Atlantis Report For: The Plaid Deathsquad (8) (War 1, Trade 2, Magic 2) November, Year 3 Atlantis Engine Version: 5.0.0 (beta) Fracas, Version: 2.0.0 (beta) Faction Status: Tax Regions: 10 (10) Trade Regions: 24 (24) Quartermasters: 2 (4) Tacticians: 1 (1) Mages: 2 (2) Errors during turn: DECLARE: Non-existent faction 0. Unit (1241): TAX: Unit cannot tax. Unit (1246): TAX: Unit cannot tax. Unit (1247): TAX: Unit cannot tax. Unit (1248): TAX: Unit cannot tax. Unit (978): TAX: Unit cannot tax. Unit (757): TAX: Unit cannot tax. Unit (487): TAX: Unit cannot tax. Unit (486): TAX: Unit cannot tax. Unit (855): TAX: Unit cannot tax. Unit (524): TAX: Unit cannot tax. Unit (1153): TAX: Unit cannot tax. Unit (853): TAX: Unit cannot tax. Unit (355): TAX: Unit cannot tax. Unit (982): TAX: Unit cannot tax. Unit (1037): TAX: Unit cannot tax. Unit (527): TAX: Unit cannot tax. Unit (569): TAX: Unit cannot tax. Unit (858): TAX: Unit cannot tax. Unit (1173): TAX: Unit cannot tax. Unit (1256): TAX: Unit cannot tax. Unit (758): Must be combat ready to be on guard. Unit (1035): Must be combat ready to be on guard. Unit (757): Must be combat ready to be on guard. Unit (487): Must be combat ready to be on guard. Unit (853): Must be combat ready to be on guard. Unit (1172): Must be combat ready to be on guard. Unit (692): BUY: Unit attempted to buy more than it could afford. Unit (841): MOVE: Unit has insufficient movement points; remaining moves queued. Unit (718): MOVE: Unit has insufficient movement points; remaining moves queued. Unit (887): MOVE: Unit has insufficient movement points; remaining moves queued. Unit (543): STUDY: Can't have another level 5 tactics leader. Unit (558): STUDY: Can't have another level 5 tactics leader. Unit (489): STUDY: Can't have another level 5 tactics leader. Unit (515): STUDY: Not enough funds. Unit (493): STUDY: Not enough funds. Unit (1045): STUDY: Not enough funds. Unit (709): STUDY: Not enough funds. Unit (710): STUDY: Not enough funds. Unit (1173): 23 starve to death. Battles during turn: Unit (727) attacks City Guard (4) in plain (31,7) in La Cygne! Attackers: Unit (727), behind, high elf [HELF]. Unit (432), 167 high elves [HELF], 192 horses [HORS], 96 swords [SWOR], combat 1. Unit (834), 103 high elves [HELF], combat 1. Unit (909), 35 horses [HORS], 60 high elves [HELF], combat 1. Unit (539), 155 horses [HORS], 186 desert dwarves [DDWA], 166 swords [SWOR], 81 chain armor [CARM], 2 leather armor [LARM], combat 2. Unit (873), behind, 2 horses [HORS], leader [LEAD], cloth armor [CLAR], tactics 4. Unit (905), 494 desert dwarves [DDWA], 359 horses [HORS], 56 swords [SWOR], combat 1. Unit (420), behind, leader [LEAD], winged horse [WING]. Unit (154), behind, leader [LEAD], 2 winged horses [WING], sword [SWOR], cloth armor [CLAR]. Unit (376), behind, leader [LEAD], 2 winged horses [WING], sword [SWOR], cloth armor [CLAR]. Unit (986), 444 desert dwarves [DDWA], 306 horses [HORS], combat 1. Defenders: City Guard (4), 80 leaders [LEAD], 80 swords [SWOR], combat 2. Unit (727) gets a free round of attacks. Unit (154) shoots a Fireball, killing 5. City Guard (4) loses 80. City Guard (4) is destroyed! Total Casualties: City Guard (4) loses 80. Damaged units: 4. Unit (727) loses 0. Spoils: 40 swords [SWOR], 2000 silver [SILV]. elite patrol (300) attacks Unit (847) in hill (6,22) in Tower! Attackers: orc patrol (283), 76 orcs [ORC], combat 1. elite patrol (300), 11 leaders [LEAD], combat 1. Seventh Column (1181), behind, 4 leaders [LEAD], combat 1. Guard (17), tribesman [TMAN], combat 2. yodeller (521), behind, tribesman [TMAN]; entertainer. farmers (570), behind, 3 tribesmen [TMAN]; Grain producers. Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. militia (262), 40 tribesmen [TMAN], 8 swords [SWOR], combat 2; scout pool. 1026 Militia (278), 22 nomads [NOMA], 78 high elves [HELF], 50 horses [HORS], 7 swords [SWOR], combat 2. Ritual (339), 286 nomads [NOMA], 6 swords [SWOR], 51 horses [HORS], combat 2. Unit (859), 50 wood elves [WELF], combat 2. Island Turtles (470), 40 wood elves [WELF], 72 horses [HORS], 10 swords [SWOR], combat 2. Fourth Brigade (596), 16 tribesmen [TMAN], 85 horses [HORS], 11 swords [SWOR], combat 2. Third Brigade (625), 16 tribesmen [TMAN], 18 horses [HORS], 3 swords [SWOR], combat 2. Lunarian (784), leader [LEAD], horse [HORS]. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 11 mithril swords [MSWO], 4 spears [SPEA], sword [SWOR], combat 2; explorer. Warrior probe (531), 3 tribesmen [TMAN], combat 2; ready to fight. plains patrol (319), 27 plainsmen [PLAI], combat 1. Sixth Brigade First Company (1182), 21 plainsmen [PLAI], combat 1. Sixth Brigade Third Company (1183), 24 plainsmen [PLAI], combat 1. Unit (1184), 17 plainsmen [PLAI], horse [HORS], combat 1. Fifth Brigade (359), 36 plainsmen [PLAI], horse [HORS], combat 2. Ritual (206), 15 nomads [NOMA], 16 swords [SWOR], 12 horses [HORS], 4 mithril swords [MSWO], combat 2. Second Brigade (684), 27 wood elves [WELF], combat 2. Abelard (153), behind, leader [LEAD], mithril sword [MSWO], horse [HORS], combat 1, riding 1, crossbow 1; Philosopher King. militia alpha (220), 13 nomads [NOMA], 13 horses [HORS], combat 2. Defenders: Unit (847), behind, orc [ORC], combat 1. Round 1: elite patrol (300) loses 0. Unit (847) loses 1. Unit (847) is destroyed! Total Casualties: Unit (847) loses 1. Damaged units: 847. elite patrol (300) loses 0. Spoils: 54 silver [SILV]. Unit (835) attacks Graveyard (201) in hill (4,12) in Tower! Attackers: Unit (835), behind, tribesman [TMAN], combat 1. Defenders: Graveyard (201), behind, tribesman [TMAN]. Round 1: Unit (835) loses 0. Graveyard (201) loses 1. Graveyard (201) is destroyed! Total Casualties: Graveyard (201) loses 1. Damaged units: 201. Unit (835) loses 0. Spoils: 8 silver [SILV]. Unit (389) attacks City Guard (7) in jungle (13,13) in Westphalia! Attackers: Unit (389), behind, wood elf [WELF], combat 1. Defenders: City Guard (7), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Round 1: Unit (389) loses 1. City Guard (7) loses 0. Unit (389) is destroyed! Total Casualties: Unit (389) loses 1. Damaged units: 389. City Guard (7) loses 0. Spoils: 53 silver [SILV]. Unit (1052) attacks toiler (741) in cavern (7,7,2 ) in Corcoran! Attackers: Unit (1052), behind, plainsman [PLAI], horse [HORS]. Defenders: toiler (741), behind, darkman [DMAN]; below 7,15. Round 1: Unit (1052) loses 0. toiler (741) loses 0. Round 2: Unit (1052) loses 0. toiler (741) loses 0. Round 3: Unit (1052) loses 0. toiler (741) loses 0. Round 4: Unit (1052) loses 1. toiler (741) loses 0. Unit (1052) is destroyed! Total Casualties: Unit (1052) loses 1. Damaged units: 1052. toiler (741) loses 0. Spoils: 105 silver [SILV]. walkie (788) attacks Unit (1068) in cavern (2,8,2 ) in Coleraine! Attackers: walkie (788), orc [ORC]. Defenders: City Guard (29), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Unit (1068), behind, darkman [DMAN]. Round 1: walkie (788) loses 1. Unit (1068) loses 0. walkie (788) is destroyed! Total Casualties: walkie (788) loses 1. Damaged units: 788. Unit (1068) loses 0. Spoils: 5 silver [SILV]. Unit (1174) attacks City Guard (29) in cavern (2,8,2 ) in Coleraine! Attackers: Unit (1174), behind, horse [HORS], hill dwarf [HDWA]. Unit (1175), behind, horse [HORS], hill dwarf [HDWA]. Unit (1180), behind, horse [HORS], hill dwarf [HDWA]. Defenders: City Guard (29), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Round 1: Unit (1174) loses 3. City Guard (29) loses 0. Unit (1174) is destroyed! Total Casualties: Unit (1174) loses 3. Damaged units: 1175, 1180, 1174. City Guard (29) loses 0. Spoils: horse [HORS], 285 silver [SILV]. Unit (704) attacks Troll Pack (173) in underforest (14,8,2 ) in De Smet! Attackers: Unit (704), behind, hill dwarf [HDWA]. Defenders: Troll Pack (173), 6 trolls [TROL] (Combat 3/3, Attacks 32, Hits 32, Tactics 1). Troll Pack (173) gets a free round of attacks. Unit (704) loses 1. Unit (704) is destroyed! Total Casualties: Unit (704) loses 1. Damaged units: 704. Troll Pack (173) loses 0. Spoils: 9 silver [SILV]. Unit (1053) attacks Goblin Horde (77) in underforest (13,11,2 ) in De Smet! Attackers: Unit (1053), behind, plainsman [PLAI], horse [HORS]. Defenders: Goblin Horde (77), 31 goblins [GOBL] (Combat 2/2, Attacks 1, Hits 1, Tactics 0). Round 1: Unit (1053) loses 1. Goblin Horde (77) loses 0. Unit (1053) is destroyed! Total Casualties: Unit (1053) loses 1. Damaged units: 1053. Goblin Horde (77) loses 0. Spoils: horse [HORS], 43 silver [SILV]. Unit (1057) attacks City Guard (32) in underforest (11,13,2 ) in Las Ollas! Attackers: Unit (1057), behind, plainsman [PLAI], horse [HORS]. Defenders: City Guard (32), 120 leaders [LEAD], 120 swords [SWOR], combat 3. Round 1: Unit (1057) loses 1. City Guard (32) loses 0. Unit (1057) is destroyed! Total Casualties: Unit (1057) loses 1. Damaged units: 1057. City Guard (32) loses 0. Spoils: horse [HORS], 91 silver [SILV]. Unit (564) attacks guard (498) in hill (6,20) in Tower! Attackers: Unit (564), behind, orc [ORC], combat 1. Defenders: guard (498), orc [ORC], combat 1. Round 1: Unit (564) loses 0. guard (498) loses 0. Round 2: Unit (564) loses 0. guard (498) loses 0. Round 3: Unit (564) loses 0. guard (498) loses 0. Round 4: Unit (564) loses 0. guard (498) loses 0. Round 5: Unit (564) loses 1. guard (498) loses 0. Unit (564) is destroyed! Total Casualties: Unit (564) loses 1. Damaged units: 564. guard (498) loses 0. Spoils: 22 silver [SILV]. Unit (735) attacks Scout (307) in hill (4,22) in Tower! Attackers: Unit (735), 49 hill dwarves [HDWA], 5 tribesmen [TMAN], combat 2. Unit (756), 16 high elves [HELF], 10 picks [PICK], combat 1. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], sword [SWOR], winged horse [WING], tactics 5. Unit (248), 1345 hill dwarves [HDWA], 729 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 11 horses [HORS]. Unit (1046), behind, 10 leaders [LEAD], 6 horses [HORS], combat 2. Unit (338), 103 high elves [HELF], 197 tribesmen [TMAN], 160 horses [HORS], combat 2. Unit (489), behind, leader [LEAD], horse [HORS], tactics 4. Unit (854), behind, 8 plainsmen [PLAI]. Unit (746), 145 tribesmen [TMAN], combat 1. Unit (973), 2 tribesmen [TMAN], combat 1. Unit (975), 2 tribesmen [TMAN]. Unit (1155), tribesman [TMAN], combat 1. Unit (711), leader [LEAD], combat 3. Unit (713), behind, leader [LEAD]. Unit (714), behind, leader [LEAD], horse [HORS], riding 3. Unit (1158), behind, hill dwarf [HDWA], combat 3. Unit (1151), behind, tribesman [TMAN], 37 horses [HORS]. Defenders: Scout (307), nomad [NOMA], 15 picks [PICK], 7 hammers [HAMM], 15 swords [SWOR], combat 2. plains patrol (319), 141 plainsmen [PLAI]. Abelard (153), behind, leader [LEAD], horse [HORS], mithril sword [MSWO], combat 1, riding 1, crossbow 1; Philosopher King. Unit (735) gets a free round of attacks. Unit (157) casts Energy Shield. Unit (336) shoots a Fireball, killing 16. Scout (307) loses 143. Scout (307) is destroyed! Total Casualties: Scout (307) loses 143. Damaged units: 153, 319, 307. Unit (735) loses 0. Spoils: 7 picks [PICK], 4 hammers [HAMM], 7 swords [SWOR], mithril sword [MSWO], 31 stone [STON], 4 iron [IRON], 1092 silver [SILV]. guard (500) attacks Unit (563) in hill (5,21) in Tower! Attackers: guard (500), orc [ORC], combat 1. Defenders: Unit (563), behind, orc [ORC], combat 1. Round 1: guard (500) loses 1. Unit (563) loses 0. guard (500) is destroyed! Total Casualties: guard (500) loses 1. Damaged units: 500. Unit (563) loses 0. Spoils: 13 silver [SILV]. guard (516) attacks Unit (857) in plain (6,24) in Mount Etna! Attackers: Unit (1258), 15 plainsmen [PLAI]. Unit (1259), 28 plainsmen [PLAI]. guard (516), orc [ORC], combat 1. militia alpha (220), 13 nomads [NOMA], 13 horses [HORS], combat 2. Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. militia (262), 40 tribesmen [TMAN], 8 swords [SWOR], combat 2; scout pool. 1026 Militia (278), 22 nomads [NOMA], 78 high elves [HELF], 50 horses [HORS], 7 swords [SWOR], combat 2. Twin-Headed Fire Dragon (963), 98 tribesmen [TMAN], 12 swords [SWOR], combat 2. Ritual (339), 286 nomads [NOMA], 51 horses [HORS], 6 swords [SWOR], combat 2. Shining Abyss (598), behind, 2 leaders [LEAD], 2 crossbows [XBOW], 2 horses [HORS], crossbow 1. Roboladies (438), behind, 18 horses [HORS], 32 nomads [NOMA], 32 crossbows [XBOW], crossbow 3. Firegrass (1020), 396 tribesmen [TMAN], 2 swords [SWOR], 221 horses [HORS], combat 2. Sonic Duck (601), behind, leader [LEAD], horse [HORS], tactics 5. More war (568), 67 high elves [HELF], 34 horses [HORS], 3 swords [SWOR], combat 2. More for the War (15), 50 horses [HORS], 98 high elves [HELF], 5 swords [SWOR], combat 2. Commencement Dance (1224), 2 tribesmen [TMAN], combat 2. Decayed Commander (1225), behind, leader [LEAD], horse [HORS], crossbow [XBOW], crossbow 1. Woodland Sprite (1226), 2 tribesmen [TMAN], combat 2. orc patrol (283), 146 orcs [ORC]. elite patrol (300), 26 leaders [LEAD]. yodeller (521), behind, tribesman [TMAN]; entertainer. farmers (570), behind, 3 tribesmen [TMAN]; Grain producers. lumberjacks (591), behind, tribesman [TMAN], axe [AXE]; Wood producers. war Mongers (415), 80 high elves [HELF], 41 horses [HORS], 2 swords [SWOR], combat 2. Clean up crew (18), 40 high elves [HELF], 22 horses [HORS], combat 2. Spirit's Invitation (1227), 2 tribesmen [TMAN], horse [HORS], combat 2. Island Turtles (470), 40 wood elves [WELF], 40 horses [HORS], 10 swords [SWOR], combat 2. Fourth Brigade (596), 16 tribesmen [TMAN], 13 horses [HORS], 11 swords [SWOR], combat 2. Third Brigade (625), 16 tribesmen [TMAN], 18 horses [HORS], 3 swords [SWOR], combat 2. Lunarian (784), leader [LEAD], horse [HORS]. The Good Doctor (156), behind, leader [LEAD], 4 skeletons [SKEL] (Combat 2/2, Attacks 1, Hits 2, Tactics 0), 4 horses [HORS]. Bustyor Blader (207), behind, leader [LEAD], horse [HORS], crossbow [XBOW], tactics 5, crossbow 1. Soul of Purity and Light (297), behind, leader [LEAD], horse [HORS], crossbow [XBOW], crossbow 1. Spiked Seadras (468), behind, 58 nomads [NOMA], 58 crossbows [XBOW], 18 horses [HORS], crossbow 3. Karate Men (372), 137 nomads [NOMA], 51 swords [SWOR], 104 horses [HORS], combat 2; thank you. Mining teacher (152), behind, leader [LEAD], 3 horses [HORS], combat 1. Weaponsmith teacher (181), behind, leader [LEAD], 3 horses [HORS], combat 1. Quarry teacher (183), behind, leader [LEAD], 3 horses [HORS], combat 1. Building teacher (184), behind, leader [LEAD], 3 horses [HORS], combat 1. Armourer teacher (185), behind, leader [LEAD], 3 horses [HORS], combat 1. My pal Joey (208), behind, leader [LEAD], crossbow [XBOW], crossbow 1. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 4 spears [SPEA], sword [SWOR], 11 mithril swords [MSWO], combat 2; explorer. Warrior probe (531), 3 tribesmen [TMAN], combat 2; ready to fight. Polymorph (204), tribesman [TMAN], 3 high elves [HELF], combat 2. El Capitan (189), behind, leader [LEAD], horse [HORS], tactics 3. Warriors (16), 54 high elves [HELF], 62 horses [HORS], 6 mithril swords [MSWO], 3 swords [SWOR], combat 2. spotty fish (182), behind, leader [LEAD], horse [HORS], combat 1. Elite Cavalry (633), 8 leaders [LEAD], 8 mithril swords [MSWO], 9 horses [HORS], combat 2, riding 2. Elite Cavalry (634), 6 leaders [LEAD], 9 horses [HORS], 6 mithril swords [MSWO], riding 1, combat 2. Sixth Brigade First Company (1182), 21 plainsmen [PLAI], combat 1. Sixth Brigade Third Company (1183), 24 plainsmen [PLAI], combat 1. Unit (1184), 17 plainsmen [PLAI], horse [HORS], combat 1. Fifth Brigade (359), 36 plainsmen [PLAI], horse [HORS], combat 2. Ritual (206), 15 nomads [NOMA], 16 swords [SWOR], 12 horses [HORS], 4 mithril swords [MSWO], combat 2. Second Brigade (684), 27 wood elves [WELF], combat 2. Basic Insect (1222), plainsman [PLAI], combat 1. Souls of the Forgotten (1223), plainsman [PLAI], combat 1. Unit (859), 50 wood elves [WELF], combat 2. The Death of me Yet (1145), 58 plainsmen [PLAI], combat 1. guard (545), orc [ORC], combat 1. guard (651), orc [ORC], combat 1. guard (675), orc [ORC], combat 1. Defenders: Unit (857), behind, high elf [HELF], combat 2. guard (516) gets a free round of attacks. Unit (857) loses 1. Unit (857) is destroyed! Total Casualties: Unit (857) loses 1. Damaged units: 857. guard (516) loses 0. Spoils: 2 silver [SILV]. Unit (1166) attacks Aqua Spirit (1221) in plain (4,24) in Mount Etna! Attackers: Unit (348), behind, plainsman [PLAI], combat 1. Unit (1166), 159 hill dwarves [HDWA], combat 1. Unit (1091), behind, 5 high elves [HELF]. Unit (1041), behind, 11 hill dwarves [HDWA]. Unit (1156), behind, 12 tribesmen [TMAN]. Unit (250), 121 high elves [HELF], 90 tribesmen [TMAN], 147 hill dwarves [HDWA], 173 plainsmen [PLAI], combat 2. Unit (484), 36 high elves [HELF], 81 plainsmen [PLAI], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (341), behind, leader [LEAD], sword [SWOR], horse [HORS]. Unit (1092), 200 plainsmen [PLAI], combat 1. Unit (248), 1345 hill dwarves [HDWA], 729 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 11 horses [HORS], hammer [HAMM], sword [SWOR]. Unit (1046), behind, 10 leaders [LEAD], 6 horses [HORS], sword [SWOR], combat 2. Unit (338), 103 high elves [HELF], 197 tribesmen [TMAN], 160 horses [HORS], combat 2. Unit (1256), 140 hill dwarves [HDWA]. Unit (1078), 575 sea elves [SELF], 13 high elves [HELF], 3 plainsmen [PLAI], 8 swords [SWOR], 19 hill dwarves [HDWA], combat 1. Unit (1173), 110 sea elves [SELF]. Unit (1257), 93 horses [HORS], hill dwarf [HDWA], combat 2. Unit (489), behind, leader [LEAD], horse [HORS], tactics 