Atlantis Report For: napalmEye (5) (War 1, Trade 2, Magic 2) November, Year 3 Atlantis Engine Version: 5.0.0 (beta) Fracas, Version: 2.0.0 (beta) Faction Status: Tax Regions: 10 (10) Trade Regions: 19 (24) Quartermasters: 4 (4) Tacticians: 1 (1) Mages: 2 (2) Errors during turn: Unit (805): MOVE: Overwriting previous month-long order. Unit (584): STUDY: Can't have another level 5 tactics leader. Unit (482): STUDY: Can't have another level 5 tactics leader. Unit (654): STUDY: Not enough funds. Unit (655): STUDY: Not enough funds. Unit (1097): STUDY: Not enough funds. Unit (1071): Can't do that in this region. Unit (1070): Can't do that in this region. Unit (1069): Can't do that in this region. Battles during turn: Unit (595) attacks Guards (1079) in plain (0,2) in La Cygne! Attackers: Unit (595), behind, nomad [NOMA]. Unit (502), 512 nomads [NOMA], combat 1. Defenders: Unit (224), leader [LEAD], combat 5. Guards (1079), leader [LEAD], combat 2. Round 1: Unit (595) loses 0. Guards (1079) loses 2. Guards (1079) is destroyed! Total Casualties: Guards (1079) loses 2. Damaged units: 1079, 224. Unit (595) loses 0. Spoils: 102 silver [SILV]. Unit (876) attacks Unit (428) in plain (30,2) in La Cygne! Attackers: Unit (797), 10 high elves [HELF], combat 1. Unit (876), behind, leader [LEAD], winged horse [WING], riding 5. Defenders: Unit (428), behind, leader [LEAD], horse [HORS], riding 1, combat 1. Round 1: Unit (876) loses 0. Unit (428) loses 1. Unit (428) is destroyed! Total Casualties: Unit (428) loses 1. Damaged units: 428. Unit (876) loses 0. Spoils: horse [HORS], 28 silver [SILV]. Unit (727) attacks City Guard (4) in plain (31,7) in La Cygne! Attackers: Unit (727), behind, high elf [HELF]. Unit (432), 167 high elves [HELF], 192 horses [HORS], 96 swords [SWOR], combat 1. Unit (834), 103 high elves [HELF], combat 1. Unit (909), 35 horses [HORS], 60 high elves [HELF], combat 1. Unit (539), 155 horses [HORS], 186 desert dwarves [DDWA], 166 swords [SWOR], 81 chain armor [CARM], 2 leather armor [LARM], combat 2. Unit (873), behind, 2 horses [HORS], leader [LEAD], cloth armor [CLAR], tactics 4. Unit (905), 494 desert dwarves [DDWA], 359 horses [HORS], 56 swords [SWOR], combat 1. Unit (420), behind, leader [LEAD], winged horse [WING]. Unit (154), behind, leader [LEAD], 2 winged horses [WING], sword [SWOR], cloth armor [CLAR]. Unit (376), behind, leader [LEAD], 2 winged horses [WING], sword [SWOR], cloth armor [CLAR]. Unit (986), 444 desert dwarves [DDWA], 306 horses [HORS], combat 1. Defenders: City Guard (4), 80 leaders [LEAD], 80 swords [SWOR], combat 2. Unit (727) gets a free round of attacks. Unit (154) shoots a Fireball, killing 5. City Guard (4) loses 80. City Guard (4) is destroyed! Total Casualties: City Guard (4) loses 80. Damaged units: 4. Unit (727) loses 0. Spoils: 40 swords [SWOR], 2000 silver [SILV]. Unit (396) attacks Undead (1096) in desert (29,15) in Harvey! Attackers: Unit (396), behind, high elf [HELF]. Unit (871), behind, 10 leaders [LEAD], 10 crossbows [XBOW], crossbow 5. Unit (798), 74 horses [HORS], 485 desert dwarves [DDWA], double bow [DBOW], crossbow [XBOW], hammer [HAMM], 22 chain armor [CARM], combat 1. Unit (918), behind, 100 desert dwarves [DDWA], double bow [DBOW], 16 crossbows [XBOW], crossbow 3. Unit (197), behind, leader [LEAD], horse [HORS], tactics 5, riding 2. monster beating support (1000), 100 plainsmen [PLAI], combat 1. Unit (241), 106 high elves [HELF], combat 1. Unit (449), behind, leader [LEAD], tactics 4. Unit (187), 119 high elves [HELF], double bow [DBOW], combat 2. Unit (445), behind, leader [LEAD], tactics 4, riding 1. Unit (954), 50 high elves [HELF], combat 1. Unit (908), high elf [HELF]. Defenders: Undead (1096), lich [LICH] (Combat 4/5, Attacks 40, Hits 40, Tactics 4). Unit (396) gets a free round of attacks. Lich in Undead (1096) takes 22 hits bringing it to 18/40. Undead (1096) loses 0. Round 1: Lich in Undead (1096) summons the black wind, killing 121. Lich in Undead (1096) takes 17 hits bringing it to 1/40. Unit (396) loses 139. Undead (1096) loses 0. Round 2: Unit (396) loses 0. Undead (1096) loses 1. Undead (1096) is destroyed! Total Casualties: Undead (1096) loses 1. Damaged units: 1096. Unit (396) loses 139. Damaged units: 798, 187, 1000, 954, 241. Spoils: 4 magic carpets [CARP], 8315 silver [SILV]. Sphinx (116) attacks Unit (378) in desert (29,23) in Federals! Attackers: Sphinx (116), sphinx [SPHI] (Combat 4/4, Attacks 50, Hits 50, Tactics 4). Defenders: Unit (378), behind, high elf [HELF]. Sphinx (116) gets a free round of attacks. Unit (378) loses 1. Unit (378) is destroyed! Total Casualties: Unit (378) loses 1. Damaged units: 378. Sphinx (116) loses 0. Spoils: 3 silver [SILV]. Pack of Rats (92) attacks Unit (721) in cavern (23,15,2 ) in Alligator! Attackers: Pack of Rats (92), 24 giant rats [GRAT] (Combat 1/1, Attacks 1, Hits 1, Tactics 0). Defenders: Unit (721), behind, horse [HORS], darkman [DMAN]. Round 1: Pack of Rats (92) loses 0. Unit (721) loses 1. Unit (721) is destroyed! Total Casualties: Unit (721) loses 1. Damaged units: 721. Pack of Rats (92) loses 0. Spoils: horse [HORS], 3 silver [SILV]. Dragon (149) attacks underdeep-explorer (674) in chasm (14,2,3 ) in Shilling! Attackers: Dragon (149), dragon [DRAG] (Combat 6/6, Attacks 50, Hits 50, Tactics 4). Defenders: underdeep-explorer (674), behind, horse [HORS], plainsman [PLAI]. Dragon (149) gets a free round of attacks. Dragon in Dragon (149) breathes Fire, killing 1. underdeep-explorer (674) loses 1. underdeep-explorer (674) is destroyed! Total Casualties: underdeep-explorer (674) loses 1. Damaged units: 674. Dragon (149) loses 0. Spoils: 13 silver [SILV]. walkie (788) attacks Unit (1068) in cavern (2,8,2 ) in Coleraine! Attackers: walkie (788), orc [ORC]. Defenders: City Guard (29), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Unit (1068), behind, darkman [DMAN]. Round 1: walkie (788) loses 1. Unit (1068) loses 0. walkie (788) is destroyed! Total Casualties: walkie (788) loses 1. Damaged units: 788. Unit (1068) loses 0. Spoils: 5 silver [SILV]. Unit (1174) attacks City Guard (29) in cavern (2,8,2 ) in Coleraine! Attackers: Unit (1174), behind, horse [HORS], hill dwarf [HDWA]. Unit (1175), behind, horse [HORS], hill dwarf [HDWA]. Unit (1180), behind, horse [HORS], hill dwarf [HDWA]. Defenders: City Guard (29), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Round 1: Unit (1174) loses 3. City Guard (29) loses 0. Unit (1174) is destroyed! Total Casualties: Unit (1174) loses 3. Damaged units: 1175, 1180, 1174. City Guard (29) loses 0. Spoils: horse [HORS], 285 silver [SILV]. Unit (1057) attacks City Guard (32) in underforest (11,13,2 ) in Las Ollas! Attackers: Unit (1057), behind, plainsman [PLAI], horse [HORS]. Defenders: City Guard (32), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Round 1: Unit (1057) loses 1. City Guard (32) loses 0. Unit (1057) is destroyed! Total Casualties: Unit (1057) loses 1. Damaged units: 1057. City Guard (32) loses 0. Spoils: horse [HORS], 91 silver [SILV]. Unit (1054) attacks Goblin Horde (127) in cavern (11,5,2 ) in Corcoran! Attackers: Unit (1054), behind, plainsman [PLAI], horse [HORS]. Defenders: Goblin Horde (127), 28 goblins [GOBL] (Combat 2/2, Attacks 1, Hits 1, Tactics 0). Round 1: Unit (1054) loses 1. Goblin Horde (127) loses 0. Unit (1054) is destroyed! Total Casualties: Unit (1054) loses 1. Damaged units: 1054. Goblin Horde (127) loses 0. Spoils: horse [HORS], 91 silver [SILV]. Unit (316) attacks Unit (1019) in underforest (11,13,2 ) in Las Ollas! Attackers: Unit (316), 3 tribesmen [TMAN], horse [HORS], combat 2; scout. Defenders: City Guard (32), 120 leaders [LEAD], horse [HORS], 120 swords [SWOR], combat 3. Unit (1019), 5 under dwarves [UDWA], combat 1. Round 1: Unit (316) loses 3. Unit (1019) loses 0. Unit (316) is destroyed! Total Casualties: Unit (316) loses 3. Damaged units: 316. Unit (1019) loses 0. Spoils: horse [HORS], 63 silver [SILV]. Events during turn: Unit (1068): Claims $22. Unit (432): Gives 8497 silver [SILV] to Unit (769). Unit (432): Gives spinning wheel [SPIN] to Unit (376). Unit (432): Gives 96 swords [SWOR] to Unit (905). Unit (432): Gives 30 horses [HORS] to Unit (986). Unit (432): Gives 50 horses [HORS] to Unit (986). Unit (432): Gives 10 horses [HORS] to Unit (539). Unit (432): Gives 102 horses [HORS] to Unit (905). Unit (834): Gives 3090 silver [SILV] to Unit (769). Unit (909): Gives yew [YEW] to Unit (376). Unit (909): Gives spices [SPIC] to Unit (376). Unit (909): Gives 74 silver [SILV] to Unit (701). Unit (909): Gives 74 silver [SILV] to Unit (759). Unit (909): Gives 12000 silver [SILV] to Unit (769). Unit (905): Gives 11000 silver [SILV] to Unit (769). Unit (868): Gives 48 silver [SILV] to Unit (796). Unit (706): Gives 200 silver [SILV] to Unit (874). Unit (706): Gives boots of levitation [BOOT] to Unit (866). Unit (706): Gives lance [LANC] to Unit (910). Unit (706): Gives 2 healing potions [HPOT] to Unit (910). Unit (706): Gives fur [FUR] to Unit (910). Unit (706): Gives fish [FISH] to Unit (910). Unit (706): Gives 100 silver [SILV] to Unit (910). Unit (706): Gives silk [SILK] to Unit (910). Unit (706): Gives truffles [TRUF] to Unit (910). Unit (866): Gives horse [HORS] to Unit (993). Unit (798): Gives 50 silver [SILV] to Unit (827). Unit (798): Gives 730 silver [SILV] to Unit (673). Unit (798): Gives 22 chain armor [CARM] to Unit (818). Unit (798): Gives crossbow [XBOW] to Unit (818). Unit (798): Gives ivory [IVOR] to Unit (818). Unit (798): Gives hammer [HAMM] to Unit (818). Unit (798): Gives 3 yew [YEW] to Unit (818). Unit (798): Gives 2 spices [SPIC] to Unit (818). Unit (798): Gives double bow [DBOW] to Unit (818). Unit (798): Gives 2 magic wagons [MWAG] to Unit (818). Unit (798): Gives 1500 silver [SILV] to Unit (818). Unit (798): Gives 2000 silver [SILV] to Unit (881). Unit (918): Gives double bow [DBOW] to Unit (818). Unit (918): Gives truffles [TRUF] to Unit (818). Unit (918): Gives 979 silver [SILV] to Unit (818). Unit (783): Gives 48 silver [SILV] to Unit (799). Unit (997): Gives 9 winged horses [WING] to Unit (838). Unit (942): Gives 76 horses [HORS] to Unit (838). Unit (942): Gives 66 silver [SILV] to Unit (838). Unit (940): Gives winged horse [WING] to Unit (455). Unit (1030): Gives 26 wood [WOOD] to Unit (914). Unit (1031): Gives 13 wood [WOOD] to Unit (914). Unit (914): Gives 186 silver [SILV] to Unit (987). Unit (914): Gives 980 silver [SILV] to Unit (992). Unit (914): Gives 58 silver [SILV] to Unit (904). Unit (914): Gives 58 silver [SILV] to Unit (968). Unit (914): Gives 680 silver [SILV] to Unit (981). Unit (914): Gives 166 silver [SILV] to Unit (985). Unit (914): Gives 2738 silver [SILV] to Unit (1030). Unit (914): Gives 20 stone [STON] to Unit (1031). Unit (187): Gives 50 silver [SILV] to Unit (446). Unit (776): Gives 50 silver [SILV] to Unit (506). Unit (430): Gives 100 silver [SILV] to Unit (453). Unit (430): Gives 50 silver [SILV] to Unit (508). Unit (430): Gives 200 silver [SILV] to Unit (584). Unit (430): Gives 50 silver [SILV] to Unit (590). Unit (430): Gives 1000 silver [SILV] to Unit (774). Unit (241): Gives 50 silver [SILV] to Unit (450). Unit (1029): Gives 39 wood [WOOD] to Unit (922). Unit (922): Gives 20 stone [STON] to Unit (716). Unit (922): Gives 54 silver [SILV] to Unit (1087). Unit (922): Gives 54 silver [SILV] to Unit (1111). Unit (922): Gives 54 silver [SILV] to Unit (1113). Unit (922): Gives 54 silver [SILV] to Unit (1115). Unit (922): Gives 54 silver [SILV] to Unit (1118). Unit (922): Gives 640 silver [SILV] to Unit (1004). Unit (922): Gives 158 silver [SILV] to Unit (1007). Unit (922): Gives 3802 silver [SILV] to Unit (1029). Unit (624): Gives 200 silver [SILV] to Unit (482). Unit (242): Gives 200 silver [SILV] to Unit (1189). Unit (242): Gives 200 silver [SILV] to Unit (433). Unit (435): Gives 13 high elves [HELF] to Unit (1187). Unit (435): Gives 12 high elves [HELF] to Unit (1188). Unit (435): Gives high elf [HELF] to Unit (1189). Unit (585): Gives 6 horses [HORS] to Unit (1188). Unit (585): Gives 7 horses [HORS] to Unit (1187). Unit (585): Gives horse [HORS] to Unit (1189). Unit (369): Gives 6454 silver [SILV] to Unit (454). Unit (199): Gives leader [LEAD] to Unit (1190). Unit (406): Gives 50 silver [SILV] to Unit (658). Unit (406): Gives 100 silver [SILV] to Unit (465). Unit (406): Gives 300 silver [SILV] to Unit (670). Unit (406): Gives 100 silver [SILV] to Unit (461). Unit (406): Gives 10 silver [SILV] to Unit (462). Unit (406): Gives 30 silver [SILV] to Unit (669). Unit (406): Gives 50 silver [SILV] to Unit (457). Unit (406): Gives 10 silver [SILV] to Unit (463). Unit (406): Gives 50 silver [SILV] to Unit (622). Unit (406): Gives 100 silver [SILV] to Unit (365). Unit (406): Gives 200 silver [SILV] to Unit (870). Unit (406): Gives grain [GRAI] to Unit (639). Unit (406): Gives 3240 silver [SILV] to Unit (1193). Unit (406): Gives 553 horses [HORS] to Unit (671). Unit (406): Gives 4 lassoes [LASS] to Unit (671). Unit (406): Gives 3 wine [WINE] to Unit (671). Unit (406): Gives 5 jewelry [JEWE] to Unit (671). Unit (406): Gives 4 velvet [VELV] to Unit (671). Unit (406): Gives 7 ironwood [IRWD] to Unit (671). Unit (406): Gives 49 herbs [HERB] to Unit (671). Unit (406): Gives 4 spears [SPEA] to Unit (671). Unit (406): Gives 5 javelins [JAVE] to Unit (671). Unit (406): Gives axe [AXE] to Unit (671). Unit (406): Gives 35 winged horses [WING] to Unit (671). Unit (406): Gives 8 silk [SILK] to Unit (671). Unit (406): Gives 4 truffles [TRUF] to Unit (671). Unit (406): Gives double bow [DBOW] to Unit (671). Unit (406): Gives 8 mushrooms [MUSH] to Unit (671). Unit (406): Gives 2 nets [NET] to Unit (671). Unit (406): Gives healing potion [HPOT] to Unit (671). Unit (406): Gives rough gem [RGEM] to Unit (671). Unit (406): Gives 3 furs [FUR] to Unit (879). Unit (406): Gives 7 yew [YEW] to Unit (671). Unit (406): Gives 4 ivory [IVOR] to Unit (671). Unit (406): Gives 10 spices [SPIC] to Unit (671). Unit (406): Gives 2 chocolate [CHOC] to Unit (671). Unit (406): Gives 2 mink [MINK] to Unit (671). Unit (406): Gives gem [GEM] to Unit (671). Unit (406): Gives 2 spinning wheels [SPIN] to Unit (671). Unit (406): Gives 2 bags [BAG] to Unit (671). Unit (458): Gives leader [LEAD] to Unit (1191). Unit (458): Gives 10 crossbows [XBOW] to Unit (465). Unit (458): Gives 19 wood [WOOD] to Unit (1139). Unit (458): Gives 2 axes [AXE] to Unit (1139). Unit (458): Gives 48 crossbows [XBOW] to Unit (1139). Unit (465): Gives 10 leaders [LEAD] to Unit (1192). Unit (465): Gives 10 crossbows [XBOW] to Unit (1192). High elves (305): Gives 2 high elves [HELF] to Unit (1193). High elves (305): Gives high elf [HELF] to explorer (1194). High elves (305): Gives high elf [HELF] to explorer (1195). High elves (305): Gives high elf [HELF] to explorer (1196). High elves (305): Gives high elf [HELF] to explorer (1197). High elves (305): Gives high elf [HELF] to explorer (1198). High elves (305): Gives high elf [HELF] to explorer (1199). High elves (305): Gives high elf [HELF] to explorer (1200). High elves (305): Gives high elf [HELF] to explorer (1201). High elves (305): Gives high elf [HELF] to explorer (1202). High elves (305): Gives high elf [HELF] to explorer (1203). High elves (305): Gives high elf [HELF] to explorer (1204). High elves (305): Gives high elf [HELF] to explorer (1205). High elves (305): Gives high elf [HELF] to explorer (1206). High elves (305): Gives high elf [HELF] to explorer (1207). High elves (305): Gives high elf [HELF] to explorer (1208). High elves (305): Gives 100 silver [SILV] to Unit (1192). High elves (305): Gives 749 silver [SILV] to Unit (465). Unit (365): Gives 10 leaders [LEAD] to Unit (1209). Unit (1032): Gives 3 leaders [LEAD] to Unit (1210). Unit (1032): Gives 27 leaders [LEAD] to Unit (930). Unit (676): Gives 11 chain armor [CARM] to Unit (406). Unit (828): Gives 6 leaders [LEAD] to Unit (448). Unit (1110): Gives darkman [DMAN] to Unit (676). Unit (1110): Gives 5 darkmen [DMAN] to Unit (879). Unit (1110): Gives 119 silver [SILV] to Unit (879). Unit (620): Gives high elf [HELF] to High elves (305). Unit (620): Gives 5 horses [HORS] to Unit (671). Unit (620): Gives 48 herbs [HERB] to Unit (671). Unit (620): Gives 64 furs [FUR] to Unit (879). Unit (620): Gives 7 silver [SILV] to Unit (465). Unit (1119): Gives 108 livestock [LIVE] to Unit (639). Unit (1119): Gives high elf [HELF] to High elves (305). Unit (1119): Gives sword [SWOR] to Unit (406). Unit (1119): Gives 44 horses [HORS] to Unit (671). Unit (777): Gives 154 livestock [LIVE] to Unit (639). Unit (777): Gives 604 silver [SILV] to Unit (465). Unit (777): Gives 300 silver [SILV] to Unit (199). Unit (777): Gives 600 silver [SILV] to Unit (1139). Unit (777): Gives 1500 silver [SILV] to Unit (1060). Unit (777): Gives 1000 silver [SILV] to Unit (458). Unit (777): Gives 4080 silver [SILV] to Unit (1032). Unit (777): Gives 3000 silver [SILV] to Unit (1032). Unit (777): Gives 1360 silver [SILV] to Unit (365). Unit (777): Gives 100 silver [SILV] to Unit (1209). Unit (777): Gives 800 silver [SILV] to Unit (448). Unit (777): Gives 39264 silver [SILV] to Unit (406). Unit (777): Gives plate armor [PARM] to Unit (406). Unit (777): Gives 2 wood [WOOD] to Unit (1139). Unit (777): Gives bag [BAG] to Unit (671). Unit (777): Gives 2 swords [SWOR] to Unit (406). Unit (777): Gives wine [WINE] to Unit (671). Unit (777): Gives javelin [JAVE] to Unit (671). Unit (777): Gives spear [SPEA] to Unit (671). Unit (777): Gives 2 leather armor [LARM] to Unit (406). Unit (777): Gives 2 cloth armor [CLAR] to Unit (406). Unit (777): Gives 2 truffles [TRUF] to Unit (671). Unit (777): Gives 5 silk [SILK] to Unit (671). Unit (777): Gives 2 chocolate [CHOC] to Unit (671). Unit (777): Gives 2 ivory [IVOR] to Unit (671). Unit (777): Gives 2 gems [GEM] to Unit (671). Unit (777): Gives 2 mink [MINK] to Unit (671). Unit (777): Gives 4 herbs [HERB] to Unit (671). Unit (777): Gives fur [FUR] to Unit (879). Unit (777): Gives 5 spices [SPIC] to Unit (671). Unit (777): Gives net [NET] to Unit (671). Unit (777): Gives 2 wagons [WAGO] to Unit (671). Unit (777): Gives double bow [DBOW] to Unit (671). Unit (589): Gives 6 livestock [LIVE] to Unit (639). Unit (589): Gives horse [HORS] to Unit (507). Unit (589): Gives horse [HORS] to explorer (1194). Unit (589): Gives horse [HORS] to explorer (1195). Unit (589): Gives horse [HORS] to explorer (1196). Unit (589): Gives horse [HORS] to explorer (1197). Unit (589): Gives horse [HORS] to explorer (1198). Unit (589): Gives horse [HORS] to explorer (1199). Unit (589): Gives horse [HORS] to explorer (1200). Unit (589): Gives horse [HORS] to explorer (1201). Unit (589): Gives horse [HORS] to explorer (1202). Unit (589): Gives horse [HORS] to explorer (1203). Unit (589): Gives horse [HORS] to explorer (1204). Unit (589): Gives horse [HORS] to explorer (1205). Unit (589): Gives horse [HORS] to explorer (1206). Unit (589): Gives horse [HORS] to explorer (1207). Unit (589): Gives horse [HORS] to explorer (1208). Unit (589): Gives 101 horses [HORS] to Unit (671). Unit (589): Gives 200 silver [SILV] to explorer (1194). Unit (589): Gives 200 silver [SILV] to explorer (1195). Unit (589): Gives 200 silver [SILV] to explorer (1196). Unit (589): Gives 200 silver [SILV] to explorer (1197). Unit (589): Gives 200 silver [SILV] to explorer (1198). Unit (589): Gives 200 silver [SILV] to explorer (1199). Unit (589): Gives 200 silver [SILV] to explorer (1200). Unit (589): Gives 200 silver [SILV] to explorer (1201). Unit (589): Gives 200 silver [SILV] to explorer (1202). Unit (589): Gives 200 silver [SILV] to explorer (1203). Unit (589): Gives 200 silver [SILV] to explorer (1204). Unit (589): Gives 200 silver [SILV] to explorer (1205). Unit (589): Gives 200 silver [SILV] to explorer (1206). Unit (589): Gives 200 silver [SILV] to explorer (1207). Unit (589): Gives 200 silver [SILV] to explorer (1208). Unit (589): Gives 12595 silver [SILV] to Unit (406). Unit (507): Gives 34 iron [IRON] to Unit (676). Unit (1122): Gives high elf [HELF] to High elves (305). Unit (1122): Gives 100 horses [HORS] to Unit (671). Unit (1122): Gives 1726 silver [SILV] to Unit (406). Unit (938): Gives 9 winged horses [WING] to Unit (671). Unit (938): Gives 19700 silver [SILV] to Unit (406). Unit (938): Gives 30 horses [HORS] to Unit (671). Unit (995): Gives high elf [HELF] to High elves (305). Unit (995): Gives 73 horses [HORS] to Unit (671). Unit (1121): Gives 2 high elves [HELF] to High elves (305). Unit (1121): Gives 89 horses [HORS] to Unit (671). Unit (1121): Gives 12 winged horses [WING] to Unit (671). Unit (1121): Gives 22852 silver [SILV] to Unit (406). Unit (1001): Gives 18000 silver [SILV] to Unit (406). Unit (1001): Gives 32 horses [HORS] to Unit (671). Unit (1141): Gives 18 darkmen [DMAN] to Darkmen (723). Unit (1141): Gives 9 horses [HORS] to Unit (671). Unit (1139): Gives 8 winged horses [WING] to Unit (671). Unit (1139): Gives 6 grey elves [GELF] to Grey elves (1211). Unit (1130): Gives 65 silver [SILV] to Unit (1131). Unit (1130): Gives 65 silver [SILV] to Unit (1132). Unit (243): Gives 50 silver [SILV] to Unit (466). Guardian (944): Gives 150 silver [SILV] to Unit (618). Unit (1126): Gives 22 nomads [NOMA] to Unit (1066). Unit (414): Gives 3 stone [STON] to Unit (1102). Unit (414): Gives 3 stone [STON] to Unit (1103). Unit (414): Gives 3 stone [STON] to Unit (1104). Unit (414): Gives 3 stone [STON] to Unit (1105). Unit (414): Gives 40 stone [STON] to Unit (641). Unit (414): Gives 4 stone [STON] to Unit (1212). Unit (509): Gives 1936 silver [SILV] to Unit (1212). Unit (641): Gives 2 picks [PICK] to Unit (509). Unit (1099): Gives 2 horses [HORS] to Unit (1129). Unit (1099): Gives 4 leaders [LEAD] to Unit (1213). Unit (1099): Gives 3 horses [HORS] to Unit (1213). Unit (1099): Gives 1000 silver [SILV] to Unit (1213). Unit (1099): Gives 3952 silver [SILV] to Unit (1214). Unit (1098): Gives 8 winged horses [WING] to Unit (1215). Unit (1098): Gives 832 silver [SILV] to Unit (1215). Unit (806): Gives 6 silver [SILV] to Unit (1109). observer (948): Gives 10 silver [SILV] to Unit (1108). Unit (1101): Gives 9 horses [HORS] to Unit (1216). Unit (1101): Gives 936 silver [SILV] to Unit (1216). Unit (502): Collects $20480 in taxes in plain (1,3) in La Cygne. Unit (432): Collects $5721 in taxes in plain (31,9) in King. Unit (834): Collects $3529 in taxes in plain (31,9) in King. Unit (539): Collects $6374 in taxes in plain (31,9) in King. Unit (902): Collects $4554 in taxes in plain (26,12) in Aynor. Unit (706): Collects $22320 in taxes in plain (25,13) in Aynor. Guardian (907): Collects $200 in taxes in plain (25,13) in Aynor. Unit (798): Collects $14550 in taxes in desert (29,13) in Harvey. Unit (778): Collects $12288 in taxes in plain (27,15) in Aynor. Unit (920): Collects $4638 in taxes in plain (27,15) in Aynor. Unit (776): Collects $11036 in taxes in plain (25,17) in Aynor. Unit (685): Collects $5950 in taxes in plain (25,17) in Aynor. Guardian (413): Collects $36 in taxes in plain (27,17) in Aynor. Unit (430): Collects $20131 in taxes in plain (27,17) in Aynor. Unit (624): Collects $7224 in taxes in plain (26,18) in Aynor. Unit (406): Collects $22071 in taxes in plain (29,19) in Aynor. Unit (154): Casts Earth Lore, raising 68 silver. Unit (376): Casts Earth Lore, raising 68 silver. Unit (878): Sells mink [MINK] at $164 each. Unit (909): Sells grain [GRAI] at $18 each. Unit (432): Sells jewelry [JEWE] at $137 each. Unit (706): Sells velvet [VELV] at $140 each. Unit (798): Sells fish [FISH] at $27 each. Unit (918): Sells fish [FISH] at $27 each. Unit (801): Sells 73 grain [GRAI] at $23 each. Unit (640): Sells 54 grain [GRAI] at $24 each. Unit (639): Sells 88 grain [GRAI] at $27 each. Unit (639): Sells 126 livestock [LIVE] at $24 each. tralji valji (771): Buys high elf [HELF] at $48 each. tralji valji (831): Buys high elf [HELF] at $48 each. tralji valji (877): Buys high elf [HELF] at $48 each. tralji valji (889): Buys high elf [HELF] at $48 each. Unit (906): Buys high elf [HELF] at $48 each. Unit (701): Buys high elf [HELF] at $64 each. Unit (759): Buys high elf [HELF] at $64 each. Unit (769): Buys 400 high elves [HELF] at $64 each. Unit (796): Buys tribesman [TMAN] at $48 each. Unit (818): Buys 11 chain armor [CARM] at $143 each. Unit (799): Buys tribesman [TMAN] at $48 each. Unit (838): Buys high elf [HELF] at $56 each. Unit (904): Buys tribesman [TMAN] at $48 each. Unit (968): Buys tribesman [TMAN] at $48 each. Unit (981): Buys 10 tribesmen [TMAN] at $48 each. Unit (992): Buys 10 tribesmen [TMAN] at $48 each. Unit (985): Buys leader [LEAD] at $96 each. Unit (987): Buys leader [LEAD] at $96 each. Unit (1004): Buys 10 tribesmen [TMAN] at $44 each. Unit (1087): Buys tribesman [TMAN] at $44 each. Unit (1111): Buys tribesman [TMAN] at $44 each. Unit (1113): Buys tribesman [TMAN] at $44 each. Unit (1115): Buys tribesman [TMAN] at $44 each. Unit (1118): Buys tribesman [TMAN] at $44 each. Unit (1007): Buys leader [LEAD] at $88 each. Unit (199): Buys leader [LEAD] at $136 each. Unit (465): Buys 10 leaders [LEAD] at $136 each. Unit (365): Buys 10 leaders [LEAD] at $136 each. Unit (1032): Buys 30 leaders [LEAD] at $136 each. Unit (1212): Buys 44 nomads [NOMA] at $44 each. Unit (1214): Buys 38 vikings [VIKI] at $44 each. Unit (1215): Buys 16 grey elves [GELF] at $52 each. Unit (1216): Buys 18 darkmen [DMAN] at $52 each. Unit (658): Withdraws 7 stone [STON]. Unit (1216): Enters Shaft [1]. Unit (878): Rides from plain (1,9) in King to plain (0,10) in King. tralji valji (712): Rides from tundra (25,9) in Fortine to tundra (25,7) in Fortine. Unit (539): Rides from plain (31,9) in King to plain (30,10) in King. Unit (873): Rides from plain (31,9) in King to plain (30,10) in King. Unit (905): Rides from plain (31,9) in King to plain (30,10) in King. Unit (420): Flies from plain (31,9) in King to plain (30,10) in King. Unit (154): Flies from plain (31,9) in King to plain (30,10) in King. Unit (376): Flies from plain (31,9) in King to plain (30,10) in King. Unit (986): Rides from plain (31,9) in King to plain (30,10) in King. Unit (701): Walks from plain (31,9) in King to plain (31,11) in King. Unit (759): Walks from plain (31,9) in King to plain (0,10) in King. explorer (646): Rides from tundra (14,10) in Cedar Grove to tundra (14,8) in Cedar Grove. Unit (363): Walks from plain (31,11) in King to mountain (0,12) in Palos. Unit (865): Rides from mountain (0,12) in Palos to mountain (1,13) in Palos. explorer (643): Rides from hill (14,12) in Salcha to hill (15,13) in Salcha. explorer (647): Rides from hill (14,12) in Salcha to hill (15,11) in Salcha. underexplorer (664): Rides from hill (18,12) in Salcha to hill (19,11) in Pierre. Unit (868): Rides from mountain (1,13) in Palos to mountain (2,14) in Palos. Unit (866): Discovers that ocean (24,14) in Fracas Ocean is ocean. Unit (910): Flies from plain (25,13) in Aynor to plain (26,14) in Aynor. Unit (881): Rides from desert (29,13) in Harvey to desert (29,15) in Harvey. Unit (818): Rides from desert (29,13) in Harvey to desert (29,15) in Harvey. Unit (783): Rides from mountain (0,14) in Palos to swamp (0,16) in Wrights. explorer (645): Rides from jungle (10,14) in Westphalia to jungle (11,13) in Westphalia. explorer (644): Rides from jungle (12,14) in Westphalia to jungle (13,13) in Westphalia. Unit (838): Rides from plain (26,14) in Aynor to plain (27,15) in Aynor. Unit (455): Flies from plain (27,15) in Aynor to plain (26,14) in Aynor. Unit (452): Rides from plain (27,15) in Aynor to plain (26,14) in Aynor. Unit (826): Rides from swamp (0,16) in Wrights to plain (31,17) in Aynor. Unit (931): Rides from swamp (0,16) in Wrights to plain (31,17) in Aynor. Unit (914): Rides from swamp (0,16) in Wrights to plain (31,17) in Aynor. Unit (904): Walks from swamp (0,16) in Wrights to swamp (1,17) in Wrights. Unit (968): Walks from swamp (0,16) in Wrights to swamp (1,15) in Wrights. Unit (366): Walks from plain (28,16) in Aynor to plain (29,17) in Aynor. 