. - rancho (604), Philosopher Kings (4), 22 nomads [NOMA], 88 livestock [LIVE]. * Mo tax (5), Fishy and friends (3), behind, revealing faction, won't cross water, 96 high elves [HELF], 3122 silver [SILV]. Weight: 961. Capacity: 0/0/1440/0. Skills: combat [COMB] 2 (90). * workers (342), Fishy and friends (3), behind, revealing faction, won't cross water, 23 high elves [HELF], 126 silver [SILV]. Weight: 230. Capacity: 0/0/345/0. Skills: combat [COMB] 1 (30). - Master of Horse (966), Philosopher Kings (4), behind, 2 leaders [LEAD], lasso [LASS]. plain (11,29) in Miami Lakes, contains Illiopolis [town], 2465 peasants (high elves), $14790. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $7888). Wanted: 171 grain [GRAI] at $21, 127 livestock [LIVE] at $26, 179 fish [FISH] at $18, 20 wood [WOOD] at $60, 3 bags [BAG] at $120. For Sale: 13 horses [HORS] at $65, 493 high elves [HELF] at $64, 98 leaders [LEAD] at $128. Entertainment available: $739. Products: 50 livestock [LIVE], 36 horses [HORS]. Exits: North : plain (11,27) in Miami Lakes. Northeast : plain (12,28) in Miami Lakes. Southeast : ocean (12,30) in Fracas Ocean. South : ocean (11,31) in Fracas Ocean. Southwest : ocean (10,30) in Fracas Ocean. Northwest : plain (10,28) in Miami Lakes. - Sea Horse (188), Philosopher Kings (4), behind, leader [LEAD], horse [HORS]. * Tax Time (382), Fishy and friends (3), revealing faction, won't cross water, 270 high elves [HELF], 12 horses [HORS], 4507 silver [SILV]. Weight: 3301. Capacity: 0/840/4890/0. Skills: combat [COMB] 2 (90). - T2 (288), Philosopher Kings (4), behind, 7 leaders [LEAD], 7 horses [HORS], 28 livestock [LIVE]. - Ranch trainer (299), Philosopher Kings (4), avoiding, behind, leader [LEAD], horse [HORS]; When I get to level 3 I will teach 288 to level 3.. - The taxing horsemen (245), Philosopher Kings (4), behind, 10 leaders [LEAD], 36 horses [HORS]; I will make 40 horse over 2 turn and give them to unit 16. - Illiopolis probe (533), Philosopher Kings (4), 5 nomads [NOMA], 11 high elves [HELF], 5 horses [HORS]; don't guard. Harvest Swords?. - Illiopolis Singers (615), Philosopher Kings (4), avoiding, behind, 2 high elves [HELF]; entertainers. - cattlemen (616), Philosopher Kings (4), avoiding, behind, 8 high elves [HELF], 16 livestock [LIVE]; livestock producers. * Skippy (626), Fishy and friends (3), behind, revealing faction, won't cross water, leader [LEAD], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (340). * Dark Fish (592), Fishy and friends (3), revealing faction, won't cross water, 10 leaders [LEAD], 2 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: stealth [STEA] 3 (270). * Elite cav (683), Fishy and friends (3), revealing faction, won't cross water, 22 leaders [LEAD], 59 horses [HORS], 2268 silver [SILV]. Weight: 3170. Capacity: 0/4130/4460/0. Skills: riding [RIDI] 2 (151), combat [COMB] 3 (196). * Visual Basic (744), Fishy and friends (3), revealing faction, won't cross water, leader [LEAD], 50 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 2 (95). * Ent (190), Fishy and friends (3), revealing faction, won't cross water, 12 high elves [HELF], 795 silver [SILV]. Weight: 120. Capacity: 0/0/180/0. Skills: entertainment [ENTE] 2 (100). * Tax it (648), Fishy and friends (3), revealing faction, won't cross water, 135 high elves [HELF]. Weight: 1350. Capacity: 0/0/2025/0. Skills: combat [COMB] 1 (60). * Teachers (496), Fishy and friends (3), revealing faction, won't cross water, 3 leaders [LEAD], 263 silver [SILV]. Weight: 30. Capacity: 0/0/45/0. Skills: combat [COMB] 3 (190), riding [RIDI] 2 (120). * Advisor (497), Fishy and friends (3), revealing faction, won't cross water, 10 leaders [LEAD], 20 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: observation [OBSE] 1 (60). - City Guard (1262), on guard, The Guardsmen (1), 8 leaders [LEAD], 8 swords [SWOR].