4. Unit (973), 2 tribesmen [TMAN], combat 1. Unit (975), 2 tribesmen [TMAN]. Unit (1155), tribesman [TMAN], combat 1. Unit (711), leader [LEAD], combat 4. Unit (713), behind, leader [LEAD]. Unit (714), behind, leader [LEAD], horse [HORS], riding 3. Defenders: Aqua Spirit (1221), plainsman [PLAI], combat 1. The Death of me Yet (1145), 58 plainsmen [PLAI], combat 1. The Good Doctor (156), behind, leader [LEAD], 4 skeletons [SKEL] (Combat 2/2, Attacks 1, Hits 2, Tactics 0), 4 horses [HORS]. Bustyor Blader (207), behind, leader [LEAD], horse [HORS], crossbow [XBOW], tactics 5, crossbow 1. Soul of Purity and Light (297), behind, leader [LEAD], horse [HORS], crossbow [XBOW], crossbow 1. Spiked Seadras (468), behind, 58 nomads [NOMA], 18 horses [HORS], 58 crossbows [XBOW], crossbow 3. Karate Men (372), 137 nomads [NOMA], 104 horses [HORS], 51 swords [SWOR], combat 2; thank you. My pal Joey (208), behind, leader [LEAD], crossbow [XBOW], crossbow 1. Polymorph (204), tribesman [TMAN], 3 high elves [HELF], combat 2. Basic Insect (1222), plainsman [PLAI], combat 1. Souls of the Forgotten (1223), plainsman [PLAI], combat 1. Round 1: Unit (157) casts Energy Shield. Unit (336) shoots a Fireball, killing 7. Unit (1166) loses 13. Aqua Spirit (1221) loses 268. Aqua Spirit (1221) is destroyed! Total Casualties: Aqua Spirit (1221) loses 268. Damaged units: 468, 207, 208, 156, 297, 372, 204, 1145, 1222, 1221, 1223. Unit (1166) loses 13. Damaged units: 338, 1078, 248, 250, 1173. Spoils: 29 crossbows [XBOW], 26 swords [SWOR], 63 horses [HORS], 11593 silver [SILV]. Island Turtles (470) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: Island Turtles (470), 40 wood elves [WELF], 40 horses [HORS], 10 swords [SWOR], combat 2. Fourth Brigade (596), 16 tribesmen [TMAN], 13 horses [HORS], 11 swords [SWOR], combat 2. Third Brigade (625), 16 tribesmen [TMAN], 18 horses [HORS], 3 swords [SWOR], combat 2. Lunarian (784), leader [LEAD], horse [HORS]. Spirit Reaper (511), behind, leader [LEAD], horse [HORS], tactics 1. Fire and Forget (313), behind, leader [LEAD], 3 horses [HORS], skeleton [SKEL] (Combat 2/2, Attacks 1, Hits 2, Tactics 0). Me Too (314), behind, leader [LEAD], 3 horses [HORS]. Unit (13), behind, leader [LEAD], 3 horses [HORS]. Mining teacher (152), behind, leader [LEAD], 3 horses [HORS], combat 1. Weaponsmith teacher (181), behind, leader [LEAD], 3 horses [HORS], combat 1. Quarry teacher (183), behind, leader [LEAD], 3 horses [HORS], combat 1. Building teacher (184), behind, leader [LEAD], 3 horses [HORS], combat 1. Armourer teacher (185), behind, leader [LEAD], 3 horses [HORS], combat 1. Tribute (203), 43 tribesmen [TMAN], 25 horses [HORS], 25 swords [SWOR], combat 2; DOGPILE ON THE SQUEAKIE!!!. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 4 spears [SPEA], sword [SWOR], 11 mithril swords [MSWO], combat 2; explorer. Warrior probe (531), 3 tribesmen [TMAN], combat 2; ready to fight. Union Rider (965), behind, leader [LEAD]. Octoberser (602), behind, leader [LEAD], horse [HORS]. El Capitan (189), behind, leader [LEAD], horse [HORS], tactics 3. Warriors (16), 54 high elves [HELF], 62 horses [HORS], 6 mithril swords [MSWO], 3 swords [SWOR], combat 2. spotty fish (182), behind, leader [LEAD], horse [HORS], combat 1. Elite Cavalry (633), 8 leaders [LEAD], 9 horses [HORS], 8 mithril swords [MSWO], combat 2, riding 2. Elite Cavalry (634), 6 leaders [LEAD], 9 horses [HORS], 6 mithril swords [MSWO], riding 1, combat 2. Hostile Takeover (22), 199 plainsmen [PLAI], combat 1. Sixth Brigade First Company (1182), 21 plainsmen [PLAI], combat 1. Sixth Brigade Third Company (1183), 24 plainsmen [PLAI], combat 1. Unit (1184), 17 plainsmen [PLAI], horse [HORS], combat 1. Fifth Brigade (359), 36 plainsmen [PLAI], horse [HORS], combat 2. Summoner of Imps (321), behind, leader [LEAD], 3 horses [HORS], imp [IMP] (Combat 3/3, Attacks 1, Hits 1, Tactics 0). Snoozer (417), behind, leader [LEAD], horse [HORS]. Hamtaro (418), behind, leader [LEAD], horse [HORS]. Ritual (206), 15 nomads [NOMA], 16 swords [SWOR], 12 horses [HORS], 4 mithril swords [MSWO], combat 2. Unit (813), behind, leader [LEAD], horse [HORS], tactics 5. Second Brigade (684), 27 wood elves [WELF], combat 2. First Brigade (394), behind, 30 plainsmen [PLAI], combat 2. Unit (859), 50 wood elves [WELF], combat 2. My leaders, not yours (1185), 55 leaders [LEAD], 34 horses [HORS], combat 1. Unit (191), 160 plainsmen [PLAI]. guard (545), orc [ORC], combat 1. guard (651), orc [ORC], combat 1. guard (675), orc [ORC], combat 1. Unit (1258), 15 plainsmen [PLAI]. Unit (1259), 28 plainsmen [PLAI]. guard (516), orc [ORC], combat 1. militia alpha (220), 13 nomads [NOMA], 13 horses [HORS], combat 2. Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. militia (262), 40 tribesmen [TMAN], 8 swords [SWOR], combat 2; scout pool. 1026 Militia (278), 22 nomads [NOMA], 78 high elves [HELF], 50 horses [HORS], 7 swords [SWOR], combat 2. Twin-Headed Fire Dragon (963), 98 tribesmen [TMAN], 12 swords [SWOR], combat 2. Ritual (339), 286 nomads [NOMA], 51 horses [HORS], 6 swords [SWOR], combat 2. Roboladies (438), behind, 18 horses [HORS], 32 nomads [NOMA], 32 crossbows [XBOW], crossbow 3. Firegrass (1020), 396 tribesmen [TMAN], 221 horses [HORS], 2 swords [SWOR], combat 2. Sonic Duck (601), behind, leader [LEAD], horse [HORS], tactics 5. More war (568), 67 high elves [HELF], 34 horses [HORS], 3 swords [SWOR], combat 2. More for the War (15), 50 horses [HORS], 98 high elves [HELF], 5 swords [SWOR], combat 2. Commencement Dance (1224), 2 tribesmen [TMAN], combat 2. Woodland Sprite (1226), 2 tribesmen [TMAN], combat 2. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 32 horses [HORS]. Unit (972), 2 tribesmen [TMAN], 9 horses [HORS], combat 2. Unit (1172), 200 plainsmen [PLAI]. Unit (1078), 573 sea elves [SELF], 13 high elves [HELF], 3 plainsmen [PLAI], 19 hill dwarves [HDWA], 11 horses [HORS], 8 crossbows [XBOW], 16 swords [SWOR], combat 1. Unit (1166), 159 hill dwarves [HDWA], 4 horses [HORS], 4 crossbows [XBOW], 4 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], sword [SWOR]. Unit (250), 121 high elves [HELF], 90 tribesmen [TMAN], 146 hill dwarves [HDWA], 170 plainsmen [PLAI], 7 horses [HORS], 8 crossbows [XBOW], 5 swords [SWOR], combat 2. Unit (484), 36 high elves [HELF], 81 plainsmen [PLAI], 2 horses [HORS], crossbow [XBOW], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 200 plainsmen [PLAI], 4 horses [HORS], 2 crossbows [XBOW], 4 swords [SWOR], combat 1. Unit (248), 1343 hill dwarves [HDWA], 757 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 11 horses [HORS], 2 swords [SWOR], hammer [HAMM]. Unit (1046), behind, 10 leaders [LEAD], 6 horses [HORS], sword [SWOR], combat 2. Unit (338), 103 high elves [HELF], 193 tribesmen [TMAN], 166 horses [HORS], combat 2. Unit (1256), 140 hill dwarves [HDWA], horse [HORS], 3 crossbows [XBOW], 2 swords [SWOR]. Round 1: Unit (157) casts Energy Shield. Me Too (314) shoots a Fireball, but it is deflected. Quarry teacher (183) shoots a Fireball, but it is deflected. Summoner of Imps (321) shoots a Fireball, but it is deflected. Hamtaro (418) shoots a Fireball, but it is deflected. Mining teacher (152) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) strikes fear into the enemy, causing 7 men to cower in terror. Armourer teacher (185) shoots a Fireball, killing 4. Building teacher (184) shoots a Fireball, but it is deflected. Fire and Forget (313) shoots a Fireball, killing 11. Weaponsmith teacher (181) shoots a Fireball, but it is deflected. Unit (13) shoots a Fireball, but it is deflected. Unit (336) shoots a Fireball, killing 9. Snoozer (417) shoots a Fireball, killing 10. Skeletons controlled by Fire and Forget (313) takes 1 hits bringing it to 1/2. Island Turtles (470) loses 728. Unit (709) loses 308. Round 2: Unit (157) casts Energy Shield. Armourer teacher (185) shoots a Fireball, killing 7. Unit (336) shoots a Fireball, killing 18. Summoner of Imps (321) shoots a Fireball, but it is deflected. Fire and Forget (313) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) strikes fear into the enemy, causing 20 men to cower in terror. Me Too (314) shoots a Fireball, killing 9. Quarry teacher (183) shoots a Fireball, killing 11. Snoozer (417) shoots a Fireball, killing 10. Building teacher (184) shoots a Fireball, but it is deflected. Unit (13) shoots a Fireball, but it is deflected. Mining teacher (152) shoots a Fireball, killing 5. Hamtaro (418) shoots a Fireball, but it is deflected. Weaponsmith teacher (181) shoots a Fireball, but it is deflected. Skeletons controlled by Fire and Forget (313) takes no hits leaving it at 1/2. Island Turtles (470) loses 651. Unit (709) loses 220. Island Turtles (470) is routed! Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. Unit (336) shoots a Fireball, killing 12. Skeletons controlled by Fire and Forget (313) takes no hits leaving it at 1/2. Island Turtles (470) loses 529. Total Casualties: Island Turtles (470) loses 1908. Damaged units: 278, 625, 262, 339, 206, 470, 203, 633, 16, 963, 1020, 15, 596, 568, 22, 1259, 684, 1185, 531, 1182, 859, 191, 220, 516, 359, 1183, 1184, 1258, 321, 1224, 784, 1226, 545, 675, 634, 651. Unit (709) loses 528. Damaged units: 248, 250, 1172, 338, 1078, 1166, 484, 1256, 1092, 972. Spoils: 49 swords [SWOR], 6 mithril swords [MSWO], 304 horses [HORS], wagon [WAGO], 63821 silver [SILV]. Unit (1050) attacks Ettins (123) in tunnels (13,3,2 ) in Kennebec! Attackers: Unit (1050), behind, plainsman [PLAI], horse [HORS]. Defenders: Dragon (84), dragon [DRAG] (Combat 6/6, Attacks 50, Hits 50, Tactics 4). Ettins (123), ettin [ETTI] (Combat 2/2, Attacks 32, Hits 32, Tactics 2). Ettins (123) gets a free round of attacks. Dragon in Dragon (84) breathes Fire, killing 1. Unit (1050) loses 1. Unit (1050) is destroyed! Total Casualties: Unit (1050) loses 1. Damaged units: 1050. Ettins (123) loses 0. Spoils: 201 silver [SILV]. Unit (1054) attacks Goblin Horde (127) in cavern (11,5,2 ) in Corcoran! Attackers: Unit (1054), behind, plainsman [PLAI], horse [HORS]. Defenders: Goblin Horde (127), 28 goblins [GOBL] (Combat 2/2, Attacks 1, Hits 1, Tactics 0). Round 1: Unit (1054) loses 1. Goblin Horde (127) loses 0. Unit (1054) is destroyed! Total Casualties: Unit (1054) loses 1. Damaged units: 1054. Goblin Horde (127) loses 0. Spoils: horse [HORS], 91 silver [SILV]. Unit (391) attacks Welf bowmen (361) in plain (6,26) in Mount Etna! Attackers: Unit (391), behind, sea elf [SELF], combat 1. Defenders: Welf bowmen (361), behind, 11 wood elves [WELF], 13 tribesmen [TMAN], 24 longbows [LBOW], longbow 1. archers (296), behind, 19 tribesmen [TMAN], 20 horses [HORS], 20 crossbows [XBOW], crossbow 1. archer squad (528), behind, 21 nomads [NOMA], 21 horses [HORS], 21 crossbows [XBOW], crossbow 1. 1026 Militia (278), nomad [NOMA], horse [HORS], sword [SWOR], combat 2. Ritual (339), 2 nomads [NOMA], horse [HORS], sword [SWOR], combat 2. tribal scout (268), behind, 110 nomads [NOMA], 113 horses [HORS], 11 mithril swords [MSWO], 4 spears [SPEA], sword [SWOR], combat 2; explorer. Ritual (206), 2 nomads [NOMA], 3 swords [SWOR], 2 horses [HORS], mithril sword [MSWO], combat 2. Round 1: Unit (391) loses 1. Welf bowmen (361) loses 0. Unit (391) is destroyed! Total Casualties: Unit (391) loses 1. Damaged units: 391. Welf bowmen (361) loses 0. Spoils: 30 silver [SILV]. Shining Abyss (598) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: Shining Abyss (598), behind, 2 leaders [LEAD], 2 horses [HORS], 2 crossbows [XBOW], crossbow 1. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 36 horses [HORS], sword [SWOR]. Unit (972), tribesman [TMAN], 10 horses [HORS], combat 2. Unit (1172), 159 plainsmen [PLAI], 12 horses [HORS], 2 swords [SWOR], mithril sword [MSWO]. Unit (1078), 471 sea elves [SELF], 10 high elves [HELF], 2 plainsmen [PLAI], 17 hill dwarves [HDWA], 59 horses [HORS], 8 crossbows [XBOW], 30 swords [SWOR], 3 mithril swords [MSWO], combat 1. Unit (1166), 133 hill dwarves [HDWA], 17 horses [HORS], 4 crossbows [XBOW], 9 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF], horse [HORS]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], 2 horses [HORS], sword [SWOR]. Unit (250), 98 high elves [HELF], 75 tribesmen [TMAN], 118 hill dwarves [HDWA], 143 plainsmen [PLAI], 55 horses [HORS], 8 crossbows [XBOW], 22 swords [SWOR], 2 mithril swords [MSWO], combat 2. Unit (484), 29 high elves [HELF], 73 plainsmen [PLAI], 14 horses [HORS], crossbow [XBOW], 3 swords [SWOR], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 169 plainsmen [PLAI], 13 horses [HORS], 2 crossbows [XBOW], 8 swords [SWOR], combat 1. Unit (248), 1203 hill dwarves [HDWA], 869 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 12 horses [HORS], hammer [HAMM], 2 swords [SWOR]. Unit (1046), behind, 10 leaders [LEAD], 8 horses [HORS], 2 swords [SWOR], combat 2. Unit (338), 89 high elves [HELF], 166 tribesmen [TMAN], 196 horses [HORS], combat 2. Unit (1256), 108 hill dwarves [HDWA], 10 horses [HORS], 3 crossbows [XBOW], 4 swords [SWOR]. Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. Shining Abyss (598) loses 2. Shining Abyss (598) is destroyed! Total Casualties: Shining Abyss (598) loses 2. Damaged units: 598. Unit (709) loses 0. Spoils: crossbow [XBOW], horse [HORS], 9 silver [SILV]. Unit (567) attacks Fourth Brigade (596) in plain (5,27) in Mount Etna! Attackers: Unit (567), behind, high elf [HELF], combat 2. Defenders: Fourth Brigade (596), 3 tribesmen [TMAN], 3 horses [HORS], 3 swords [SWOR], combat 2. Round 1: Unit (567) loses 0. Fourth Brigade (596) loses 0. Round 2: Unit (567) loses 0. Fourth Brigade (596) loses 0. Round 3: Unit (567) loses 1. Fourth Brigade (596) loses 0. Unit (567) is destroyed! Total Casualties: Unit (567) loses 1. Damaged units: 567. Fourth Brigade (596) loses 0. Spoils: 10 silver [SILV]. Unit (890) attacks Unit (980) in underforest (13,7,2 ) in Las Ollas! Attackers: Unit (890), leader [LEAD], combat 1. Defenders: Unit (980), behind, horse [HORS], plainsman [PLAI]. Round 1: Unit (890) loses 0. Unit (980) loses 0. Round 2: Unit (890) loses 0. Unit (980) loses 0. Round 3: Unit (890) loses 1. Unit (980) loses 0. Unit (890) is destroyed! Total Casualties: Unit (890) loses 1. Damaged units: 890. Unit (980) loses 0. Spoils: 70 silver [SILV]. Unit (1151) attacks Union Rider (965) in plain (5,23) in Mount Etna! Attackers: Unit (1151), behind, tribesman [TMAN], 37 horses [HORS]. Defenders: Union Rider (965), behind, leader [LEAD]. Roboladies (438), behind, 18 horses [HORS], 32 nomads [NOMA], 32 crossbows [XBOW], crossbow 3. Firegrass (1020), 2 tribesmen [TMAN], 2 horses [HORS], sword [SWOR], combat 2. Sonic Duck (601), behind, leader [LEAD], horse [HORS], tactics 5. Union Rider (965) gets a free round of attacks. Unit (1151) loses 1. Unit (1151) is destroyed! Total Casualties: Unit (1151) loses 1. Damaged units: 1151. Union Rider (965) loses 0. Spoils: 19 horses [HORS], 34 herbs [HERB]. war Mongers (415) attacks Unit (709) in plain (5,25) in Mount Etna! Attackers: war Mongers (415), 80 high elves [HELF], 41 horses [HORS], 2 swords [SWOR], combat 2. Clean up crew (18), 40 high elves [HELF], 22 horses [HORS], combat 2. Defenders: Unit (709), behind, leader [LEAD], 2 horses [HORS], 3 swords [SWOR]. Unit (710), behind, leader [LEAD], horse [HORS], tactics 4. Unit (1047), behind, 32 plainsmen [PLAI], 36 horses [HORS], sword [SWOR]. Unit (972), tribesman [TMAN], 10 horses [HORS], combat 2. Unit (1172), 159 plainsmen [PLAI], 12 horses [HORS], mithril sword [MSWO], 2 swords [SWOR]. Unit (1078), 471 sea elves [SELF], 10 high elves [HELF], 2 plainsmen [PLAI], 17 hill dwarves [HDWA], 59 horses [HORS], 8 crossbows [XBOW], 3 mithril swords [MSWO], 30 swords [SWOR], combat 1. Unit (1166), 133 hill dwarves [HDWA], 17 horses [HORS], 4 crossbows [XBOW], 9 swords [SWOR], combat 1. Unit (1091), behind, 5 high elves [HELF], horse [HORS]. Unit (1041), behind, 11 hill dwarves [HDWA], crossbow [XBOW]. Unit (1156), behind, 12 tribesmen [TMAN], 2 horses [HORS], sword [SWOR]. Unit (250), 98 high elves [HELF], 75 tribesmen [TMAN], 118 hill dwarves [HDWA], 143 plainsmen [PLAI], 55 horses [HORS], 9 crossbows [XBOW], 2 mithril swords [MSWO], 22 swords [SWOR], combat 2. Unit (484), 29 high elves [HELF], 73 plainsmen [PLAI], 14 horses [HORS], crossbow [XBOW], 3 swords [SWOR], combat 2. Unit (157), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (336), behind, leader [LEAD], horse [HORS], sword [SWOR]. Unit (340), behind, leader [LEAD], winged horse [WING], sword [SWOR], tactics 5. Unit (1092), 169 plainsmen [PLAI], 13 horses [HORS], 2 crossbows [XBOW], 8 swords [SWOR], combat 1. Unit (248), 1203 hill dwarves [HDWA], 870 horses [HORS], 342 swords [SWOR], combat 3. Unit (755), behind, 20 tribesmen [TMAN], 12 horses [HORS], hammer [HAMM], 2 swords [SWOR]. Unit (1046), behind, 10 leaders [LEAD], 8 horses [HORS], 2 swords [SWOR], combat 2. Unit (338), 89 high elves [HELF], 166 tribesmen [TMAN], 196 horses [HORS], combat 2. Unit (1256), 108 hill dwarves [HDWA], 10 horses [HORS], 3 crossbows [XBOW], 4 swords [SWOR]. Unit (709) gets a free round of attacks. Unit (157) casts Energy Shield. war Mongers (415) loses 120. war Mongers (415) is destroyed! Total Casualties: war Mongers (415) loses 120. Damaged units: 415, 18. Unit (709) loses 0. Spoils: sword [SWOR], 32 horses [HORS], 3796 silver [SILV]. Events during turn: Times reward of 50 silver. Unit (157): Combat spell set to energy shield. Unit (718): Claims $6. Unit (1021): Gives 34 iron [IRON] to Unit (1023). Unit (1021): Gives 13 tribesmen [TMAN] to Unit (1228). Unit (1022): Gives 6 tribesmen [TMAN] to Unit (1229). Unit (1023): Gives 7 picks [PICK] to Unit (1022). Unit (1023): Gives 13 picks [PICK] to Unit (1021). Unit (1148): Gives 846 silver [SILV] to Unit (837). Unit (841): Gives plainsman [PLAI] to Unit (1230). Unit (841): Gives 100 silver [SILV] to Unit (1230). Unit (841): Gives plainsman [PLAI] to Unit (1231). Unit (841): Gives 100 silver [SILV] to Unit (1231). Unit (841): Gives plainsman [PLAI] to Unit (1232). Unit (841): Gives 100 silver [SILV] to Unit (1232). Unit (841): Gives plainsman [PLAI] to Unit (1233). Unit (841): Gives 100 silver [SILV] to Unit (1233). Unit (841): Gives plainsman [PLAI] to Unit (1234). Unit (841): Gives 100 silver [SILV] to Unit (1234). Unit (836): Gives 29 iron [IRON] to Unit (1090). Unit (970): Gives 11 stone [STON] to Unit (734). Unit (1090): Gives 500 silver [SILV] to Unit (1239). Unit (1090): Gives 500 silver [SILV] to Unit (1240). Unit (1146): Gives 760 silver [SILV] to Unit (1241). Unit (1152): Gives 20 horses [HORS] to Unit (1239). Unit (1152): Gives 20 horses [HORS] to Unit (1240). Unit (1152): Gives 104 horses [HORS] to Unit (1146). Unit (734): Gives 4 leaders [LEAD] to Unit (1235). Unit (734): Gives 12 stone [STON] to Unit (1235). Unit (734): Gives leader [LEAD] to Unit (1236). Unit (734): Gives leader [LEAD] to Unit (1237). Unit (734): Gives 1460 silver [SILV] to Unit (1238). Unit (734): Gives 10 silver [SILV] to Unit (1237). Unit (734): Gives 50 silver [SILV] to Unit (884). Unit (734): Gives 100 silver [SILV] to Unit (1025). Unit (1147): Gives 764 silver [SILV] to Unit (976). Unit (732): Gives 16 iron [IRON] to Unit (1027). Unit (732): Gives 2 tribesmen [TMAN] to Unit (1242). Unit (733): Gives 24 stone [STON] to Unit (1076). Unit (733): Gives 4 tribesmen [TMAN] to Unit (1243). Unit (885): Gives 60 silver [SILV] to Unit (688). Unit (885): Gives 90 silver [SILV] to Unit (731). Unit (885): Gives 2 leaders [LEAD] to Unit (1076). Unit (1027): Gives 6 picks [PICK] to Unit (732). Unit (1027): Gives 2 picks [PICK] to Unit (1242). Unit (1027): Gives 8 picks [PICK] to Unit (733). Unit (1027): Gives 4 picks [PICK] to Unit (1243). Unit (1076): Gives horse [HORS] to Unit (1242). Unit (1076): Gives horse [HORS] to Unit (1243). Unit (1076): Gives 50 stone [STON] to Unit (885). Unit (1076): Gives 20 silver [SILV] to Unit (1026). Unit (974): Gives 220 silver [SILV] to Unit (543). Unit (974): Gives 70 silver [SILV] to Unit (544). Unit (974): Gives 30 silver [SILV] to Unit (694). Unit (974): Gives 100 silver [SILV] to Unit (839). Unit (1150): Gives 240 tribesmen [TMAN] to Unit (974). Unit (1077): Gives 1621 silver [SILV] to Unit (753). Unit (551): Gives 65 horses [HORS] to Unit (969). Unit (842): Gives 70 horses [HORS] to Unit (969). Unit (1034): Gives 36 horses [HORS] to Unit (969). Unit (969): Gives 20 silver [SILV] to Unit (552). Unit (969): Gives 20 silver [SILV] to Unit (553). Unit (969): Gives 20 silver [SILV] to Unit (554). Unit (969): Gives 50 silver [SILV] to Unit (555). Unit (969): Gives 50 silver [SILV] to Unit (737). Unit (969): Gives 250 silver [SILV] to Unit (739). Unit (969): Gives 180 silver [SILV] to Unit (842). Unit (969): Gives 3000 silver [SILV] to Unit (1036). Unit (969): Gives 210 silver [SILV] to Unit (842). Unit (1157): Gives 35 horses [HORS] to Unit (969). Unit (1167): Gives 144 horses [HORS] to Unit (969). Unit (1039): Gives 14 hill dwarves [HDWA] to Unit (1244). Unit (1039): Gives 8 horses [HORS] to Unit (1244). Unit (1039): Gives 1000 silver [SILV] to Unit (1244). Unit (1039): Gives 100 silver [SILV] to Unit (1245). Unit (1039): Gives 54 iron [IRON] to Unit (1245). Unit (1039): Gives 15 horses [HORS] to Unit (1245). Unit (745): Gives 378 silver [SILV] to Unit (557). Unit (745): Gives 220 silver [SILV] to Unit (558). Unit (745): Gives 70 silver [SILV] to Unit (559). Unit (745): Gives 30 silver [SILV] to Unit (560). Unit (745): Gives 300 silver [SILV] to Unit (747). Unit (745): Gives 300 silver [SILV] to Unit (748). Unit (745): Gives 300 silver [SILV] to Unit (749). Unit (745): Gives 300 silver [SILV] to Unit (750). Unit (745): Gives 300 silver [SILV] to Unit (751). Unit (745): Gives 1380 silver [SILV] to Unit (1247). Unit (745): Gives 690 silver [SILV] to Unit (1246). Unit (745): Gives 50 silver [SILV] to Unit (562). Unit (745): Gives 1480 silver [SILV] to Unit (1248). Unit (748): Gives 2 leaders [LEAD] to Unit (1249). Unit (1149): Gives 350 silver [SILV] to Unit (526). Unit (815): Gives 37 horses [HORS] to Unit (1151). Unit (815): Gives 800 silver [SILV] to Unit (1164). Unit (815): Gives 160 silver [SILV] to Unit (849). Unit (850): Gives 15 iron [IRON] to Unit (851). Unit (848): Gives 10 hill dwarves [HDWA] to Unit (1250). Unit (848): Gives 6 horses [HORS] to Unit (1250). Unit (848): Gives 500 silver [SILV] to Unit (1250). Unit (848): Gives 52 silver [SILV] to Unit (1251). Unit (848): Gives 8 horses [HORS] to Unit (1251). Unit (447): Gives 25 winged horses [WING] to Unit (1252). Unit (1043): Gives 112 horses [HORS] to Unit (1253). Unit (1160): Gives hill dwarf [HDWA] to Unit (1252). Unit (1160): Gives hill dwarf [HDWA] to Unit (1253). Unit (854): Gives 48 horses [HORS] to Unit (248). Unit (846): Gives 30 horses [HORS] to Unit (248). Unit (746): Gives 4 swords [SWOR] to Unit (248). Unit (978): Gives 1276 silver [SILV] to Unit (250). Unit (978): Gives 15 tribesmen [TMAN] to Unit (250). Unit (515): Gives 19 horses [HORS] to Unit (248). Unit (758): Gives 58 high elves [HELF] to Unit (338). Unit (758): Gives 30 high elves [HELF] to Unit (250). Unit (758): Gives 257 silver [SILV] to Unit (250). Unit (758): Gives 8 swords [SWOR] to Unit (248). Unit (1044): Gives winged horse [WING] to Unit (340). Unit (1035): Gives 10 swords [SWOR] to Unit (248). Unit (1035): Gives 66 hill dwarves [HDWA] to Unit (248). Unit (1035): Gives 5561 silver [SILV] to Unit (248). Unit (757): Gives 145 hill dwarves [HDWA] to Unit (248). Unit (757): Gives 22 horses [HORS] to Unit (338). Unit (757): Gives 38 horses [HORS] to Unit (248). Unit (757): Gives 15112 silver [SILV] to Unit (248). Unit (757): Gives 8 swords [SWOR] to Unit (248). Unit (1155): Gives 63 horses [HORS] to Unit (248). Unit (250): Gives 5 swords [SWOR] to Unit (248). Unit (487): Gives 300 silver [SILV] to Unit (491). Unit (487): Gives 10 high elves [HELF] to Unit (484). Unit (487): Gives 433 silver [SILV] to Unit (484). Unit (486): Gives 883 hill dwarves [HDWA] to Unit (248). Unit (486): Gives 50918 silver [SILV] to Unit (248). Unit (484): Gives 50 swords [SWOR] to Unit (248). Unit (484): Gives 61 horses [HORS] to Unit (248). Unit (340): Gives horse [HORS] to Unit (248). Unit (855): Gives 147 hill dwarves [HDWA] to Unit (250). Unit (855): Gives 142 horses [HORS] to Unit (248). Unit (855): Gives 115 plainsmen [PLAI] to Unit (250). Unit (855): Gives 2658 silver [SILV] to Unit (250). Unit (855): Gives 124 swords [SWOR] to Unit (248). Unit (1092): Gives 118 horses [HORS] to Unit (248). Unit (1092): Gives 75 swords [SWOR] to Unit (248). Unit (524): Gives 77 hill dwarves [HDWA] to Unit (248). Unit (524): Gives 40 horses [HORS] to Unit (248). Unit (524): Gives 10021 silver [SILV] to Unit (248). Unit (248): Gives 200 silver [SILV] to Unit (489). Unit (248): Gives 50 silver [SILV] to Unit (490). Unit (248): Gives 10 silver [SILV] to Unit (495). Unit (248): Gives 50 silver [SILV] to Unit (561). Unit (248): Gives 10 silver [SILV] to Unit (711). Unit (248): Gives 20 silver [SILV] to Unit (713). Unit (248): Gives 10 silver [SILV] to Unit (714). Unit (248): Gives 30 silver [SILV] to Unit (760). Unit (248): Gives 100 silver [SILV] to Unit (852). Unit (248): Gives 50 silver [SILV] to Unit (1048). Unit (248): Gives 50 silver [SILV] to Unit (1049). Unit (1153): Gives 39 horses [HORS] to Unit (248). Unit (1153): Gives 2250 silver [SILV] to Unit (250). Unit (1153): Gives 75 tribesmen [TMAN] to Unit (250). Unit (853): Gives 30 horses [HORS] to Unit (248). Unit (853): Gives 58 plainsmen [PLAI] to Unit (250). Unit (853): Gives 1740 silver [SILV] to Unit (250). Unit (853): Gives 7 swords [SWOR] to Unit (248). Unit (355): Gives 114 hill dwarves [HDWA] to Unit (248). Unit (355): Gives 69 horses [HORS] to Unit (248). Unit (355): Gives 3420 silver [SILV] to Unit (248). Unit (355): Gives 51 swords [SWOR] to Unit (248). Unit (338): Gives 34135 silver [SILV] to Unit (250). Unit (338): Gives 2 truffles [TRUF] to Unit (250). Unit (761): Gives 17 iron [IRON] to Unit (763). Unit (763): Gives 10 hill dwarves [HDWA] to Unit (1255). Unit (386): Gives 30 silver [SILV] to Unit (385). Unit (386): Gives 1160 silver [SILV] to Unit (1254). Unit (982): Gives 30 leaders [LEAD] to Unit (979). Unit (1037): Gives 10 leaders [LEAD] to Unit (979). Unit (1037): Gives 6 horses [HORS] to Unit (979). Unit (1169): Gives 10 leaders [LEAD] to Unit (979). Unit (1170): Gives 201 hill dwarves [HDWA] to Unit (1168). Unit (1171): Gives 69 hill dwarves [HDWA] to Unit (1168). Unit (527): Gives 13 high elves [HELF] to Unit (1078). Unit (527): Gives 3 plainsmen [PLAI] to Unit (1078). Unit (527): Gives 14 sea elves [SELF] to Unit (1078). Unit (527): Gives 4 swords [SWOR] to Unit (1078). Unit (569): Gives 19 hill dwarves [HDWA] to Unit (1078). Unit (569): Gives 31 sea elves [SELF] to Unit (1078). Unit (569): Gives 4 swords [SWOR] to Unit (1078). Unit (858): Gives 20 sea elves [SELF] to Unit (1078). Unit (858): Gives 4663 silver [SILV] to Unit (1078). Unit (1078): Gives 1100 silver [SILV] to Unit (1173). Unit (1078): Gives 8960 silver [SILV] to Unit (1256). Unit (1173): Gives 340 sea elves [SELF] to Unit (1078). Unit (768): Gives 93 horses [HORS] to Unit (1257). Unit (856): Gives hill dwarf [HDWA] to Unit (1257). Unit (692): Collects $13760 in taxes in plain (1,9) in King. Unit (1146): Collects $19200 in taxes in mountain (2,14) in Palos. Unit (974): Collects $15925 in taxes in plain (2,16) in Rio Rancho. Unit (1038): Collects $399 in taxes in plain (2,16) in Rio Rancho. Unit (737): Collects $48 in taxes in plain (2,18) in Rio Rancho. Unit (969): Collects $4522 in taxes in plain (2,18) in Rio Rancho. Unit (691): Collects $400 in taxes in plain (1,19) in Rio Rancho. Unit (745): Collects $7800 in taxes in plain (1,19) in Rio Rancho. Unit (735): Collects $2160 in taxes in plain (3,21) in Mount Etna. Unit (1160): Collects $2640 in taxes in plain (1,23) in Mount Etna. Unit (746): Collects $207 in taxes in plain (3,23) in Mount Etna. Unit (1166): Collects $227 in taxes in plain (3,23) in Mount Etna. Unit (250): Collects $760 in taxes in plain (3,23) in Mount Etna. Unit (484): Collects $167 in taxes in plain (3,23) in Mount Etna. Unit (1092): Collects $286 in taxes in plain (3,23) in Mount Etna. Unit (248): Collects $1928 in taxes in plain (3,23) in Mount Etna. Unit (1046): Collects $14 in taxes in plain (3,23) in Mount Etna. Unit (338): Collects $431 in taxes in plain (3,23) in Mount Etna. Unit (352): Collects $40 in taxes in plain (1,25) in Mount Etna. Unit (492): Collects $200 in taxes in plain (1,25) in Mount Etna. Unit (979): Collects $3040 in taxes in plain (1,25) in Mount Etna. Unit (1168): Collects $19920 in taxes in plain (1,25) in Mount Etna. Unit (1169): Collects $800 in taxes in plain (1,25) in Mount Etna. Unit (1078): Collects $4212 in taxes in plain (3,25) in Mount Etna. Unit (157): Casts Earth Lore, raising 32 silver. Unit (336): Casts Weather Lore on plain (3,23) in Mount Etna. It will be clear in November, clear in December, clear in January and clear in February. Unit (692): Buys 191 high elves [HELF] at $72 each. Unit (1239): Buys tribesman [TMAN] at $68 each. Unit (1240): Buys tribesman [TMAN] at $68 each. Unit (1241): Buys tribesman [TMAN] at $68 each. Unit (1238): Buys 10 leaders [LEAD] at $136 each. Unit (974): Buys 96 tribesmen [TMAN] at $68 each. Unit (842): Buys 3 high elves [HELF] at $60 each. Unit (1245): Buys tribesman [TMAN] at $48 each. Unit (1248): Buys 20 tribesmen [TMAN] at $64 each. Unit (1246): Buys 5 leaders [LEAD] at $128 each. Unit (1247): Buys 10 leaders [LEAD] at $128 each. Unit (1251): Buys hill dwarf [HDWA] at $52 each. Unit (1160): Buys 8 hill dwarves [HDWA] at $64 each. Unit (1254): Buys 20 hill dwarves [HDWA] at $48 each. Unit (1256): Buys 140 hill dwarves [HDWA] at $64 each. Unit (1228): Walks from mountain (1,13) in Palos to mountain (0,12) in Palos. Unit (1229): Walks from mountain (1,13) in Palos to mountain (0,12) in Palos. Unit (841): Walks from desert (31,13) in Harvey to plain (31,11) in King. Unit (1231): Walks from desert (31,13) in Harvey to mountain (0,14) in Palos. Unit (1232): Walks from desert (31,13) in Harvey to plain (31,11) in King. Unit (1233): Walks from desert (31,13) in Harvey to plain (31,11) in King. Unit (1234): Walks from desert (31,13) in Harvey to plain (31,11) in King. Unit (1239): Rides from mountain (2,14) in Palos to mountain (1,13) in Palos. Unit (1240): Rides from mountain (2,14) in Palos to mountain (1,13) in Palos. Unit (1241): Walks from mountain (2,14) in Palos to plain (2,16) in Rio Rancho. Unit (932): Rides from swamp (1,15) in Wrights to plain (2,16) in Rio Rancho. Unit (1242): Walks from hill (3,15) in Tower to hill (3,13) in Tower. Unit (1243): Walks from hill (3,15) in Tower to hill (3,13) in Tower. Unit (969): Rides from plain (2,18) in Rio Rancho to plain (2,20) in Rio Rancho. Unit (1244): Rides from hill (4,18) in Tower to hill (4,16) in Tower. Unit (1245): Rides from hill (4,18) in Tower to plain (3,17) in Rio Rancho. Unit (564): Walks from hill (6,18) in Tower to hill (6,20) in Tower. Unit (383): Walks from plain (3,19) in Mount Etna to plain (3,21) in Mount Etna. Unit (1149): Walks from plain (3,19) in Mount Etna to plain (3,21) in Mount Etna. Unit (480): Is forbidden entry to jungle (7,21) in Gervais by Guard (17), Philosopher Kings (4). Unit (1151): Rides from plain (2,20) in Rio Rancho to plain (3,21) in Mount Etna. Unit (1164): Walks from plain (2,20) in Rio Rancho to plain (2,22) in Mount Etna. Unit (735): Walks from plain (3,21) in Mount Etna to hill (4,22) in Tower. Unit (1250): Rides from hill (0,22) in Nimrod to hill (0,24) in Nimrod. Unit (1251): Rides from hill (0,22) in Nimrod to hill (0,24) in Nimrod. Unit (1252): Flies from plain (1,23) in Mount Etna to plain (2,22) in Mount Etna. Unit (1253): Rides from plain (1,23) in Mount Etna to plain (1,25) in Mount Etna. Unit (491): Walks from plain (3,23) in Mount Etna to plain (2,24) in Mount Etna. Unit (1166): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1091): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1041): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1156): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (250): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1163): Walks from plain (3,23) in Mount Etna to hill (4,22) in Tower. Unit (484): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (157): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (336): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (340): Flies from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (341): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1092): Walks from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (248): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (755): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1046): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (338): Rides from plain (3,23) in Mount Etna to plain (4,24) in Mount Etna. Unit (1255): Walks from hill (0,24) in Nimrod to hill (0,22) in Nimrod. Unit (1078): Walks from plain (3,25) in Mount Etna to plain (4,26) in Mount Etna. Unit (1256): Walks from plain (3,25) in Mount Etna to plain (4,24) in Mount Etna. Unit (857): Walks from plain (5,25) in Mount Etna to plain (6,24) in Mount Etna. Unit (1257): Rides from plain (2,26) in Mount Etna to plain (3,25) in Mount Etna. Unit (717): Walks from tunnels (10,2,2 ) in Kennebec to tunnels (11,1,2 ) in Kennebec. Unit (335): Walks from tunnels (19,3,2 ) in Kennebec to cavern (20,4,2 ) in Alligator. Unit (1051): Rides from cavern (10,4,2 ) in Corcoran to tunnels (10,2,2 ) in Kennebec. Unit (1050): Rides from tunnels (13,5,2 ) in Kennebec to tunnels (13,3,2 ) in Kennebec. Unit (718): Walks from tunnels (15,5,2 ) in Kennebec to tunnels (16,4,2 ) in Kennebec. Unit (980): Rides from underforest (12,6,2 ) in Las Ollas to underforest (12,8,2 ) in Las Ollas. Unit (1054): Rides from underforest (12,6,2 ) in Las Ollas to cavern (11,5,2 ) in Corcoran. Unit (1178): Rides from cavern (5,11,2 ) in Mithril Vale to cavern (5,9,2 ) in Corcoran. Unit (730): Walks from cavern (7,11,2 ) in Corcoran to cavern (8,10,2 ) in Corcoran. Unit (1176): Rides from cavern (2,12,2 ) in Dot Lake to cavern (1,13,2 ) in Dot Lake. Unit (1177): Rides from cavern (4,12,2 ) in Dot Lake to cavern (4,14,2 ) in Dot Lake. Unit (887): Walks from underforest (16,12,2 ) in De Smet to underforest (15,11,2 ) in De Smet. Unit (1055): Rides from cavern (8,14,2 ) in Mithril Vale to cavern (9,13,2 ) in Mithril Vale. Unit (1058): Rides from cavern (7,15,2 ) in Mithril Vale to cavern (8,14,2 ) in Mithril Vale. Unit (718): Enters Shaft [1]. Unit (1233): Walks from plain (31,11) in King to plain (0,10) in King. Unit (1234): Walks from plain (31,11) in King to plain (30,10) in King. Unit (1241): Walks from plain (2,16) in Rio Rancho to plain (3,17) in Rio Rancho. Unit (1245): Rides from plain (3,17) in Rio Rancho to plain (2,16) in Rio Rancho. Unit (969): Rides from plain (2,20) in Rio Rancho to plain (3,21) in Mount Etna. Unit (383): Walks from plain (3,21) in Mount Etna to plain (3,23) in Mount Etna. Unit (1149): Walks from