30 pieci (915): Walks from plain (28,16) in Aynor to desert (29,15) in Harvey. Unit (922): Rides from swamp (0,18) in Wrights to plain (31,17) in Aynor. Unit (1087): Walks from swamp (0,18) in Wrights to desert (0,20) in Pettit. Unit (1111): Walks from swamp (0,18) in Wrights to plain (1,19) in Rio Rancho. Unit (1113): Walks from swamp (0,18) in Wrights to plain (1,19) in Rio Rancho. Unit (1115): Walks from swamp (0,18) in Wrights to plain (1,19) in Rio Rancho. Unit (1118): Walks from swamp (0,18) in Wrights to plain (1,19) in Rio Rancho. Unit (459): Rides from plain (28,18) in Aynor to plain (29,19) in Aynor. Unit (1187): Rides from plain (28,18) in Aynor to plain (27,17) in Aynor. Unit (1188): Rides from plain (28,18) in Aynor to plain (27,17) in Aynor. Unit (1189): Rides from plain (28,18) in Aynor to plain (27,17) in Aynor. Unit (777): Rides from plain (29,19) in Aynor to plain (28,18) in Aynor. Unit (589): Walks from plain (29,19) in Aynor to plain (28,18) in Aynor. Unit (507): Rides from plain (29,19) in Aynor to desert (29,21) in Federals. Unit (938): Walks from plain (29,19) in Aynor to plain (29,17) in Aynor. Unit (1001): Walks from plain (29,19) in Aynor to plain (28,18) in Aynor. Unit (1193): Walks from plain (29,19) in Aynor to plain (28,20) in Aynor. explorer (1194): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1195): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1196): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1197): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1198): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1199): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1200): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1201): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1202): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1203): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1204): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1205): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1206): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1207): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (1208): Rides from plain (29,19) in Aynor to plain (30,20) in Aynor. explorer (649): Rides from jungle (8,20) in Gervais to jungle (8,22) in Gervais. Unit (641): Walks from desert (29,21) in Federals to plain (29,19) in Aynor. Unit (1212): Walks from desert (29,21) in Federals to plain (29,19) in Aynor. Unit (1129): Rides from desert (28,22) in Federals to desert (28,24) in Federals. Unit (805): Walks from cavern (30,0,2 ) in Akaska to cavern (29,1,2 ) in Akaska. underexplorer (588): Rides from tunnels (15,1,2 ) in Kennebec to tunnels (15,3,2 ) in Kennebec. underexplorer (663): Rides from tunnels (14,2,2 ) in Kennebec to tunnels (14,0,2 ) in Kennebec. Unit (419): Rides from tunnels (17,3,2 ) in Kennebec to tunnels (17,1,2 ) in Kennebec. underexplorer (659): Rides from tunnels (12,4,2 ) in Kennebec to cavern (11,5,2 ) in Corcoran. underexplorer (665): Rides from tunnels (15,5,2 ) in Kennebec to tunnels (16,4,2 ) in Kennebec. Unit (379): Walks from cavern (31,5,2 ) in Akaska to cavern (30,6,2 ) in Akaska. Unit (1086): Walks from tunnels (14,6,2 ) in Kennebec to underforest (14,8,2 ) in De Smet. Unit (1005): Walks from cavern (24,6,2 ) in Alligator to cavern (25,5,2 ) in Alligator. Unit (1140): Rides from cavern (26,6,2 ) in Alligator to cavern (27,5,2 ) in Akaska. Unit (1215): Flies from cavern (29,9,2 ) in Alligator to cavern (30,10,2 ) in Akaska. Unit (1109): Rides from cavern (31,9,2 ) in Dot Lake to cavern (31,11,2 ) in Dot Lake. Unit (1108): Rides from cavern (30,10,2 ) in Akaska to cavern (29,11,2 ) in Alligator. Unit (1106): Rides from cavern (31,11,2 ) in Dot Lake to cavern (30,12,2 ) in Dot Lake. Unit (1216): Rides from cavern (28,12,2 ) in Dot Lake to desert (28,24) in Federals. Unit (1014): Walks from underforest (11,13,2 ) in Las Ollas to cavern (10,12,2 ) in Corcoran. underdeep-explorer (819): Rides from chasm (1,1,3 ) in Shilling to chasm (0,2,3 ) in Shilling. underdeep-explorer (903): Rides from chasm (15,5,3 ) in Shilling to chasm (0,6,3 ) in Shilling. Unit (1129): Enters Shaft [1]. Unit (878): Rides from plain (0,10) in King to plain (31,11) in King. Unit (539): Rides from plain (30,10) in King to plain (29,11) in King. Unit (873): Rides from plain (30,10) in King to plain (29,11) in King. Unit (905): Rides from plain (30,10) in King to plain (29,11) in King. Unit (420): Flies from plain (30,10) in King to plain (29,11) in King. Unit (154): Flies from plain (30,10) in King to plain (29,11) in King. Unit (376): Flies from plain (30,10) in King to plain (29,11) in King. Unit (986): Rides from plain (30,10) in King to plain (29,11) in King. Unit (910): Flies from plain (26,14) in Aynor to plain (27,15) in Aynor. Unit (455): Flies from plain (26,14) in Aynor to plain (25,13) in Aynor. Unit (452): Rides from plain (26,14) in Aynor to plain (25,13) in Aynor. Unit (838): Rides from plain (27,15) in Aynor to plain (28,16) in Aynor. Unit (818): Rides from desert (29,15) in Harvey to plain (29,17) in Aynor. Unit (1187): Rides from plain (27,17) in Aynor to plain (26,16) in Aynor. Unit (1188): Rides from plain (27,17) in Aynor to plain (26,16) in Aynor. Unit (1189): Rides from plain (27,17) in Aynor to plain (26,16) in Aynor. Unit (366): Walks from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (826): Rides from plain (31,17) in Aynor to plain (30,18) in Aynor. Unit (931): Rides from plain (31,17) in Aynor to plain (30,18) in Aynor. Unit (914): Rides from plain (31,17) in Aynor to plain (30,18) in Aynor. Unit (922): Rides from plain (31,17) in Aynor to plain (30,18) in Aynor. Unit (589): Walks from plain (28,18) in Aynor to plain (28,16) in Aynor. Unit (1001): Walks from plain (28,18) in Aynor to plain (27,19) in Aynor. Unit (1113): Walks from plain (1,19) in Rio Rancho to desert (1,21) in Pettit. Unit (1115): Walks from plain (1,19) in Rio Rancho to plain (2,20) in Rio Rancho. Unit (1118): Walks from plain (1,19) in Rio Rancho to plain (2,18) in Rio Rancho. explorer (1194): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1195): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1196): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1197): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1198): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1199): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1200): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1201): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1202): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1203): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1204): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1205): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1206): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1207): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. explorer (1208): Rides from plain (30,20) in Aynor to desert (31,21) in Pettit. Unit (1216): Rides from desert (28,24) in Federals to desert (28,22) in Federals. Unit (1129): Rides from desert (28,24) in Federals to cavern (28,12,2 ) in Dot Lake. Unit (805): Walks from cavern (29,1,2 ) in Akaska to cavern (28,0,2 ) in Akaska. underexplorer (659): Rides from cavern (11,5,2 ) in Corcoran to cavern (10,4,2 ) in Corcoran. Unit (1005): Walks from cavern (25,5,2 ) in Alligator to cavern (26,4,2 ) in Alligator. Unit (1140): Rides from cavern (27,5,2 ) in Akaska to cavern (27,3,2 ) in Akaska. Unit (379): Walks from cavern (30,6,2 ) in Akaska to cavern (29,5,2 ) in Akaska. Unit (1215): Flies from cavern (30,10,2 ) in Akaska to cavern (31,9,2 ) in Dot Lake. Unit (1109): Rides from cavern (31,11,2 ) in Dot Lake to cavern (31,13,2 ) in Dot Lake. Unit (1014): Walks from cavern (10,12,2 ) in Corcoran to cavern (10,10,2 ) in Corcoran. Unit (1215): Enters Shaft [1]. explorer (647): Rides from hill (15,11) in Salcha to hill (16,12) in Salcha. underexplorer (664): Discovers that ocean (20,10) in Fracas Ocean is ocean. Unit (539): Rides from plain (29,11) in King to desert (29,13) in Harvey. Unit (873): Rides from plain (29,11) in King to desert (29,13) in Harvey. Unit (905): Rides from plain (29,11) in King to desert (29,13) in Harvey. Unit (420): Flies from plain (29,11) in King to desert (29,13) in Harvey. Unit (154): Flies from plain (29,11) in King to desert (29,13) in Harvey. Unit (376): Flies from plain (29,11) in King to desert (29,13) in Harvey. Unit (986): Rides from plain (29,11) in King to desert (29,13) in Harvey. Unit (878): Rides from plain (31,11) in King to desert (30,12) in Harvey. Unit (865): Rides from mountain (1,13) in Palos to mountain (2,14) in Palos. explorer (645): Rides from jungle (11,13) in Westphalia to jungle (12,14) in Westphalia. explorer (644): Rides from jungle (13,13) in Westphalia to hill (14,12) in Salcha. explorer (643): Rides from hill (15,13) in Salcha to hill (16,14) in Salcha. Unit (868): Rides from mountain (2,14) in Palos to hill (3,15) in Tower. Unit (910): Flies from plain (27,15) in Aynor to plain (28,16) in Aynor. Unit (1187): Rides from plain (26,16) in Aynor to plain (26,14) in Aynor. Unit (1188): Rides from plain (26,16) in Aynor to plain (26,14) in Aynor. Unit (1189): Rides from plain (26,16) in Aynor to plain (26,14) in Aynor. Unit (838): Rides from plain (28,16) in Aynor to plain (29,17) in Aynor. Unit (818): Rides from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (826): Rides from plain (30,18) in Aynor to plain (29,19) in Aynor. Unit (931): Rides from plain (30,18) in Aynor to plain (29,19) in Aynor. Unit (914): Rides from plain (30,18) in Aynor to plain (29,19) in Aynor. Unit (922): Rides from plain (30,18) in Aynor to plain (29,19) in Aynor. explorer (1194): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1195): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1196): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1197): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1198): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1199): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1200): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1201): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1202): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1203): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1204): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1205): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1206): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1207): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. explorer (1208): Rides from desert (31,21) in Pettit to desert (0,20) in Pettit. Unit (1216): Rides from desert (28,22) in Federals to plain (28,20) in Aynor. underexplorer (588): Rides from tunnels (15,3,2 ) in Kennebec to tunnels (16,2,2 ) in Kennebec. underexplorer (659): Rides from cavern (10,4,2 ) in Corcoran to tunnels (10,2,2 ) in Kennebec. Unit (1215): Flies from cavern (31,9,2 ) in Dot Lake to plain (31,19) in Aynor. Unit (1129): Rides from cavern (28,12,2 ) in Dot Lake to cavern (28,14,2 ) in Dot Lake. Unit (878): Rides from desert (30,12) in Harvey to desert (29,13) in Harvey. Unit (539): Rides from desert (29,13) in Harvey to desert (29,15) in Harvey. Unit (154): Flies from desert (29,13) in Harvey to desert (29,15) in Harvey. Unit (376): Flies from desert (29,13) in Harvey to desert (29,15) in Harvey. Unit (1187): Rides from plain (26,14) in Aynor to plain (25,13) in Aynor. Unit (1188): Rides from plain (26,14) in Aynor to plain (26,12) in Aynor. Unit (910): Flies from plain (28,16) in Aynor to plain (29,17) in Aynor. Unit (838): Rides from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (1215): Flies from plain (31,19) in Aynor to plain (30,20) in Aynor. explorer (1194): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1195): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1196): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1197): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1198): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1199): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1200): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1201): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1202): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1203): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1204): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1205): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1206): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1207): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. explorer (1208): Rides from desert (0,20) in Pettit to plain (1,19) in Rio Rancho. Unit (1216): Rides from plain (28,20) in Aynor to plain (29,19) in Aynor. Unit (1129): Rides from cavern (28,14,2 ) in Dot Lake to cavern (27,13,2 ) in Alligator. Unit (154): Flies from desert (29,15) in Harvey to plain (29,17) in Aynor. Unit (376): Flies from desert (29,15) in Harvey to plain (29,17) in Aynor. Unit (910): Flies from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (1215): Flies from plain (30,20) in Aynor to plain (29,19) in Aynor. Unit (154): Flies from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (376): Flies from plain (29,17) in Aynor to plain (29,19) in Aynor. Unit (871): Teaches crossbow to Unit (673). Unit (590): Teaches entertainment to Unit (775). Unit (1063): Teaches combat to Unit (774). Unit (456): Teaches stealth to Unit (1032). Unit (622): Teaches ranching to Unit (689). Unit (657): Teaches weaponsmith to Unit (199). Unit (657): Teaches weaponsmith to Unit (458). Unit (875): Teaches riding to Unit (365). Unit (937): Teaches horse training to Unit (870). Unit (999): Teaches mining to Unit (514). Unit (999): Teaches mining to Unit (1072). Unit (1003): Teaches healing to Unit (461). Unit (1124): Teaches observation to Unit (457). Unit (1125): Teaches herb lore to Unit (462). Unit (1190): Teaches crossbow to Unit (465). Unit (1191): Teaches weaponsmith to Unit (1139). Unit (1210): Teaches stealth to Unit (448). Unit (460): Teaches quartermaster to Unit (1130). Unit (460): Teaches quartermaster to Unit (1131). Unit (460): Teaches quartermaster to Unit (1132). Unit (198): Teaches combat to Unit (1213). Unit (198): Teaches combat to Unit (1099). Unit (1100): Teaches combat to Unit (1214). Unit (1138): Teaches combat to Unit (1214). Unit (916): Earns 14 silver working in plain (30,0) in La Cygne. Unit (595): Earns 16 silver working in plain (0,2) in La Cygne. Unit (728): Earns 16 silver working in plain (30,2) in La Cygne. Unit (797): Earns 160 silver working in plain (30,2) in La Cygne. Unit (832): Earns 16 silver working in plain (30,2) in La Cygne. Unit (876): Earns 16 silver working in plain (30,2) in La Cygne. Unit (291): Earns 19 silver working in plain (1,3) in La Cygne. Unit (502): Earns 9728 silver working in plain (1,3) in La Cygne. Guardian (696): Earns 19 silver working in plain (1,3) in La Cygne. Unit (399): Earns 13 silver working in tundra (25,3) in Fortine. Unit (504): Earns 16 silver working in plain (31,3) in La Cygne. Unit (627): Earns 16 silver working in plain (0,4) in La Cygne. Unit (919): Earns 16 silver working in plain (2,4) in La Cygne. Unit (809): Earns 15 silver working in plain (30,4) in La Cygne. Unit (650): Earns 14 silver working in plain (1,5) in La Cygne. Unit (792): Earns 16 silver working in plain (31,5) in La Cygne. Unit (781): Earns 15 silver working in plain (0,6) in La Cygne. Unit (880): Earns 16 silver working in plain (30,6) in La Cygne. Unit (693): Earns 14 silver working in plain (1,7) in King. Unit (697): Earns 11 silver working in tundra (25,7) in Fortine. Unit (886): Earns 14 silver working in plain (29,7) in King. Unit (727): Earns 17 silver working in plain (31,7) in La Cygne. Unit (708): Earns 14 silver working in plain (0,8) in La Cygne. Unit (518): Earns 13 silver working in tundra (26,8) in Fortine. Unit (882): Earns 14 silver working in plain (28,8) in King. Unit (892): Earns 14 silver working in plain (30,8) in King. Unit (702): Earns 18 silver working in plain (1,9) in King. Unit (743): Produces 19 furs [FUR] in tundra (25,9) in Fortine. Unit (742): Produces 16 herbs [HERB] in tundra (25,9) in Fortine. tralji valji (771): Earns 24 silver working in tundra (25,9) in Fortine. tralji valji (831): Earns 24 silver working in tundra (25,9) in Fortine. tralji valji (877): Earns 24 silver working in tundra (25,9) in Fortine. tralji valji (889): Earns 24 silver working in tundra (25,9) in Fortine. Unit (906): Earns 24 silver working in tundra (25,9) in Fortine. Unit (897): Earns 11 silver working in desert (27,9) in Harvey. Unit (888): Earns 16 silver working in plain (29,9) in King. Unit (400): Earns 11 silver working in plain (31,9) in King. Unit (432): Earns 1903 silver working in plain (31,9) in King. Unit (834): Earns 1174 silver working in plain (31,9) in King. Unit (909): Earns 684 silver working in plain (31,9) in King. Unit (769): Earns 4560 silver working in plain (31,9) in King. Unit (1028): Earns 180 silver entertaining in plain (31,9) in King. Unit (867): Earns 16 silver working in plain (0,10) in King. Unit (244): Earns 11 silver working in tundra (24,10) in Fortine. Unit (898): Earns 12 silver working in desert (26,10) in Harvey. Unit (895): Earns 14 silver working in plain (28,10) in King. Unit (779): Earns 16 silver working in plain (30,10) in King. Unit (899): Earns 11 silver working in desert (25,11) in Harvey. Unit (896): Earns 13 silver working in desert (27,11) in Harvey. Unit (581): Earns 16 silver working in plain (29,11) in King. Unit (444): Earns 15 silver working in plain (24,12) in Aynor. Unit (900): Earns 15 silver working in plain (24,12) in Aynor. Unit (193): Earns 16 silver working in plain (26,12) in Aynor. Unit (901): Earns 16 silver working in plain (26,12) in Aynor. Unit (194): Earns 16 silver working in plain (26,12) in Aynor. Unit (902): Earns 2256 silver working in plain (26,12) in Aynor. Unit (800): Earns 11 silver working in desert (28,12) in Harvey. Unit (894): Earns 11 silver working in desert (28,12) in Harvey. Unit (303): Earns 12 silver working in desert (30,12) in Harvey. Unit (796): Earns 12 silver working in mountain (1,13) in Palos. Unit (874): Studies tactics. Unit (993): Produces 18 horses [HORS] in plain (25,13) in Aynor. Unit (706): Earns 10044 silver working in plain (25,13) in Aynor. Guardian (907): Earns 90 silver working in plain (25,13) in Aynor. Unit (403): Earns 11 silver working in desert (27,13) in Harvey. Unit (893): Earns 11 silver working in desert (27,13) in Harvey. Unit (673): Studies crossbow and was taught for 30 days. Unit (827): Studies observation. Guardian (773): Earns 74 silver working in desert (29,13) in Harvey. Unit (798): Earns 6176 silver working in desert (29,13) in Harvey. Unit (918): Earns 1496 silver working in desert (29,13) in Harvey. Unit (912): Earns 727 silver entertaining in desert (29,13) in Harvey. Unit (804): Earns 11 silver working in desert (31,13) in Harvey. Unit (799): Earns 12 silver working in mountain (0,14) in Palos. Unit (942): Produces 34 horses [HORS] in plain (26,14) in Aynor. Unit (997): Produces 9 winged horses [WING] in plain (26,14) in Aynor. Unit (1059): Earns 2282 silver working in plain (26,14) in Aynor. Unit (525): Earns 12 silver working in desert (28,14) in Harvey. Unit (861): Earns 12 silver working in desert (28,14) in Harvey. Unit (908): Earns 12 silver working in desert (28,14) in Harvey. Unit (397): Earns 12 silver working in desert (30,14) in Harvey. Unit (929): Studies observation. Unit (945): Studies observation. Unit (984): Studies tactics. Unit (801): Produces 73 grain [GRAI] in plain (27,15) in Aynor. Unit (619): Produces 30 horses [HORS] in plain (27,15) in Aynor. Unit (940): Produces 9 winged horses [WING] in plain (27,15) in Aynor. Unit (404): Earns 15 silver working in plain (27,15) in Aynor. Unit (778): Earns 5888 silver working in plain (27,15) in Aynor. Guardian (911): Earns 79 silver working in plain (27,15) in Aynor. Unit (988): Earns 15 silver working in plain (27,15) in Aynor. Unit (920): Earns 2224 silver working in plain (27,15) in Aynor. Unit (913): Earns 500 silver entertaining in plain (27,15) in Aynor. Unit (1137): Produces 18 iron [IRON] in desert (29,15) in Harvey. Unit (1133): Produces 4 stone [STON] in desert (29,15) in Harvey. Unit (396): Earns 12 silver working in desert (29,15) in Harvey. Unit (991): Earns 11 silver working in desert (31,15) in Harvey. Unit (872): Studies stealth. Unit (981): Studies combat. Unit (985): Studies observation. Unit (987): Studies herb lore. Unit (1030): Produces 13 wood [WOOD] in swamp (0,16) in Wrights. Unit (928): Earns 12 silver working in swamp (0,16) in Wrights. Unit (992): Earns 120 silver working in swamp (0,16) in Wrights. Unit (1031): Performs construction on Building [1]. Unit (994): Produces 23 horses [HORS] in plain (26,16) in Aynor. Unit (816): Earns 14 silver working in plain (26,16) in Aynor. Unit (421): Earns 14 silver working in plain (26,16) in Aynor. Unit (923): Earns 1652 silver working in plain (26,16) in Aynor. Unit (445): Studies riding. Unit (446): Studies stealth. Unit (1127): Produces 9 livestock [LIVE] in plain (28,16) in Aynor. Unit (587): Produces 27 horses [HORS] in plain (28,16) in Aynor. Unit (939): Produces 5 winged horses [WING] in plain (28,16) in Aynor. Unit (187): Earns 1552 silver working in plain (28,16) in Aynor. Guardian (917): Earns 80 silver working in plain (28,16) in Aynor. Unit (954): Earns 656 silver working in plain (28,16) in Aynor. Unit (883): Earns 30 silver working in plain (30,16) in Aynor. monster beating support (1000): Earns 1200 silver working in plain (30,16) in Aynor. Unit (506): Studies observation. Unit (824): Produces 32 horses [HORS] in plain (25,17) in Aynor. Unit (776): Earns 5138 silver working in plain (25,17) in Aynor. Guardian (566): Earns 69 silver working in plain (25,17) in Aynor. Unit (685): Earns 2771 silver working in plain (25,17) in Aynor. Unit (405): Earns 1081 silver working in plain (25,17) in Aynor. Unit (430): Studies combat. Unit (508): Studies observation. Unit (774): Studies combat and was taught for 30 days. Unit (775): Studies entertainment and was taught for 30 days. Unit (989): Studies riding. Unit (990): Studies longbow. Unit (453): Studies building. Unit (640): Produces 54 grain [GRAI] in plain (27,17) in Aynor. Unit (822): Produces 35 horses [HORS] in plain (27,17) in Aynor. Guardian (413): Earns 17 silver working in plain (27,17) in Aynor. 30 viens (429): Earns 510 silver working in plain (27,17) in Aynor. 30 divi (583): Earns 510 silver working in plain (27,17) in Aynor. 30 triis (638): Earns 510 silver working in plain (27,17) in Aynor. 30 chetri (606): Earns 510 silver working in plain (27,17) in Aynor. Unit (1081): Earns 357 silver working in plain (27,17) in Aynor. Unit (1093): Earns 17 silver working in plain (27,17) in Aynor. buveejam fermas (802): Earns 68 silver working in plain (27,17) in Aynor. Unit (1018): Earns 17 silver working in plain (27,17) in Aynor. Unit (1056): Earns 17 silver working in plain (27,17) in Aynor. Unit (1080): Earns 1008 silver entertaining in plain (27,17) in Aynor. Unit (1064): Produces 54 livestock [LIVE] in plain (29,17) in Aynor. Unit (621): Produces 22 horses [HORS] in plain (29,17) in Aynor. Unit (241): Earns 1260 silver working in plain (29,17) in Aynor. Unit (449): Earns 14 silver working in plain (29,17) in Aynor. Unit (450): Earns 14 silver working in plain (29,17) in Aynor. Guardian (921): Earns 70 silver working in plain (29,17) in Aynor. Unit (772): Earns 28 silver working in plain (29,17) in Aynor. Unit (936): Earns 15 silver working in plain (31,17) in Aynor. Unit (998): Earns 1110 silver working in plain (31,17) in Aynor. Unit (1004): Studies combat. Unit (1007): Studies observation. Unit (1029): Produces 13 wood [WOOD] in swamp (0,18) in Wrights. Unit (716): Performs construction on Building [1]. Unit (1120): Studies combat. Unit (823): Produces 22 horses [HORS] in plain (26,18) in Aynor. Unit (941): Produces 6 winged horses [WING] in plain (26,18) in Aynor. Guardian (412): Earns 79 silver working in plain (26,18) in Aynor. Unit (624): Earns 3773 silver working in plain (26,18) in Aynor. Unit (1084): Earns 360 silver entertaining in plain (26,18) in Aynor. Unit (433): Studies tactics. Unit (925): Studies observation. Unit (1065): Produces 77 livestock [LIVE] in plain (28,18) in Aynor. Unit (585): Produces 38 horses [HORS] in plain (28,18) in Aynor. Unit (242): Earns 1840 silver working in plain (28,18) in Aynor. Unit (368): Earns 48 silver working in plain (28,18) in Aynor. Unit (435): Earns 64 silver working in plain (28,18) in Aynor. Guardian (924): Earns 80 silver working in plain (28,18) in Aynor. Unit (934): Earns 14 silver working in plain (30,18) in Aynor. Unit (996): Produces 23 horses [HORS] in plain (25,19) in Aynor. Unit (642): Earns 13 silver working in plain (25,19) in Aynor. Unit (926): Earns 13 silver working in plain (25,19) in Aynor. Unit (1085): Earns 1346 silver working in plain (25,19) in Aynor. Unit (1123): Studies observation. Unit (454): Produces 25 horses [HORS] in plain (27,19) in Aynor. Unit (369): Earns 1552 silver working in plain (27,19) in Aynor. Guardian (927): Earns 80 silver working in plain (27,19) in Aynor. Unit (199): Studies weaponsmith and was taught for 30 days. Unit (457): Studies observation and was taught for 30 days. Unit (458): Studies weaponsmith and was taught for 30 days. Unit (461): Studies healing and was taught for 30 days. Unit (462): Studies herb lore and was taught for 30 days. Unit (448): Studies stealth and was taught for 30 days. Unit (465): Studies crossbow and was taught for 30 days. Unit (514): Studies mining and was taught for 30 days. Unit (623): Studies stealth. Unit (656): Studies stealth. Unit (669): Studies hunting. Unit (670): Studies gemcutting. Unit (689): Studies ranching and was taught for 30 days. Unit (365): Studies riding and was taught for 30 days. Unit (864): Studies stealth. Unit (869): Studies stealth. Unit (870): Studies horse training and was taught for 30 days. Unit (1032): Studies stealth and was taught for 30 days. Unit (1060): Studies tactics. Unit (1072): Studies mining and was taught for 30 days. Unit (1139): Studies weaponsmith and was taught for 30 days. Unit (1192): Studies crossbow. Unit (1209): Studies riding. Unit (1130): Studies quartermaster and was taught for 30 days. Unit (1131): Studies quartermaster and was taught for 30 days. Unit (1132): Studies quartermaster and was taught for 30 days. Unit (639): Produces 87 grain [GRAI] in plain (29,19) in Aynor. Unit (586): Produces 38 horses [HORS] in plain (29,19) in Aynor. Unit (195): Produces 6 winged horses [WING] in plain (29,19) in Aynor. Unit (196): Earns 11 silver working in plain (29,19) in Aynor. Unit (406): Earns 8761 silver working in plain (29,19) in Aynor. Unit (463): Earns 11 silver working in plain (29,19) in Aynor. High elves (305): Earns 103 silver working in plain (29,19) in Aynor. Guardian (722): Earns 57 silver working in plain (29,19) in Aynor. Unit (930): Earns 481 silver working in plain (29,19) in Aynor. Darkmen (723): Earns 780 silver working in plain (29,19) in Aynor. Unit (1110): Earns 126 silver working in plain (29,19) in Aynor. Unit (304): Earns 45 silver working in plain (29,19) in Aynor. Nomads (1128): Earns 172 silver working in plain (29,19) in Aynor. Unit (825): Earns 46 silver working in plain (29,19) in Aynor. Grey elves (1211): Earns 69 silver working in plain (29,19) in Aynor. buveejam fermas (803): Earns 47 silver working in plain (29,19) in Aynor. Unit (671): Earns 1378 silver entertaining in plain (29,19) in Aynor. Unit (676): Produces 34 chain armor [CARM] in plain (29,19) in Aynor. Unit (879): Produces 68 leather armor [LARM] in plain (29,19) in Aynor. Unit (658): Performs construction on Building [8]. Unit (935): Earns 14 silver working in plain (31,19) in Aynor. Unit (466): Studies stealth. Unit (1066): Produces 68 livestock [LIVE] in plain (28,20) in Aynor. Unit (618): Produces 29 horses [HORS] in plain (28,20) in Aynor. Unit (243): Earns 1872 silver working in plain (28,20) in Aynor. Guardian (944): Earns 80 silver working in plain (28,20) in Aynor. Unit (933): Earns 16 silver working in plain (30,20) in Aynor. Unit (509): Produces 17 iron [IRON] in desert (29,21) in Federals. Unit (414): Produces 16 stone [STON] in desert (29,21) in Federals. Unit (829): Earns 11 silver working in desert (29,21) in Federals. Unit (1102): Performs construction on Building [1]. Unit (1103): Performs construction on Building [1]. Unit (1104): Performs construction on Building [1]. Unit (1105): Performs construction on Building [1]. Unit (1134): Earns 11 silver working in desert (31,21) in Pettit. Unit (1099): Studies combat and was taught for 30 days. Unit (1213): Studies combat and was taught for 30 days. Unit (1214): Studies combat and was taught for 30 days. Unit (377): Earns 11 silver working in desert (28,22) in Federals. Unit (1136): Earns 13 silver working in desert (30,22) in Federals. Unit (1135): Earns 12 silver working in desert (31,23) in Federals. Unit (672): Earns 13 silver working in desert (28,24) in Federals. Unit (410): Earns 12 silver working in desert (30,24) in Federals. Unit (407): Earns 12 silver working in desert (29,25) in Federals. Unit (408): Earns 11 silver working in desert (28,26) in Federals. Unit (1006): Earns 13 silver working in cavern (20,0,2 ) in Alligator. Unit (1002): Earns 12 silver working in cavern (24,2,2 ) in Alligator. Unit (808): Earns 11 silver working in cavern (1,5,2 ) in Akaska. Unit (1061): Earns 12 silver working in underforest (12,6,2 ) in Las Ollas. Unit (1068): Studies observation. observer (960): Earns 13 silver working in cavern (28,8,2 ) in Akaska. Unit (1067): Earns 11 silver working in underforest (13,9,2 ) in Las Ollas. Unit (1008): Earns 11 silver working in cavern (19,9,2 ) in Alligator. observer (959): Earns 13 silver working in cavern (27,9,2 ) in Alligator. observer (961): Earns 13 silver working in cavern (29,9,2 ) in Alligator. Unit (1098): Earns 13 silver working in cavern (29,9,2 ) in Alligator. Unit (806): Earns 11 silver working in cavern (31,9,2 ) in Dot Lake. Unit (1010): Earns 12 silver working in underforest (16,10,2 ) in De Smet. Unit (1009): Earns 13 silver working in cavern (18,10,2 ) in Alligator. observer (956): Earns 12 silver working in cavern (26,10,2 ) in Alligator. observer (958): Earns 13 silver working in cavern (28,10,2 ) in Alligator. observer (948): Earns 12 silver working in cavern (30,10,2 ) in Akaska. Unit (1015): Earns 11 silver working in underforest (11,11,2 ) in Las Ollas. Unit (1013): Earns 11 silver working in underforest (15,11,2 ) in De Smet. observer (957): Earns 12 silver working in cavern (27,11,2 ) in Alligator. observer (949): Earns 11 silver working in cavern (29,11,2 ) in Alligator. Unit (1016): Earns 12 silver working in underforest (12,12,2 ) in Las Ollas. observer (946): Earns 13 silver working in cavern (28,12,2 ) in Dot Lake. Unit (943): Earns 13 silver working in cavern (28,12,2 ) in Dot Lake. Unit (1101): Earns 13 silver working in cavern (28,12,2 ) in Dot Lake. Unit (1107): Earns 13 silver working in cavern (28,12,2 ) in Dot Lake. I'm the one that blocks shafts, that's me (947): Earns 13 silver working in cavern (28,12,2 ) in Dot Lake. observer (950): Earns 12 silver working in cavern (30,12,2 ) in Dot Lake. Unit (1019): Earns 70 silver working in underforest (11,13,2 ) in Las Ollas. underexplorer (660): Earns 12 silver working in underforest (13,13,2 ) in Las Ollas. underexplorer (668): Earns 12 silver working in cavern (19,13,2 ) in Alligator. observer (955): Earns 13 silver working in cavern (27,13,2 ) in Alligator. observer (952): Earns 11 silver working in cavern (29,13,2 ) in Dot Lake. Unit (807): Earns 12 silver working in cavern (31,13,2 ) in Dot Lake. Unit (593): Earns 12 silver working in cavern (4,14,2 ) in Dot Lake. Unit (1017): Earns 11 silver working in underforest (12,14,2 ) in Las Ollas. Unit (1011): Earns 12 silver working in underforest (16,14,2 ) in De Smet. observer (951): Earns 12 silver working in cavern (30,14,2 ) in Dot Lake. Unit (1012): Earns 11 silver working in underforest (17,15,2 ) in De Smet. observer (953): Earns 13 silver working in cavern (29,15,2 ) in Dot Lake. underexplorer (664): Claims 10 silver for maintenance. Unit (865): Claims 10 silver for maintenance. underexplorer (663): Claims 10 silver for maintenance. Unit (805): Claims 10 silver for maintenance. Unit (1071): Claims 10 silver for maintenance. Unit (419): Claims 10 silver for maintenance. underexplorer (659): Claims 10 silver for maintenance. underexplorer (588): Claims 10 silver for maintenance. Unit (1070): Claims 7 silver for maintenance. underexplorer (665): Claims 10 silver for maintenance. Unit (1005): Claims 9 silver for maintenance. Unit (379): Claims 10 silver for maintenance. Unit (1069): Claims 10 silver for maintenance. Unit (1086): Claims 10 silver for maintenance. Skill reports: longbow [LBOW] 3: No skill report. Item reports: magic carpet [CARP], weight 0, walking capacity 15, riding capacity 15, flying capacity 15. Units with create magic carpet [CRMA] of at least level 1 may attempt to create this item via magic at a cost of 400 silver [SILV]. viking [VIKI], weight 10, walking capacity 5. This race may study shipbuilding [SHIP], sailing [SAIL], lumberjack [LUMB], combat [COMB] to level 3 and all others to level 2 Declared Attitudes (default Neutral): Hostile : Drenai (9), Tamoe Lowland (10), Creatures (2). Unfriendly : Fishy and friends (3), Philosopher Kings (4), Yugi Who? (7), Daz (11). Neutral : none. Friendly : none. Ally : The Plaid Deathsquad (8). Unclaimed silver: 2182. plain (30,0) in La Cygne, 606 peasants (nomads), $2424. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $1696). Wanted: none. For Sale: 121 nomads [NOMA] at $56, 24 leaders [LEAD] at $112. Entertainment available: $121. Products: 77 grain [GRAI], 33 horses [HORS]. Exits: Southeast : ocean (31,1) in Fracas Ocean. South : plain (30,2) in La Cygne. Southwest : ocean (29,1) in Fracas Ocean. * Unit (916), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, nomad [NOMA], 16 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (0,2) in La Cygne, 471 peasants (nomads), $2826. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1507). Wanted: none. For Sale: 94 nomads [NOMA] at $64, 18 leaders [LEAD] at $128. Entertainment available: $141. Products: 56 fish [FISH], 27 horses [HORS]. Exits: North : ocean (0,0) in Fracas Ocean. Northeast : ocean (1,1) in Fracas Ocean. Southeast : plain (1,3) in La Cygne, contains Hopkinsville [city]. South : plain (0,4) in La Cygne. Southwest : plain (31,3) in La Cygne. Northwest : ocean (31,1) in Fracas Ocean. * Unit (595), napalmEye (5), avoiding, behind, revealing faction, won't cross water, riding battle spoils, nomad [NOMA], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (30,2) in La Cygne, 712 peasants (nomads), $4272. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $2278). Wanted: none. For Sale: 142 nomads [NOMA] at $64, 28 leaders [LEAD] at $128. Entertainment available: $213. Products: 64 fish [FISH], 33 horses [HORS]. Exits: North : plain (30,0) in La Cygne. Northeast : ocean (31,1) in Fracas Ocean. Southeast : plain (31,3) in La Cygne. South : plain (30,4) in La Cygne. Southwest : ocean (29,3) in Fracas Ocean. Northwest : ocean (29,1) in Fracas Ocean. * Unit (728), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], horse [HORS], 2 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * Unit (797), napalmEye (5), won't cross water, 10 high elves [HELF], horse [HORS], 86 silver [SILV]. Weight: 150. Capacity: 0/70/220/0. Skills: combat [COMB] 1 (35). * Unit (832), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], 3 horses [HORS]. Weight: 160. Capacity: 0/210/225/0. Skills: stealth [STEA] 3 (190), observation [OBSE] 1 (60). * Unit (876), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], winged horse [WING], 39 silver [SILV]. Weight: 60. Capacity: 70/70/85/0. Skills: riding [RIDI] 5 (450). plain (1,3) in La Cygne, contains Hopkinsville [city], 3539 peasants (nomads), $28312. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $18 (Max: $12740). Wanted: 146 grain [GRAI] at $21, 134 livestock [LIVE] at $18, 136 fish [FISH] at $27, 24 chain armor [CARM] at $96, 41 stone [STON] at $48, 20 crossbows [XBOW] at $98, 14 leather armor [LARM] at $66, 48 truffles [TRUF] at $141. For Sale: 42 horses [HORS] at $58, 24 gems [GEM] at $158, 707 nomads [NOMA] at $72, 141 leaders [LEAD] at $144. Entertainment available: $1415. Products: 68 grain [GRAI], 37 horses [HORS]. Exits: North : ocean (1,1) in Fracas Ocean. Northeast : ocean (2,2) in Fracas Ocean. Southeast : plain (2,4) in La Cygne. South : plain (1,5) in La Cygne. Southwest : plain (0,4) in La Cygne. Northwest : plain (0,2) in La Cygne. * Unit (291), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 17 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (354), The Plaid Deathsquad (8), avoiding, behind, desert dwarf [DDWA]. * Unit (502), napalmEye (5), revealing faction, won't cross water, riding battle spoils, 512 nomads [NOMA], 25256 silver [SILV]. Weight: 5130. Capacity: 0/0/7680/0. Skills: combat [COMB] 1 (35). * Guardian (696), on guard, napalmEye (5), behind, revealing faction, holding, won't cross water, riding battle spoils, desert dwarf [DDWA], 17 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (45). tundra (25,3) in Fortine, 112 peasants (vikings), $336. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $13 (Max: $291). Wanted: none. For Sale: 22 vikings [VIKI] at $52, 4 leaders [LEAD] at $104. Entertainment available: $16. Products: 19 livestock [LIVE], 16 furs [FUR], 15 herbs [HERB]. Exits: North : ocean (25,1) in Fracas Ocean. Northeast : tundra (26,2) in Fortine. Southeast : tundra (26,4) in Fortine. South : tundra (25,5) in Fortine. Southwest : ocean (24,4) in Fracas Ocean. Northwest : ocean (24,2) in Fracas Ocean. + Shaft [1] : Shaft, contains an inner location. * Unit (399), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (31,3) in La Cygne, 526 peasants (nomads), $3156. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1683). Wanted: none. For Sale: 105 nomads [NOMA] at $64, 21 leaders [LEAD] at $128. Entertainment available: $157. Products: 42 livestock [LIVE], 26 horses [HORS]. Exits: North : ocean (31,1) in Fracas Ocean. Northeast : plain (0,2) in La Cygne. Southeast : plain (0,4) in La Cygne. South : plain (31,5) in La Cygne. Southwest : plain (30,4) in La Cygne. Northwest : plain (30,2) in La Cygne. * Unit (504), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, riding battle spoils, nomad [NOMA], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (0,4) in La Cygne, 586 peasants (high elves), $3516. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1875). Wanted: none. For Sale: 117 high elves [HELF] at $64, 23 leaders [LEAD] at $128. Entertainment available: $175. Products: 47 livestock [LIVE], 37 horses [HORS]. Exits: North : plain (0,2) in La Cygne. Northeast : plain (1,3) in La Cygne, contains Hopkinsville [city]. Southeast : plain (1,5) in La Cygne. South : plain (0,6) in La Cygne. Southwest : plain (31,5) in La Cygne. Northwest : plain (31,3) in La Cygne. * Unit (627), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, riding battle spoils, nomad [NOMA], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (2,4) in La Cygne, 689 peasants (nomads), $4134. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $2204). Wanted: none. For Sale: 137 nomads [NOMA] at $64, 27 leaders [LEAD] at $128. Entertainment available: $206. Products: 48 livestock [LIVE], 30 horses [HORS]. Exits: North : ocean (2,2) in Fracas Ocean. Northeast : ocean (3,3) in Fracas Ocean. Southeast : ocean (3,5) in Fracas Ocean. South : ocean (2,6) in Fracas Ocean. Southwest : plain (1,5) in La Cygne. Northwest : plain (1,3) in La Cygne, contains Hopkinsville [city]. * Unit (919), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (30,4) in La Cygne, 594 peasants (nomads), $2970. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $15 (Max: $1782). Wanted: none. For Sale: 118 nomads [NOMA] at $60, 23 leaders [LEAD] at $120. Entertainment available: $148. Products: 74 grain [GRAI], 29 horses [HORS]. Exits: North : plain (30,2) in La Cygne. Northeast : plain (31,3) in La Cygne. Southeast : plain (31,5) in La Cygne. South : plain (30,6) in La Cygne. Southwest : ocean (29,5) in Fracas Ocean. Northwest : ocean (29,3) in Fracas Ocean. * Unit (809), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 25 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (1,5) in La Cygne, 715 peasants (high elves), $2860. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $2002). Wanted: none. For Sale: 143 high elves [HELF] at $56, 28 leaders [LEAD] at $112. Entertainment available: $143. Products: 44 livestock [LIVE], 36 horses [HORS]. Exits: North : plain (1,3) in La Cygne, contains Hopkinsville [city]. Northeast : plain (2,4) in La Cygne. Southeast : ocean (2,6) in Fracas Ocean. South : plain (1,7) in King. Southwest : plain (0,6) in La Cygne. Northwest : plain (0,4) in La Cygne. * Unit (650), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, riding battle spoils, nomad [NOMA], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (31,5) in La Cygne, 427 peasants (high elves), $2562. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1366). Wanted: none. For Sale: 85 high elves [HELF] at $64, 17 leaders [LEAD] at $128. Entertainment available: $128. Products: 69 livestock [LIVE], 23 horses [HORS]. Exits: North : plain (31,3) in La Cygne. Northeast : plain (0,4) in La Cygne. Southeast : plain (0,6) in La Cygne. South : plain (31,7) in La Cygne, contains Brownton [town]. Southwest : plain (30,6) in La Cygne. Northwest : plain (30,4) in La Cygne. * Unit (792), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 30 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (0,6) in La Cygne, 546 peasants (high elves), $2730. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $15 (Max: $1638). Wanted: none. For Sale: 109 high elves [HELF] at $60, 21 leaders [LEAD] at $120. Entertainment available: $136. Products: 46 livestock [LIVE], 38 horses [HORS]. Exits: North : plain (0,4) in La Cygne. Northeast : plain (1,5) in La Cygne. Southeast : plain (1,7) in King. South : plain (0,8) in La Cygne. Southwest : plain (31,7) in La Cygne, contains Brownton [town]. Northwest : plain (31,5) in La Cygne. * Unit (781), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 25 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (30,6) in La Cygne, 486 peasants (high elves), $2916. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1555). Wanted: none. For Sale: 97 high elves [HELF] at $64, 19 leaders [LEAD] at $128. Entertainment available: $145. Products: 65 grain [GRAI], 24 horses [HORS]. Exits: North : plain (30,4) in La Cygne. Northeast : plain (31,5) in La Cygne. Southeast : plain (31,7) in La Cygne, contains Brownton [town]. South : plain (30,8) in King. Southwest : plain (29,7) in King. Northwest : ocean (29,5) in Fracas Ocean. * Unit (880), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (1,7) in King, 779 peasants (high elves), $3116. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $2181). Wanted: none. For Sale: 155 high elves [HELF] at $56, 31 leaders [LEAD] at $112. Entertainment available: $155. Products: 79 grain [GRAI], 27 horses [HORS]. Exits: North : plain (1,5) in La Cygne. Northeast : ocean (2,6) in Fracas Ocean. Southeast : ocean (2,8) in Fracas Ocean. South : plain (1,9) in King, contains Cotesfield [city]. Southwest : plain (0,8) in La Cygne. Northwest : plain (0,6) in La Cygne. * Unit (693), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, riding battle spoils, nomad [NOMA], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tundra (25,7) in Fortine, 149 peasants (vikings), $149. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $11 (Max: $327). Wanted: none. For Sale: 29 vikings [VIKI] at $44, 5 leaders [LEAD] at $88. Entertainment available: $7. Products: 18 fish [FISH], 18 furs [FUR], 17 herbs [HERB]. Exits: North : tundra (25,5) in Fortine. Northeast : tundra (26,6) in Fortine. Southeast : tundra (26,8) in Fortine. South : tundra (25,9) in Fortine. Southwest : ocean (24,8) in Fracas Ocean. Northwest : ocean (24,6) in Fracas Ocean. * Unit (697), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * tralji valji (712), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 80 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. plain (29,7) in King, 504 peasants (high elves), $2016. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $1411). Wanted: none. For Sale: 100 high elves [HELF] at $56, 20 leaders [LEAD] at $112. Entertainment available: $100. Products: 67 livestock [LIVE], 24 horses [HORS]. Exits: North : ocean (29,5) in Fracas Ocean. Northeast : plain (30,6) in La Cygne. Southeast : plain (30,8) in King. South : plain (29,9) in King. Southwest : plain (28,8) in King. Northwest : ocean (28,6) in Fracas Ocean. * Unit (886), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 20 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (31,7) in La Cygne, contains Brownton [town], 1799 peasants (high elves), $12593. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $17 (Max: $6116). Wanted: 87 grain [GRAI] at $24, 145 livestock [LIVE] at $20, 145 fish [FISH] at $24, cloth armor [CLAR] at $63. For Sale: 359 high elves [HELF] at $68, 71 leaders [LEAD] at $136. Entertainment available: $629. Products: 49 livestock [LIVE], 31 horses [HORS]. Exits: North : plain (31,5) in La Cygne. Northeast : plain (0,6) in La Cygne. Southeast : plain (0,8) in La Cygne. South : plain (31,9) in King, contains Clintondale [town]. Southwest : plain (30,8) in King. Northwest : plain (30,6) in La Cygne. - Unit (330), The Plaid Deathsquad (8), avoiding, behind, plainsman [PLAI]. * Unit (727), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], sword [SWOR], 37 silver [SILV]. Weight: 11. Capacity: 0/0/15/0. Skills: none. + Shaft [1] : Shaft, contains an inner location. plain (0,8) in La Cygne, 509 peasants (high elves), $2036. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $1425). Wanted: none. For Sale: 101 high elves [HELF] at $56, 20 leaders [LEAD] at $112. Entertainment available: $101. Products: 46 livestock [LIVE], 31 horses [HORS]. Exits: North : plain (0,6) in La Cygne. Northeast : plain (1,7) in King. Southeast : plain (1,9) in King, contains Cotesfield [city]. South : plain (0,10) in King. Southwest : plain (31,9) in King, contains Clintondale [town]. Northwest : plain (31,7) in La Cygne, contains Brownton [town]. * Unit (708), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tundra (14,8) in Cedar Grove, 121 peasants (barbarians), $242. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $12 (Max: $290). Wanted: none. For Sale: 24 barbarians [BARB] at $48, 4 leaders [LEAD] at $96. Entertainment available: $12. Products: 17 grain [GRAI], 16 furs [FUR], 18 herbs [HERB]. Exits: North : tundra (14,6) in Cedar Grove. Northeast : tundra (15,7) in Cedar Grove. Southeast : tundra (15,9) in Cedar Grove. South : tundra (14,10) in Cedar Grove. Southwest : tundra (13,9) in Cedar Grove. Northwest : tundra (13,7) in Cedar Grove. - Polar Bears (252), 2 polar bears [POLA]. * explorer (646), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 15 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). tundra (26,8) in Fortine, 171 peasants (high elves), $513. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $13 (Max: $444). Wanted: none. For Sale: 34 high elves [HELF] at $52, 6 leaders [LEAD] at $104. Entertainment available: $25. Products: 12 grain [GRAI], 12 furs [FUR], 12 herbs [HERB]. Exits: North : tundra (26,6) in Fortine. Northeast : plain (27,7) in King. Southeast : desert (27,9) in Harvey. South : desert (26,10) in Harvey. Southwest : tundra (25,9) in Fortine. Northwest : tundra (25,7) in Fortine. * Unit (518), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Crypt [1] : Crypt, closed to player units. - Undead (104), 11 skeletons [SKEL], 3 undead [UNDE]. plain (28,8) in King, 555 peasants (high elves), $2220. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $1554). Wanted: none. For Sale: 111 high elves [HELF] at $56, 22 leaders [LEAD] at $112. Entertainment available: $111. Products: 77 grain [GRAI], 33 horses [HORS]. Exits: North : ocean (28,6) in Fracas Ocean. Northeast : plain (29,7) in King. Southeast : plain (29,9) in King. South : plain (28,10) in King. Southwest : desert (27,9) in Harvey. Northwest : plain (27,7) in King. * Unit (882), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 20 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (30,8) in King, 622 peasants (high elves), $2488. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $14 (Max: $1741). Wanted: none. For Sale: 124 high elves [HELF] at $56, 24 leaders [LEAD] at $112. Entertainment available: $124. Products: 50 livestock [LIVE], 31 horses [HORS]. Exits: North : plain (30,6) in La Cygne. Northeast : plain (31,7) in La Cygne, contains Brownton [town]. Southeast : plain (31,9) in King, contains Clintondale [town]. South : plain (30,10) in King. Southwest : plain (29,9) in King. Northwest : plain (29,7) in King. * Unit (892), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 34 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (1,9) in King, contains Cotesfield [city], 3000 peasants (high elves), $24000. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $18 (Max: $10800). Wanted: 196 grain [GRAI] at $23, 166 livestock [LIVE] at $27, 136 fish [FISH] at $29, 41 stone [STON] at $62, 34 herbs [HERB] at $54, 8 cloth armor [CLAR] at $62, 7 lassoes [LASS] at $129, 14 mink [MINK] at $164. For Sale: 30 horses [HORS] at $56, 16 jewelry [JEWE] at $87, 600 high elves [HELF] at $72, 120 leaders [LEAD] at $144. Entertainment available: $1200. Products: 66 grain [GRAI], 22 horses [HORS]. Exits: North : plain (1,7) in King. Northeast : ocean (2,8) in Fracas Ocean. Southeast : ocean (2,10) in Fracas Ocean. South : ocean (1,11) in Fracas Ocean. Southwest : plain (0,10) in King. Northwest : plain (0,8) in La Cygne. * Unit (702), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 8 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (692), on guard, The Plaid Deathsquad (8), 5 hill dwarves [HDWA], 179 tribesmen [TMAN], 351 high elves [HELF], 3 javelins [JAVE], 6 swords [SWOR], 49 horses [HORS], 2 truffles [TRUF]. - Unit (814), The Plaid Deathsquad (8), behind, leader [LEAD], horse [HORS]. - Unit (1024), The Plaid Deathsquad (8), behind, leader [LEAD]. - Unit (1033), The Plaid Deathsquad (8), behind, tribesman [TMAN], horse [HORS]. tundra (25,9) in Fortine, 224 peasants (high elves), $448. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $12 (Max: $537). Wanted: none. For Sale: 44 high elves [HELF] at $48, 8 leaders [LEAD] at $96. Entertainment available: $22. Products: 18 fish [FISH], 19 furs [FUR], 16 herbs [HERB]. Exits: North : tundra (25,7) in Fortine. Northeast : tundra (26,8) in Fortine. Southeast : desert (26,10) in Harvey. South : desert (25,11) in Harvey. Southwest : tundra (24,10) in Fortine. Northwest : ocean (24,8) in Fracas Ocean. * Unit (742), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 16 high elves [HELF], 32 herbs [HERB], 802 silver [SILV]. Weight: 160. Capacity: 0/0/240/0. Skills: herb lore [HERB] 1 (80). * Unit (743), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 19 high elves [HELF], 38 furs [FUR], 1124 silver [SILV]. Weight: 228. Capacity: 0/0/285/0. Skills: hunting [HUNT] 1 (80). * tralji valji (771), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], horse [HORS], 46 silver [SILV]. Weight: 70. Capacity: 0/70/100/0. Skills: none. * tralji valji (831), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], horse [HORS], 46 silver [SILV]. Weight: 70. Capacity: 0/70/100/0. Skills: none. * tralji valji (877), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], horse [HORS], 46 silver [SILV]. Weight: 70. Capacity: 0/70/100/0. Skills: none. * tralji valji (889), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], horse [HORS], 46 silver [SILV]. Weight: 70. Capacity: 0/70/100/0. Skills: none. * Unit (906), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], horse [HORS], 1124 silver [SILV]. Weight: 70. Capacity: 0/70/100/0. Skills: none. desert (27,9) in Harvey, 136 peasants (high elves), $136. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $11 (Max: $299). Wanted: none. For Sale: 27 high elves [HELF] at $44, 5 leaders [LEAD] at $88. Entertainment available: $6. Products: 11 grain [GRAI], 11 iron [IRON], 19 stone [STON]. Exits: North : plain (27,7) in King. Northeast : plain (28,8) in King. Southeast : plain (28,10) in King. South : desert (27,11) in Harvey. Southwest : desert (26,10) in Harvey. Northwest : tundra (26,8) in Fortine. * Unit (897), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (29,9) in King, 584 peasants (high elves), $3504. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $16 (Max: $1868). Wanted: none. For Sale: 116 high elves [HELF] at $64, 23 leaders [LEAD] at $128. Entertainment available: $175. Products: 40 livestock [LIVE], 23 horses [HORS]. Exits: North : plain (29,7) in King. Northeast : plain (30,8) in King. Southeast : plain (30,10) in King. South : plain (29,11) in King. Southwest : plain (28,10) in King. Northwest : plain (28,8) in King. * Unit (888), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 30 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (31,9) in King, contains Clintondale [town], 2604 peasants (high elves), $18228. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $17 (Max: $8853). Wanted: 158 grain [GRAI] at $18, 154 livestock [LIVE] at $26, 149 fish [FISH] at $24, 7 bags [BAG] at $86, 7 leather armor [LARM] at $68, 2 lassoes [LASS] at $105, 2 jewelry [JEWE] at $135. For Sale: 16 horses [HORS] at $47, 520 high elves [HELF] at $68, 104 leaders [LEAD] at $136. Entertainment available: $911. Products: 50 grain [GRAI], 34 horses [HORS]. Exits: North : plain (31,7) in La Cygne, contains Brownton [town]. Northeast : plain (0,8) in La Cygne. Southeast : plain (0,10) in King. South : plain (31,11) in King. Southwest : plain (30,10) in King. Northwest : plain (30,8) in King. * Unit (400), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (432), on guard, napalmEye (5), revealing faction, won't cross water, weightless battle spoils, 167 high elves [HELF], wagon [WAGO], 6318 silver [SILV]. Weight: 1722. Capacity: 0/0/2505/0. Skills: combat [COMB] 1 (75). * Unit (834), napalmEye (5), revealing faction, won't cross water, weightless battle spoils, 103 high elves [HELF], 3824 silver [SILV]. Weight: 1031. Capacity: 0/0/1545/0. Skills: combat [COMB] 1 (65). * Unit (1028), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 9 high elves [HELF], 248 silver [SILV]. Weight: 90. Capacity: 0/0/135/0. Skills: entertainment [ENTE] 1 (45). * Unit (909), napalmEye (5), revealing faction, won't cross water, 60 high elves [HELF], 39 swords [SWOR], 35 horses [HORS], 494 silver [SILV]. Weight: 2389. Capacity: 0/2450/3350/0. Skills: combat [COMB] 1 (40). * Unit (769), napalmEye (5), revealing faction, won't cross water, weightless battle spoils, 400 high elves [HELF], 9547 silver [SILV]. Weight: 4003. Capacity: 0/0/6000/0. Skills: none. plain (0,10) in King, 482 peasants (high elves), $2892. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1542). Wanted: none. For Sale: 96 high elves [HELF] at $64, 19 leaders [LEAD] at $128. Entertainment available: $144. Products: 71 livestock [LIVE], 24 horses [HORS]. Exits: North : plain (0,8) in La Cygne. Northeast : plain (1,9) in King, contains Cotesfield [city]. Southeast : ocean (1,11) in Fracas Ocean. South : mountain (0,12) in Palos. Southwest : plain (31,11) in King. Northwest : plain (31,9) in King, contains Clintondale [town]. * Unit (867), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], horse [HORS], 66 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: stealth [STEA] 3 (180), observation [OBSE] 1 (60). * Unit (759), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1233), The Plaid Deathsquad (8), plainsman [PLAI]. tundra (24,10) in Fortine, 151 peasants (high elves), $151. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $332). Wanted: none. For Sale: 30 high elves [HELF] at $44, 6 leaders [LEAD] at $88. Entertainment available: $7. Products: 16 grain [GRAI], 11 furs [FUR], 15 herbs [HERB]. Exits: North : ocean (24,8) in Fracas Ocean. Northeast : tundra (25,9) in Fortine. Southeast : desert (25,11) in Harvey. South : plain (24,12) in Aynor. Southwest : ocean (23,11) in Fracas Ocean. Northwest : ocean (23,9) in Fracas Ocean. * Unit (244), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. desert (26,10) in Harvey, 178 peasants (high elves), $356. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $427). Wanted: none. For Sale: 35 high elves [HELF] at $48, 7 leaders [LEAD] at $96. Entertainment available: $17. Products: 19 grain [GRAI], 18 iron [IRON], 14 stone [STON]. Exits: North : tundra (26,8) in Fortine. Northeast : desert (27,9) in Harvey. Southeast : desert (27,11) in Harvey. South : plain (26,12) in Aynor. Southwest : desert (25,11) in Harvey. Northwest : tundra (25,9) in Fortine. * Unit (898), napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (28,10) in King, 674 peasants (high elves), $2696. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1887). Wanted: none. For Sale: 134 high elves [HELF] at $56, 26 leaders [LEAD] at $112. Entertainment available: $134. Products: 40 grain [GRAI], 26 horses [HORS]. Exits: North : plain (28,8) in King. Northeast : plain (29,9) in King. Southeast : plain (29,11) in King. South : desert (28,12) in Harvey. Southwest : desert (27,11) in Harvey. Northwest : desert (27,9) in Harvey. * Unit (895), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (30,10) in King, 716 peasants (high elves), $4296. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2291). Wanted: none. For Sale: 143 high elves [HELF] at $64, 28 leaders [LEAD] at $128. Entertainment available: $214. Products: 45 livestock [LIVE], 23 horses [HORS]. Exits: North : plain (30,8) in King. Northeast : plain (31,9) in King, contains Clintondale [town]. Southeast : plain (31,11) in King. South : desert (30,12) in Harvey. Southwest : plain (29,11) in King. Northwest : plain (29,9) in King. * Unit (779), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS], 30 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. - Unit (1234), The Plaid Deathsquad (8), plainsman [PLAI]. hill (19,11) in Pierre, 332 peasants (barbarians), $664. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $796). Wanted: none. For Sale: 66 barbarians [BARB] at $48, 13 leaders [LEAD] at $96. Entertainment available: $33. Products: 37 fish [FISH], 26 iron [IRON], 31 stone [STON]. Exits: North : hill (19,9) in Pierre. Northeast : ocean (20,10) in Fracas Ocean. Southeast : ocean (20,12) in Fracas Ocean. South : ocean (19,13) in Fracas Ocean. Southwest : hill (18,12) in Salcha. Northwest : hill (18,10) in Pierre. * underexplorer (664), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. desert (25,11) in Harvey, 181 peasants (high elves), $181. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $398). Wanted: none. For Sale: 36 high elves [HELF] at $44, 7 leaders [LEAD] at $88. Entertainment available: $9. Products: 19 livestock [LIVE], 10 iron [IRON], 18 stone [STON]. Exits: North : tundra (25,9) in Fortine. Northeast : desert (26,10) in Harvey. Southeast : plain (26,12) in Aynor. South : plain (25,13) in Aynor, contains Tesuque [city]. Southwest : plain (24,12) in Aynor. Northwest : tundra (24,10) in Fortine. * Unit (899), napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (45). + Ruin [1] : Ruin, closed to player units. - Sandlings (1116), 10 sandlings [SAND]. desert (27,11) in Harvey, 184 peasants (high elves), $552. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $478). Wanted: none. For Sale: 36 high elves [HELF] at $52, 7 leaders [LEAD] at $104. Entertainment available: $27. Products: 19 grain [GRAI], 14 iron [IRON], 12 stone [STON]. Exits: North : desert (27,9) in Harvey. Northeast : plain (28,10) in King. Southeast : desert (28,12) in Harvey. South : desert (27,13) in Harvey. Southwest : plain (26,12) in Aynor. Northwest : desert (26,10) in Harvey. * Unit (896), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (29,11) in King, 564 peasants (high elves), $3384. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1804). Wanted: none. For Sale: 112 high elves [HELF] at $64, 22 leaders [LEAD] at $128. Entertainment available: $169. Products: 75 livestock [LIVE], 37 horses [HORS]. Exits: North : plain (29,9) in King. Northeast : plain (30,10) in King. Southeast : desert (30,12) in Harvey. South : desert (29,13) in Harvey, contains Cherry [city]. Southwest : desert (28,12) in Harvey. Northwest : plain (28,10) in King. * Unit (581), napalmEye (5), avoiding, behind, revealing faction, won't cross water, nomad [NOMA], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (31,11) in King, 432 peasants (high elves), $1728. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1209). Wanted: none. For Sale: 86 high elves [HELF] at $56, 17 leaders [LEAD] at $112. Entertainment available: $86. Products: 47 grain [GRAI], 38 horses [HORS]. Exits: North : plain (31,9) in King, contains Clintondale [town]. Northeast : plain (0,10) in King. Southeast : mountain (0,12) in Palos. South : desert (31,13) in Harvey. Southwest : desert (30,12) in Harvey. Northwest : plain (30,10) in King. * Unit (701), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (841), The Plaid Deathsquad (8), 94 plainsmen [PLAI]. - Unit (1232), The Plaid Deathsquad (8), plainsman [PLAI]. mountain (0,12) in Palos, 365 peasants (high elves), $1095. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $949). Wanted: none. For Sale: 73 high elves [HELF] at $52, 14 leaders [LEAD] at $104. Entertainment available: $54. Products: 32 livestock [LIVE], 31 iron [IRON], 17 stone [STON]. Exits: North : plain (0,10) in King. Northeast : ocean (1,11) in Fracas Ocean. Southeast : mountain (1,13) in Palos. South : mountain (0,14) in Palos. Southwest : desert (31,13) in Harvey. Northwest : plain (31,11) in King. - Unit (331), on guard, The Plaid Deathsquad (8), behind, plainsman [PLAI]. * Unit (363), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1228), The Plaid Deathsquad (8), behind, 13 tribesmen [TMAN]. - Unit (1229), The Plaid Deathsquad (8), behind, 6 tribesmen [TMAN]. - Unit (1240), The Plaid Deathsquad (8), behind, tribesman [TMAN], 20 horses [HORS]. hill (14,12) in Salcha, 399 peasants (barbarians), $1197. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $1037). Wanted: none. For Sale: 79 barbarians [BARB] at $52, 15 leaders [LEAD] at $104. Entertainment available: $59. Products: 26 livestock [LIVE], 39 stone [STON]. Exits: North : tundra (14,10) in Cedar Grove. Northeast : hill (15,11) in Salcha. Southeast : hill (15,13) in Salcha. South : ocean (14,14) in Fracas Ocean. Southwest : jungle (13,13) in Westphalia, contains Cajah's Mountain [city]. Northwest : ocean (13,11) in Fracas Ocean. - Unit (238), on guard, Philosopher Kings (4), nomad [NOMA], 3 barbarians [BARB]; scout. - Mountain Man (698), on guard, leader [LEAD]; expert. * explorer (644), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 11 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). hill (16,12) in Salcha, 391 peasants (barbarians), $1173. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $1016). Wanted: none. For Sale: 78 barbarians [BARB] at $52, 15 leaders [LEAD] at $104. Entertainment available: $58. Products: 24 grain [GRAI], 23 iron [IRON], 21 stone [STON]. Exits: North : hill (16,10) in Salcha. Northeast : hill (17,11) in Salcha. Southeast : hill (17,13) in Salcha. South : hill (16,14) in Salcha. Southwest : hill (15,13) in Salcha. Northwest : hill (15,11) in Salcha. * explorer (647), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 11 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). plain (24,12) in Aynor, 555 peasants (high elves), $2775. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1665). Wanted: none. For Sale: 111 high elves [HELF] at $60, 22 leaders [LEAD] at $120. Entertainment available: $138. Products: 66 grain [GRAI], 22 horses [HORS]. Exits: North : tundra (24,10) in Fortine. Northeast : desert (25,11) in Harvey. Southeast : plain (25,13) in Aynor, contains Tesuque [city]. South : ocean (24,14) in Fracas Ocean. Southwest : ocean (23,13) in Fracas Ocean. Northwest : ocean (23,11) in Fracas Ocean. * Unit (444), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 59 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (900), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 30 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (26,12) in Aynor, 759 peasants (high elves), $4554. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2428). Wanted: none. For Sale: 151 high elves [HELF] at $64, 30 leaders [LEAD] at $128. Entertainment available: $227. Products: 76 livestock [LIVE], 36 horses [HORS]. Exits: North : desert (26,10) in Harvey. Northeast : desert (27,11) in Harvey. Southeast : desert (27,13) in Harvey. South : plain (26,14) in Aynor. Southwest : plain (25,13) in Aynor, contains Tesuque [city]. Northwest : desert (25,11) in Harvey. * Unit (193), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (901), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (194), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], 29 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). * Unit (902), napalmEye (5), revealing faction, won't cross water, 141 high elves [HELF], healing potion [HPOT], silk [SILK], fish [FISH], 8393 silver [SILV]. Weight: 1420. Capacity: 0/0/2115/0. Skills: combat [COMB] 1 (35). * Unit (1188), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 12 high elves [HELF], 6 horses [HORS]. Weight: 420. Capacity: 0/420/600/0. Skills: horse training [HORS] 3 (180). desert (28,12) in Harvey, 126 peasants (nomads), $126. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $277). Wanted: none. For Sale: 25 nomads [NOMA] at $44, 5 leaders [LEAD] at $88. Entertainment available: $6. Products: 18 livestock [LIVE], 10 iron [IRON], 14 stone [STON]. Exits: North : plain (28,10) in King. Northeast : plain (29,11) in King. Southeast : desert (29,13) in Harvey, contains Cherry [city]. South : desert (28,14) in Harvey. Southwest : desert (27,13) in Harvey. Northwest : desert (27,11) in Harvey. * Unit (800), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 35 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * Unit (894), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). desert (30,12) in Harvey, 156 peasants (desert dwarves), $312. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $374). Wanted: none. For Sale: 31 desert dwarves [DDWA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $15. Products: 13 livestock [LIVE], 13 iron [IRON], 13 stone [STON]. Exits: North : plain (30,10) in King. Northeast : plain (31,11) in King. Southeast : desert (31,13) in Harvey. South : desert (30,14) in Harvey. Southwest : desert (29,13) in Harvey, contains Cherry [city]. Northwest : plain (29,11) in King. * Unit (303), napalmEye (5), avoiding, revealing faction, won't cross water, high elf [HELF], 42 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (546), on guard, The Plaid Deathsquad (8), behind, plainsman [PLAI]. mountain (1,13) in Palos, 369 peasants (tribesmen), $738. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $885). Wanted: none. For Sale: 73 tribesmen [TMAN] at $48, 14 leaders [LEAD] at $96. Entertainment available: $36. Products: 37 livestock [LIVE], 34 iron [IRON], 13 stone [STON]. Exits: North : ocean (1,11) in Fracas Ocean. Northeast : ocean (2,12) in Fracas Ocean. Southeast : mountain (2,14) in Palos, contains Bethel Springs [city]. South : swamp (1,15) in Wrights. Southwest : mountain (0,14) in Palos. Northwest : mountain (0,12) in Palos. - Unit (326), on guard, The Plaid Deathsquad (8), behind, orc [ORC]. - Unit (1021), The Plaid Deathsquad (8), avoiding, behind, 21 tribesmen [TMAN], 13 picks [PICK], 4 horses [HORS], 34 iron [IRON]. - Unit (1022), The Plaid Deathsquad (8), avoiding, behind, 7 tribesmen [TMAN], 7 picks [PICK], 65 stone [STON]. - Unit (1023), The Plaid Deathsquad (8), avoiding, behind, 10 tribesmen [TMAN], 20 hammers [HAMM], 96 iron [IRON]. - Unit (1089), The Plaid Deathsquad (8), 10 tribesmen [TMAN]. * Unit (796), napalmEye (5), avoiding, behind, won't cross water, tribesman [TMAN], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1239), The Plaid Deathsquad (8), behind, tribesman [TMAN], 20 horses [HORS]. plain (25,13) in Aynor, contains Tesuque [city], 2826 peasants (high elves), $22608. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $18 (Max: $10173). Wanted: 118 grain [GRAI] at $26, 140 livestock [LIVE] at $29, 104 fish [FISH] at $20, 31 herbs [HERB] at $59, 9 bags [BAG] at $86, 13 wood [WOOD] at $54, 3 stone [STON] at $57, 11 jewelry [JEWE] at $150, 8 velvet [VELV] at $140. For Sale: 17 horses [HORS] at $49, 565 high elves [HELF] at $72, 113 leaders [LEAD] at $144. Entertainment available: $1130. Products: 75 livestock [LIVE], 37 horses [HORS]. Exits: North : desert (25,11) in Harvey. Northeast : plain (26,12) in Aynor. Southeast : plain (26,14) in Aynor. South : ocean (25,15) in Fracas Ocean. Southwest : ocean (24,14) in Fracas Ocean. Northwest : plain (24,12) in Aynor. * Unit (706), napalmEye (5), revealing faction, won't cross water, 558 high elves [HELF], 7 stone [STON], 83585 silver [SILV]. Weight: 5963. Capacity: 0/0/8370/0. Skills: combat [COMB] 2 (90). * Unit (874), napalmEye (5), behind, revealing faction, won't cross water, leader [LEAD], 2 horses [HORS], 30 silver [SILV]. Weight: 110. Capacity: 0/140/155/0. Skills: tactics [TACT] 4 (415), riding [RIDI] 1 (30). * Unit (866), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], boots of levitation [BOOT], 139 silver [SILV]. Weight: 10. Capacity: 0/0/15/15. Skills: stealth [STEA] 3 (180), observation [OBSE] 1 (60), riding [RIDI] 2 (90). * Guardian (907), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 389 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (35). * Unit (993), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 6 high elves [HELF], 49 horses [HORS]. Weight: 2510. Capacity: 0/3430/3520/0. Skills: horse training [HORS] 3 (180). * Unit (455), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], winged horse [WING], 10 silver [SILV]. Weight: 60. Capacity: 70/70/85/0. Skills: observation [OBSE] 5 (450), stealth [STEA] 1 (60). * Unit (452), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 25 nomads [NOMA], 13 horses [HORS]. Weight: 900. Capacity: 0/910/1285/0. Skills: ranching [RANC] 3 (180). * Unit (1187), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 13 high elves [HELF], 7 horses [HORS]. Weight: 480. Capacity: 0/490/685/0. Skills: horse training [HORS] 3 (180). desert (27,13) in Harvey, 125 peasants (high elves), $125. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $275). Wanted: none. For Sale: 25 high elves [HELF] at $44, 5 leaders [LEAD] at $88. Entertainment available: $6. Products: 13 livestock [LIVE], 12 iron [IRON], 10 stone [STON]. Exits: North : desert (27,11) in Harvey. Northeast : desert (28,12) in Harvey. Southeast : desert (28,14) in Harvey. South : plain (27,15) in Aynor, contains Naco [town]. Southwest : plain (26,14) in Aynor. Northwest : plain (26,12) in Aynor. * Unit (403), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 9 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (893), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). desert (29,13) in Harvey, contains Cherry [city], 2425 peasants (desert dwarves), $14550. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $7760). Wanted: 134 grain [GRAI] at $27, 150 livestock [LIVE] at $21, 180 fish [FISH] at $27, 15 spinning wheels [SPIN] at $123, 31 wood [WOOD] at $50, 17 furs [FUR] at $54, 11 herbs [HERB] at $56. For Sale: 27 stone [STON] at $54, 11 chain armor [CARM] at $147, 12 ivory [IVOR] at $81, 485 desert dwarves [DDWA] at $64, 97 leaders [LEAD] at $128. Entertainment available: $727. Products: 12 livestock [LIVE], 12 iron [IRON], 10 stone [STON]. Exits: North : plain (29,11) in King. Northeast : desert (30,12) in Harvey. Southeast : desert (30,14) in Harvey. South : desert (29,15) in Harvey. Southwest : desert (28,14) in Harvey. Northwest : desert (28,12) in Harvey. - scout (327), The Plaid Deathsquad (8), avoiding, behind, plainsman [PLAI]; just exploring. * Unit (912), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 41 high elves [HELF]. Weight: 410. Capacity: 0/0/615/0. Skills: entertainment [ENTE] 1 (55). * Unit (871), napalmEye (5), behind, revealing faction, won't cross water, 10 leaders [LEAD], 10 crossbows [XBOW]. Weight: 110. Capacity: 0/0/150/0. Skills: crossbow [XBOW] 5 (450). * Unit (673), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 73 desert dwarves [DDWA]. Weight: 730. Capacity: 0/0/1095/0. Skills: crossbow [XBOW] 3 (180). * Guardian (773), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 desert dwarves [DDWA]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (35). * Unit (798), napalmEye (5), revealing faction, won't cross water, 413 desert dwarves [DDWA], 2 magic carpets [CARP], 74 horses [HORS], 17960 silver [SILV]. Weight: 7837. Capacity: 30/5210/11405/0. Skills: combat [COMB] 1 (70). * Unit (827), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 2 (120). * Unit (918), napalmEye (5), behind, revealing faction, won't cross water, 100 desert dwarves [DDWA], magic carpet [CARP], 16 crossbows [XBOW], 1533 silver [SILV]. Weight: 1016. Capacity: 15/15/1515/0. Skills: crossbow [XBOW] 3 (180). * Unit (197), napalmEye (5), behind, won't cross water, leader [LEAD], horse [HORS], 221 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 5 (450), riding [RIDI] 2 (100), stealth [STEA] 4 (300), observation [OBSE] 1 (30). * Unit (873), napalmEye (5), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], cloth armor [CLAR], 2 horses [HORS]. Weight: 111. Capacity: 0/140/155/0. Skills: tactics [TACT] 4 (335). * Unit (905), napalmEye (5), revealing faction, won't cross water, riding battle spoils, 494 desert dwarves [DDWA], 152 swords [SWOR], 461 horses [HORS]. Weight: 28142. Capacity: 0/32270/39680/0. Skills: combat [COMB] 1 (85). * Unit (420), napalmEye (5), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], winged horse [WING], 45 silver [SILV]. Weight: 60. Capacity: 70/70/85/0. Skills: observation [OBSE] 5 (450). * Unit (986), napalmEye (5), revealing faction, won't cross water, riding battle spoils, 444 desert dwarves [DDWA], 386 horses [HORS], 6336 silver [SILV]. Weight: 23742. Capacity: 0/27020/33680/0. Skills: combat [COMB] 1 (50). * Unit (878), napalmEye (5), avoiding, behind, revealing faction, won't cross water, riding battle spoils, high elf [HELF], 2 horses [HORS], 17 jewelry [JEWE], 154 silver [SILV]. Weight: 127. Capacity: 0/140/155/0. Skills: none. desert (31,13) in Harvey, 120 peasants (desert dwarves), $120. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $264). Wanted: none. For Sale: 24 desert dwarves [DDWA] at $44, 4 leaders [LEAD] at $88. Entertainment available: $6. Products: 14 livestock [LIVE], 12 iron [IRON], 14 stone [STON]. Exits: North : plain (31,11) in King. Northeast : mountain (0,12) in Palos. Southeast : mountain (0,14) in Palos. South : desert (31,15) in Harvey. Southwest : desert (30,14) in Harvey. Northwest : desert (30,12) in Harvey. * Unit (804), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 3 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1230), The Plaid Deathsquad (8), plainsman [PLAI]. mountain (0,14) in Palos, 217 peasants (tribesmen), $434. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $520). Wanted: none. For Sale: 43 tribesmen [TMAN] at $48, 8 leaders [LEAD] at $96. Entertainment available: $21. Products: 21 grain [GRAI], 23 iron [IRON], 12 stone [STON]. Exits: North : mountain (0,12) in Palos. Northeast : mountain (1,13) in Palos. Southeast : swamp (1,15) in Wrights. South : swamp (0,16) in Wrights. Southwest : desert (31,15) in Harvey. Northwest : desert (31,13) in Harvey. * Unit (799), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1231), The Plaid Deathsquad (8), avoiding, behind, plainsman [PLAI]. + Ruin [1] : Ruin, closed to player units. - Family of Ogres (1117), ogre [OGRE]. mountain (2,14) in Palos, contains Bethel Springs [city], 2754 peasants (tribesmen), $19278. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $9363). Wanted: 180 grain [GRAI] at $26, 108 livestock [LIVE] at $20, 112 fish [FISH] at $27, 22 cloth armor [CLAR] at $56, 38 wood [WOOD] at $44, 17 herbs [HERB] at $44, 5 spinning wheels [SPIN] at $125. For Sale: 18 silk [SILK] at $62, 550 tribesmen [TMAN] at $68, 110 leaders [LEAD] at $136. Entertainment available: $963. Products: 32 fish [FISH], 29 iron [IRON], 11 stone [STON]. Exits: North : ocean (2,12) in Fracas Ocean. Northeast : hill (3,13) in Tower. Southeast : hill (3,15) in Tower. South : plain (2,16) in Rio Rancho, contains Rincon [town]. Southwest : swamp (1,15) in Wrights. Northwest : mountain (1,13) in Palos. - Unit (836), The Plaid Deathsquad (8), avoiding, behind, 15 tribesmen [TMAN], 29 iron [IRON]. - Unit (884), The Plaid Deathsquad (8), avoiding, behind, leader [LEAD], horse [HORS]. - Unit (970), The Plaid Deathsquad (8), avoiding, behind, 6 tribesmen [TMAN], 11 stone [STON]. - Unit (1025), The Plaid Deathsquad (8), behind, leader [LEAD]. - Unit (1090), The Plaid Deathsquad (8), avoiding, behind, 20 tribesmen [TMAN], 20 hammers [HAMM], 183 iron [IRON]. - Unit (1146), on guard, The Plaid Deathsquad (8), 480 tribesmen [TMAN], 104 horses [HORS]. - Unit (1152), The Plaid Deathsquad (8), 2 tribesmen [TMAN]. - Unit (1236), The Plaid Deathsquad (8), behind, leader [LEAD]. - Unit (1237), The Plaid Deathsquad (8), behind, leader [LEAD]. * Unit (865), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: stealth [STEA] 3 (180), observation [OBSE] 1 (60). - Unit (1245), The Plaid Deathsquad (8), behind, tribesman [TMAN], 15 horses [HORS], 54 iron [IRON]. - Unit (1252), The Plaid Deathsquad (8), behind, hill dwarf [HDWA], 25 winged horses [WING]. + Building [1] : Road SE. - Unit (1238), The Plaid Deathsquad (8), behind, 10 leaders [LEAD]. - Unit (734), The Plaid Deathsquad (8), avoiding, behind, 4 leaders [LEAD], 6 horses [HORS], 3 stone [STON]. + Building [2] : Caravanserai, needs 8. - Unit (1235), The Plaid Deathsquad (8), behind, 4 leaders [LEAD]. jungle (12,14) in Westphalia, 167 peasants (tribesmen), $334. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $400). Wanted: none. For Sale: 33 tribesmen [TMAN] at $48, 6 leaders [LEAD] at $96. Entertainment available: $16. Products: 29 grain [GRAI], 14 wood [WOOD], 31 herbs [HERB]. Exits: North : ocean (12,12) in Fracas Ocean. Northeast : jungle (13,13) in Westphalia, contains Cajah's Mountain [city]. Southeast : jungle (13,15) in Westphalia. South : jungle (12,16) in Westphalia. Southwest : jungle (11,15) in Westphalia. Northwest : jungle (11,13) in Westphalia. - Sentry (26), on guard, Fishy and friends (3), tribesman [TMAN]. * explorer (645), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 11 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). hill (16,14) in Salcha, 329 peasants (barbarians), $1316. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $921). Wanted: none. For Sale: 65 barbarians [BARB] at $56, 13 leaders [LEAD] at $112. Entertainment available: $65. Products: 22 fish [FISH], 28 stone [STON]. Exits: North : hill (16,12) in Salcha. Northeast : hill (17,13) in Salcha. Southeast : ocean (17,15) in Fracas Ocean. South : hill (16,16) in Salcha. Southwest : ocean (15,15) in Fracas Ocean. Northwest : hill (15,13) in Salcha. * explorer (643), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 13 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). plain (26,14) in Aynor, 841 peasants (high elves), $3364. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2354). Wanted: none. For Sale: 168 high elves [HELF] at $56, 33 leaders [LEAD] at $112. Entertainment available: $168. Products: 53 livestock [LIVE], 34 horses [HORS], 9 winged horses [WING]. Exits: North : plain (26,12) in Aynor. Northeast : desert (27,13) in Harvey. Southeast : plain (27,15) in Aynor, contains Naco [town]. South : plain (26,16) in Aynor. Southwest : ocean (25,15) in Fracas Ocean. Northwest : plain (25,13) in Aynor, contains Tesuque [city]. * Unit (997), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD], 9 winged horses [WING], 87 silver [SILV]. Weight: 470. Capacity: 630/630/660/0. Skills: horse training [HORS] 5 (450). * Unit (942), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 11 high elves [HELF], 34 horses [HORS], lasso [LASS], 707 silver [SILV]. Weight: 1811. Capacity: 0/2380/2545/0. Skills: horse training [HORS] 3 (180). * Unit (1059), napalmEye (5), revealing faction, won't cross water, 163 high elves [HELF], 794 silver [SILV]. Weight: 1630. Capacity: 0/0/2445/0. Skills: combat [COMB] 1 (30). * Unit (1189), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: horse training [HORS] 3 (180). + Crypt [1] : Crypt, closed to player units. desert (28,14) in Harvey, 175 peasants (nomads), $350. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $420). Wanted: none. For Sale: 35 nomads [NOMA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $17. Products: 16 livestock [LIVE], 17 iron [IRON], 12 stone [STON]. Exits: North : desert (28,12) in Harvey. Northeast : desert (29,13) in Harvey, contains Cherry [city]. Southeast : desert (29,15) in Harvey. South : plain (28,16) in Aynor. Southwest : plain (27,15) in Aynor, contains Naco [town]. Northwest : desert (27,13) in Harvey. * Unit (525), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 14 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (861), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (908), napalmEye (5), revealing faction, won't cross water, high elf [HELF], 126 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. desert (30,14) in Harvey, 199 peasants (desert dwarves), $398. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $477). Wanted: none. For Sale: 39 desert dwarves [DDWA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 15 grain [GRAI], 14 iron [IRON], 19 stone [STON]. Exits: North : desert (30,12) in Harvey. Northeast : desert (31,13) in Harvey. Southeast : desert (31,15) in Harvey. South : plain (30,16) in Aynor. Southwest : desert (29,15) in Harvey. Northwest : desert (29,13) in Harvey, contains Cherry [city]. * Unit (397), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 30 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (474), on guard, The Plaid Deathsquad (8), behind, plainsman [PLAI]. swamp (1,15) in Wrights, 190 peasants (tribesmen), $380. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $456). Wanted: none. For Sale: 38 tribesmen [TMAN] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 15 grain [GRAI], 18 wood [WOOD], 16 herbs [HERB]. Exits: North : mountain (1,13) in Palos. Northeast : mountain (2,14) in Palos, contains Bethel Springs [city]. Southeast : plain (2,16) in Rio Rancho, contains Rincon [town]. South : swamp (1,17) in Wrights. Southwest : swamp (0,16) in Wrights. Northwest : mountain (0,14) in Palos. - Unit (332), on guard, The Plaid Deathsquad (8), behind, high elf [HELF]. - Unit (976), The Plaid Deathsquad (8), avoiding, behind, 10 tribesmen [TMAN], 6 horses [HORS], 108 wood [WOOD]. - Unit (977), The Plaid Deathsquad (8), avoiding, behind, 10 tribesmen [TMAN], 6 horses [HORS]. - Unit (1147), The Plaid Deathsquad (8), tribesman [TMAN]. * Unit (968), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. hill (3,15) in Tower, 375 peasants (tribesmen), $750. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $900). Wanted: none. For Sale: 75 tribesmen [TMAN] at $48, 15 leaders [LEAD] at $96. Entertainment available: $37. Products: 38 livestock [LIVE], 16 iron [IRON], 24 stone [STON], 17 herbs [HERB]. Exits: North : hill (3,13) in Tower. Northeast : hill (4,14) in Tower. Southeast : hill (4,16) in Tower. South : plain (3,17) in Rio Rancho. Southwest : plain (2,16) in Rio Rancho, contains Rincon [town]. Northwest : mountain (2,14) in Palos, contains Bethel Springs [city]. - Unit (547), on guard, The Plaid Deathsquad (8), behind, tribesman [TMAN], 2 swords [SWOR]. - Unit (688), The Plaid Deathsquad (8), avoiding, behind, 2 leaders [LEAD]. - Unit (731), The Plaid Deathsquad (8), avoiding, behind, 3 leaders [LEAD]. - Unit (732), The Plaid Deathsquad (8), avoiding, behind, 6 tribesmen [TMAN], 6 picks [PICK], 16 iron [IRON]. - Unit (733), The Plaid Deathsquad (8), behind, 8 tribesmen [TMAN], 8 picks [PICK], 24 stone [STON]. - Unit (1026), The Plaid Deathsquad (8), behind, 2 leaders [LEAD]. - Unit (1027), The Plaid Deathsquad (8), behind, 10 tribesmen [TMAN], 20 hammers [HAMM], 88 iron [IRON]. * Unit (868), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], horse [HORS], 112 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: stealth [STEA] 3 (180), observation [OBSE] 1 (60). + Ruin [1] : Ruin, closed to player units. + Building [2] : Road NW. - Unit (1076), The Plaid Deathsquad (8), behind, 8 leaders [LEAD], 2 horses [HORS], 78 stone [STON]. + Building [3] : Road NE, needs 16. - Unit (885), The Plaid Deathsquad (8), avoiding, behind, 8 leaders [LEAD], 26 stone [STON]. plain (27,15) in Aynor, contains Naco [town], 2466 peasants (high elves), $17262. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $8384). Wanted: 175 grain [GRAI] at $23, 92 livestock [LIVE] at $26, 160 fish [FISH] at $23, 10 herbs [HERB] at $57, 4 cloth armor [CLAR] at $75. For Sale: 12 horses [HORS] at $48, 493 high elves [HELF] at $68, 98 leaders [LEAD] at $136. Entertainment available: $863. Products: 73 grain [GRAI], 30 horses [HORS], 9 winged horses [WING]. Exits: North : desert (27,13) in Harvey. Northeast : desert (28,14) in Harvey. Southeast : plain (28,16) in Aynor. South : plain (27,17) in Aynor, contains Sunrise Manor [town]. Southwest : plain (26,16) in Aynor. Northwest : plain (26,14) in Aynor. * Unit (404), on guard, napalmEye (5), behind, revealing faction, holding, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). * Unit (619), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 high elves [HELF], 60 horses [HORS]. Weight: 3100. Capacity: 0/4200/4350/0. Skills: horse training [HORS] 3 (180). * Unit (801), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 25 high elves [HELF], 73 grain [GRAI], 5192 silver [SILV]. Weight: 617. Capacity: 0/0/375/0. Skills: farming [FARM] 3 (180). * Unit (778), napalmEye (5), revealing faction, won't cross water, 371 high elves [HELF], 4 boots of levitation [BOOT], 2 lances [LANC], horse [HORS], 2 stone [STON], 3 healing potions [HPOT], rough gem [RGEM], fish [FISH], 36650 silver [SILV]. Weight: 3884. Capacity: 0/70/5635/60. Skills: combat [COMB] 1 (42). * Guardian (911), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 199 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (913), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 25 high elves [HELF], 1500 silver [SILV]. Weight: 250. Capacity: 0/0/375/0. Skills: entertainment [ENTE] 1 (60). * Unit (988), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 40 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (940), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD], 17 winged horses [WING], 120 silver [SILV]. Weight: 870. Capacity: 1190/1190/1220/0. Skills: horse training [HORS] 5 (450). * Unit (920), napalmEye (5), revealing faction, won't cross water, 140 high elves [HELF], lance [LANC], healing potion [HPOT], 8584 silver [SILV]. Weight: 1406. Capacity: 0/0/2100/0. Skills: combat [COMB] 1 (65). * Unit (929), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 70 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (60). * Unit (945), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 280 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (60). * Unit (984), napalmEye (5), behind, revealing faction, won't cross water, leader [LEAD], 220 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 1 (60). desert (29,15) in Harvey, 192 peasants (nomads), $384. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $460). Wanted: none. For Sale: 38 nomads [NOMA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 18 grain [GRAI], 18 iron [IRON], 10 stone [STON]. Exits: North : desert (29,13) in Harvey, contains Cherry [city]. Northeast : desert (30,14) in Harvey. Southeast : plain (30,16) in Aynor. South : plain (29,17) in Aynor. Southwest : plain (28,16) in Aynor. Northwest : desert (28,14) in Harvey. * Unit (396), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1133), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 nomads [NOMA], horse [HORS], 4 stone [STON]. Weight: 270. Capacity: 0/70/100/0. Skills: quarrying [QUAR] 2 (90). * Unit (1137), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 9 nomads [NOMA], 5 horses [HORS], 18 iron [IRON]. Weight: 430. Capacity: 0/350/485/0. Skills: mining [MINI] 2 (90). * Unit (881), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 27 horses [HORS], 1763 silver [SILV]. Weight: 1370. Capacity: 0/1890/1920/0. Skills: none. * 30 pieci (915), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 30 nomads [NOMA]. Weight: 300. Capacity: 0/0/450/0. Skills: crossbow [XBOW] 3 (180). * Unit (539), napalmEye (5), revealing faction, won't cross water, riding battle spoils, 186 desert dwarves [DDWA], 166 swords [SWOR], 81 chain armor [CARM], 2 leather armor [LARM], 165 horses [HORS], 4764 silver [SILV]. Weight: 10360. Capacity: 0/11550/14340/0. Skills: combat [COMB] 2 (90). + Crypt [1] : Crypt, closed to player units. - Undead (1263), 82 skeletons [SKEL], 4 undead [UNDE], lich [LICH]. desert (31,15) in Harvey, 112 peasants (desert dwarves), $112. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $246). Wanted: none. For Sale: 22 desert dwarves [DDWA] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 15 grain [GRAI], 14 iron [IRON], 11 stone [STON]. Exits: North : desert (31,13) in Harvey. Northeast : mountain (0,14) in Palos. Southeast : swamp (0,16) in Wrights. South : plain (31,17) in Aynor. Southwest : plain (30,16) in Aynor. Northwest : desert (30,14) in Harvey. - Unit (476), on guard, The Plaid Deathsquad (8), behind, plainsman [PLAI]. * Unit (991), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. swamp (0,16) in Wrights, 212 peasants (tribesmen), $424. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $508). Wanted: none. For Sale: 42 tribesmen [TMAN] at $48, 8 leaders [LEAD] at $96. Entertainment available: $21. Products: 18 grain [GRAI], 16 wood [WOOD], 18 herbs [HERB]. Exits: North : mountain (0,14) in Palos. Northeast : swamp (1,15) in Wrights. Southeast : swamp (1,17) in Wrights. South : swamp (0,18) in Wrights. Southwest : plain (31,17) in Aynor. Northwest : desert (31,15) in Harvey. - Unit (334), on guard, The Plaid Deathsquad (8), behind, high elf [HELF]. * Unit (928), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). * Unit (1030), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 6 tribesmen [TMAN], 13 wood [WOOD], 2825 silver [SILV]. Weight: 126. Capacity: 0/0/90/0. Skills: lumberjack [LUMB] 3 (180). * Unit (872), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], horse [HORS], 11 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 4 (320), stealth [STEA] 1 (30). * Unit (981), napalmEye (5), avoiding, revealing faction, won't cross water, 10 tribesmen [TMAN]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 1 (30). * Unit (985), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). * Unit (987), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 60 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: herb lore [HERB] 1 (30). * Unit (992), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 tribesmen [TMAN], 520 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: none. * Unit (783), napalmEye (5), avoiding, revealing faction, won't cross water, 5 plainsmen [PLAI], 8 horses [HORS], spinning wheel [SPIN], 89 silver [SILV]. Weight: 451. Capacity: 0/560/635/0. Skills: combat [COMB] 1 (56). + Building [1] : Timber Yard. * Unit (1031), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 tribesmen [TMAN], 10 stone [STON], 60 silver [SILV]. Weight: 540. Capacity: 0/0/60/0. Skills: lumberjack [LUMB] 3 (180). plain (26,16) in Aynor, 675 peasants (high elves), $2700. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1890). Wanted: none. For Sale: 135 high elves [HELF] at $56, 27 leaders [LEAD] at $112. Entertainment available: $135. Products: 44 fish [FISH], 23 horses [HORS]. Exits: North : plain (26,14) in Aynor. Northeast : plain (27,15) in Aynor, contains Naco [town]. Southeast : plain (27,17) in Aynor, contains Sunrise Manor [town]. South : plain (26,18) in Aynor, contains Chugwater [village]. Southwest : plain (25,17) in Aynor, contains Basehor [town]. Northwest : ocean (25,15) in Fracas Ocean. * Unit (816), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 32 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (994), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 8 high elves [HELF], 46 horses [HORS], 320 silver [SILV]. Weight: 2380. Capacity: 0/3220/3340/0. Skills: horse training [HORS] 3 (180). * Unit (421), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 22 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). * Unit (923), napalmEye (5), revealing faction, won't cross water, 118 high elves [HELF], boots of levitation [BOOT], sword [SWOR], 2212 silver [SILV]. Weight: 1181. Capacity: 0/0/1770/15. Skills: combat [COMB] 1 (35). plain (28,16) in Aynor, 724 peasants (high elves), $4344. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2316). Wanted: none. For Sale: 144 high elves [HELF] at $64, 28 leaders [LEAD] at $128. Entertainment available: $217. Products: 55 livestock [LIVE], 27 horses [HORS], 5 winged horses [WING]. Exits: North : desert (28,14) in Harvey. Northeast : desert (29,15) in Harvey. Southeast : plain (29,17) in Aynor. South : plain (28,18) in Aynor. Southwest : plain (27,17) in Aynor, contains Sunrise Manor [town]. Northwest : plain (27,15) in Aynor, contains Naco [town]. * Unit (187), napalmEye (5), revealing faction, won't cross water, 97 high elves [HELF], double bow [DBOW], yew [YEW], fish [FISH], grain [GRAI], 9819 silver [SILV]. Weight: 985. Capacity: 0/0/1455/0. Skills: combat [COMB] 2 (90). * Unit (445), napalmEye (5), behind, won't cross water, leader [LEAD], fish [FISH], 214 silver [SILV]. Weight: 11. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (410), stealth [STEA] 1 (30), riding [RIDI] 2 (90). * Unit (446), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 5 (450), stealth [STEA] 2 (120). * Unit (587), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 nomads [NOMA], 6 high elves [HELF], 81 horses [HORS]. Weight: 4140. Capacity: 0/5670/5805/0. Skills: horse training [HORS] 3 (180). * Guardian (917), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 158 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (939), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 15 winged horses [WING], 60 silver [SILV]. Weight: 760. Capacity: 1050/1050/1065/0. Skills: horse training [HORS] 5 (450). * Unit (954), napalmEye (5), revealing faction, won't cross water, 41 high elves [HELF], yew [YEW], grain [GRAI], 866 silver [SILV]. Weight: 420. Capacity: 0/0/615/0. Skills: combat [COMB] 1 (40). * Unit (1127), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 nomads [NOMA], 9 livestock [LIVE]. Weight: 480. Capacity: 0/0/495/0. Skills: ranching [RANC] 3 (180). * Unit (589), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF]. Weight: 20. Capacity: 0/0/30/0. Skills: none. plain (30,16) in Aynor, 519 peasants (plainsmen), $2595. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1557). Wanted: none. For Sale: 103 plainsmen [PLAI] at $60, 20 leaders [LEAD] at $120. Entertainment available: $129. Products: 61 grain [GRAI], 33 horses [HORS]. Exits: North : desert (30,14) in Harvey. Northeast : desert (31,15) in Harvey. Southeast : plain (31,17) in Aynor. South : plain (30,18) in Aynor. Southwest : plain (29,17) in Aynor. Northwest : desert (29,15) in Harvey. - Unit (214), on guard, The Plaid Deathsquad (8), behind, tribesman [TMAN]. * Unit (883), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 2 horses [HORS], 117 silver [SILV]. Weight: 120. Capacity: 0/140/170/0. Skills: none. * monster beating support (1000), napalmEye (5), revealing faction, won't cross water, 80 plainsmen [PLAI], magic carpet [CARP], 1195 silver [SILV]. Weight: 800. Capacity: 15/15/1215/0. Skills: combat [COMB] 1 (35). swamp (1,17) in Wrights, 129 peasants (tribesmen), $387. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $335). Wanted: none. For Sale: 25 tribesmen [TMAN] at $52, 5 leaders [LEAD] at $104. Entertainment available: $19. Products: 13 livestock [LIVE], 15 wood [WOOD], 17 herbs [HERB]. Exits: North : swamp (1,15) in Wrights. Northeast : plain (2,16) in Rio Rancho, contains Rincon [town]. Southeast : plain (2,18) in Rio Rancho. South : plain (1,19) in Rio Rancho, contains Chokio [town]. Southwest : swamp (0,18) in Wrights. Northwest : swamp (0,16) in Wrights. - Unit (210), on guard, The Plaid Deathsquad (8), behind, tribesman [TMAN]. - Unit (753), The Plaid Deathsquad (8), avoiding, behind, 10 tribesmen [TMAN], 6 horses [HORS], 90 wood [WOOD]. - Unit (754), The Plaid Deathsquad (8), avoiding, behind, 10 tribesmen [TMAN], 6 horses [HORS]. - Unit (1077), The Plaid Deathsquad (8), avoiding, behind, tribesman [TMAN]. - Unit (1154), The Plaid Deathsquad (8), avoiding, behind, 5 leaders [LEAD], 13 floater hides [FLOA]. * Unit (904), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (25,17) in Aynor, contains Basehor [town], 2839 peasants (high elves), $17034. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $9084). Wanted: 134 grain [GRAI] at $18, 186 livestock [LIVE] at $23, 174 fish [FISH] at $21, 14 chain armor [CARM] at $89, 20 stone [STON] at $45, 4 bags [BAG] at $104, herb [HERB] at $44, 8 jewelry [JEWE] at $171. For Sale: 24 horses [HORS] at $49, dye [DYE] at $75, 567 high elves [HELF] at $64, 113 leaders [LEAD] at $128. Entertainment available: $851. Products: 40 fish [FISH], 32 horses [HORS]. Exits: North : ocean (25,15) in Fracas Ocean. Northeast : plain (26,16) in Aynor. Southeast : plain (26,18) in Aynor, contains Chugwater [village]. South : plain (25,19) in Aynor. Southwest : ocean (24,18) in Fracas Ocean. Northwest : ocean (24,16) in Fracas Ocean. * Unit (776), napalmEye (5), revealing faction, won't cross water, 371 high elves [HELF], 24561 silver [SILV]. Weight: 3719. Capacity: 0/0/5565/0. Skills: combat [COMB] 1 (40). * Unit (506), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 5 (450). * Unit (824), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 11 high elves [HELF], 64 horses [HORS]. Weight: 3310. Capacity: 0/4480/4645/0. Skills: horse training [HORS] 3 (180). * Guardian (566), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 108 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (40). * Unit (685), napalmEye (5), revealing faction, won't cross water, 200 high elves [HELF], 14159 silver [SILV]. Weight: 2005. Capacity: 0/0/3000/0. Skills: combat [COMB] 1 (30). * Unit (405), napalmEye (5), revealing faction, won't cross water, 78 high elves [HELF], 618 silver [SILV]. Weight: 780. Capacity: 0/0/1170/0. Skills: combat [COMB] 1 (55). plain (27,17) in Aynor, contains Sunrise Manor [town], 2887 peasants (high elves), $20209. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $9815). Wanted: 180 grain [GRAI] at $24, 166 livestock [LIVE] at $27, 140 fish [FISH] at $20, 17 cloth armor [CLAR] at $65, 9 chain armor [CARM] at $86, 7 leather armor [LARM] at $69, 6 wood [WOOD] at $54, 17 wine [WINE] at $159. For Sale: 27 horses [HORS] at $48, 577 high elves [HELF] at $68, 115 leaders [LEAD] at $136. Entertainment available: $1010. Products: 87 grain [GRAI], 35 horses [HORS]. Exits: North : plain (27,15) in Aynor, contains Naco [town]. Northeast : plain (28,16) in Aynor. Southeast : plain (28,18) in Aynor. South : plain (27,19) in Aynor. Southwest : plain (26,18) in Aynor, contains Chugwater [village]. Northwest : plain (26,16) in Aynor. * Guardian (413), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (430), napalmEye (5), revealing faction, won't cross water, 553 high elves [HELF], 59128 silver [SILV]. Weight: 5553. Capacity: 0/0/8295/0. Skills: combat [COMB] 1 (65). * Unit (508), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 4 (420). * Unit (584), napalmEye (5), behind, revealing faction, won't cross water, leader [LEAD], 560 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (390). * Unit (590), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: entertainment [ENTE] 3 (295). * 30 viens (429), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 30 nomads [NOMA], 2065 silver [SILV]. Weight: 300. Capacity: 0/0/450/0. Skills: crossbow [XBOW] 3 (180). * Unit (640), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 18 high elves [HELF], 54 grain [GRAI], 2232 silver [SILV]. Weight: 450. Capacity: 0/0/270/0. Skills: farming [FARM] 3 (180). * Unit (774), napalmEye (5), avoiding, revealing faction, won't cross water, 100 leaders [LEAD]. Weight: 1000. Capacity: 0/0/1500/0. Skills: combat [COMB] 3 (180). * Unit (775), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 50 high elves [HELF]. Weight: 500. Capacity: 0/0/750/0. Skills: entertainment [ENTE] 3 (180). * 30 divi (583), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 30 nomads [NOMA], 1473 silver [SILV]. Weight: 300. Capacity: 0/0/450/0. Skills: crossbow [XBOW] 3 (180). * Unit (822), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 12 high elves [HELF], 105 horses [HORS]. Weight: 5370. Capacity: 0/7350/7530/0. Skills: horse training [HORS] 3 (180). * 30 triis (638), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 30 nomads [NOMA], 898 silver [SILV]. Weight: 300. Capacity: 0/0/450/0. Skills: crossbow [XBOW] 3 (180). * Unit (989), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: riding [RIDI] 3 (180). * Unit (990), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD], 2 longbows [LBOW]. Weight: 22. Capacity: 0/0/30/0. Skills: longbow [LBOW] 3 (180). * 30 chetri (606), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 30 nomads [NOMA], 459 silver [SILV]. Weight: 300. Capacity: 0/0/450/0. Skills: crossbow [XBOW] 3 (180). * Unit (1063), napalmEye (5), avoiding, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 5 (450). * Unit (1080), napalmEye (5), behind, revealing faction, won't cross water, 20 high elves [HELF], 1613 silver [SILV]. Weight: 200. Capacity: 0/0/300/0. Skills: entertainment [ENTE] 3 (180). * Unit (1081), napalmEye (5), behind, revealing faction, won't cross water, 21 high elves [HELF], 860 silver [SILV]. Weight: 210. Capacity: 0/0/315/0. Skills: entertainment [ENTE] 2 (155). + Tower of Burning Excellency [1] : Tower. * Unit (1093), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 11 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Building [2] : Farm. * buveejam fermas (802), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 high elves [HELF], 180 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: farming [FARM] 3 (180). * Unit (1018), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 11 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Building [3] : Caravanserai, needs 10. * Unit (453), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: building [BUIL] 4 (370). * Unit (1056), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 11 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (29,17) in Aynor, 910 peasants (high elves), $3640. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2548). Wanted: none. For Sale: 182 high elves [HELF] at $56, 36 leaders [LEAD] at $112. Entertainment available: $182. Products: 54 livestock [LIVE], 22 horses [HORS]. Exits: North : desert (29,15) in Harvey. Northeast : plain (30,16) in Aynor. Southeast : plain (30,18) in Aynor. South : plain (29,19) in Aynor, contains Bronaugh [city]. Southwest : plain (28,18) in Aynor. Northwest : plain (28,16) in Aynor. * Unit (241), napalmEye (5), revealing faction, won't cross water, 90 high elves [HELF], magic wagon [MWAG], yew [YEW], 4553 silver [SILV]. Weight: 956. Capacity: 0/250/1600/0. Skills: combat [COMB] 1 (62). * Unit (449), napalmEye (5), behind, won't cross water, leader [LEAD], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (335), stealth [STEA] 2 (120). * Unit (450), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 162 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 5 (450), stealth [STEA] 1 (30). * Unit (621), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 8 high elves [HELF], 44 horses [HORS]. Weight: 2280. Capacity: 0/3080/3200/0. Skills: horse training [HORS] 3 (180). * Guardian (921), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 120 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (1064), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 23 nomads [NOMA], 108 livestock [LIVE]. Weight: 5630. Capacity: 0/0/5745/0. Skills: ranching [RANC] 3 (180). * Unit (772), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 60 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: none. * Unit (938), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 124 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: none. plain (31,17) in Aynor, 610 peasants (plainsmen), $3050. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1830). Wanted: none. For Sale: 122 plainsmen [PLAI] at $60, 24 leaders [LEAD] at $120. Entertainment available: $152. Products: 75 livestock [LIVE], 37 horses [HORS]. Exits: North : desert (31,15) in Harvey. Northeast : swamp (0,16) in Wrights. Southeast : swamp (0,18) in Wrights. South : plain (31,19) in Aynor. Southwest : plain (30,18) in Aynor. Northwest : plain (30,16) in Aynor. - Unit (279), on guard, The Plaid Deathsquad (8), behind, plainsman [PLAI]. - Unit (752), The Plaid Deathsquad (8), behind, 4 hill dwarves [HDWA]. * Unit (936), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], 25 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (998), napalmEye (5), revealing faction, won't cross water, 74 plainsmen [PLAI], 37 horses [HORS], 1195 silver [SILV]. Weight: 2590. Capacity: 0/2590/3700/0. Skills: combat [COMB] 1 (44). swamp (0,18) in Wrights, 168 peasants (tribesmen), $168. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $369). Wanted: none. For Sale: 33 tribesmen [TMAN] at $44, 6 leaders [LEAD] at $88. Entertainment available: $8. Products: 16 grain [GRAI], 16 wood [WOOD], 12 herbs [HERB]. Exits: North : swamp (0,16) in Wrights. Northeast : swamp (1,17) in Wrights. Southeast : plain (1,19) in Rio Rancho, contains Chokio [town]. South : desert (0,20) in Pettit. Southwest : plain (31,19) in Aynor. Northwest : plain (31,17) in Aynor. - Unit (333), on guard, The Plaid Deathsquad (8), behind, high elf [HELF]. * Unit (1029), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 6 tribesmen [TMAN], 13 wood [WOOD], 3982 silver [SILV]. Weight: 126. Capacity: 0/0/90/0. Skills: lumberjack [LUMB] 3 (180). * Unit (1004), napalmEye (5), avoiding, revealing faction, won't cross water, 10 tribesmen [TMAN]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 1 (30). * Unit (1007), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). + Building [1] : Timber Yard. * Unit (716), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 tribesmen [TMAN], 10 stone [STON], 96 silver [SILV]. Weight: 540. Capacity: 0/0/60/0. Skills: lumberjack [LUMB] 3 (180). plain (2,18) in Rio Rancho, 920 peasants (high elves), $4600. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $2760). Wanted: none. For Sale: 184 high elves [HELF] at $60, 36 leaders [LEAD] at $120. Entertainment available: $230. Products: 41 livestock [LIVE], 35 horses [HORS]. Exits: North : plain (2,16) in Rio Rancho, contains Rincon [town]. Northeast : plain (3,17) in Rio Rancho. Southeast : plain (3,19) in Mount Etna. South : plain (2,20) in Rio Rancho. Southwest : plain (1,19) in Rio Rancho, contains Chokio [town]. Northwest : swamp (1,17) in Wrights. - Unit (551), The Plaid Deathsquad (8), avoiding, behind, 12 high elves [HELF], 35 horses [HORS]. - Unit (552), The Plaid Deathsquad (8), avoiding, behind, 2 leaders [LEAD]. - Unit (553), The Plaid Deathsquad (8), avoiding, behind, 2 leaders [LEAD]. - Unit (554), The Plaid Deathsquad (8), avoiding, behind, 2 leaders [LEAD]. - Unit (737), The Plaid Deathsquad (8), avoiding, behind, 5 leaders [LEAD]. - Unit (842), The Plaid Deathsquad (8), avoiding, behind, 21 high elves [HELF]. - Unit (1036), The Plaid Deathsquad (8), behind, 10 leaders [LEAD]. - Unit (1034), The Plaid Deathsquad (8), behind, tribesman [TMAN], 2 javelins [JAVE]. - Unit (1157), The Plaid Deathsquad (8), hill dwarf [HDWA]. - Unit (1167), The Plaid Deathsquad (8), behind, plainsman [PLAI]. * Unit (1118), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (26,18) in Aynor, contains Chugwater [village], 1206 peasants (high elves), $7236. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $3859). Wanted: 126 grain [GRAI] at $27, 112 livestock [LIVE] at $21, 71 fish [FISH] at $18. For Sale: 241 high elves [HELF] at $64, 48 leaders [LEAD] at $128. Entertainment available: $361. Products: 76 fish [FISH], 22 horses [HORS], 6 winged horses [WING]. Exits: North : plain (26,16) in Aynor. Northeast : plain (27,17) in Aynor, contains Sunrise Manor [town]. Southeast : plain (27,19) in Aynor. South : ocean (26,20) in Fracas Ocean. Southwest : plain (25,19) in Aynor. Northwest : plain (25,17) in Aynor, contains Basehor [town]. * Guardian (412), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (624), napalmEye (5), revealing faction, won't cross water, 236 high elves [HELF], 18713 silver [SILV]. Weight: 2367. Capacity: 0/0/3540/0. Skills: combat [COMB] 1 (43). * Unit (823), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 8 high elves [HELF], 44 horses [HORS]. Weight: 2280. Capacity: 0/3080/3200/0. Skills: horse training [HORS] 3 (180). * Unit (482), napalmEye (5), behind, revealing faction, won't cross water, leader [LEAD], 225 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (405). * Unit (941), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 12 winged horses [WING], lasso [LASS], 160 silver [SILV]. Weight: 611. Capacity: 840/840/855/0. Skills: horse training [HORS] 5 (450). * Unit (1084), napalmEye (5), behind, revealing faction, won't cross water, 9 high elves [HELF], 540 silver [SILV]. Weight: 90. Capacity: 0/0/135/0. Skills: entertainment [ENTE] 2 (160). * Unit (1120), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 120 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (60). plain (28,18) in Aynor, 759 peasants (high elves), $4554. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2428). Wanted: none. For Sale: 151 high elves [HELF] at $64, 30 leaders [LEAD] at $128. Entertainment available: $227. Products: 77 livestock [LIVE], 38 horses [HORS]. Exits: North : plain (28,16) in Aynor. Northeast : plain (29,17) in Aynor. Southeast : plain (29,19) in Aynor, contains Bronaugh [city]. South : plain (28,20) in Aynor. Southwest : plain (27,19) in Aynor. Northwest : plain (27,17) in Aynor, contains Sunrise Manor [town]. * Unit (242), napalmEye (5), revealing faction, won't cross water, 115 high elves [HELF], 7389 silver [SILV]. Weight: 1152. Capacity: 0/0/1725/0. Skills: combat [COMB] 1 (50). * Unit (368), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: horse training [HORS] 4 (315). * Unit (435), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 high elves [HELF], 24 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: horse training [HORS] 3 (180). * Unit (433), napalmEye (5), behind, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 4 (395), stealth [STEA] 1 (30). * Unit (585), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 13 nomads [NOMA], 62 horses [HORS]. Weight: 3230. Capacity: 0/4340/4535/0. Skills: horse training [HORS] 3 (180). * Guardian (924), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 156 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (925), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 80 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 3 (270). * Unit (1065), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 26 nomads [NOMA], 154 livestock [LIVE]. Weight: 7960. Capacity: 0/0/8090/0. Skills: ranching [RANC] 3 (180). * Unit (777), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 103 horses [HORS], 80 silver [SILV]. Weight: 5170. Capacity: 0/7210/7240/0. Skills: none. plain (30,18) in Aynor, 754 peasants (high elves), $3016. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2111). Wanted: none. For Sale: 150 high elves [HELF] at $56, 30 leaders [LEAD] at $112. Entertainment available: $150. Products: 63 livestock [LIVE], 29 horses [HORS]. Exits: North : plain (30,16) in Aynor. Northeast : plain (31,17) in Aynor. Southeast : plain (31,19) in Aynor. South : plain (30,20) in Aynor. Southwest : plain (29,19) in Aynor, contains Bronaugh [city]. Northwest : plain (29,17) in Aynor. - Unit (209), on guard, The Plaid Deathsquad (8), behind, tribesman [TMAN]. * Unit (934), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (1,19) in Rio Rancho, contains Chokio [town], 1617 peasants (tribesmen), $9702. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $5174). Wanted: 109 grain [GRAI] at $27, 120 livestock [LIVE] at $20, 134 fish [FISH] at $29. For Sale: 323 tribesmen [TMAN] at $64, 64 leaders [LEAD] at $128. Entertainment available: $485. Products: 70 livestock [LIVE], 27 horses [HORS]. Exits: North : swamp (1,17) in Wrights. Northeast : plain (2,18) in Rio Rancho. Southeast : plain (2,20) in Rio Rancho. South : desert (1,21) in Pettit. Southwest : desert (0,20) in Pettit. Northwest : swamp (0,18) in Wrights. - Unit (557), The Plaid Deathsquad (8), avoiding, behind, 14 tribesmen [TMAN], 54 horses [HORS]. - Unit (558), The Plaid Deathsquad (8), behind, leader [LEAD], sword [SWOR], horse [HORS]. - Unit (559), The Plaid Deathsquad (8), avoiding, behind, leader [LEAD]. - Unit (560), The Plaid Deathsquad (8), avoiding, behind, leader [LEAD], horse [HORS]. - Unit (691), The Plaid Deathsquad (8), avoiding, behind, 10 leaders [LEAD]. - Unit (745), on guard, The Plaid Deathsquad (8), 195 tribesmen [TMAN]. - Unit (747), The Plaid Deathsquad (8), avoiding, behind, 10 leaders [LEAD]. - Unit (748), The Plaid Deathsquad (8), avoiding, behind, 8 leaders [LEAD]. - Unit (749), The Plaid Deathsquad (8), avoiding, behind, 5 leaders [LEAD]. - Unit (750), The Plaid Deathsquad (8), avoiding, behind, 10 leaders [LEAD]. - Unit (751), The Plaid Deathsquad (8), avoiding, behind, 10 leaders [LEAD]. - Unit (562), The Plaid Deathsquad (8), behind, 5 leaders [LEAD], 3 horses [HORS]. - Unit (1162), The Plaid Deathsquad (8), avoiding, behind, high elf [HELF]. - Unit (1246), The Plaid Deathsquad (8), 5 leaders [LEAD]. - Unit (1247), The Plaid Deathsquad (8), 10 leaders [LEAD]. - Unit (1248), The Plaid Deathsquad (8), 20 tribesmen [TMAN]. - Unit (1249), The Plaid Deathsquad (8), behind, 2 leaders [LEAD]. * Unit (1111), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * explorer (1194), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1195), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1196), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1197), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1198), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1199), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1200), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1201), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1202), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1203), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1204), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1205), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1206), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1207), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * explorer (1208), napalmEye (5), avoiding, behind, receiving no aid, won't cross water, high elf [HELF], horse [HORS], 190 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. plain (25,19) in Aynor, 496 peasants (high elves), $1984. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1388). Wanted: none. For Sale: 99 high elves [HELF] at $56, 19 leaders [LEAD] at $112. Entertainment available: $99. Products: 43 livestock [LIVE], 23 horses [HORS]. Exits: North : plain (25,17) in Aynor, contains Basehor [town]. Northeast : plain (26,18) in Aynor, contains Chugwater [village]. Southeast : ocean (26,20) in Fracas Ocean. South : ocean (25,21) in Fracas Ocean. Southwest : ocean (24,20) in Fracas Ocean. Northwest : ocean (24,18) in Fracas Ocean. * Unit (642), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 23 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). * Unit (926), on guard, napalmEye (5), revealing faction, holding, won't cross water, high elf [HELF], 23 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (996), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 12 high elves [HELF], 121 horses [HORS], 480 silver [SILV]. Weight: 6170. Capacity: 0/8470/8650/0. Skills: horse training [HORS] 2 (115). * Unit (1085), napalmEye (5), revealing faction, won't cross water, 98 high elves [HELF], 682 silver [SILV]. Weight: 980. Capacity: 0/0/1470/0. Skills: combat [COMB] 1 (30). plain (27,19) in Aynor, 571 peasants (high elves), $3426. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1827). Wanted: none. For Sale: 114 high elves [HELF] at $64, 22 leaders [LEAD] at $128. Entertainment available: $171. Products: 72 fish [FISH], 25 horses [HORS]. Exits: North : plain (27,17) in Aynor, contains Sunrise Manor [town]. Northeast : plain (28,18) in Aynor. Southeast : plain (28,20) in Aynor. South : ocean (27,21) in Fracas Ocean. Southwest : ocean (26,20) in Fracas Ocean. Northwest : plain (26,18) in Aynor, contains Chugwater [village]. * Unit (369), napalmEye (5), revealing faction, won't cross water, 97 high elves [HELF], 582 silver [SILV]. Weight: 970. Capacity: 0/0/1455/0. Skills: combat [COMB] 1 (45). * Unit (454), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 13 high elves [HELF], 50 horses [HORS], 6324 silver [SILV]. Weight: 2632. Capacity: 0/3500/3695/0. Skills: horse training [HORS] 2 (120). * Guardian (927), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 180 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (1123), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 280 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (60). * Unit (1001), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 159 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: none. plain (29,19) in Aynor, contains Bronaugh [city], 3156 peasants (plainsmen), $22092. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $10730). Wanted: 142 grain [GRAI] at $27, 126 livestock [LIVE] at $23, 110 fish [FISH] at $27, 19 plate armor [PARM] at $431, 15 bags [BAG] at $104, 41 wood [WOOD] at $45, 10 lassoes [LASS] at $117, 23 dye [DYE] at $155. For Sale: 47 horses [HORS] at $52, 34 wine [WINE] at $85, 631 plainsmen [PLAI] at $68, 126 leaders [LEAD] at $136. Entertainment available: $1380. Products: 95 grain [GRAI], 38 horses [HORS], 6 winged horses [WING]. Exits: North : plain (29,17) in Aynor. Northeast : plain (30,18) in Aynor. Southeast : plain (30,20) in Aynor. South : desert (29,21) in Federals. Southwest : plain (28,20) in Aynor. Northwest : plain (28,18) in Aynor. * Unit (195), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 12 winged horses [WING], lasso [LASS]. Weight: 611. Capacity: 840/840/855/0. Skills: horse training [HORS] 5 (450). * Unit (196), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: lumberjack [LUMB] 5 (450). * Unit (199), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: weaponsmith [WEAP] 1 (60). * Unit (406), napalmEye (5), revealing faction, won't cross water, 765 plainsmen [PLAI], 56 leather armor [LARM], 24 swords [SWOR], 5 cloth armor [CLAR], mithril armor [MARM], 176 chain armor [CARM], 3 mithril swords [MSWO], plate armor [PARM], 249674 silver [SILV]. Weight: 8017. Capacity: 0/0/11475/0. Skills: combat [COMB] 2 (90). - Ambassador (357), The Plaid Deathsquad (8), avoiding, behind, hill dwarf [HDWA]; just exploring. * Unit (456), napalmEye (5), avoiding, behind, won't cross water, 3 leaders [LEAD], 416 silver [SILV]. Weight: 30. Capacity: 0/0/45/0. Skills: stealth [STEA] 3 (205), observation [OBSE] 1 (60). * Unit (457), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD], 2460 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: observation [OBSE] 2 (120). * Unit (458), napalmEye (5), avoiding, behind, won't cross water, 9 leaders [LEAD], 730 silver [SILV]. Weight: 90. Capacity: 0/0/135/0. Skills: weaponsmith [WEAP] 3 (285), stealth [STEA] 1 (60). * Unit (461), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: healing [HEAL] 3 (240). * Unit (462), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD], 1073 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: herb lore [HERB] 2 (120). * Unit (463), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 15 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: quarrying [QUAR] 5 (450). * Unit (448), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 16 leaders [LEAD]. Weight: 160. Capacity: 0/0/240/0. Skills: lumberjack [LUMB] 5 (450), stealth [STEA] 1 (60). * Unit (465), napalmEye (5), behind, revealing faction, won't cross water, 10 leaders [LEAD], 10 crossbows [XBOW]. Weight: 110. Capacity: 0/0/150/0. Skills: crossbow [XBOW] 1 (60). * Unit (514), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 6 leaders [LEAD], 644 silver [SILV]. Weight: 60. Capacity: 0/0/90/0. Skills: mining [MINI] 3 (180). * Unit (586), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 14 nomads [NOMA], 76 horses [HORS]. Weight: 3940. Capacity: 0/5320/5530/0. Skills: horse training [HORS] 3 (180). * Unit (622), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: ranching [RANC] 3 (220). * Unit (623), napalmEye (5), avoiding, behind, won't cross water, 4 leaders [LEAD]. Weight: 40. Capacity: 0/0/60/0. Skills: tactics [TACT] 4 (300), stealth [STEA] 4 (390). * Unit (654), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: shipbuilding [SHIP] 4 (330). * Unit (655), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: sailing [SAIL] 4 (330). * Unit (656), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], 160 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: stealth [STEA] 4 (415). * Unit (657), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: weaponsmith [WEAP] 5 (450). Can Study: weaponcraft [WCRA]. * Unit (669), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: hunting [HUNT] 4 (390). * Unit (670), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 leaders [LEAD], 630 silver [SILV]. Weight: 30. Capacity: 0/0/45/0. Skills: gemcutting [GCUT] 4 (390). * Unit (671), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 50 plainsmen [PLAI], 5 spears [SPEA], 6 javelins [JAVE], axe [AXE], 2 double bows [DBOW], 1036 horses [HORS], 64 winged horses [WING], 2 wagons [WAGO], 4 lassoes [LASS], 4 wine [WINE], 5 jewelry [JEWE], 4 velvet [VELV], 7 ironwood [IRWD], 101 herbs [HERB], 13 silk [SILK], 6 truffles [TRUF], 8 mushrooms [MUSH], 3 nets [NET], healing potion [HPOT], rough gem [RGEM], 7 yew [YEW], 6 ivory [IVOR], 15 spices [SPIC], 4 chocolate [CHOC], 4 mink [MINK], 3 gems [GEM], 2 spinning wheels [SPIN], 3 bags [BAG], 1378 silver [SILV]. Weight: 55914. Capacity: 4480/77000/78250/0. Skills: entertainment [ENTE] 2 (95). * Unit (639), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 29 high elves [HELF], 142 livestock [LIVE], 87 grain [GRAI], 7169 silver [SILV]. Weight: 7827. Capacity: 0/0/7535/0. Skills: farming [FARM] 3 (180). * High elves (305), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 9 high elves [HELF], 13 silver [SILV]. Weight: 90. Capacity: 0/0/135/0. Skills: none. * Unit (689), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 50 nomads [NOMA], 632 silver [SILV]. Weight: 500. Capacity: 0/0/750/0. Skills: ranching [RANC] 2 (120). * Unit (365), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: riding [RIDI] 1 (60). * Guardian (722), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 plainsmen [PLAI], 42 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (864), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], sword [SWOR], horse [HORS], 360 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: stealth [STEA] 4 (375), observation [OBSE] 1 (60). * Unit (869), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], sword [SWOR], horse [HORS], 160 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: stealth [STEA] 4 (365), observation [OBSE] 1 (60), combat [COMB] 1 (30). * Unit (870), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 20 leaders [LEAD]. Weight: 200. Capacity: 0/0/300/0. Skills: horse training [HORS] 4 (420). * Unit (875), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], winged horse [WING], 60 silver [SILV]. Weight: 60. Capacity: 70/70/85/0. Skills: riding [RIDI] 5 (450). * Unit (930), napalmEye (5), avoiding, behind, won't cross water, 42 leaders [LEAD]. Weight: 420. Capacity: 0/0/630/0. Skills: stealth [STEA] 3 (180). * Unit (937), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD], 2 horses [HORS], 120 silver [SILV]. Weight: 120. Capacity: 0/140/170/0. Skills: horse training [HORS] 5 (450). * Darkmen (723), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 68 darkmen [DMAN], 817 silver [SILV]. Weight: 680. Capacity: 0/0/1020/0. Skills: none. * Unit (999), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: mining [MINI] 4 (300). * Unit (1032), napalmEye (5), avoiding, behind, won't cross water, 30 leaders [LEAD], 900 silver [SILV]. Weight: 300. Capacity: 0/0/450/0. Skills: stealth [STEA] 1 (60). * Unit (1003), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: healing [HEAL] 5 (450). * Unit (1060), napalmEye (5), behind, won't cross water, 3 leaders [LEAD], 840 silver [SILV]. Weight: 30. Capacity: 0/0/45/0. Skills: tactics [TACT] 4 (360), stealth [STEA] 3 (245). * Unit (676), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 12 darkmen [DMAN], 34 chain armor [CARM]. Weight: 154. Capacity: 0/0/180/0. Skills: armorer [ARMO] 3 (180). * Unit (1072), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 darkmen [DMAN], 60 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: mining [MINI] 3 (180). * Unit (1097), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: mining [MINI] 4 (390). * Unit (1110), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 11 darkmen [DMAN], 16 silver [SILV]. Weight: 110. Capacity: 0/0/165/0. Skills: armorer [ARMO] 3 (180). * Unit (304), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 leaders [LEAD]. Weight: 40. Capacity: 0/0/60/0. Skills: farming [FARM] 3 (245), ranching [RANC] 3 (180). * Unit (1124), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 5 (450). * Unit (1125), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: herb lore [HERB] 5 (450). * Nomads (1128), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 15 nomads [NOMA], 127 silver [SILV]. Weight: 150. Capacity: 0/0/225/0. Skills: none. * Unit (825), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 leaders [LEAD], 280 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: armorer [ARMO] 3 (210). * Unit (879), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 23 darkmen [DMAN], 68 leather armor [LARM]. Weight: 298. Capacity: 0/0/345/0. Skills: armorer [ARMO] 3 (180). * Unit (1139), napalmEye (5), avoiding, behind, won't cross water, 10 grey elves [GELF], 2 axes [AXE], 48 crossbows [XBOW], 21 wood [WOOD], 400 silver [SILV]. Weight: 255. Capacity: 0/0/150/0. Skills: weaponsmith [WEAP] 1 (60). * Unit (1190), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: crossbow [XBOW] 5 (450). * Unit (1191), napalmEye (5), behind, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: weaponsmith [WEAP] 3 (230), stealth [STEA] 1 (60). * Unit (1192), napalmEye (5), behind, revealing faction, won't cross water, 10 leaders [LEAD], 10 crossbows [XBOW]. Weight: 110. Capacity: 0/0/150/0. Skills: crossbow [XBOW] 5 (450). * Unit (1209), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: riding [RIDI] 5 (450). * Unit (1210), napalmEye (5), avoiding, behind, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: stealth [STEA] 3 (185). * Grey elves (1211), napalmEye (5), avoiding, behind, won't cross water, 6 grey elves [GELF], 9 silver [SILV]. Weight: 60. Capacity: 0/0/90/0. Skills: none. * Unit (459), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], horse [HORS], 44 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: armorer [ARMO] 4 (435). * Unit (641), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 100 horses [HORS], 40 stone [STON]. Weight: 7020. Capacity: 0/7000/7030/0. Skills: none. * Unit (1212), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 44 nomads [NOMA], 4 stone [STON]. Weight: 640. Capacity: 0/0/660/0. Skills: none. * Unit (366), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: crossbow [XBOW] 3 (285). * Unit (818), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 33 chain armor [CARM], crossbow [XBOW], hammer [HAMM], 2 double bows [DBOW], 5 horses [HORS], 2 magic wagons [MWAG], 32 herbs [HERB], 38 furs [FUR], ivory [IVOR], 3 yew [YEW], 2 spices [SPIC], truffles [TRUF], 896 silver [SILV]. Weight: 454. Capacity: 0/850/865/0. Skills: none. * Unit (826), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 leaders [LEAD], 2 horses [HORS]. Weight: 140. Capacity: 0/140/200/0. Skills: lumberjack [LUMB] 4 (385). * Unit (931), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: hunting [HUNT] 3 (180). * Unit (914), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 tribesmen [TMAN], 51 horses [HORS], 39 wood [WOOD], 74 silver [SILV]. Weight: 2765. Capacity: 0/3570/3600/0. Skills: none. * Unit (922), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 tribesmen [TMAN], 51 horses [HORS], 2 spinning wheels [SPIN], 39 wood [WOOD], 70 silver [SILV]. Weight: 2767. Capacity: 0/3570/3600/0. Skills: none. * Unit (838), napalmEye (5), behind, revealing faction, won't cross water, high elf [HELF], 9 winged horses [WING], 76 horses [HORS]. Weight: 4260. Capacity: 630/5950/5965/0. Skills: none. * Unit (1216), napalmEye (5), behind, won't cross water, 18 darkmen [DMAN], 9 horses [HORS]. Weight: 630. Capacity: 0/630/900/0. Skills: none. * Unit (910), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], lance [LANC], 15 winged horses [WING], 2 healing potions [HPOT], fur [FUR], fish [FISH], silk [SILK], truffles [TRUF], 90 silver [SILV]. Weight: 772. Capacity: 1050/1050/1065/0. Skills: none. * Unit (1215), napalmEye (5), behind, won't cross water, 16 grey elves [GELF], 8 winged horses [WING]. Weight: 560. Capacity: 560/560/800/0. Skills: none. * Unit (154), napalmEye (5), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], sword [SWOR], cloth armor [CLAR], 2 winged horses [WING], 557 silver [SILV]. Weight: 112. Capacity: 140/140/155/0. Skills: pattern [PATT] 2 (160), spirit [SPIR] 1 (30), gate lore [GATE] 1 (30), force [FORC] 2 (145), fire [FIRE] 2 (90), earth lore [EART] 2 (105), artifact lore [ARTI] 1 (30). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], energy shield [ESHI], spirit shield [SSHI], magical healing [MHEA], farsight [FARS], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], necromancy [NECR], demon lore [DEMO], illusion [ILLU], enchant swords [ESWO], enchant armor [EARM]. * Unit (376), napalmEye (5), behind, revealing faction, won't cross water, riding battle spoils, leader [LEAD], sword [SWOR], cloth armor [CLAR], 2 winged horses [WING], spinning wheel [SPIN], yew [YEW], spices [SPIC], 604 silver [SILV]. Weight: 119. Capacity: 140/140/155/0. Skills: force [FORC] 3 (200), fire [FIRE] 2 (155), pattern [PATT] 2 (125), earth lore [EART] 2 (125), force shield [FSHI] 1 (30). Combat spell: fire [FIRE]. Can Study: fire [FIRE], earthquake [EQUA], force shield [FSHI], energy shield [ESHI], magical healing [MHEA], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], illusion [ILLU]. + Building [1] : Caravanserai. * Unit (460), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 593 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 5 (450). * Unit (1130), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 947 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 1 (60). * Unit (1131), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 942 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 1 (60). * Unit (1132), napalmEye (5), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 942 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 1 (60). + Building [2] : Farm. + Building [3] : Farm. + Building [4] : Farm. + Building [5] : Farm. + Building [6] : Farm. * buveejam fermas (803), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 4 high elves [HELF], 89 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: farming [FARM] 3 (180). + Tower of Brilliant Efficiency [7] : Inn. + Building [8] : Tower. * Unit (658), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: building [BUIL] 3 (290). plain (31,19) in Aynor, 435 peasants (nomads), $1740. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1218). Wanted: none. For Sale: 87 nomads [NOMA] at $56, 17 leaders [LEAD] at $112. Entertainment available: $87. Products: 78 grain [GRAI], 26 horses [HORS]. Exits: North : plain (31,17) in Aynor. Northeast : swamp (0,18) in Wrights. Southeast : desert (0,20) in Pettit. South : desert (31,21) in Pettit. Southwest : plain (30,20) in Aynor. Northwest : plain (30,18) in Aynor. * Unit (935), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Ruin [1] : Ruin, closed to player units. - Tribe of Centaurs (113), 4 centaurs [CENT]. + Shaft [2] : Shaft, contains an inner location. desert (0,20) in Pettit, 160 peasants (nomads), $320. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $384). Wanted: none. For Sale: 32 nomads [NOMA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $16. Products: 11 grain [GRAI], 10 iron [IRON], 19 stone [STON]. Exits: North : swamp (0,18) in Wrights. Northeast : plain (1,19) in Rio Rancho, contains Chokio [town]. Southeast : desert (1,21) in Pettit. South : hill (0,22) in Nimrod. Southwest : desert (31,21) in Pettit. Northwest : plain (31,19) in Aynor. - Unit (478), on guard, The Plaid Deathsquad (8), behind, high elf [HELF]. * Unit (1087), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (2,20) in Rio Rancho, 867 peasants (hill dwarves), $3468. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2427). Wanted: none. For Sale: 173 hill dwarves [HDWA] at $56, 34 leaders [LEAD] at $112. Entertainment available: $173. Products: 53 grain [GRAI], 37 horses [HORS]. Exits: North : plain (2,18) in Rio Rancho. Northeast : plain (3,19) in Mount Etna. Southeast : plain (3,21) in Mount Etna. South : plain (2,22) in Mount Etna. Southwest : desert (1,21) in Pettit. Northwest : plain (1,19) in Rio Rancho, contains Chokio [town]. - Unit (849), on guard, The Plaid Deathsquad (8), 80 hill dwarves [HDWA]. - Unit (815), The Plaid Deathsquad (8), avoiding, behind, 19 tribesmen [TMAN], 37 horses [HORS]. - Unit (1165), The Plaid Deathsquad (8), avoiding, behind, high elf [HELF]. * Unit (1115), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. plain (28,20) in Aynor, 813 peasants (high elves), $4878. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2601). Wanted: none. For Sale: 162 high elves [HELF] at $64, 32 leaders [LEAD] at $128. Entertainment available: $243. Products: 68 livestock [LIVE], 29 horses [HORS]. Exits: North : plain (28,18) in Aynor. Northeast : plain (29,19) in Aynor, contains Bronaugh [city]. Southeast : desert (29,21) in Federals. South : desert (28,22) in Federals. Southwest : ocean (27,21) in Fracas Ocean. Northwest : plain (27,19) in Aynor. * Unit (243), napalmEye (5), revealing faction, won't cross water, 117 high elves [HELF], 754 silver [SILV]. Weight: 1170. Capacity: 0/0/1755/0. Skills: combat [COMB] 1 (41). * Unit (466), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 5 (450), stealth [STEA] 2 (120). * Unit (618), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 10 high elves [HELF], 58 horses [HORS], 50 silver [SILV]. Weight: 3000. Capacity: 0/4060/4210/0. Skills: horse training [HORS] 3 (180). * Guardian (944), on guard, napalmEye (5), revealing faction, holding, won't cross water, 5 high elves [HELF], 30 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (30). * Unit (1066), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 23 nomads [NOMA], 71 livestock [LIVE]. Weight: 3780. Capacity: 0/0/3895/0. Skills: ranching [RANC] 3 (180). * Unit (1193), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 3220 silver [SILV]. Weight: 21. Capacity: 0/0/30/0. Skills: none. plain (30,20) in Aynor, 552 peasants (plainsmen), $3312. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1766). Wanted: none. For Sale: 110 plainsmen [PLAI] at $64, 22 leaders [LEAD] at $128. Entertainment available: $165. Products: 58 livestock [LIVE], 37 horses [HORS]. Exits: North : plain (30,18) in Aynor. Northeast : plain (31,19) in Aynor. Southeast : desert (31,21) in Pettit. South : desert (30,22) in Federals. Southwest : desert (29,21) in Federals. Northwest : plain (29,19) in Aynor, contains Bronaugh [city]. - Unit (247), on guard, The Plaid Deathsquad (8), behind, tribesman [TMAN]. * Unit (933), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], 36 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. desert (1,21) in Pettit, 168 peasants (hill dwarves), $504. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $436). Wanted: none. For Sale: 33 hill dwarves [HDWA] at $52, 6 leaders [LEAD] at $104. Entertainment available: $25. Products: 17 livestock [LIVE], 11 iron [IRON], 13 stone [STON]. Exits: North : plain (1,19) in Rio Rancho, contains Chokio [town]. Northeast : plain (2,20) in Rio Rancho. Southeast : plain (2,22) in Mount Etna. South : plain (1,23) in Mount Etna. Southwest : hill (0,22) in Nimrod. Northwest : desert (0,20) in Pettit. * Unit (1113), napalmEye (5), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Crypt [1] : Crypt, closed to player units. - Undead (114), 12 skeletons [SKEL], 7 undead [UNDE], lich [LICH]. desert (29,21) in Federals, 223 peasants (nomads), $223. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $490). Wanted: none. For Sale: 44 nomads [NOMA] at $44, 8 leaders [LEAD] at $88. Entertainment available: $11. Products: 17 livestock [LIVE], 21 iron [IRON], 16 stone [STON]. Exits: North : plain (29,19) in Aynor, contains Bronaugh [city]. Northeast : plain (30,20) in Aynor. Southeast : desert (30,22) in Federals. South : desert (29,23) in Federals. Southwest : desert (28,22) in Federals. Northwest : plain (28,20) in Aynor. * Unit (414), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 8 nomads [NOMA], 23 stone [STON]. Weight: 1230. Capacity: 0/0/120/0. Skills: quarrying [QUAR] 2 (90). * Unit (509), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 8 nomads [NOMA], 2 picks [PICK], 33 iron [IRON], 2867 silver [SILV]. Weight: 248. Capacity: 0/0/120/0. Skills: mining [MINI] 2 (90). * Unit (829), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 17 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (507), napalmEye (5), avoiding, behind, revealing faction, won't cross water, 2 high elves [HELF], 10 horses [HORS], 4 silver [SILV]. Weight: 520. Capacity: 0/700/730/0. Skills: none. + Building [1] : Mine. * Unit (1102), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 87 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). * Unit (1103), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 87 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). * Unit (1104), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 87 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). * Unit (1105), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 2 stone [STON], 87 silver [SILV]. Weight: 160. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). desert (31,21) in Pettit, 184 peasants (desert dwarves), $184. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $404). Wanted: none. For Sale: 36 desert dwarves [DDWA] at $44, 7 leaders [LEAD] at $88. Entertainment available: $9. Products: 14 grain [GRAI], 14 iron [IRON], 17 stone [STON]. Exits: North : plain (31,19) in Aynor. Northeast : desert (0,20) in Pettit. Southeast : hill (0,22) in Nimrod. South : desert (31,23) in Federals. Southwest : desert (30,22) in Federals. Northwest : plain (30,20) in Aynor. - Unit (485), on guard, The Plaid Deathsquad (8), behind, hill dwarf [HDWA]. * Unit (1134), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, nomad [NOMA], silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. jungle (8,22) in Gervais, contains Sharpes [town], 1742 peasants (wood elves), $8710. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $5226). Wanted: 119 grain [GRAI] at $27, 119 livestock [LIVE] at $27, 177 fish [FISH] at $27, 5 leather armor [LARM] at $90, 4 stone [STON] at $51. For Sale: 10 wood [WOOD] at $56, 348 wood elves [WELF] at $60, 69 leaders [LEAD] at $120. Entertainment available: $435. Products: 26 fish [FISH], 15 wood [WOOD], 29 herbs [HERB]. Exits: North : jungle (8,20) in Gervais. Northeast : plain (9,21) in Miami Lakes. Southeast : ocean (9,23) in Fracas Ocean. South : ocean (8,24) in Fracas Ocean. Southwest : jungle (7,23) in Gervais. Northwest : jungle (7,21) in Gervais. - worker (115), Philosopher Kings (4), avoiding, behind, tribesman [TMAN], 100 wood elves [WELF]; watcher. - opera company (387), Philosopher Kings (4), avoiding, behind, 10 wood elves [WELF]; fundamentalist. - Charm of Shabti (472), Tamoe Lowland (10), behind, leader [LEAD]. - fishermen (388), Philosopher Kings (4), avoiding, behind, 11 tribesmen [TMAN], 11 nets [NET], 26 fish [FISH]; economic providers. - Sharpes Guard (580), Philosopher Kings (4), 34 tribesmen [TMAN], 6 wood elves [WELF], 2 swords [SWOR]. - Lao Tze (358), Tamoe Lowland (10), behind, leader [LEAD]. - Unobtrusive (629), Tamoe Lowland (10), avoiding, behind, leader [LEAD], horse [HORS]. - herbies (19), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 5 bags [BAG], 5 spinning wheels [SPIN]; herb producers. - lumberjacks (21), Philosopher Kings (4), avoiding, behind, 6 wood elves [WELF], 5 axes [AXE], 5 wood [WOOD]; wood producers. - smiths (411), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 5 axes [AXE], 4 crossbows [XBOW]. - carpenters (720), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 2 wagons [WAGO], 2 spinning wheels [SPIN]; wood workers. - Axe-wielding lumberjacking maniacs (785), Tamoe Lowland (10), 5 wood elves [WELF], 2 wood [WOOD]. - netmakers (637), Philosopher Kings (4), avoiding, behind, 2 wood elves [WELF], 2 spinning wheels [SPIN], 6 nets [NET]. - timbermen (653), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF], 2 wood [WOOD]. - Woodchoppas (862), Daz (11), 10 wood elves [WELF], 6 wood [WOOD]. - Weaponsmithers (891), Daz (11), 10 wood elves [WELF], 6 crossbows [XBOW]. - Sentry (216), Fishy and friends (3), nomad [NOMA]. - Guards (1094), on guard, Tamoe Lowland (10), 79 wood elves [WELF], 55 horses [HORS]. - Unit (329), Philosopher Kings (4), avoiding, behind, 5 wood elves [WELF]; Builders. - courier (726), Philosopher Kings (4), avoiding, behind, high elf [HELF], 34 horses [HORS]. * explorer (649), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 24 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 1 (30). - Backup (811), Tamoe Lowland (10), behind, leader [LEAD], crossbow [XBOW], horse [HORS]. + Building [1] : Caravanserai. - Quimby (306), Philosopher Kings (4), behind, leader [LEAD], 55 crossbows [XBOW], 15 longbows [LBOW], 4 wagons [WAGO], 15 bags [BAG], 9 wood [WOOD], 28 livestock [LIVE], 139 fish [FISH], 3 grain [GRAI]; trader. + Ship [100] : Longboat, needs 6. - popeye (787), Tamoe Lowland (10), 5 wood elves [WELF]. - Quincy Shipyard (786), Tamoe Lowland (10), 5 wood elves [WELF]. desert (28,22) in Federals, 193 peasants (vikings), $193. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $424). Wanted: none. For Sale: 38 vikings [VIKI] at $44, 7 leaders [LEAD] at $88. Entertainment available: $9. Products: 18 grain [GRAI], 10 iron [IRON], 12 stone [STON]. Exits: North : plain (28,20) in Aynor. Northeast : desert (29,21) in Federals. Southeast : desert (29,23) in Federals. South : desert (28,24) in Federals. Southwest : ocean (27,23) in Fracas Ocean. Northwest : ocean (27,21) in Fracas Ocean. * Unit (377), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (198), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: combat [COMB] 5 (450), stealth [STEA] 2 (90), riding [RIDI] 1 (30). * Unit (1099), napalmEye (5), avoiding, behind, won't cross water, 4 leaders [LEAD], 3 horses [HORS], 14495 silver [SILV]. Weight: 195. Capacity: 0/210/270/0. Skills: stealth [STEA] 3 (180), combat [COMB] 2 (120). * Unit (1100), napalmEye (5), avoiding, behind, won't cross water, 2 leaders [LEAD], 2 horses [HORS], 1720 silver [SILV]. Weight: 120. Capacity: 0/140/170/0. Skills: stealth [STEA] 3 (180), combat [COMB] 1 (65). * Unit (1138), napalmEye (5), avoiding, behind, won't cross water, 2 leaders [LEAD], 2 horses [HORS]. Weight: 120. Capacity: 0/140/170/0. Skills: stealth [STEA] 3 (180), combat [COMB] 1 (35). * Unit (1213), napalmEye (5), avoiding, behind, won't cross water, 4 leaders [LEAD], 3 horses [HORS], 880 silver [SILV]. Weight: 190. Capacity: 0/210/270/0. Skills: stealth [STEA] 3 (180), combat [COMB] 2 (120). * Unit (1214), napalmEye (5), avoiding, behind, won't cross water, 38 vikings [VIKI], 1520 silver [SILV]. Weight: 380. Capacity: 0/0/570/0. Skills: combat [COMB] 1 (60). desert (30,22) in Federals, 158 peasants (nomads), $474. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $410). Wanted: none. For Sale: 31 nomads [NOMA] at $52, 6 leaders [LEAD] at $104. Entertainment available: $23. Products: 17 livestock [LIVE], 19 iron [IRON], 16 stone [STON]. Exits: North : plain (30,20) in Aynor. Northeast : desert (31,21) in Pettit. Southeast : desert (31,23) in Federals. South : desert (30,24) in Federals. Southwest : desert (29,23) in Federals. Northwest : desert (29,21) in Federals. * Unit (1136), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, nomad [NOMA], 3 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Crypt [1] : Crypt, closed to player units. - Undead (258), 79 skeletons [SKEL], 2 undead [UNDE], lich [LICH]. desert (31,23) in Federals, 199 peasants (nomads), $398. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $477). Wanted: none. For Sale: 39 nomads [NOMA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 11 livestock [LIVE], 13 iron [IRON], 17 stone [STON]. Exits: North : desert (31,21) in Pettit. Northeast : hill (0,22) in Nimrod. Southeast : hill (0,24) in Nimrod. South : hill (31,25) in Nimrod. Southwest : desert (30,24) in Federals. Northwest : desert (30,22) in Federals. - Unit (499), on guard, The Plaid Deathsquad (8), behind, hill dwarf [HDWA]. * Unit (1135), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, nomad [NOMA], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. desert (28,24) in Federals, 111 peasants (nomads), $333. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $288). Wanted: none. For Sale: 22 nomads [NOMA] at $52, 4 leaders [LEAD] at $104. Entertainment available: $16. Products: 14 grain [GRAI], 17 iron [IRON], 14 stone [STON]. Exits: North : desert (28,22) in Federals. Northeast : desert (29,23) in Federals. Southeast : desert (29,25) in Federals. South : desert (28,26) in Federals. Southwest : ocean (27,25) in Fracas Ocean. Northwest : ocean (27,23) in Fracas Ocean. * Unit (672), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 36 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Shaft [1] : Shaft, contains an inner location. desert (30,24) in Federals, 171 peasants (nomads), $342. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $410). Wanted: none. For Sale: 34 nomads [NOMA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $17. Products: 18 livestock [LIVE], 12 iron [IRON], 18 stone [STON]. Exits: North : desert (30,22) in Federals. Northeast : desert (31,23) in Federals. Southeast : hill (31,25) in Nimrod. South : ocean (30,26) in Fracas Ocean. Southwest : desert (29,25) in Federals. Northwest : desert (29,23) in Federals. * Unit (410), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 28 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (501), on guard, The Plaid Deathsquad (8), behind, hill dwarf [HDWA]. desert (29,25) in Federals, 158 peasants (nomads), $316. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $379). Wanted: none. For Sale: 31 nomads [NOMA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $15. Products: 11 grain [GRAI], 18 iron [IRON], 13 stone [STON]. Exits: North : desert (29,23) in Federals. Northeast : desert (30,24) in Federals. Southeast : ocean (30,26) in Fracas Ocean. South : ocean (29,27) in Fracas Ocean. Southwest : desert (28,26) in Federals. Northwest : desert (28,24) in Federals. * Unit (407), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 26 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. desert (28,26) in Federals, 164 peasants (nomads), $164. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $360). Wanted: none. For Sale: 32 nomads [NOMA] at $44, 6 leaders [LEAD] at $88. Entertainment available: $8. Products: 17 grain [GRAI], 14 iron [IRON], 13 stone [STON]. Exits: North : desert (28,24) in Federals. Northeast : desert (29,25) in Federals. Southeast : ocean (29,27) in Fracas Ocean. South : ocean (28,28) in Fracas Ocean. Southwest : ocean (27,27) in Fracas Ocean. Northwest : ocean (27,25) in Fracas Ocean. * Unit (408), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 14 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Ruin [1] : Ruin, closed to player units. - Sandlings (295), 7 sandlings [SAND]. tunnels (14,0,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 32 iron [IRON], 34 stone [STON]. Exits: South : tunnels (14,2,2 ) in Kennebec. Southwest : tunnels (13,1,2 ) in Kennebec. * underexplorer (663), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (20,0,2 ) in Alligator, 76 peasants (grey elves), $228. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $197). Wanted: none. For Sale: 15 grey elves [GELF] at $52, 3 leaders [LEAD] at $104. Entertainment available: $11. Products: 17 livestock [LIVE], 38 iron [IRON], 20 stone [STON]. Exits: Southeast : cavern (21,1,2 ) in Alligator. South : cavern (20,2,2 ) in Alligator. * Unit (1006), napalmEye (5), avoiding, behind, revealing faction, won't cross water, orc [ORC], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (28,0,2 ) in Akaska, 74 peasants (under dwarves), $148. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $177). Wanted: none. For Sale: 14 under dwarves [UDWA] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 10 livestock [LIVE], 35 iron [IRON], 31 stone [STON]. Exits: Southeast : cavern (29,1,2 ) in Akaska. South : cavern (28,2,2 ) in Akaska. Southwest : cavern (27,1,2 ) in Akaska. - Goblin Horde (101), 27 goblins [GOBL]. * Unit (805), napalmEye (5), avoiding, behind, revealing faction, won't cross water, nomad [NOMA]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tunnels (3,1,2 ) in Three Lakes. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 28 iron [IRON], 24 stone [STON]. Exits: Southwest : tunnels (2,2,2 ) in Three Lakes. * Unit (1071), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tunnels (17,1,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 22 iron [IRON], 38 stone [STON]. Exits: South : tunnels (17,3,2 ) in Kennebec. * Unit (419), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. tunnels (10,2,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 27 iron [IRON], 27 stone [STON]. Exits: North : tunnels (10,0,2 ) in Kennebec. Northeast : tunnels (11,1,2 ) in Kennebec. Southeast : tunnels (11,3,2 ) in Kennebec. South : cavern (10,4,2 ) in Corcoran. Southwest : cavern (9,3,2 ) in Corcoran. Northwest : cavern (9,1,2 ) in Corcoran. * underexplorer (659), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. tunnels (16,2,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 35 iron [IRON], 31 stone [STON]. Exits: North : tunnels (16,0,2 ) in Kennebec. South : tunnels (16,4,2 ) in Kennebec. Southwest : tunnels (15,3,2 ) in Kennebec. - Giant Lizards (80), 2 giant lizards [GLIZ]. * underexplorer (588), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (24,2,2 ) in Alligator, 77 peasants (under dwarves), $154. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $184). Wanted: none. For Sale: 15 under dwarves [UDWA] at $48, 3 leaders [LEAD] at $96. Entertainment available: $7. Products: 15 grain [GRAI], 35 iron [IRON], 30 stone [STON]. Exits: North : cavern (24,0,2 ) in Alligator. Northeast : cavern (25,1,2 ) in Alligator. Southeast : cavern (25,3,2 ) in Alligator. Northwest : cavern (23,1,2 ) in Alligator. * Unit (1002), napalmEye (5), avoiding, behind, revealing faction, won't cross water, under dwarf [UDWA], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tunnels (3,3,2 ) in Three Lakes. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 30 iron [IRON], 21 stone [STON]. Exits: Northeast : ocean (4,2,2 ) in The Undersea. South : tunnels (3,5,2 ) in Three Lakes. Southwest : tunnels (2,4,2 ) in Three Lakes. * Unit (1070), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Lair [1] : Lair, closed to player units. - Dragon (122), dragon [DRAG]. cavern (27,3,2 ) in Akaska, 68 peasants (orcs), $136. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $163). Wanted: none. For Sale: 13 orcs [ORC] at $48, 2 leaders [LEAD] at $96. Entertainment available: $6. Products: 10 grain [GRAI], 30 iron [IRON], 33 stone [STON]. Exits: North : cavern (27,1,2 ) in Akaska. Northeast : cavern (28,2,2 ) in Akaska. South : cavern (27,5,2 ) in Akaska. Southwest : cavern (26,4,2 ) in Alligator. Northwest : cavern (26,2,2 ) in Alligator. * Unit (1140), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 130 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. tunnels (16,4,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 33 iron [IRON], 38 stone [STON]. Exits: North : tunnels (16,2,2 ) in Kennebec. Northeast : tunnels (17,3,2 ) in Kennebec. Southeast : tunnels (17,5,2 ) in Kennebec. South : tunnels (16,6,2 ) in Kennebec. Southwest : tunnels (15,5,2 ) in Kennebec. Northwest : tunnels (15,3,2 ) in Kennebec. * underexplorer (665), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none. + Shaft [1] : Shaft, contains an inner location. - Unit (718), The Plaid Deathsquad (8), behind, darkman [DMAN]. cavern (26,4,2 ) in Alligator, 90 peasants (orcs), $180. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $216). Wanted: none. For Sale: 18 orcs [ORC] at $48, 3 leaders [LEAD] at $96. Entertainment available: $9. Products: 18 grain [GRAI], 34 iron [IRON], 25 stone [STON]. Exits: Northeast : cavern (27,3,2 ) in Akaska. Southeast : cavern (27,5,2 ) in Akaska. South : cavern (26,6,2 ) in Alligator. Southwest : cavern (25,5,2 ) in Alligator. Northwest : cavern (25,3,2 ) in Alligator. * Unit (1005), napalmEye (5), avoiding, behind, revealing faction, won't cross water, orc [ORC]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Lair [1] : Lair, closed to player units. - Dragon (125), dragon [DRAG]. cavern (1,5,2 ) in Akaska, 87 peasants (darkmen), $87. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $191). Wanted: none. For Sale: 17 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 10 livestock [LIVE], 24 iron [IRON], 31 stone [STON]. Exits: North : tunnels (1,3,2 ) in Three Lakes. South : cavern (1,7,2 ) in Coleraine. Southwest : cavern (0,6,2 ) in Akaska. + Shaft [1] : Shaft, contains an inner location. - Unit (699), hill dwarf [HDWA]. * Unit (808), napalmEye (5), avoiding, behind, revealing faction, won't cross water, nomad [NOMA], 7 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (29,5,2 ) in Akaska, 74 peasants (darkmen), $74. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $162). Wanted: none. For Sale: 14 darkmen [DMAN] at $44, 2 leaders [LEAD] at $88. Entertainment available: $3. Products: 12 livestock [LIVE], 27 iron [IRON], 37 stone [STON]. Exits: North : cavern (29,3,2 ) in Akaska. Southeast : cavern (30,6,2 ) in Akaska. South : cavern (29,7,2 ) in Akaska. Southwest : cavern (28,6,2 ) in Akaska. Northwest : cavern (28,4,2 ) in Akaska. - Goblin Horde (292), 26 goblins [GOBL]. * Unit (379), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Cave [1] : Cave, closed to player units. - Dragon (234), dragon [DRAG]. tunnels (4,6,2 ) in Three Lakes. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 35 iron [IRON], 32 stone [STON]. Exits: North : tunnels (4,4,2 ) in Three Lakes. Northeast : ocean (5,5,2 ) in The Undersea. Southeast : tunnels (5,7,2 ) in Three Lakes. South : cavern (4,8,2 ) in Corcoran. Northwest : tunnels (3,5,2 ) in Three Lakes. * Unit (1069), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Shaft [1] : Shaft, contains an inner location. underforest (12,6,2 ) in Las Ollas, 59 peasants (under dwarves), $118. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $141). Wanted: none. For Sale: 11 under dwarves [UDWA] at $48, 2 leaders [LEAD] at $96. Entertainment available: $5. Products: 17 livestock [LIVE], 16 wood [WOOD], 15 stone [STON], 18 iron [IRON]. Exits: South : underforest (12,8,2 ) in Las Ollas. Northwest : cavern (11,5,2 ) in Corcoran. * Unit (1061), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (2,8,2 ) in Coleraine, contains Miles [city], 2986 peasants (darkmen), $17916. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $9555). Wanted: 158 grain [GRAI] at $21, 192 livestock [LIVE] at $21, 140 fish [FISH] at $18, 51 wood [WOOD] at $42, 37 furs [FUR] at $42, 53 herbs [HERB] at $56, 11 leather armor [LARM] at $74, 35 velvet [VELV] at $137, 34 dye [DYE] at $132. For Sale: 20 plate armor [PARM] at $395, 14 chain armor [CARM] at $106, 37 wine [WINE] at $88, 13 mink [MINK] at $81, 597 darkmen [DMAN] at $64, 119 leaders [LEAD] at $128. Entertainment available: $895. Products: 13 livestock [LIVE], 36 iron [IRON], 24 stone [STON]. Exits: North : cavern (2,6,2 ) in Coleraine. Northeast : cavern (3,7,2 ) in Coleraine. Southeast : cavern (3,9,2 ) in Coleraine. South : cavern (2,10,2 ) in Coleraine. Southwest : cavern (1,9,2 ) in Coleraine. Northwest : cavern (1,7,2 ) in Coleraine. - City Guard (29), on guard, The Guardsmen (1), 120 leaders [LEAD], 120 swords [SWOR], horse [HORS]. - Aitsu (471), Yugi Who? (7), avoiding, behind, wood elf [WELF], horse [HORS]. * Unit (1068), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (30). underforest (14,8,2 ) in De Smet, 51 peasants (grey elves), $102. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $122). Wanted: none. For Sale: 10 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $5. Products: 10 livestock [LIVE], 11 wood [WOOD], 10 stone [STON], 15 iron [IRON]. Exits: North : tunnels (14,6,2 ) in Kennebec. Southeast : underforest (15,9,2 ) in De Smet. Southwest : underforest (13,9,2 ) in Las Ollas. Northwest : underforest (13,7,2 ) in Las Ollas. * Unit (1086), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Ruin [1] : Ruin, closed to player units. - Troll Pack (173), 6 trolls [TROL]. cavern (28,8,2 ) in Akaska, 83 peasants (darkmen), $249. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $215). Wanted: none. For Sale: 16 darkmen [DMAN] at $52, 3 leaders [LEAD] at $104. Entertainment available: $12. Products: 14 livestock [LIVE], 34 iron [IRON], 27 stone [STON]. Exits: South : cavern (28,10,2 ) in Alligator. Southwest : cavern (27,9,2 ) in Alligator. Northwest : cavern (27,7,2 ) in Alligator. * observer (960), napalmEye (5), behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. underforest (13,9,2 ) in Las Ollas, 92 peasants (grey elves), $92. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $202). Wanted: none. For Sale: 18 grey elves [GELF] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 13 livestock [LIVE], 16 wood [WOOD], 16 stone [STON], 16 iron [IRON]. Exits: North : underforest (13,7,2 ) in Las Ollas. Northeast : underforest (14,8,2 ) in De Smet. Southeast : underforest (14,10,2 ) in De Smet. South : underforest (13,11,2 ) in De Smet. Northwest : underforest (12,8,2 ) in Las Ollas. * Unit (1067), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 3 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (19,9,2 ) in Alligator, 55 peasants (grey elves), $55. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $121). Wanted: none. For Sale: 11 grey elves [GELF] at $44, 2 leaders [LEAD] at $88. Entertainment available: $2. Products: 15 livestock [LIVE], 37 iron [IRON], 30 stone [STON]. Exits: North : cavern (19,7,2 ) in Alligator. Northeast : cavern (20,8,2 ) in Alligator. South : cavern (19,11,2 ) in Alligator. Southwest : cavern (18,10,2 ) in Alligator. Northwest : cavern (18,8,2 ) in Alligator. * Unit (1008), napalmEye (5), avoiding, behind, revealing faction, won't cross water, orc [ORC], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (27,9,2 ) in Alligator, 59 peasants (grey elves), $177. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $153). Wanted: none. For Sale: 11 grey elves [GELF] at $52, 2 leaders [LEAD] at $104. Entertainment available: $8. Products: 10 livestock [LIVE], 30 iron [IRON], 24 stone [STON]. Exits: Northeast : cavern (28,8,2 ) in Akaska. Southeast : cavern (28,10,2 ) in Alligator. Northwest : cavern (26,8,2 ) in Alligator, contains Wadsworth [town]. * observer (959), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (29,9,2 ) in Alligator, 80 peasants (grey elves), $240. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $208). Wanted: none. For Sale: 16 grey elves [GELF] at $52, 3 leaders [LEAD] at $104. Entertainment available: $12. Products: 15 livestock [LIVE], 32 iron [IRON], 35 stone [STON]. Exits: North : cavern (29,7,2 ) in Akaska. Northeast : cavern (30,8,2 ) in Akaska. Southeast : cavern (30,10,2 ) in Akaska. South : cavern (29,11,2 ) in Alligator. * observer (961), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1098), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], battle axe [BAXE], 13 winged horses [WING], 8302 silver [SILV]. Weight: 665. Capacity: 910/910/925/0. Skills: stealth [STEA] 3 (180). cavern (31,9,2 ) in Dot Lake, 99 peasants (darkmen), $99. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $217). Wanted: none. For Sale: 19 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 12 grain [GRAI], 31 iron [IRON], 24 stone [STON]. Exits: North : cavern (31,7,2 ) in Akaska. Northeast : cavern (0,8,2 ) in Akaska. Southeast : cavern (0,10,2 ) in Dot Lake. South : cavern (31,11,2 ) in Dot Lake. Southwest : cavern (30,10,2 ) in Akaska. Northwest : cavern (30,8,2 ) in Akaska. * Unit (806), napalmEye (5), avoiding, behind, revealing faction, won't cross water, nomad [NOMA], silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Goblin Horde (70), 37 goblins [GOBL]. + Shaft [1] : Shaft, contains an inner location. cavern (10,10,2 ) in Corcoran, 69 peasants (grey elves), $138. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $165). Wanted: none. For Sale: 13 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $6. Products: 10 grain [GRAI], 36 iron [IRON], 27 stone [STON]. Exits: North : cavern (10,8,2 ) in Corcoran. Northeast : underforest (11,9,2 ) in Las Ollas. Southeast : underforest (11,11,2 ) in Las Ollas. South : cavern (10,12,2 ) in Corcoran. Southwest : cavern (9,11,2 ) in Corcoran. Northwest : cavern (9,9,2 ) in Corcoran. * Unit (1014), napalmEye (5), avoiding, behind, revealing faction, won't cross water, under dwarf [UDWA], 10 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1058), The Plaid Deathsquad (8), behind, plainsman [PLAI], horse [HORS]. underforest (16,10,2 ) in De Smet, 96 peasants (grey elves), $192. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $230). Wanted: none. For Sale: 19 grey elves [GELF] at $48, 3 leaders [LEAD] at $96. Entertainment available: $9. Products: 11 grain [GRAI], 16 wood [WOOD], 17 stone [STON], 15 iron [IRON]. Exits: Southeast : underforest (17,11,2 ) in De Smet. South : underforest (16,12,2 ) in De Smet. Southwest : underforest (15,11,2 ) in De Smet. Northwest : underforest (15,9,2 ) in De Smet. * Unit (1010), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 10 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (18,10,2 ) in Alligator, 78 peasants (grey elves), $234. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $202). Wanted: none. For Sale: 15 grey elves [GELF] at $52, 3 leaders [LEAD] at $104. Entertainment available: $11. Products: 11 grain [GRAI], 22 iron [IRON], 37 stone [STON]. Exits: North : cavern (18,8,2 ) in Alligator. Northeast : cavern (19,9,2 ) in Alligator. Southeast : cavern (19,11,2 ) in Alligator. South : underforest (18,12,2 ) in De Smet. Northwest : underforest (17,9,2 ) in De Smet. * Unit (1009), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (26,10,2 ) in Alligator, 84 peasants (darkmen), $168. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $201). Wanted: none. For Sale: 16 darkmen [DMAN] at $48, 3 leaders [LEAD] at $96. Entertainment available: $8. Products: 18 livestock [LIVE], 31 iron [IRON], 31 stone [STON]. Exits: North : cavern (26,8,2 ) in Alligator, contains Wadsworth [town]. Southeast : cavern (27,11,2 ) in Alligator. Southwest : cavern (25,11,2 ) in Alligator, contains Estill Springs [town]. * observer (956), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. + Lair [1] : Lair, closed to player units. - Dragon (138), dragon [DRAG]. cavern (28,10,2 ) in Alligator, 78 peasants (darkmen), $234. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $202). Wanted: none. For Sale: 15 darkmen [DMAN] at $52, 3 leaders [LEAD] at $104. Entertainment available: $11. Products: 12 grain [GRAI], 22 iron [IRON], 34 stone [STON]. Exits: North : cavern (28,8,2 ) in Akaska. Southeast : cavern (29,11,2 ) in Alligator. South : cavern (28,12,2 ) in Dot Lake. Southwest : cavern (27,11,2 ) in Alligator. Northwest : cavern (27,9,2 ) in Alligator. * observer (958), napalmEye (5), behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (30,10,2 ) in Akaska, 75 peasants (darkmen), $150. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $180). Wanted: none. For Sale: 15 darkmen [DMAN] at $48, 3 leaders [LEAD] at $96. Entertainment available: $7. Products: 18 livestock [LIVE], 28 iron [IRON], 34 stone [STON]. Exits: Northeast : cavern (31,9,2 ) in Dot Lake. Southeast : cavern (31,11,2 ) in Dot Lake. Southwest : cavern (29,11,2 ) in Alligator. Northwest : cavern (29,9,2 ) in Alligator. * observer (948), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. underforest (11,11,2 ) in Las Ollas, 95 peasants (grey elves), $95. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $209). Wanted: none. For Sale: 19 grey elves [GELF] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 16 livestock [LIVE], 19 wood [WOOD], 16 stone [STON], 17 iron [IRON]. Exits: North : underforest (11,9,2 ) in Las Ollas. Northeast : underforest (12,10,2 ) in Las Ollas. Southeast : underforest (12,12,2 ) in Las Ollas. South : underforest (11,13,2 ) in Las Ollas, contains Wolf Trap [city]. Southwest : cavern (10,12,2 ) in Corcoran. Northwest : cavern (10,10,2 ) in Corcoran. * Unit (1015), napalmEye (5), avoiding, behind, revealing faction, won't cross water, under dwarf [UDWA], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. underforest (15,11,2 ) in De Smet, 59 peasants (grey elves), $59. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $129). Wanted: none. For Sale: 11 grey elves [GELF] at $44, 2 leaders [LEAD] at $88. Entertainment available: $2. Products: 11 grain [GRAI], 16 wood [WOOD], 11 stone [STON], 17 iron [IRON]. Exits: North : underforest (15,9,2 ) in De Smet. Northeast : underforest (16,10,2 ) in De Smet. Southeast : underforest (16,12,2 ) in De Smet. South : underforest (15,13,2 ) in Las Ollas. Southwest : underforest (14,12,2 ) in De Smet. Northwest : underforest (14,10,2 ) in De Smet. * Unit (1013), napalmEye (5), behind, revealing faction, won't cross water, grey elf [GELF], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (887), The Plaid Deathsquad (8), behind, grey elf [GELF]. cavern (27,11,2 ) in Alligator, 75 peasants (darkmen), $150. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $180). Wanted: none. For Sale: 15 darkmen [DMAN] at $48, 3 leaders [LEAD] at $96. Entertainment available: $7. Products: 18 grain [GRAI], 26 iron [IRON], 30 stone [STON]. Exits: Northeast : cavern (28,10,2 ) in Alligator. Southeast : cavern (28,12,2 ) in Dot Lake. South : cavern (27,13,2 ) in Alligator. Northwest : cavern (26,10,2 ) in Alligator. * observer (957), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (29,11,2 ) in Alligator, 86 peasants (darkmen), $86. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $189). Wanted: none. For Sale: 17 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 11 grain [GRAI], 33 iron [IRON], 37 stone [STON], 9 mithril [MITH]. Exits: North : cavern (29,9,2 ) in Alligator. Northeast : cavern (30,10,2 ) in Akaska. Southeast : cavern (30,12,2 ) in Dot Lake. South : cavern (29,13,2 ) in Dot Lake. Southwest : cavern (28,12,2 ) in Dot Lake. Northwest : cavern (28,10,2 ) in Alligator. * observer (949), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Goblin Horde (100), 26 goblins [GOBL]. * Unit (1108), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 97 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). underforest (12,12,2 ) in Las Ollas, 79 peasants (grey elves), $158. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $189). Wanted: none. For Sale: 15 grey elves [GELF] at $48, 3 leaders [LEAD] at $96. Entertainment available: $7. Products: 13 grain [GRAI], 10 wood [WOOD], 17 stone [STON], 10 iron [IRON]. Exits: North : underforest (12,10,2 ) in Las Ollas. Northeast : underforest (13,11,2 ) in De Smet. South : underforest (12,14,2 ) in Las Ollas. Southwest : underforest (11,13,2 ) in Las Ollas, contains Wolf Trap [city]. Northwest : underforest (11,11,2 ) in Las Ollas. * Unit (1016), napalmEye (5), avoiding, behind, revealing faction, won't cross water, under dwarf [UDWA], 10 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (28,12,2 ) in Dot Lake, 91 peasants (darkmen), $273. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $236). Wanted: none. For Sale: 18 darkmen [DMAN] at $52, 3 leaders [LEAD] at $104. Entertainment available: $13. Products: 14 livestock [LIVE], 20 iron [IRON], 28 stone [STON]. Exits: North : cavern (28,10,2 ) in Alligator. Northeast : cavern (29,11,2 ) in Alligator. Southeast : cavern (29,13,2 ) in Dot Lake. South : cavern (28,14,2 ) in Dot Lake. Northwest : cavern (27,11,2 ) in Alligator. * observer (946), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 21 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (943), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 156 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. * Unit (1101), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], 111 horses [HORS], 9528 silver [SILV]. Weight: 5563. Capacity: 0/7770/7785/0. Skills: stealth [STEA] 3 (180). * Unit (1107), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 100 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). + Shaft [1] : Shaft, contains an inner location. * I'm the one that blocks shafts, that's me (947), on guard, napalmEye (5), behind, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). cavern (30,12,2 ) in Dot Lake, 62 peasants (darkmen), $124. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $148). Wanted: none. For Sale: 12 darkmen [DMAN] at $48, 2 leaders [LEAD] at $96. Entertainment available: $6. Products: 17 livestock [LIVE], 28 iron [IRON], 35 stone [STON]. Exits: Northeast : cavern (31,11,2 ) in Dot Lake. Southeast : cavern (31,13,2 ) in Dot Lake. South : cavern (30,14,2 ) in Dot Lake. Southwest : cavern (29,13,2 ) in Dot Lake. Northwest : cavern (29,11,2 ) in Alligator. * observer (950), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1106), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 87 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). underforest (11,13,2 ) in Las Ollas, contains Wolf Trap [city], 2135 peasants (under dwarves), $8540. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $5978). Wanted: 190 grain [GRAI] at $24, 106 livestock [LIVE] at $27, 102 fish [FISH] at $18, 25 furs [FUR] at $47, 6 hammers [HAMM] at $105, 6 cloth armor [CLAR] at $84. For Sale: 17 stone [STON] at $57, 13 iron [IRON] at $51, mink [MINK] at $63, 427 under dwarves [UDWA] at $56, 85 leaders [LEAD] at $112. Entertainment available: $427. Products: 18 grain [GRAI], 11 wood [WOOD], 15 stone [STON], 13 iron [IRON]. Exits: North : underforest (11,11,2 ) in Las Ollas. Northeast : underforest (12,12,2 ) in Las Ollas. Southeast : underforest (12,14,2 ) in Las Ollas. South : cavern (11,15,2 ) in Mithril Vale. Southwest : cavern (10,14,2 ) in Mithril Vale. Northwest : cavern (10,12,2 ) in Corcoran. - City Guard (32), on guard, 120 leaders [LEAD], 120 swords [SWOR], 2 horses [HORS]. * Unit (1019), napalmEye (5), avoiding, revealing faction, won't cross water, 5 under dwarves [UDWA], 102 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 1 (35). underforest (13,13,2 ) in Las Ollas, 51 peasants (grey elves), $102. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $122). Wanted: none. For Sale: 10 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $5. Products: 18 livestock [LIVE], 15 wood [WOOD], 10 stone [STON], 13 iron [IRON]. Exits: North : underforest (13,11,2 ) in De Smet. Southeast : underforest (14,14,2 ) in Las Ollas. South : underforest (13,15,2 ) in Las Ollas. * underexplorer (660), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS], 6 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. - Goblin Horde (75), 27 goblins [GOBL]. cavern (19,13,2 ) in Alligator, 80 peasants (under dwarves), $160. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $192). Wanted: none. For Sale: 16 under dwarves [UDWA] at $48, 3 leaders [LEAD] at $96. Entertainment available: $8. Products: 15 livestock [LIVE], 20 iron [IRON], 32 stone [STON]. Exits: North : cavern (19,11,2 ) in Alligator. Northeast : cavern (20,12,2 ) in Alligator. Southeast : cavern (20,14,2 ) in Alligator. Southwest : underforest (18,14,2 ) in De Smet. Northwest : underforest (18,12,2 ) in De Smet. * underexplorer (668), napalmEye (5), avoiding, behind, revealing faction, won't cross water, plainsman [PLAI], horse [HORS], 10 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (27,13,2 ) in Alligator, 60 peasants (grey elves), $180. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $156). Wanted: none. For Sale: 12 grey elves [GELF] at $52, 2 leaders [LEAD] at $104. Entertainment available: $9. Products: 18 livestock [LIVE], 32 iron [IRON], 30 stone [STON]. Exits: North : cavern (27,11,2 ) in Alligator. Southeast : cavern (28,14,2 ) in Dot Lake. South : cavern (27,15,2 ) in Alligator, contains Tenakee Springs [city]. Southwest : cavern (26,14,2 ) in Alligator. Northwest : cavern (26,12,2 ) in Alligator. * observer (955), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1129), napalmEye (5), avoiding, behind, won't cross water, leader [LEAD], 3 horses [HORS], 49960 silver [SILV]. Weight: 179. Capacity: 0/210/225/0. Skills: stealth [STEA] 3 (180). cavern (29,13,2 ) in Dot Lake, 86 peasants (darkmen), $86. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $189). Wanted: none. For Sale: 17 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 11 livestock [LIVE], 27 iron [IRON], 30 stone [STON]. Exits: North : cavern (29,11,2 ) in Alligator. Northeast : cavern (30,12,2 ) in Dot Lake. Southeast : cavern (30,14,2 ) in Dot Lake. South : cavern (29,15,2 ) in Dot Lake. Southwest : cavern (28,14,2 ) in Dot Lake. Northwest : cavern (28,12,2 ) in Dot Lake. * observer (952), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (31,13,2 ) in Dot Lake, 73 peasants (darkmen), $146. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $175). Wanted: none. For Sale: 14 darkmen [DMAN] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 15 grain [GRAI], 25 iron [IRON], 39 stone [STON]. Exits: North : cavern (31,11,2 ) in Dot Lake. Northeast : cavern (0,12,2 ) in Dot Lake. Southeast : cavern (0,14,2 ) in Dot Lake. Northwest : cavern (30,12,2 ) in Dot Lake. * Unit (807), napalmEye (5), avoiding, behind, revealing faction, won't cross water, nomad [NOMA], 16 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1109), napalmEye (5), avoiding, behind, revealing faction, won't cross water, darkman [DMAN], horse [HORS], 93 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). cavern (4,14,2 ) in Dot Lake, 74 peasants (grey elves), $148. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $177). Wanted: none. For Sale: 14 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 19 livestock [LIVE], 31 iron [IRON], 24 stone [STON]. Exits: North : cavern (4,12,2 ) in Dot Lake. Northeast : cavern (5,13,2 ) in Mithril Vale. Southeast : cavern (5,15,2 ) in Mithril Vale. Northwest : cavern (3,13,2 ) in Dot Lake. * Unit (593), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 16 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. underforest (12,14,2 ) in Las Ollas, 67 peasants (under dwarves), $67. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $147). Wanted: none. For Sale: 13 under dwarves [UDWA] at $44, 2 leaders [LEAD] at $88. Entertainment available: $3. Products: 12 livestock [LIVE], 11 wood [WOOD], 16 stone [STON], 10 iron [IRON]. Exits: North : underforest (12,12,2 ) in Las Ollas. Southeast : underforest (13,15,2 ) in Las Ollas. Southwest : cavern (11,15,2 ) in Mithril Vale. Northwest : underforest (11,13,2 ) in Las Ollas, contains Wolf Trap [city]. * Unit (1017), napalmEye (5), avoiding, behind, revealing faction, won't cross water, under dwarf [UDWA], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Troll Pack (165), 6 trolls [TROL]. underforest (16,14,2 ) in De Smet, 72 peasants (grey elves), $144. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $172). Wanted: none. For Sale: 14 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 17 grain [GRAI], 18 wood [WOOD], 16 stone [STON], 15 iron [IRON]. Exits: North : underforest (16,12,2 ) in De Smet. Northeast : underforest (17,13,2 ) in De Smet. Southeast : underforest (17,15,2 ) in De Smet. Northwest : underforest (15,13,2 ) in Las Ollas. * Unit (1011), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 10 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (30,14,2 ) in Dot Lake, 59 peasants (darkmen), $118. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $141). Wanted: none. For Sale: 11 darkmen [DMAN] at $48, 2 leaders [LEAD] at $96. Entertainment available: $5. Products: 18 grain [GRAI], 34 iron [IRON], 38 stone [STON]. Exits: North : cavern (30,12,2 ) in Dot Lake. Southeast : cavern (31,15,2 ) in Dot Lake. Northwest : cavern (29,13,2 ) in Dot Lake. * observer (951), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 12 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. underforest (17,15,2 ) in De Smet, 78 peasants (darkmen), $78. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $171). Wanted: none. For Sale: 15 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $3. Products: 10 livestock [LIVE], 11 wood [WOOD], 17 stone [STON], 13 iron [IRON]. Exits: North : underforest (17,13,2 ) in De Smet. Northeast : underforest (18,14,2 ) in De Smet. Northwest : underforest (16,14,2 ) in De Smet. * Unit (1012), napalmEye (5), avoiding, behind, revealing faction, won't cross water, grey elf [GELF], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (29,15,2 ) in Dot Lake, 73 peasants (darkmen), $219. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $189). Wanted: none. For Sale: 14 darkmen [DMAN] at $52, 2 leaders [LEAD] at $104. Entertainment available: $10. Products: 15 grain [GRAI], 29 iron [IRON], 20 stone [STON]. Exits: North : cavern (29,13,2 ) in Dot Lake. Northwest : cavern (28,14,2 ) in Dot Lake. * observer (953), napalmEye (5), avoiding, behind, revealing faction, receiving no aid, won't cross water, darkman [DMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Goblin Horde (93), 26 goblins [GOBL]. - Goblin Horde (63), 37 goblins [GOBL]. chasm (0,2,3 ) in Shilling. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 31 stone [STON]. Exits: North : chasm (0,0,3 ) in Shilling. Northeast : chasm (1,1,3 ) in Shilling. South : chasm (0,4,3 ) in Shilling. Southwest : chasm (15,3,3 ) in Shilling. Northwest : chasm (15,1,3 ) in Shilling. * underdeep-explorer (819), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS], 8 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. + Lair [1] : Lair, closed to player units. - Dragon (236), dragon [DRAG]. + Shaft [2] : Shaft, contains an inner location. chasm (0,6,3 ) in Shilling. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 24 stone [STON]. Exits: Northwest : chasm (15,5,3 ) in Shilling. * underdeep-explorer (903), napalmEye (5), avoiding, behind, revealing faction, won't cross water, high elf [HELF], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: none.