plain (3,21) in Mount Etna to plain (3,23) in Mount Etna. Unit (1151): Rides from plain (3,21) in Mount Etna to hill (4,22) in Tower. Unit (1252): Flies from plain (2,22) in Mount Etna to plain (2,20) in Rio Rancho. Unit (491): Walks from plain (2,24) in Mount Etna to plain (1,23) in Mount Etna. Unit (972): Forbids entry to Rodeo Instructors (350), Philosopher Kings (4). Unit (730): Walks from cavern (8,10,2 ) in Corcoran to cavern (9,9,2 ) in Corcoran. Unit (1055): Rides from cavern (9,13,2 ) in Mithril Vale to cavern (10,12,2 ) in Corcoran. Unit (1177): Rides from cavern (4,14,2 ) in Dot Lake to cavern (3,13,2 ) in Dot Lake. Unit (1058): Rides from cavern (8,14,2 ) in Mithril Vale to cavern (9,13,2 ) in Mithril Vale. Unit (1240): Rides from mountain (1,13) in Palos to mountain (0,12) in Palos. Unit (1245): Rides from plain (2,16) in Rio Rancho to mountain (2,14) in Palos. Unit (1244): Rides from hill (4,16) in Tower to hill (4,14) in Tower. Unit (1252): Flies from plain (2,20) in Rio Rancho to plain (2,18) in Rio Rancho. Unit (969): Rides from plain (3,21) in Mount Etna to hill (4,22) in Tower. Unit (1250): Rides from hill (0,24) in Nimrod to hill (31,25) in Nimrod. Unit (1051): Rides from tunnels (10,2,2 ) in Kennebec to tunnels (11,1,2 ) in Kennebec. Unit (980): Rides from underforest (12,8,2 ) in Las Ollas to underforest (13,7,2 ) in Las Ollas. Unit (1055): Rides from cavern (10,12,2 ) in Corcoran to cavern (10,10,2 ) in Corcoran. Unit (1058): Rides from cavern (9,13,2 ) in Mithril Vale to cavern (10,12,2 ) in Corcoran. Unit (1252): Flies from plain (2,18) in Rio Rancho to plain (2,16) in Rio Rancho. Unit (1151): Rides from hill (4,22) in Tower to plain (5,23) in Mount Etna. Unit (1055): Rides from cavern (10,10,2 ) in Corcoran to cavern (10,8,2 ) in Corcoran. Unit (1058): Rides from cavern (10,12,2 ) in Corcoran to cavern (10,10,2 ) in Corcoran. Unit (1252): Flies from plain (2,16) in Rio Rancho to mountain (2,14) in Palos. Unit (1236): Teaches building to Unit (1238). Unit (552): Teaches horse training to Unit (1036). Unit (1249): Teaches weaponsmith to Unit (1248). Unit (1044): Teaches horse training to Unit (561). Unit (1044): Teaches horse training to Unit (493). Unit (386): Teaches weaponsmith to Unit (1254). Unit (979): Teaches combat to Unit (1168). Unit (979): Teaches combat to Unit (1169). Unit (354): Earns 19 silver working in plain (1,3) in La Cygne. Unit (330): Earns 17 silver working in plain (31,7) in La Cygne. Philosopher (475): Earns 18 silver working in plain (1,9) in King. Unit (692): Earns 9630 silver working in plain (1,9) in King. Unit (814): Earns 18 silver working in plain (1,9) in King. Unit (1024): Earns 18 silver working in plain (1,9) in King. Unit (1033): Earns 18 silver working in plain (1,9) in King. Unit (331): Earns 13 silver working in mountain (0,12) in Palos. Unit (835): Earns 12 silver working in hill (4,12) in Tower. Unit (546): Earns 12 silver working in desert (30,12) in Harvey. Unit (1021): Produces 34 iron [IRON] in mountain (1,13) in Palos. Unit (1022): Produces 13 stone [STON] in mountain (1,13) in Palos. Unit (326): Earns 12 silver working in mountain (1,13) in Palos. Unit (1089): Earns 120 silver working in mountain (1,13) in Palos. Unit (1023): Produces 20 hammers [HAMM] in mountain (1,13) in Palos. Unit (837): Produces 12 iron [IRON] in hill (3,13) in Tower. Unit (971): Produces 4 stone [STON] in hill (3,13) in Tower. Unit (686): Earns 14 silver working in hill (3,13) in Tower. Unit (1148): Earns 14 silver working in hill (3,13) in Tower. scout (327): Earns 14 silver working in desert (29,13) in Harvey. Unit (1230): Earns 11 silver working in desert (31,13) in Harvey. Unit (884): Studies observation. Unit (1025): Studies quartermaster. Unit (1237): Studies building. Unit (1238): Studies building and was taught for 30 days. Unit (836): Produces 29 iron [IRON] in mountain (2,14) in Palos. Unit (970): Produces 11 stone [STON] in mountain (2,14) in Palos. Unit (1146): Earns 8160 silver working in mountain (2,14) in Palos. Unit (1152): Earns 34 silver working in mountain (2,14) in Palos. Unit (1090): Produces 20 hammers [HAMM] in mountain (2,14) in Palos. Unit (734): Performs construction on Building [1]. Unit (1235): Performs construction on Building [2]. Unit (548): Earns 12 silver working in hill (4,14) in Tower. Unit (474): Earns 12 silver working in desert (30,14) in Harvey. Unit (976): Produces 18 wood [WOOD] in swamp (1,15) in Wrights. Unit (977): Produces 16 herbs [HERB] in swamp (1,15) in Wrights. Unit (332): Earns 12 silver working in swamp (1,15) in Wrights. Unit (1147): Earns 12 silver working in swamp (1,15) in Wrights. Unit (688): Studies mining. Unit (731): Studies mining. Unit (1026): Studies weaponsmith. Unit (732): Produces 16 iron [IRON] in hill (3,15) in Tower. Unit (733): Produces 24 stone [STON] in hill (3,15) in Tower. Unit (547): Earns 12 silver working in hill (3,15) in Tower. Unit (1027): Produces 20 hammers [HAMM] in hill (3,15) in Tower. Unit (1076): Performs construction on Building [2]. Unit (885): Performs construction on Building [3]. Unit (840): Earns 42 silver working in hill (5,15) in Tower. Unit (476): Earns 11 silver working in desert (31,15) in Harvey. Unit (334): Earns 12 silver working in swamp (0,16) in Wrights. Unit (544): Studies observation. Unit (694): Studies riding. Unit (839): Studies riding. Unit (1038): Studies combat. Unit (844): Produces 29 horses [HORS] in plain (2,16) in Rio Rancho. Unit (974): Earns 7928 silver working in plain (2,16) in Rio Rancho. Unit (549): Earns 12 silver working in hill (4,16) in Tower. Unit (214): Earns 15 silver working in plain (30,16) in Aynor. Unit (753): Produces 15 wood [WOOD] in swamp (1,17) in Wrights. Unit (1154): Produces 13 floater hides [FLOA] in swamp (1,17) in Wrights. Unit (754): Produces 17 herbs [HERB] in swamp (1,17) in Wrights. Unit (210): Earns 13 silver working in swamp (1,17) in Wrights. Unit (1077): Earns 13 silver working in swamp (1,17) in Wrights. Unit (845): Produces 30 horses [HORS] in plain (3,17) in Rio Rancho. Unit (215): Earns 14 silver working in plain (3,17) in Rio Rancho. Unit (843): Earns 12 silver working in hill (5,17) in Tower. Unit (279): Earns 15 silver working in plain (31,17) in Aynor. Unit (752): Earns 60 silver working in plain (31,17) in Aynor. Unit (333): Earns 11 silver working in swamp (0,18) in Wrights. Unit (553): Studies healing. Unit (554): Studies herb lore. Unit (555): Studies stealth. Unit (737): Studies combat. Unit (739): Studies stealth. Unit (842): Studies horse training. Unit (1036): Studies horse training and was taught for 30 days. Unit (551): Produces 35 horses [HORS] in plain (2,18) in Rio Rancho. Unit (1034): Earns 15 silver working in plain (2,18) in Rio Rancho. Unit (1157): Earns 15 silver working in plain (2,18) in Rio Rancho. Unit (1167): Earns 15 silver working in plain (2,18) in Rio Rancho. Unit (1039): Produces 18 iron [IRON] in hill (4,18) in Tower. Unit (736): Earns 12 silver working in hill (4,18) in Tower. Unit (209): Earns 14 silver working in plain (30,18) in Aynor. Unit (559): Studies observation. Unit (560): Studies riding. Unit (691): Studies combat. Unit (747): Studies lumberjack. Unit (748): Studies weaponsmith. Unit (749): Studies hunting. Unit (750): Studies farming. Unit (751): Studies ranching. Unit (562): Studies riding. Unit (1246): Studies riding. Unit (1247): Studies combat. Unit (1248): Studies weaponsmith and was taught for 30 days. Unit (557): Produces 27 horses [HORS] in plain (1,19) in Rio Rancho. Unit (745): Earns 3120 silver working in plain (1,19) in Rio Rancho. Unit (1162): Earns 16 silver working in plain (1,19) in Rio Rancho. Unit (217): Earns 15 silver working in plain (3,19) in Mount Etna. Unit (526): Earns 105 silver working in plain (3,19) in Mount Etna. Unit (343): Earns 13 silver working in hill (5,19) in Tower. Ambassador (357): Earns 11 silver working in plain (29,19) in Aynor. Unit (478): Earns 12 silver working in desert (0,20) in Pettit. Unit (849): Studies combat. Unit (815): Produces 37 horses [HORS] in plain (2,20) in Rio Rancho. Unit (1165): Earns 14 silver working in plain (2,20) in Rio Rancho. Unit (850): Produces 15 iron [IRON] in hill (4,20) in Tower. Unit (1042): Produces 24 stone [STON] in hill (4,20) in Tower. Unit (756): Earns 208 silver working in hill (4,20) in Tower. Unit (851): Produces 15 swords [SWOR] in hill (4,20) in Tower. Unit (247): Earns 16 silver working in plain (30,20) in Aynor. Unit (1158): Earns 14 silver working in plain (3,21) in Mount Etna. Unit (563): Earns 14 silver working in hill (5,21) in Tower. Unit (485): Earns 11 silver working in desert (31,21) in Pettit. Unit (848): Produces 22 iron [IRON] in hill (0,22) in Nimrod. Unit (345): Earns 13 silver working in hill (0,22) in Nimrod. Unit (517): Produces 14 horses [HORS] in plain (2,22) in Mount Etna. Unit (219): Earns 16 silver working in plain (2,22) in Mount Etna. Unit (1160): Studies combat. Unit (1043): Produces 28 horses [HORS] in plain (1,23) in Mount Etna. Unit (447): Produces 5 winged horses [WING] in plain (1,23) in Mount Etna. Unit (212): Earns 16 silver working in plain (1,23) in Mount Etna. Unit (490): Studies observation. Unit (495): Studies quarrying. Unit (760): Studies building. Unit (852): Studies quartermaster. Unit (561): Studies horse training and was taught for 30 days. Unit (1048): Studies horse training. Unit (1049): Studies riding. Unit (711): Studies combat. Unit (713): Studies observation. Unit (714): Studies riding. Unit (854): Produces 16 horses [HORS] in plain (3,23) in Mount Etna. Unit (846): Produces 6 horses [HORS] in plain (3,23) in Mount Etna. Unit (746): Earns 2175 silver working in plain (3,23) in Mount Etna. Unit (973): Earns 30 silver working in plain (3,23) in Mount Etna. Unit (975): Earns 30 silver working in plain (3,23) in Mount Etna. Unit (1155): Earns 15 silver working in plain (3,23) in Mount Etna. Unit (499): Earns 12 silver working in desert (31,23) in Federals. Unit (385): Studies mining. Unit (1254): Studies weaponsmith and was taught for 30 days. Unit (761): Produces 17 iron [IRON] in hill (0,24) in Nimrod. Unit (762): Produces 24 stone [STON] in hill (0,24) in Nimrod. Unit (211): Earns 12 silver working in hill (0,24) in Nimrod. Unit (763): Produces 17 swords [SWOR] in hill (0,24) in Nimrod. Unit (351): Earns 14 silver working in plain (2,24) in Mount Etna. Unit (707): Produces 36 horses [HORS] in plain (4,24) in Mount Etna. Unit (348): Earns 14 silver working in plain (4,24) in Mount Etna. Unit (501): Earns 12 silver working in desert (30,24) in Federals. Unit (1168): Studies combat and was taught for 30 days. Unit (1169): Studies combat and was taught for 30 days. Unit (983): Produces 34 horses [HORS] in plain (1,25) in Mount Etna. Unit (352): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (690): Earns 76 silver working in plain (1,25) in Mount Etna. Unit (764): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (765): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (766): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (492): Earns 95 silver working in plain (1,25) in Mount Etna. Unit (494): Earns 95 silver working in plain (1,25) in Mount Etna. Unit (1161): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (550): Earns 19 silver working in plain (1,25) in Mount Etna. Unit (1173): Studies combat. Unit (290): Earns 16 silver working in plain (3,25) in Mount Etna. Unit (1172): Studies combat. Unit (1047): Produces 32 horses [HORS] in plain (5,25) in Mount Etna. Unit (972): Earns 17 silver working in plain (5,25) in Mount Etna. Unit (213): Earns 12 silver working in hill (31,25) in Nimrod. Unit (1159): Earns 24 silver working in hill (31,25) in Nimrod. Unit (768): Produces 18 horses [HORS] in plain (2,26) in Mount Etna. Unit (251): Earns 16 silver working in plain (2,26) in Mount Etna. Unit (856): Earns 320 silver working in plain (2,26) in Mount Etna. Unit (349): Earns 16 silver working in plain (4,26) in Mount Etna. Unit (282): Earns 15 silver working in plain (5,29) in Mount Etna. Unit (770): Earns 13 silver working in cavern (0,2,2 ) in Akaska. Unit (699): Earns 11 silver working in cavern (1,5,2 ) in Akaska. Unit (1040): Produces 8 mithril [MITH] in cavern (3,9,2 ) in Coleraine. Unit (1179): Produces 3 mithril [MITH] in cavern (5,9,2 ) in Corcoran. Unit (705): Earns 12 silver working in cavern (6,12,2 ) in Mithril Vale. Unit (1173): Claims 44 silver for maintenance. Skill reports: lumberjack [LUMB] 4: No skill report. weaponsmith [WEAP] 4: A unit with this skill may PRODUCE magic crossbows. farming [FARM] 4: No skill report. ranching [RANC] 4: No skill report. Item reports: wagon [WAGO], weight 50, walking capacity 200 when hitched to a horse, costs 250 silver to withdraw. Units with carpenter [CARP] of at least level 1 may PRODUCE this item from wood [WOOD] at a rate of 1 per man-month. magic crossbow [MXBO], weight 1. This is a ranged armor-piercing weapon. Knowledge of crossbow [XBOW] is needed to wield this weapon. Attackers do not get skill bonus on defense. There is a 50% chance that the wielder of this weapon gets a chance to attack in any given round. This weapon attacks versus the target's defense against ranged attacks. This weapon allows 1 attack per round. Units with weaponsmith [WEAP] of at least level 4 may PRODUCE this item from ironwood [IRWD] at a rate of 1 per man-month. Declared Attitudes (default Hostile): Hostile : none. Unfriendly : none. Neutral : The Guardsmen (1), Creatures (2). Friendly : none. Ally : napalmEye (5). Unclaimed silver: 0. plain (1,3) in La Cygne, contains Hopkinsville [city], 3539 peasants (nomads), $28312. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $18 (Max: $12740). Wanted: 146 grain [GRAI] at $21, 134 livestock [LIVE] at $18, 136 fish [FISH] at $27, 24 chain armor [CARM] at $96, 41 stone [STON] at $48, 20 crossbows [XBOW] at $98, 14 leather armor [LARM] at $66, 48 truffles [TRUF] at $141. For Sale: 42 horses [HORS] at $58, 24 gems [GEM] at $158, 707 nomads [NOMA] at $72, 141 leaders [LEAD] at $144. Entertainment available: $1415. Products: 68 grain [GRAI], 37 horses [HORS]. Exits: North : ocean (1,1) in Fracas Ocean. Northeast : ocean (2,2) in Fracas Ocean. Southeast : plain (2,4) in La Cygne. South : plain (1,5) in La Cygne. Southwest : plain (0,4) in La Cygne. Northwest : plain (0,2) in La Cygne. - Unit (291), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (354), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, desert dwarf [DDWA], 57 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (502), napalmEye (5), 512 nomads [NOMA]. - Guardian (696), on guard, napalmEye (5), behind, desert dwarf [DDWA]. plain (31,7) in La Cygne, contains Brownton [town], 1799 peasants (high elves), $12593. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $17 (Max: $6116). Wanted: 87 grain [GRAI] at $24, 145 livestock [LIVE] at $20, 145 fish [FISH] at $24, cloth armor [CLAR] at $63. For Sale: 359 high elves [HELF] at $68, 71 leaders [LEAD] at $136. Entertainment available: $629. Products: 49 livestock [LIVE], 31 horses [HORS]. Exits: North : plain (31,5) in La Cygne. Northeast : plain (0,6) in La Cygne. Southeast : plain (0,8) in La Cygne. South : plain (31,9) in King, contains Clintondale [town]. Southwest : plain (30,8) in King. Northwest : plain (30,6) in La Cygne. * Unit (330), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 52 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (727), napalmEye (5), avoiding, behind, high elf [HELF], sword [SWOR]. + Shaft [1] : Shaft, contains an inner location. plain (1,9) in King, contains Cotesfield [city], 3000 peasants (high elves), $24000. ------------------------------------------------------------ It was winter last month; it will be winter next month. Wages: $18 (Max: $10800). Wanted: 196 grain [GRAI] at $23, 166 livestock [LIVE] at $27, 136 fish [FISH] at $29, 41 stone [STON] at $62, 34 herbs [HERB] at $54, 8 cloth armor [CLAR] at $62, 7 lassoes [LASS] at $129, 14 mink [MINK] at $164. For Sale: 30 horses [HORS] at $56, 16 jewelry [JEWE] at $87, 600 high elves [HELF] at $72, 120 leaders [LEAD] at $144. Entertainment available: $1200. Products: 66 grain [GRAI], 22 horses [HORS]. Exits: North : plain (1,7) in King. Northeast : ocean (2,8) in Fracas Ocean. Southeast : ocean (2,10) in Fracas Ocean. South : ocean (1,11) in Fracas Ocean. Southwest : plain (0,10) in King. Northwest : plain (0,8) in La Cygne. * Philosopher (475), The Plaid Deathsquad (8), avoiding, behind, holding, receiving no aid, won't cross water, tribesman [TMAN], sword [SWOR], 4 silver [SILV]. Weight: 11. Capacity: 0/0/15/0. Skills: stealth [STEA] 2 (90). - Unit (702), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (692), on guard, The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 5 hill dwarves [HDWA], 179 tribesmen [TMAN], 351 high elves [HELF], 3 javelins [JAVE], 6 swords [SWOR], 49 horses [HORS], 2 truffles [TRUF], 4288 silver [SILV]. Weight: 7812. Capacity: 0/3430/11455/0. Skills: combat [COMB] 1 (57). * Unit (814), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 2 (150). * Unit (1024), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 1 (60). * Unit (1033), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, tribesman [TMAN], horse [HORS], 8 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. plain (0,10) in King, 482 peasants (high elves), $2892. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1542). Wanted: none. For Sale: 96 high elves [HELF] at $64, 19 leaders [LEAD] at $128. Entertainment available: $144. Products: 71 livestock [LIVE], 24 horses [HORS]. Exits: North : plain (0,8) in La Cygne. Northeast : plain (1,9) in King, contains Cotesfield [city]. Southeast : ocean (1,11) in Fracas Ocean. South : mountain (0,12) in Palos. Southwest : plain (31,11) in King. Northwest : plain (31,9) in King, contains Clintondale [town]. - Unit (759), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (1233), The Plaid Deathsquad (8), revealing faction, won't cross water, plainsman [PLAI], 90 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (30,10) in King, 716 peasants (high elves), $4296. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $2291). Wanted: none. For Sale: 143 high elves [HELF] at $64, 28 leaders [LEAD] at $128. Entertainment available: $214. Products: 45 livestock [LIVE], 23 horses [HORS]. Exits: North : plain (30,8) in King. Northeast : plain (31,9) in King, contains Clintondale [town]. Southeast : plain (31,11) in King. South : desert (30,12) in Harvey. Southwest : plain (29,11) in King. Northwest : plain (29,9) in King. - Unit (779), napalmEye (5), avoiding, behind, plainsman [PLAI], horse [HORS]. * Unit (1234), The Plaid Deathsquad (8), revealing faction, won't cross water, plainsman [PLAI], 90 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (31,11) in King, 432 peasants (high elves), $1728. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1209). Wanted: none. For Sale: 86 high elves [HELF] at $56, 17 leaders [LEAD] at $112. Entertainment available: $86. Products: 47 grain [GRAI], 38 horses [HORS]. Exits: North : plain (31,9) in King, contains Clintondale [town]. Northeast : plain (0,10) in King. Southeast : mountain (0,12) in Palos. South : desert (31,13) in Harvey. Southwest : desert (30,12) in Harvey. Northwest : plain (30,10) in King. - Unit (701), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (841), The Plaid Deathsquad (8), revealing faction, won't cross water, 94 plainsmen [PLAI], 3165 silver [SILV]. Weight: 941. Capacity: 0/0/1410/0. Skills: combat [COMB] 1 (30). * Unit (1232), The Plaid Deathsquad (8), revealing faction, won't cross water, plainsman [PLAI], 90 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). mountain (0,12) in Palos, 365 peasants (high elves), $1095. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $949). Wanted: none. For Sale: 73 high elves [HELF] at $52, 14 leaders [LEAD] at $104. Entertainment available: $54. Products: 32 livestock [LIVE], 31 iron [IRON], 17 stone [STON]. Exits: North : plain (0,10) in King. Northeast : ocean (1,11) in Fracas Ocean. Southeast : mountain (1,13) in Palos. South : mountain (0,14) in Palos. Southwest : desert (31,13) in Harvey. Northwest : plain (31,11) in King. * Unit (331), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (363), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (1228), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 13 tribesmen [TMAN]. Weight: 130. Capacity: 0/0/195/0. Skills: mining [MINI] 1 (50). * Unit (1229), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 6 tribesmen [TMAN]. Weight: 60. Capacity: 0/0/90/0. Skills: quarrying [QUAR] 1 (50). * Unit (1240), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, tribesman [TMAN], 20 horses [HORS], 238 silver [SILV]. Weight: 1010. Capacity: 0/1400/1415/0. Skills: none. hill (4,12) in Tower, 220 peasants (orcs), $440. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $528). Wanted: none. For Sale: 44 orcs [ORC] at $48, 8 leaders [LEAD] at $96. Entertainment available: $22. Products: 36 grain [GRAI], 25 iron [IRON], 35 stone [STON]. Exits: North : ocean (4,10) in Fracas Ocean. Northeast : ocean (5,11) in Fracas Ocean. Southeast : jungle (5,13) in Gervais. South : hill (4,14) in Tower. Southwest : hill (3,13) in Tower. Northwest : ocean (3,11) in Fracas Ocean. * Unit (835), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 38 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). desert (30,12) in Harvey, 156 peasants (desert dwarves), $312. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $374). Wanted: none. For Sale: 31 desert dwarves [DDWA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $15. Products: 13 livestock [LIVE], 13 iron [IRON], 13 stone [STON]. Exits: North : plain (30,10) in King. Northeast : plain (31,11) in King. Southeast : desert (31,13) in Harvey. South : desert (30,14) in Harvey. Southwest : desert (29,13) in Harvey, contains Cherry [city]. Northwest : plain (29,11) in King. - Unit (303), napalmEye (5), avoiding, high elf [HELF]. * Unit (546), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 108 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). mountain (1,13) in Palos, 369 peasants (tribesmen), $738. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $885). Wanted: none. For Sale: 73 tribesmen [TMAN] at $48, 14 leaders [LEAD] at $96. Entertainment available: $36. Products: 37 livestock [LIVE], 34 iron [IRON], 13 stone [STON]. Exits: North : ocean (1,11) in Fracas Ocean. Northeast : ocean (2,12) in Fracas Ocean. Southeast : mountain (2,14) in Palos, contains Bethel Springs [city]. South : swamp (1,15) in Wrights. Southwest : mountain (0,14) in Palos. Northwest : mountain (0,12) in Palos. * Unit (326), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, orc [ORC]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). * Unit (1021), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 21 tribesmen [TMAN], 13 picks [PICK], 4 horses [HORS], 34 iron [IRON]. Weight: 593. Capacity: 0/280/595/0. Skills: mining [MINI] 1 (55). * Unit (1022), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 7 tribesmen [TMAN], 7 picks [PICK], 65 stone [STON]. Weight: 3327. Capacity: 0/0/105/0. Skills: quarrying [QUAR] 1 (55). * Unit (1023), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 10 tribesmen [TMAN], 20 hammers [HAMM], 96 iron [IRON]. Weight: 600. Capacity: 0/0/150/0. Skills: weaponsmith [WEAP] 2 (90). * Unit (1089), The Plaid Deathsquad (8), revealing faction, won't cross water, 10 tribesmen [TMAN]. Weight: 100. Capacity: 0/0/150/0. Skills: none. - Unit (796), tribesman [TMAN]. * Unit (1239), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, tribesman [TMAN], 20 horses [HORS], 124 silver [SILV]. Weight: 1010. Capacity: 0/1400/1415/0. Skills: none. hill (3,13) in Tower, 253 peasants (orcs), $1012. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $708). Wanted: none. For Sale: 50 orcs [ORC] at $56, 10 leaders [LEAD] at $112. Entertainment available: $50. Products: 26 livestock [LIVE], 27 iron [IRON], 31 stone [STON]. Exits: North : ocean (3,11) in Fracas Ocean. Northeast : hill (4,12) in Tower. Southeast : hill (4,14) in Tower. South : hill (3,15) in Tower. Southwest : mountain (2,14) in Palos, contains Bethel Springs [city]. Northwest : ocean (2,12) in Fracas Ocean. * Unit (686), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (837), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 6 tribesmen [TMAN], 94 iron [IRON], 710 silver [SILV]. Weight: 530. Capacity: 0/0/90/0. Skills: mining [MINI] 2 (90). * Unit (971), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 2 tribesmen [TMAN], 52 stone [STON]. Weight: 2620. Capacity: 0/0/30/0. Skills: quarrying [QUAR] 2 (90). * Unit (1148), The Plaid Deathsquad (8), revealing faction, won't cross water, tribesman [TMAN], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1242), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 2 tribesmen [TMAN], 2 picks [PICK], horse [HORS]. Weight: 72. Capacity: 0/70/100/0. Skills: mining [MINI] 2 (90). * Unit (1243), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 4 tribesmen [TMAN], 4 picks [PICK], horse [HORS]. Weight: 94. Capacity: 0/70/130/0. Skills: quarrying [QUAR] 2 (90). desert (29,13) in Harvey, contains Cherry [city], 2425 peasants (desert dwarves), $14550. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $7760). Wanted: 134 grain [GRAI] at $27, 150 livestock [LIVE] at $21, 180 fish [FISH] at $27, 15 spinning wheels [SPIN] at $123, 31 wood [WOOD] at $50, 17 furs [FUR] at $54, 11 herbs [HERB] at $56. For Sale: 27 stone [STON] at $54, 11 chain armor [CARM] at $147, 12 ivory [IVOR] at $81, 485 desert dwarves [DDWA] at $64, 97 leaders [LEAD] at $128. Entertainment available: $727. Products: 12 livestock [LIVE], 12 iron [IRON], 10 stone [STON]. Exits: North : plain (29,11) in King. Northeast : desert (30,12) in Harvey. Southeast : desert (30,14) in Harvey. South : desert (29,15) in Harvey. Southwest : desert (28,14) in Harvey. Northwest : desert (28,12) in Harvey. * scout (327), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 111 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30); just exploring. - Unit (912), napalmEye (5), avoiding, behind, 41 high elves [HELF]. - Unit (871), napalmEye (5), behind, 10 leaders [LEAD], 10 crossbows [XBOW]. - Unit (673), napalmEye (5), avoiding, behind, 73 desert dwarves [DDWA]. - Guardian (773), on guard, napalmEye (5), 5 desert dwarves [DDWA]. - Unit (798), napalmEye (5), 413 desert dwarves [DDWA], 74 horses [HORS]. - Unit (827), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (918), napalmEye (5), behind, 100 desert dwarves [DDWA], 16 crossbows [XBOW]. - Unit (873), napalmEye (5), behind, leader [LEAD], cloth armor [CLAR], 2 horses [HORS]. - Unit (905), napalmEye (5), 494 desert dwarves [DDWA], 152 swords [SWOR], 461 horses [HORS]. - Unit (420), napalmEye (5), behind, leader [LEAD], winged horse [WING]. - Unit (986), napalmEye (5), 444 desert dwarves [DDWA], 386 horses [HORS]. - Unit (878), napalmEye (5), avoiding, behind, high elf [HELF], 2 horses [HORS], 17 jewelry [JEWE]. desert (31,13) in Harvey, 120 peasants (desert dwarves), $120. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $264). Wanted: none. For Sale: 24 desert dwarves [DDWA] at $44, 4 leaders [LEAD] at $88. Entertainment available: $6. Products: 14 livestock [LIVE], 12 iron [IRON], 14 stone [STON]. Exits: North : plain (31,11) in King. Northeast : mountain (0,12) in Palos. Southeast : mountain (0,14) in Palos. South : desert (31,15) in Harvey. Southwest : desert (30,14) in Harvey. Northwest : desert (30,12) in Harvey. - Unit (804), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (1230), The Plaid Deathsquad (8), revealing faction, won't cross water, plainsman [PLAI], 101 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). mountain (0,14) in Palos, 217 peasants (tribesmen), $434. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $520). Wanted: none. For Sale: 43 tribesmen [TMAN] at $48, 8 leaders [LEAD] at $96. Entertainment available: $21. Products: 21 grain [GRAI], 23 iron [IRON], 12 stone [STON]. Exits: North : mountain (0,12) in Palos. Northeast : mountain (1,13) in Palos. Southeast : swamp (1,15) in Wrights. South : swamp (0,16) in Wrights. Southwest : desert (31,15) in Harvey. Northwest : desert (31,13) in Harvey. - Unit (799), napalmEye (5), avoiding, behind, tribesman [TMAN]. * Unit (1231), The Plaid Deathsquad (8), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], 90 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). + Ruin [1] : Ruin, closed to player units. - Family of Ogres (1117), ogre [OGRE]. mountain (2,14) in Palos, contains Bethel Springs [city], 2754 peasants (tribesmen), $19278. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $9363). Wanted: 180 grain [GRAI] at $26, 108 livestock [LIVE] at $20, 112 fish [FISH] at $27, 22 cloth armor [CLAR] at $56, 38 wood [WOOD] at $44, 17 herbs [HERB] at $44, 5 spinning wheels [SPIN] at $125. For Sale: 18 silk [SILK] at $62, 550 tribesmen [TMAN] at $68, 110 leaders [LEAD] at $136. Entertainment available: $963. Products: 32 fish [FISH], 29 iron [IRON], 11 stone [STON]. Exits: North : ocean (2,12) in Fracas Ocean. Northeast : hill (3,13) in Tower. Southeast : hill (3,15) in Tower. South : plain (2,16) in Rio Rancho, contains Rincon [town]. Southwest : swamp (1,15) in Wrights. Northwest : mountain (1,13) in Palos. * Unit (836), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 15 tribesmen [TMAN], 29 iron [IRON]. Weight: 295. Capacity: 0/0/225/0. Skills: mining [MINI] 2 (90). * Unit (884), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: observation [OBSE] 3 (180). * Unit (970), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 6 tribesmen [TMAN], 11 stone [STON]. Weight: 610. Capacity: 0/0/90/0. Skills: quarrying [QUAR] 2 (90). * Unit (1025), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 2 (150). * Unit (1090), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 20 tribesmen [TMAN], 20 hammers [HAMM], 183 iron [IRON]. Weight: 1135. Capacity: 0/0/300/0. Skills: weaponsmith [WEAP] 1 (35). * Unit (1146), on guard, The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 480 tribesmen [TMAN], 104 horses [HORS], 21839 silver [SILV]. Weight: 10008. Capacity: 0/7280/14480/0. Skills: combat [COMB] 1 (30). * Unit (1152), The Plaid Deathsquad (8), revealing faction, won't cross water, 2 tribesmen [TMAN], 14 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: combat [COMB] 2 (90). * Unit (1236), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: building [BUIL] 3 (190). * Unit (1237), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: building [BUIL] 3 (215). - Unit (865), leader [LEAD], horse [HORS]. * Unit (1245), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, tribesman [TMAN], 15 horses [HORS], 54 iron [IRON], 42 silver [SILV]. Weight: 1030. Capacity: 0/1050/1065/0. Skills: none. * Unit (1252), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], 25 winged horses [WING]. Weight: 1260. Capacity: 1750/1750/1765/0. Skills: combat [COMB] 1 (30). + Building [1] : Road SE. * Unit (1238), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: building [BUIL] 1 (60). * Unit (734), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 4 leaders [LEAD], 6 horses [HORS], 3 stone [STON], 160 silver [SILV]. Weight: 490. Capacity: 0/420/480/0. Skills: building [BUIL] 3 (190). + Building [2] : Caravanserai, needs 8. * Unit (1235), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 4 leaders [LEAD]. Weight: 40. Capacity: 0/0/60/0. Skills: building [BUIL] 3 (190). hill (4,14) in Tower, 244 peasants (barbarians), $488. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $585). Wanted: none. For Sale: 48 barbarians [BARB] at $48, 9 leaders [LEAD] at $96. Entertainment available: $24. Products: 26 grain [GRAI], 24 iron [IRON], 21 stone [STON]. Exits: North : hill (4,12) in Tower. Northeast : jungle (5,13) in Gervais. Southeast : hill (5,15) in Tower. South : hill (4,16) in Tower. Southwest : hill (3,15) in Tower. Northwest : hill (3,13) in Tower. * Unit (548), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (1244), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 14 hill dwarves [HDWA], 8 horses [HORS], 860 silver [SILV]. Weight: 540. Capacity: 0/560/770/0. Skills: mining [MINI] 3 (180). + Shaft [1] : Shaft, contains an inner location. desert (30,14) in Harvey, 199 peasants (desert dwarves), $398. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $477). Wanted: none. For Sale: 39 desert dwarves [DDWA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 15 grain [GRAI], 14 iron [IRON], 19 stone [STON]. Exits: North : desert (30,12) in Harvey. Northeast : desert (31,13) in Harvey. Southeast : desert (31,15) in Harvey. South : plain (30,16) in Aynor. Southwest : desert (29,15) in Harvey. Northwest : desert (29,13) in Harvey, contains Cherry [city]. - Unit (397), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (474), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 64 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). swamp (1,15) in Wrights, 190 peasants (tribesmen), $380. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $456). Wanted: none. For Sale: 38 tribesmen [TMAN] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 15 grain [GRAI], 18 wood [WOOD], 16 herbs [HERB]. Exits: North : mountain (1,13) in Palos. Northeast : mountain (2,14) in Palos, contains Bethel Springs [city]. Southeast : plain (2,16) in Rio Rancho, contains Rincon [town]. South : swamp (1,17) in Wrights. Southwest : swamp (0,16) in Wrights. Northwest : mountain (0,14) in Palos. * Unit (332), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (976), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 tribesmen [TMAN], 6 horses [HORS], 108 wood [WOOD], 566 silver [SILV]. Weight: 940. Capacity: 0/420/570/0. Skills: lumberjack [LUMB] 2 (120). * Unit (977), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 tribesmen [TMAN], 6 horses [HORS], 96 herbs [HERB]. Weight: 400. Capacity: 0/420/570/0. Skills: herb lore [HERB] 2 (120). * Unit (1147), The Plaid Deathsquad (8), revealing faction, won't cross water, tribesman [TMAN], 2 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (968), napalmEye (5), avoiding, behind, tribesman [TMAN]. hill (3,15) in Tower, 375 peasants (tribesmen), $750. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $900). Wanted: none. For Sale: 75 tribesmen [TMAN] at $48, 15 leaders [LEAD] at $96. Entertainment available: $37. Products: 38 livestock [LIVE], 16 iron [IRON], 24 stone [STON], 17 herbs [HERB]. Exits: North : hill (3,13) in Tower. Northeast : hill (4,14) in Tower. Southeast : hill (4,16) in Tower. South : plain (3,17) in Rio Rancho. Southwest : plain (2,16) in Rio Rancho, contains Rincon [town]. Northwest : mountain (2,14) in Palos, contains Bethel Springs [city]. * Unit (547), on guard, The Plaid Deathsquad (8), behind, revealing faction, won't cross water, tribesman [TMAN], 2 swords [SWOR]. Weight: 12. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). * Unit (688), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: mining [MINI] 4 (420). * Unit (731), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: mining [MINI] 4 (365). * Unit (732), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 6 tribesmen [TMAN], 6 picks [PICK], 16 iron [IRON]. Weight: 146. Capacity: 0/0/90/0. Skills: mining [MINI] 2 (90). * Unit (733), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 8 tribesmen [TMAN], 8 picks [PICK], 24 stone [STON]. Weight: 1288. Capacity: 0/0/120/0. Skills: quarrying [QUAR] 2 (90). * Unit (1026), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: weaponsmith [WEAP] 2 (150). * Unit (1027), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 10 tribesmen [TMAN], 20 hammers [HAMM], 88 iron [IRON]. Weight: 560. Capacity: 0/0/150/0. Skills: weaponsmith [WEAP] 2 (90). + Ruin [1] : Ruin, closed to player units. + Building [2] : Road NW. * Unit (1076), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 8 leaders [LEAD], 2 horses [HORS], 78 stone [STON], 2146 silver [SILV]. Weight: 4080. Capacity: 0/140/260/0. Skills: building [BUIL] 3 (188). + Building [3] : Road NE, needs 16. * Unit (885), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 8 leaders [LEAD], 26 stone [STON], 1224 silver [SILV]. Weight: 1380. Capacity: 0/0/120/0. Skills: building [BUIL] 3 (185). hill (5,15) in Tower, 346 peasants (tribesmen), $1384. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $968). Wanted: none. For Sale: 69 tribesmen [TMAN] at $56, 13 leaders [LEAD] at $112. Entertainment available: $69. Products: 23 grain [GRAI], 28 iron [IRON], 36 stone [STON]. Exits: North : jungle (5,13) in Gervais. Northeast : jungle (6,14) in Gervais. Southeast : jungle (6,16) in Gervais. South : hill (5,17) in Tower. Southwest : hill (4,16) in Tower. Northwest : hill (4,14) in Tower. * Unit (840), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, 3 tribesmen [TMAN], 226 silver [SILV]. Weight: 30. Capacity: 0/0/45/0. Skills: combat [COMB] 1 (30). desert (31,15) in Harvey, 112 peasants (desert dwarves), $112. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $246). Wanted: none. For Sale: 22 desert dwarves [DDWA] at $44, 4 leaders [LEAD] at $88. Entertainment available: $5. Products: 15 grain [GRAI], 14 iron [IRON], 11 stone [STON]. Exits: North : desert (31,13) in Harvey. Northeast : mountain (0,14) in Palos. Southeast : swamp (0,16) in Wrights. South : plain (31,17) in Aynor. Southwest : plain (30,16) in Aynor. Northwest : desert (30,14) in Harvey. * Unit (476), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 32 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (991), napalmEye (5), avoiding, behind, high elf [HELF]. swamp (0,16) in Wrights, 212 peasants (tribesmen), $424. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $508). Wanted: none. For Sale: 42 tribesmen [TMAN] at $48, 8 leaders [LEAD] at $96. Entertainment available: $21. Products: 18 grain [GRAI], 16 wood [WOOD], 18 herbs [HERB]. Exits: North : mountain (0,14) in Palos. Northeast : swamp (1,15) in Wrights. Southeast : swamp (1,17) in Wrights. South : swamp (0,18) in Wrights. Southwest : plain (31,17) in Aynor. Northwest : desert (31,15) in Harvey. * Unit (334), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF], 554 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (928), napalmEye (5), avoiding, behind, tribesman [TMAN]. - Unit (1030), napalmEye (5), avoiding, behind, 6 tribesmen [TMAN], 13 wood [WOOD]. - Unit (981), napalmEye (5), avoiding, 10 tribesmen [TMAN]. - Unit (985), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (987), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (992), napalmEye (5), avoiding, behind, 10 tribesmen [TMAN]. - Unit (783), napalmEye (5), avoiding, 5 plainsmen [PLAI], 8 horses [HORS], spinning wheel [SPIN]. + Building [1] : Timber Yard. - Unit (1031), napalmEye (5), avoiding, behind, 4 tribesmen [TMAN], 10 stone [STON]. plain (2,16) in Rio Rancho, contains Rincon [town], 2337 peasants (tribesmen), $16359. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $7945). Wanted: 93 grain [GRAI] at $21, 129 livestock [LIVE] at $27, 175 fish [FISH] at $20, 11 wood [WOOD] at $56, 2 spinning wheels [SPIN] at $110. For Sale: 467 tribesmen [TMAN] at $68, 93 leaders [LEAD] at $136. Entertainment available: $817. Products: 54 grain [GRAI], 29 horses [HORS]. Exits: North : mountain (2,14) in Palos, contains Bethel Springs [city]. Northeast : hill (3,15) in Tower. Southeast : plain (3,17) in Rio Rancho. South : plain (2,18) in Rio Rancho. Southwest : swamp (1,17) in Wrights. Northwest : swamp (1,15) in Wrights. * Unit (543), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD], sword [SWOR], horse [HORS]. Weight: 61. Capacity: 0/70/85/0. Skills: tactics [TACT] 4 (410). * Unit (544), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 2 javelins [JAVE]. Weight: 12. Capacity: 0/0/15/0. Skills: observation [OBSE] 4 (390). * Unit (694), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 4 (375). * Unit (839), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: riding [RIDI] 4 (300). * Unit (844), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 15 tribesmen [TMAN], 58 horses [HORS]. Weight: 3050. Capacity: 0/4060/4285/0. Skills: horse training [HORS] 2 (90). * Unit (974), on guard, The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 496 tribesmen [TMAN], 13105 silver [SILV]. Weight: 4965. Capacity: 0/0/7440/0. Skills: combat [COMB] 1 (30). * Unit (1038), The Plaid Deathsquad (8), avoiding, behind, revealing faction, taxing, won't cross water, 10 leaders [LEAD], 267 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 4 (305). * Unit (932), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], horse [HORS], 47 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: hunting [HUNT] 3 (180). hill (4,16) in Tower, 282 peasants (barbarians), $564. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $676). Wanted: none. For Sale: 56 barbarians [BARB] at $48, 11 leaders [LEAD] at $96. Entertainment available: $28. Products: 37 livestock [LIVE], 30 stone [STON]. Exits: North : hill (4,14) in Tower. Northeast : hill (5,15) in Tower. Southeast : hill (5,17) in Tower. South : hill (4,18) in Tower. Southwest : plain (3,17) in Rio Rancho. Northwest : hill (3,15) in Tower. * Unit (549), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 24 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). plain (30,16) in Aynor, 519 peasants (plainsmen), $2595. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1557). Wanted: none. For Sale: 103 plainsmen [PLAI] at $60, 20 leaders [LEAD] at $120. Entertainment available: $129. Products: 61 grain [GRAI], 33 horses [HORS]. Exits: North : desert (30,14) in Harvey. Northeast : desert (31,15) in Harvey. Southeast : plain (31,17) in Aynor. South : plain (30,18) in Aynor. Southwest : plain (29,17) in Aynor. Northwest : desert (29,15) in Harvey. * Unit (214), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN], 80 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (883), napalmEye (5), avoiding, behind, 2 high elves [HELF], 2 horses [HORS]. - monster beating support (1000), napalmEye (5), 80 plainsmen [PLAI]. swamp (1,17) in Wrights, 129 peasants (tribesmen), $387. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $335). Wanted: none. For Sale: 25 tribesmen [TMAN] at $52, 5 leaders [LEAD] at $104. Entertainment available: $19. Products: 13 livestock [LIVE], 15 wood [WOOD], 13 floater hides [FLOA], 17 herbs [HERB]. Exits: North : swamp (1,15) in Wrights. Northeast : plain (2,16) in Rio Rancho, contains Rincon [town]. Southeast : plain (2,18) in Rio Rancho. South : plain (1,19) in Rio Rancho, contains Chokio [town]. Southwest : swamp (0,18) in Wrights. Northwest : swamp (0,16) in Wrights. * Unit (210), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (753), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 tribesmen [TMAN], 6 horses [HORS], 90 wood [WOOD], 1424 silver [SILV]. Weight: 850. Capacity: 0/420/570/0. Skills: lumberjack [LUMB] 2 (120). * Unit (754), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 tribesmen [TMAN], 6 horses [HORS], 34 herbs [HERB]. Weight: 400. Capacity: 0/420/570/0. Skills: herb lore [HERB] 2 (120). * Unit (1077), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, tribesman [TMAN], 3 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1154), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD], 13 floater hides [FLOA], 800 silver [SILV]. Weight: 63. Capacity: 0/0/75/0. Skills: hunting [HUNT] 3 (245). - Unit (904), napalmEye (5), avoiding, behind, tribesman [TMAN]. plain (3,17) in Rio Rancho, 596 peasants (tribesmen), $2384. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $1668). Wanted: none. For Sale: 119 tribesmen [TMAN] at $56, 23 leaders [LEAD] at $112. Entertainment available: $119. Products: 65 livestock [LIVE], 36 horses [HORS]. Exits: North : hill (3,15) in Tower. Northeast : hill (4,16) in Tower. Southeast : hill (4,18) in Tower. South : plain (3,19) in Mount Etna. Southwest : plain (2,18) in Rio Rancho. Northwest : plain (2,16) in Rio Rancho, contains Rincon [town]. * Unit (215), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (845), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 10 high elves [HELF], 66 horses [HORS]. Weight: 3400. Capacity: 0/4620/4770/0. Skills: horse training [HORS] 3 (180). * Unit (1241), The Plaid Deathsquad (8), revealing faction, won't cross water, tribesman [TMAN], 586 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. hill (5,17) in Tower, 278 peasants (barbarians), $556. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $667). Wanted: none. For Sale: 55 barbarians [BARB] at $48, 11 leaders [LEAD] at $96. Entertainment available: $27. Products: 31 livestock [LIVE], 18 iron [IRON], 23 stone [STON]. Exits: North : hill (5,15) in Tower. Northeast : jungle (6,16) in Gervais. Southeast : hill (6,18) in Tower. South : hill (5,19) in Tower. Southwest : hill (4,18) in Tower. Northwest : hill (4,16) in Tower. * Unit (843), on guard, The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, tribesman [TMAN], 26 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (31,17) in Aynor, 610 peasants (plainsmen), $3050. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1830). Wanted: none. For Sale: 122 plainsmen [PLAI] at $60, 24 leaders [LEAD] at $120. Entertainment available: $152. Products: 75 livestock [LIVE], 37 horses [HORS]. Exits: North : desert (31,15) in Harvey. Northeast : swamp (0,16) in Wrights. Southeast : swamp (0,18) in Wrights. South : plain (31,19) in Aynor. Southwest : plain (30,18) in Aynor. Northwest : plain (30,16) in Aynor. * Unit (279), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, plainsman [PLAI], 115 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (752), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 4 hill dwarves [HDWA], 160 silver [SILV]. Weight: 40. Capacity: 0/0/60/0. Skills: none. - Unit (936), napalmEye (5), avoiding, behind, plainsman [PLAI]. - Unit (998), napalmEye (5), 74 plainsmen [PLAI], 37 horses [HORS]. swamp (0,18) in Wrights, 168 peasants (tribesmen), $168. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $11 (Max: $369). Wanted: none. For Sale: 33 tribesmen [TMAN] at $44, 6 leaders [LEAD] at $88. Entertainment available: $8. Products: 16 grain [GRAI], 16 wood [WOOD], 12 herbs [HERB]. Exits: North : swamp (0,16) in Wrights. Northeast : swamp (1,17) in Wrights. Southeast : plain (1,19) in Rio Rancho, contains Chokio [town]. South : desert (0,20) in Pettit. Southwest : plain (31,19) in Aynor. Northwest : plain (31,17) in Aynor. * Unit (333), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF], 62 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (1029), napalmEye (5), avoiding, behind, 6 tribesmen [TMAN], 13 wood [WOOD]. - Unit (1004), napalmEye (5), avoiding, 10 tribesmen [TMAN]. - Unit (1007), napalmEye (5), avoiding, behind, leader [LEAD]. + Building [1] : Timber Yard. - Unit (716), napalmEye (5), avoiding, behind, 4 tribesmen [TMAN], 10 stone [STON]. plain (2,18) in Rio Rancho, 920 peasants (high elves), $4600. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $2760). Wanted: none. For Sale: 184 high elves [HELF] at $60, 36 leaders [LEAD] at $120. Entertainment available: $230. Products: 41 livestock [LIVE], 35 horses [HORS]. Exits: North : plain (2,16) in Rio Rancho, contains Rincon [town]. Northeast : plain (3,17) in Rio Rancho. Southeast : plain (3,19) in Mount Etna. South : plain (2,20) in Rio Rancho. Southwest : plain (1,19) in Rio Rancho, contains Chokio [town]. Northwest : swamp (1,17) in Wrights. * Unit (551), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 12 high elves [HELF], 35 horses [HORS]. Weight: 1870. Capacity: 0/2450/2630/0. Skills: horse training [HORS] 3 (180). * Unit (552), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: horse training [HORS] 3 (195). * Unit (553), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: healing [HEAL] 4 (330). * Unit (554), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: herb lore [HERB] 4 (330). * Unit (555), The Plaid Deathsquad (8), avoiding, behind, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: stealth [STEA] 4 (300). * Unit (737), The Plaid Deathsquad (8), avoiding, behind, revealing faction, taxing, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: combat [COMB] 4 (360). * Unit (739), The Plaid Deathsquad (8), avoiding, behind, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: stealth [STEA] 4 (330). * Unit (842), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 21 high elves [HELF]. Weight: 210. Capacity: 0/0/315/0. Skills: horse training [HORS] 3 (180). * Unit (1036), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 10 leaders [LEAD], 2098 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: horse training [HORS] 3 (210). * Unit (1034), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, tribesman [TMAN], 2 javelins [JAVE], 5 silver [SILV]. Weight: 12. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). * Unit (1157), The Plaid Deathsquad (8), revealing faction, won't cross water, hill dwarf [HDWA], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 3 (180). * Unit (1167), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, plainsman [PLAI], 5 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (1118), napalmEye (5), avoiding, behind, tribesman [TMAN]. hill (4,18) in Tower, 366 peasants (tribesmen), $732. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $878). Wanted: none. For Sale: 73 tribesmen [TMAN] at $48, 14 leaders [LEAD] at $96. Entertainment available: $36. Products: 27 grain [GRAI], 18 iron [IRON], 28 stone [STON]. Exits: North : hill (4,16) in Tower. Northeast : hill (5,17) in Tower. Southeast : hill (5,19) in Tower. South : hill (4,20) in Tower. Southwest : plain (3,19) in Mount Etna. Northwest : plain (3,17) in Rio Rancho. * Unit (736), on guard, The Plaid Deathsquad (8), revealing faction, won't cross water, tribesman [TMAN], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (43). * Unit (1039), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 6 hill dwarves [HDWA], 13 horses [HORS], 18 iron [IRON], 3320 silver [SILV]. Weight: 801. Capacity: 0/910/1000/0. Skills: mining [MINI] 3 (180). plain (30,18) in Aynor, 754 peasants (high elves), $3016. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2111). Wanted: none. For Sale: 150 high elves [HELF] at $56, 30 leaders [LEAD] at $112. Entertainment available: $150. Products: 63 livestock [LIVE], 29 horses [HORS]. Exits: North : plain (30,16) in Aynor. Northeast : plain (31,17) in Aynor. Southeast : plain (31,19) in Aynor. South : plain (30,20) in Aynor. Southwest : plain (29,19) in Aynor, contains Bronaugh [city]. Northwest : plain (29,17) in Aynor. * Unit (209), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN], 64 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (934), napalmEye (5), avoiding, behind, plainsman [PLAI]. plain (1,19) in Rio Rancho, contains Chokio [town], 1617 peasants (tribesmen), $9702. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $5174). Wanted: 109 grain [GRAI] at $27, 120 livestock [LIVE] at $20, 134 fish [FISH] at $29. For Sale: 323 tribesmen [TMAN] at $64, 64 leaders [LEAD] at $128. Entertainment available: $485. Products: 70 livestock [LIVE], 27 horses [HORS]. Exits: North : swamp (1,17) in Wrights. Northeast : plain (2,18) in Rio Rancho. Southeast : plain (2,20) in Rio Rancho. South : desert (1,21) in Pettit. Southwest : desert (0,20) in Pettit. Northwest : swamp (0,18) in Wrights. * Unit (557), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 14 tribesmen [TMAN], 54 horses [HORS], 520 silver [SILV]. Weight: 2840. Capacity: 0/3780/3990/0. Skills: horse training [HORS] 2 (90). * Unit (558), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD], sword [SWOR], horse [HORS], 200 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: tactics [TACT] 4 (390). * Unit (559), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 4 (425). * Unit (560), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 4 (420). * Unit (691), The Plaid Deathsquad (8), avoiding, behind, revealing faction, taxing, won't cross water, 10 leaders [LEAD], 1691 silver [SILV]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 4 (390). * Unit (745), on guard, The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 195 tribesmen [TMAN], 18832 silver [SILV]. Weight: 1957. Capacity: 0/0/2925/0. Skills: combat [COMB] 1 (30). * Unit (747), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: lumberjack [LUMB] 4 (300). * Unit (748), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 8 leaders [LEAD], 60 silver [SILV]. Weight: 80. Capacity: 0/0/120/0. Skills: weaponsmith [WEAP] 4 (300). * Unit (749), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD], 430 silver [SILV]. Weight: 50. Capacity: 0/0/75/0. Skills: hunting [HUNT] 3 (270). * Unit (750), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: farming [FARM] 4 (300). * Unit (751), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: ranching [RANC] 4 (300). * Unit (562), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 5 leaders [LEAD], 3 horses [HORS]. Weight: 200. Capacity: 0/210/285/0. Skills: riding [RIDI] 3 (180). * Unit (1162), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). * Unit (1246), The Plaid Deathsquad (8), revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: riding [RIDI] 1 (30). * Unit (1247), The Plaid Deathsquad (8), revealing faction, won't cross water, 10 leaders [LEAD]. Weight: 100. Capacity: 0/0/150/0. Skills: combat [COMB] 1 (30). * Unit (1248), The Plaid Deathsquad (8), revealing faction, won't cross water, 20 tribesmen [TMAN]. Weight: 200. Capacity: 0/0/300/0. Skills: weaponsmith [WEAP] 1 (60). * Unit (1249), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: weaponsmith [WEAP] 3 (275). - Unit (1111), napalmEye (5), avoiding, behind, tribesman [TMAN]. - explorer (1194), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1195), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1196), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1197), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1198), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1199), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1200), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1201), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1202), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1203), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1204), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1205), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1206), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1207), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. - explorer (1208), napalmEye (5), avoiding, behind, high elf [HELF], horse [HORS]. plain (3,19) in Mount Etna, 483 peasants (high elves), $2415. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $15 (Max: $1449). Wanted: none. For Sale: 96 high elves [HELF] at $60, 19 leaders [LEAD] at $120. Entertainment available: $120. Products: 76 livestock [LIVE], 21 horses [HORS]. Exits: North : plain (3,17) in Rio Rancho. Northeast : hill (4,18) in Tower. Southeast : hill (4,20) in Tower. South : plain (3,21) in Mount Etna. Southwest : plain (2,20) in Rio Rancho. Northwest : plain (2,18) in Rio Rancho. * Unit (217), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, tribesman [TMAN], 10 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (526), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 7 high elves [HELF], 420 silver [SILV]. Weight: 70. Capacity: 0/0/105/0. Skills: horse training [HORS] 3 (180). hill (5,19) in Tower, 344 peasants (orcs), $1032. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $894). Wanted: none. For Sale: 68 orcs [ORC] at $52, 13 leaders [LEAD] at $104. Entertainment available: $51. Products: 31 livestock [LIVE], 21 iron [IRON], 33 stone [STON]. Exits: North : hill (5,17) in Tower. Northeast : hill (6,18) in Tower. Southeast : hill (6,20) in Tower. South : hill (5,21) in Tower. Southwest : hill (4,20) in Tower. Northwest : hill (4,18) in Tower. * Unit (343), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF], 27 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). jungle (7,19) in Gervais, 190 peasants (tribesmen), $380. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $456). Wanted: none. For Sale: 38 tribesmen [TMAN] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 34 grain [GRAI], 10 wood [WOOD], 37 herbs [HERB]. Exits: North : jungle (7,17) in Gervais. Northeast : jungle (8,18) in Gervais. Southeast : jungle (8,20) in Gervais. South : jungle (7,21) in Gervais. Southwest : hill (6,20) in Tower. Northwest : hill (6,18) in Tower. * Unit (480), The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, orc [ORC], 48 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (29,19) in Aynor, contains Bronaugh [city], 3156 peasants (plainsmen), $22092. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $17 (Max: $10730). Wanted: 142 grain [GRAI] at $27, 126 livestock [LIVE] at $23, 110 fish [FISH] at $27, 19 plate armor [PARM] at $431, 15 bags [BAG] at $104, 41 wood [WOOD] at $45, 10 lassoes [LASS] at $117, 23 dye [DYE] at $155. For Sale: 47 horses [HORS] at $52, 34 wine [WINE] at $85, 631 plainsmen [PLAI] at $68, 126 leaders [LEAD] at $136. Entertainment available: $1380. Products: 95 grain [GRAI], 38 horses [HORS]. Exits: North : plain (29,17) in Aynor. Northeast : plain (30,18) in Aynor. Southeast : plain (30,20) in Aynor. South : desert (29,21) in Federals. Southwest : plain (28,20) in Aynor. Northwest : plain (28,18) in Aynor. - Unit (195), napalmEye (5), avoiding, behind, leader [LEAD], 12 winged horses [WING], lasso [LASS]. - Unit (196), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (199), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (406), napalmEye (5), 765 plainsmen [PLAI], 56 leather armor [LARM], 24 swords [SWOR], 5 cloth armor [CLAR], mithril armor [MARM], 176 chain armor [CARM], 3 mithril swords [MSWO], plate armor [PARM]. * Ambassador (357), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 157 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30); just exploring. - Unit (457), napalmEye (5), avoiding, behind, 10 leaders [LEAD]. - Unit (461), napalmEye (5), avoiding, behind, 10 leaders [LEAD]. - Unit (462), napalmEye (5), avoiding, behind, 10 leaders [LEAD]. - Unit (463), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (448), napalmEye (5), avoiding, behind, 16 leaders [LEAD]. - Unit (465), napalmEye (5), behind, 10 leaders [LEAD], 10 crossbows [XBOW]. - Unit (514), napalmEye (5), avoiding, behind, 6 leaders [LEAD]. - Unit (586), napalmEye (5), avoiding, behind, 14 nomads [NOMA], 76 horses [HORS]. - Unit (622), napalmEye (5), avoiding, behind, 5 leaders [LEAD]. - Unit (654), napalmEye (5), avoiding, behind, 5 leaders [LEAD]. - Unit (655), napalmEye (5), avoiding, behind, 5 leaders [LEAD]. - Unit (657), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (669), napalmEye (5), avoiding, behind, 3 leaders [LEAD]. - Unit (670), napalmEye (5), avoiding, behind, 3 leaders [LEAD]. - Unit (671), napalmEye (5), avoiding, behind, 50 plainsmen [PLAI], 5 spears [SPEA], 6 javelins [JAVE], axe [AXE], 2 double bows [DBOW], 1036 horses [HORS], 64 winged horses [WING], 2 wagons [WAGO], 4 lassoes [LASS], 4 wine [WINE], 5 jewelry [JEWE], 4 velvet [VELV], 7 ironwood [IRWD], 13 silk [SILK], 6 truffles [TRUF], 3 nets [NET], healing potion [HPOT], rough gem [RGEM], 7 yew [YEW], 6 ivory [IVOR], 15 spices [SPIC], 4 chocolate [CHOC], 4 mink [MINK], 3 gems [GEM], 2 spinning wheels [SPIN], 3 bags [BAG]. - Unit (639), napalmEye (5), avoiding, behind, 29 high elves [HELF], 142 livestock [LIVE], 87 grain [GRAI]. - High elves (305), napalmEye (5), avoiding, behind, 9 high elves [HELF]. - Unit (689), napalmEye (5), avoiding, behind, 50 nomads [NOMA]. - Unit (365), napalmEye (5), avoiding, behind, 10 leaders [LEAD]. - Guardian (722), on guard, napalmEye (5), 5 plainsmen [PLAI]. - Unit (870), napalmEye (5), avoiding, behind, 20 leaders [LEAD]. - Unit (875), napalmEye (5), avoiding, behind, leader [LEAD], winged horse [WING]. - Unit (937), napalmEye (5), avoiding, behind, 2 leaders [LEAD], 2 horses [HORS]. - Darkmen (723), napalmEye (5), avoiding, behind, 68 darkmen [DMAN]. - Unit (999), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1003), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (676), napalmEye (5), avoiding, behind, 12 darkmen [DMAN], 34 chain armor [CARM]. - Unit (1072), napalmEye (5), avoiding, behind, 4 darkmen [DMAN]. - Unit (1097), napalmEye (5), avoiding, behind, 2 leaders [LEAD]. - Unit (1110), napalmEye (5), avoiding, behind, 11 darkmen [DMAN]. - Unit (304), napalmEye (5), avoiding, behind, 4 leaders [LEAD]. - Unit (1124), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1125), napalmEye (5), avoiding, behind, leader [LEAD]. - Nomads (1128), napalmEye (5), avoiding, behind, 15 nomads [NOMA]. - Unit (825), napalmEye (5), avoiding, behind, 4 leaders [LEAD]. - Unit (879), napalmEye (5), avoiding, behind, 23 darkmen [DMAN], 68 leather armor [LARM]. - Unit (1139), 10 grey elves [GELF], 2 axes [AXE], 48 crossbows [XBOW], 21 wood [WOOD]. - Unit (1190), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1192), napalmEye (5), behind, 10 leaders [LEAD], 10 crossbows [XBOW]. - Unit (1209), napalmEye (5), avoiding, behind, 10 leaders [LEAD]. - Grey elves (1211), 6 grey elves [GELF]. - Unit (459), napalmEye (5), avoiding, behind, leader [LEAD], horse [HORS]. - Unit (641), napalmEye (5), avoiding, behind, 2 high elves [HELF], 100 horses [HORS], 40 stone [STON]. - Unit (1212), napalmEye (5), avoiding, behind, 44 nomads [NOMA], 4 stone [STON]. - Unit (366), napalmEye (5), avoiding, behind, 3 leaders [LEAD]. - Unit (818), napalmEye (5), avoiding, behind, high elf [HELF], 33 chain armor [CARM], crossbow [XBOW], hammer [HAMM], 2 double bows [DBOW], 5 horses [HORS], 2 magic wagons [MWAG], 38 furs [FUR], ivory [IVOR], 3 yew [YEW], 2 spices [SPIC], truffles [TRUF]. - Unit (826), napalmEye (5), avoiding, behind, 4 leaders [LEAD], 2 horses [HORS]. - Unit (931), napalmEye (5), avoiding, behind, leader [LEAD], horse [HORS]. - Unit (914), napalmEye (5), avoiding, behind, 2 tribesmen [TMAN], 51 horses [HORS], 39 wood [WOOD]. - Unit (922), napalmEye (5), avoiding, behind, 2 tribesmen [TMAN], 51 horses [HORS], 2 spinning wheels [SPIN], 39 wood [WOOD]. - Unit (838), napalmEye (5), behind, high elf [HELF], 9 winged horses [WING], 76 horses [HORS]. - Unit (1216), 18 darkmen [DMAN], 9 horses [HORS]. - Unit (910), napalmEye (5), avoiding, behind, high elf [HELF], lance [LANC], 15 winged horses [WING], 2 healing potions [HPOT], fur [FUR], fish [FISH], silk [SILK], truffles [TRUF]. - Unit (1215), 16 grey elves [GELF], 8 winged horses [WING]. - Unit (154), napalmEye (5), behind, leader [LEAD], sword [SWOR], cloth armor [CLAR], 2 winged horses [WING]. - Unit (376), napalmEye (5), behind, leader [LEAD], sword [SWOR], cloth armor [CLAR], 2 winged horses [WING], spinning wheel [SPIN], yew [YEW], spices [SPIC]. + Building [1] : Caravanserai. - Unit (460), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1130), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1131), napalmEye (5), avoiding, behind, leader [LEAD]. - Unit (1132), napalmEye (5), avoiding, behind, leader [LEAD]. + Building [2] : Farm. + Building [3] : Farm. + Building [4] : Farm. + Building [5] : Farm. + Building [6] : Farm. - buveejam fermas (803), napalmEye (5), avoiding, behind, 4 high elves [HELF]. + Tower of Brilliant Efficiency [7] : Inn. + Building [8] : Tower. - Unit (658), napalmEye (5), avoiding, behind, 5 leaders [LEAD]. desert (0,20) in Pettit, 160 peasants (nomads), $320. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $12 (Max: $384). Wanted: none. For Sale: 32 nomads [NOMA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $16. Products: 11 grain [GRAI], 10 iron [IRON], 19 stone [STON]. Exits: North : swamp (0,18) in Wrights. Northeast : plain (1,19) in Rio Rancho, contains Chokio [town]. Southeast : desert (1,21) in Pettit. South : hill (0,22) in Nimrod. Southwest : desert (31,21) in Pettit. Northwest : plain (31,19) in Aynor. * Unit (478), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF], 77 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (1087), napalmEye (5), avoiding, behind, tribesman [TMAN]. plain (2,20) in Rio Rancho, 867 peasants (hill dwarves), $3468. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $14 (Max: $2427). Wanted: none. For Sale: 173 hill dwarves [HDWA] at $56, 34 leaders [LEAD] at $112. Entertainment available: $173. Products: 53 grain [GRAI], 37 horses [HORS]. Exits: North : plain (2,18) in Rio Rancho. Northeast : plain (3,19) in Mount Etna. Southeast : plain (3,21) in Mount Etna. South : plain (2,22) in Mount Etna. Southwest : desert (1,21) in Pettit. Northwest : plain (1,19) in Rio Rancho, contains Chokio [town]. * Unit (849), on guard, The Plaid Deathsquad (8), revealing faction, won't cross water, 80 hill dwarves [HDWA]. Weight: 800. Capacity: 0/0/1200/0. Skills: combat [COMB] 2 (150). * Unit (815), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 19 tribesmen [TMAN], 37 horses [HORS], 1088 silver [SILV]. Weight: 2040. Capacity: 0/2590/2875/0. Skills: horse training [HORS] 2 (90). * Unit (1165), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 4 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). - Unit (1115), napalmEye (5), avoiding, behind, tribesman [TMAN]. hill (4,20) in Tower, 432 peasants (orcs), $1296. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $13 (Max: $1123). Wanted: none. For Sale: 86 orcs [ORC] at $52, 17 leaders [LEAD] at $104. Entertainment available: $64. Products: 26 grain [GRAI], 15 iron [IRON], 24 stone [STON]. Exits: North : hill (4,18) in Tower. Northeast : hill (5,19) in Tower. Southeast : hill (5,21) in Tower. South : hill (4,22) in Tower. Southwest : plain (3,21) in Mount Etna. Northwest : plain (3,19) in Mount Etna. * Unit (756), on guard, The Plaid Deathsquad (8), revealing faction, won't cross water, 16 high elves [HELF], 12 picks [PICK], sword [SWOR], stone [STON], iron [IRON], 1664 silver [SILV]. Weight: 228. Capacity: 0/0/240/0. Skills: combat [COMB] 1 (35). * Unit (850), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 5 hill dwarves [HDWA], 5 picks [PICK], 15 iron [IRON]. Weight: 130. Capacity: 0/0/75/0. Skills: mining [MINI] 3 (180). * Unit (851), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 5 hill dwarves [HDWA], 15 hammers [HAMM], 60 swords [SWOR]. Weight: 125. Capacity: 0/0/75/0. Skills: weaponsmith [WEAP] 3 (180). * Unit (1042), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 24 high elves [HELF], 120 stone [STON]. Weight: 6240. Capacity: 0/0/360/0. Skills: quarrying [QUAR] 1 (55). plain (30,20) in Aynor, 552 peasants (plainsmen), $3312. ------------------------------------------------------------ The weather was clear last month; it will be monsoon season next month. Wages: $16 (Max: $1766). Wanted: none. For Sale: 110 plainsmen [PLAI] at $64, 22 leaders [LEAD] at $128. Entertainment available: $165. Products: 58 livestock [LIVE], 37 horses [HORS]. Exits: North : plain (30,18) in Aynor. Northeast : plain (31,19) in Aynor. Southeast : desert (31,21) in Pettit. South : desert (30,22) in Federals. Southwest : desert (29,21) in Federals. Northwest : plain (29,19) in Aynor, contains Bronaugh [city]. * Unit (247), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN], 276 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (933), napalmEye (5), avoiding, behind, plainsman [PLAI]. plain (3,21) in Mount Etna, 629 peasants (high elves), $2516. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $1761). Wanted: none. For Sale: 125 high elves [HELF] at $56, 25 leaders [LEAD] at $112. Entertainment available: $125. Products: 68 livestock [LIVE], 20 horses [HORS]. Exits: North : plain (3,19) in Mount Etna. Northeast : hill (4,20) in Tower. Southeast : hill (4,22) in Tower. South : plain (3,23) in Mount Etna. Southwest : plain (2,22) in Mount Etna. Northwest : plain (2,20) in Rio Rancho. * Unit (1158), on guard, The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], 9 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 3 (180). hill (5,21) in Tower, 391 peasants (hill dwarves), $1564. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $1094). Wanted: none. For Sale: 78 hill dwarves [HDWA] at $56, 15 leaders [LEAD] at $112. Entertainment available: $78. Products: 30 grain [GRAI], 38 stone [STON]. Exits: North : hill (5,19) in Tower. Northeast : hill (6,20) in Tower. Southeast : hill (6,22) in Tower. South : plain (5,23) in Mount Etna, contains Burkettsville [town]. Southwest : hill (4,22) in Tower. Northwest : hill (4,20) in Tower. * Unit (563), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, orc [ORC], 109 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). desert (31,21) in Pettit, 184 peasants (desert dwarves), $184. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $404). Wanted: none. For Sale: 36 desert dwarves [DDWA] at $44, 7 leaders [LEAD] at $88. Entertainment available: $9. Products: 14 grain [GRAI], 14 iron [IRON], 17 stone [STON]. Exits: North : plain (31,19) in Aynor. Northeast : desert (0,20) in Pettit. Southeast : hill (0,22) in Nimrod. South : desert (31,23) in Federals. Southwest : desert (30,22) in Federals. Northwest : plain (30,20) in Aynor. * Unit (485), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 110 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (1134), napalmEye (5), avoiding, behind, nomad [NOMA]. hill (0,22) in Nimrod, 301 peasants (hill dwarves), $903. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $782). Wanted: none. For Sale: 60 hill dwarves [HDWA] at $52, 12 leaders [LEAD] at $104. Entertainment available: $45. Products: 27 grain [GRAI], 22 iron [IRON], 22 stone [STON]. Exits: North : desert (0,20) in Pettit. Northeast : desert (1,21) in Pettit. Southeast : plain (1,23) in Mount Etna. South : hill (0,24) in Nimrod. Southwest : desert (31,23) in Federals. Northwest : desert (31,21) in Pettit. * Unit (345), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 37 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (848), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 8 hill dwarves [HDWA], 4 horses [HORS], 44 iron [IRON], 648 silver [SILV]. Weight: 500. Capacity: 0/280/400/0. Skills: mining [MINI] 3 (180). * Unit (1255), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 10 hill dwarves [HDWA]. Weight: 100. Capacity: 0/0/150/0. Skills: weaponsmith [WEAP] 3 (180). plain (2,22) in Mount Etna, 836 peasants (hill dwarves), $5016. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2675). Wanted: none. For Sale: 167 hill dwarves [HDWA] at $64, 33 leaders [LEAD] at $128. Entertainment available: $250. Products: 65 livestock [LIVE], 22 horses [HORS]. Exits: North : plain (2,20) in Rio Rancho. Northeast : plain (3,21) in Mount Etna. Southeast : plain (3,23) in Mount Etna. South : plain (2,24) in Mount Etna. Southwest : plain (1,23) in Mount Etna. Northwest : desert (1,21) in Pettit. * Unit (219), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, tribesman [TMAN], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: combat [COMB] 1 (30). * Unit (517), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 7 hill dwarves [HDWA], 34 horses [HORS]. Weight: 1770. Capacity: 0/2380/2485/0. Skills: horse training [HORS] 2 (90). * Unit (1164), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 726 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). hill (4,22) in Tower, 400 peasants (hill dwarves), $1600. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $1120). Wanted: none. For Sale: 80 hill dwarves [HDWA] at $56, 16 leaders [LEAD] at $112. Entertainment available: $80. Products: 35 livestock [LIVE], 15 iron [IRON], 21 stone [STON], 12 herbs [HERB]. Exits: North : hill (4,20) in Tower. Northeast : hill (5,21) in Tower. Southeast : plain (5,23) in Mount Etna, contains Burkettsville [town]. South : plain (4,24) in Mount Etna. Southwest : plain (3,23) in Mount Etna. Northwest : plain (3,21) in Mount Etna. * Unit (735), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 49 hill dwarves [HDWA], 5 tribesmen [TMAN], pick [PICK], hammer [HAMM], sword [SWOR], 5 stone [STON], 1795 silver [SILV]. Weight: 793. Capacity: 0/0/810/0. Skills: combat [COMB] 2 (90). * Unit (1163), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). * Unit (969), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 470 tribesmen [TMAN], 6 swords [SWOR], 350 horses [HORS], 44326 silver [SILV]. Weight: 22223. Capacity: 0/24500/31550/0. Skills: combat [COMB] 1 (35). plain (1,23) in Mount Etna, 721 peasants (hill dwarves), $4326. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2307). Wanted: none. For Sale: 144 hill dwarves [HDWA] at $64, 28 leaders [LEAD] at $128. Entertainment available: $216. Products: 65 livestock [LIVE], 28 horses [HORS], 6 winged horses [WING]. Exits: North : desert (1,21) in Pettit. Northeast : plain (2,22) in Mount Etna. Southeast : plain (2,24) in Mount Etna. South : plain (1,25) in Mount Etna, contains New Egypt [city]. Southwest : hill (0,24) in Nimrod. Northwest : hill (0,22) in Nimrod. * Unit (212), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (447), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 5 winged horses [WING]. Weight: 260. Capacity: 350/350/365/0. Skills: horse training [HORS] 5 (450). * Unit (1043), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 28 hill dwarves [HDWA], 28 horses [HORS]. Weight: 1680. Capacity: 0/1960/2380/0. Skills: horse training [HORS] 1 (55). * Unit (1160), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 74 hill dwarves [HDWA], 354 silver [SILV]. Weight: 740. Capacity: 0/0/1110/0. Skills: combat [COMB] 1 (56). * Unit (491), The Plaid Deathsquad (8), avoiding, behind, holding, won't cross water, leader [LEAD], 280 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: stealth [STEA] 5 (450). + Ruin [1] : Ruin, closed to player units. plain (3,23) in Mount Etna, 809 peasants (hill dwarves), $4854. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2588). Wanted: none. For Sale: 161 hill dwarves [HDWA] at $64, 32 leaders [LEAD] at $128. Entertainment available: $242. Products: 68 grain [GRAI], 29 horses [HORS]. Exits: North : plain (3,21) in Mount Etna. Northeast : hill (4,22) in Tower. Southeast : plain (4,24) in Mount Etna. South : plain (3,25) in Mount Etna. Southwest : plain (2,24) in Mount Etna. Northwest : plain (2,22) in Mount Etna. * Unit (489), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 4 (390). * Unit (490), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 4 (420). * Unit (495), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: quarrying [QUAR] 4 (420). * Unit (760), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 3 leaders [LEAD]. Weight: 30. Capacity: 0/0/45/0. Skills: building [BUIL] 3 (270). * Unit (852), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: quartermaster [QUAM] 3 (210). * Unit (854), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 8 plainsmen [PLAI], 16 horses [HORS], stone [STON]. Weight: 930. Capacity: 0/1120/1240/0. Skills: horse training [HORS] 2 (150). * Unit (846), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 2 high elves [HELF], 6 horses [HORS]. Weight: 320. Capacity: 0/420/450/0. Skills: horse training [HORS] 3 (180). * Unit (746), on guard, The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 145 tribesmen [TMAN], 4 picks [PICK], 2 hammers [HAMM], 3 swords [SWOR], mithril sword [MSWO], 21 stone [STON], 3 iron [IRON], 7517 silver [SILV]. Weight: 2528. Capacity: 0/0/2175/0. Skills: combat [COMB] 1 (36). * Unit (973), The Plaid Deathsquad (8), revealing faction, won't cross water, 2 tribesmen [TMAN], 17 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: combat [COMB] 1 (86). * Unit (975), The Plaid Deathsquad (8), revealing faction, won't cross water, 2 tribesmen [TMAN], 17 silver [SILV]. Weight: 20. Capacity: 0/0/30/0. Skills: none. * Unit (515), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 2 leaders [LEAD]. Weight: 20. Capacity: 0/0/30/0. Skills: horse training [HORS] 3 (240). * Unit (561), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 5 leaders [LEAD], 3 horses [HORS]. Weight: 200. Capacity: 0/210/285/0. Skills: horse training [HORS] 4 (330). * Unit (1044), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: horse training [HORS] 5 (450). * Unit (493), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 5 leaders [LEAD], 3 horses [HORS]. Weight: 200. Capacity: 0/210/285/0. Skills: horse training [HORS] 4 (305). * Unit (1155), The Plaid Deathsquad (8), revealing faction, won't cross water, tribesman [TMAN], 8 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (62). * Unit (1048), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: horse training [HORS] 2 (120). * Unit (1049), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 5 leaders [LEAD]. Weight: 50. Capacity: 0/0/75/0. Skills: riding [RIDI] 2 (120). * Unit (711), The Plaid Deathsquad (8), revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 4 (330). * Unit (713), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 4 (300). * Unit (714), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: riding [RIDI] 4 (305). * Unit (383), The Plaid Deathsquad (8), revealing faction, won't cross water, 62 tribesmen [TMAN], 440 silver [SILV]. Weight: 620. Capacity: 0/0/930/0. Skills: combat [COMB] 1 (57). * Unit (1149), The Plaid Deathsquad (8), revealing faction, won't cross water, 130 tribesmen [TMAN], 1840 silver [SILV]. Weight: 1300. Capacity: 0/0/1950/0. Skills: combat [COMB] 2 (90). + Shaft [1] : Shaft, contains an inner location. desert (31,23) in Federals, 199 peasants (nomads), $398. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $477). Wanted: none. For Sale: 39 nomads [NOMA] at $48, 7 leaders [LEAD] at $96. Entertainment available: $19. Products: 11 livestock [LIVE], 13 iron [IRON], 17 stone [STON]. Exits: North : desert (31,21) in Pettit. Northeast : hill (0,22) in Nimrod. Southeast : hill (0,24) in Nimrod. South : hill (31,25) in Nimrod. Southwest : desert (30,24) in Federals. Northwest : desert (30,22) in Federals. * Unit (499), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 259 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). - Unit (1135), napalmEye (5), avoiding, behind, nomad [NOMA]. hill (0,24) in Nimrod, 250 peasants (hill dwarves), $500. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $600). Wanted: none. For Sale: 50 hill dwarves [HDWA] at $48, 10 leaders [LEAD] at $96. Entertainment available: $25. Products: 20 livestock [LIVE], 17 iron [IRON], 34 stone [STON]. Exits: North : hill (0,22) in Nimrod. Northeast : plain (1,23) in Mount Etna. Southeast : plain (1,25) in Mount Etna, contains New Egypt [city]. South : ocean (0,26) in Fracas Ocean. Southwest : hill (31,25) in Nimrod. Northwest : desert (31,23) in Federals. * Unit (211), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, tribesman [TMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (761), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 hill dwarves [HDWA], 17 iron [IRON]. Weight: 185. Capacity: 0/0/150/0. Skills: mining [MINI] 2 (175). * Unit (762), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 12 hill dwarves [HDWA], 120 stone [STON]. Weight: 6120. Capacity: 0/0/180/0. Skills: quarrying [QUAR] 2 (90). * Unit (763), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 10 hill dwarves [HDWA], 68 swords [SWOR]. Weight: 168. Capacity: 0/0/150/0. Skills: weaponsmith [WEAP] 3 (180). * Unit (385), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (220). * Unit (386), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 2 leaders [LEAD], 3 horses [HORS], 1122 silver [SILV]. Weight: 170. Capacity: 0/210/240/0. Skills: weaponsmith [WEAP] 3 (255). * Unit (1254), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, 20 hill dwarves [HDWA]. Weight: 200. Capacity: 0/0/300/0. Skills: weaponsmith [WEAP] 1 (60). * Unit (1251), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], 8 horses [HORS]. Weight: 410. Capacity: 0/560/575/0. Skills: none. plain (2,24) in Mount Etna, 653 peasants (hill dwarves), $2612. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $1828). Wanted: none. For Sale: 130 hill dwarves [HDWA] at $56, 26 leaders [LEAD] at $112. Entertainment available: $130. Products: 70 grain [GRAI], 26 horses [HORS]. Exits: North : plain (2,22) in Mount Etna. Northeast : plain (3,23) in Mount Etna. Southeast : plain (3,25) in Mount Etna. South : plain (2,26) in Mount Etna. Southwest : plain (1,25) in Mount Etna, contains New Egypt [city]. Northwest : plain (1,23) in Mount Etna. * Unit (351), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, hill dwarf [HDWA], 90 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (4,24) in Mount Etna, 748 peasants (plainsmen), $2992. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $14 (Max: $2094). Wanted: none. For Sale: 149 plainsmen [PLAI] at $56, 29 leaders [LEAD] at $112. Entertainment available: $149. Products: 60 grain [GRAI], 36 horses [HORS]. Exits: North : hill (4,22) in Tower. Northeast : plain (5,23) in Mount Etna, contains Burkettsville [town]. Southeast : plain (5,25) in Mount Etna, contains Coolidge [town]. South : plain (4,26) in Mount Etna. Southwest : plain (3,25) in Mount Etna. Northwest : plain (3,23) in Mount Etna. * Unit (348), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, plainsman [PLAI]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (707), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 18 plainsmen [PLAI], 72 horses [HORS]. Weight: 3780. Capacity: 0/5040/5310/0. Skills: horse training [HORS] 2 (160). * Unit (1166), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 133 hill dwarves [HDWA], 4 crossbows [XBOW], 9 swords [SWOR], 17 horses [HORS], 2149 silver [SILV]. Weight: 2193. Capacity: 0/1190/3185/0. Skills: combat [COMB] 1 (35). * Unit (1091), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 5 high elves [HELF], horse [HORS], 71 silver [SILV]. Weight: 100. Capacity: 0/70/145/0. Skills: horse training [HORS] 3 (180). * Unit (1041), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 11 hill dwarves [HDWA], crossbow [XBOW], 158 silver [SILV]. Weight: 111. Capacity: 0/0/165/0. Skills: horse training [HORS] 1 (45). * Unit (1156), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 12 tribesmen [TMAN], sword [SWOR], 2 horses [HORS], 179 silver [SILV]. Weight: 221. Capacity: 0/140/320/0. Skills: horse training [HORS] 2 (90). * Unit (250), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 98 high elves [HELF], 75 tribesmen [TMAN], 118 hill dwarves [HDWA], 143 plainsmen [PLAI], 9 crossbows [XBOW], 23 swords [SWOR], 2 mithril swords [MSWO], 59 horses [HORS], 2 truffles [TRUF], 49730 silver [SILV]. Weight: 7345. Capacity: 0/4130/10640/0. Skills: combat [COMB] 2 (90). * Unit (484), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 29 high elves [HELF], 73 plainsmen [PLAI], crossbow [XBOW], 3 swords [SWOR], 15 horses [HORS], 4898 silver [SILV]. Weight: 1775. Capacity: 0/1050/2580/0. Skills: combat [COMB] 2 (90). * Unit (157), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, weightless battle spoils, leader [LEAD], sword [SWOR], horse [HORS], 548 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: pattern [PATT] 1 (50), spirit [SPIR] 1 (30), gate lore [GATE] 1 (30), force [FORC] 2 (150), fire [FIRE] 2 (90), earth lore [EART] 1 (30), energy shield [ESHI] 2 (90). Combat spell: energy shield [ESHI]. Can Study: earthquake [EQUA], force shield [FSHI], spirit shield [SSHI], magical healing [MHEA], farsight [FARS], mind reading [MIND], weather lore [WEAT], wolf lore [WOLF], bird lore [BIRD], necromancy [NECR], demon lore [DEMO], illusion [ILLU], artifact lore [ARTI]. * Unit (336), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, weightless battle spoils, leader [LEAD], sword [SWOR], horse [HORS], 487 silver [SILV]. Weight: 61. Capacity: 0/70/85/0. Skills: force [FORC] 2 (175), fire [FIRE] 2 (120), pattern [PATT] 2 (90), weather lore [WEAT] 2 (90), illusion [ILLU] 1 (30). Combat spell: fire [FIRE]. Can Study: earthquake [EQUA], force shield [FSHI], energy shield [ESHI], magical healing [MHEA], mind reading [MIND], summon wind [SWIN], summon storm [SSTO], clear skies [CLEA], earth lore [EART], illusion [ILLU], phantasmal entertainment [PHEN], create phantasmal beasts [PHBE], create phantasmal undead [PHUN], create phantasmal demons [PHDE], dispel illusions [DISP]. * Unit (340), The Plaid Deathsquad (8), behind, won't cross water, weightless battle spoils, leader [LEAD], sword [SWOR], winged horse [WING], 339 silver [SILV]. Weight: 61. Capacity: 70/70/85/0. Skills: tactics [TACT] 5 (450), stealth [STEA] 1 (60). * Unit (341), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, weightless battle spoils, leader [LEAD], sword [SWOR], horse [HORS]. Weight: 61. Capacity: 0/70/85/0. Skills: observation [OBSE] 5 (450). * Unit (1092), The Plaid Deathsquad (8), taxing, won't cross water, 169 plainsmen [PLAI], 2 crossbows [XBOW], 8 swords [SWOR], 14 horses [HORS], 11893 silver [SILV]. Weight: 2404. Capacity: 0/980/3515/0. Skills: combat [COMB] 1 (40). * Unit (248), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, riding battle spoils, 1203 hill dwarves [HDWA], 342 swords [SWOR], 880 horses [HORS], 115659 silver [SILV]. Weight: 56418. Capacity: 0/61600/79645/0. Skills: combat [COMB] 3 (180). * Unit (755), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 20 tribesmen [TMAN], 2 swords [SWOR], hammer [HAMM], 13 horses [HORS], 2 stone [STON], 303 silver [SILV]. Weight: 953. Capacity: 0/910/1210/0. Skills: healing [HEAL] 3 (180). * Unit (1046), The Plaid Deathsquad (8), behind, revealing faction, taxing, won't cross water, 10 leaders [LEAD], 2 swords [SWOR], 8 horses [HORS], stone [STON], 2377 silver [SILV]. Weight: 552. Capacity: 0/560/710/0. Skills: combat [COMB] 2 (95). * Unit (338), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, riding battle spoils, 89 high elves [HELF], 166 tribesmen [TMAN], 197 horses [HORS], 34481 silver [SILV]. Weight: 12413. Capacity: 0/13790/17615/0. Skills: combat [COMB] 2 (90). - Imp (1186), Creatures (2), avoiding, 4 imps [IMP]. * Unit (1256), The Plaid Deathsquad (8), revealing faction, won't cross water, 108 hill dwarves [HDWA], 3 crossbows [XBOW], 4 swords [SWOR], 13 horses [HORS], 1681 silver [SILV]. Weight: 1737. Capacity: 0/910/2530/0. Skills: none. desert (30,24) in Federals, 171 peasants (nomads), $342. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $410). Wanted: none. For Sale: 34 nomads [NOMA] at $48, 6 leaders [LEAD] at $96. Entertainment available: $17. Products: 18 livestock [LIVE], 12 iron [IRON], 18 stone [STON]. Exits: North : desert (30,22) in Federals. Northeast : desert (31,23) in Federals. Southeast : hill (31,25) in Nimrod. South : ocean (30,26) in Fracas Ocean. Southwest : desert (29,25) in Federals. Northwest : desert (29,23) in Federals. - Unit (410), napalmEye (5), avoiding, behind, high elf [HELF]. * Unit (501), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 140 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). plain (1,25) in Mount Etna, contains New Egypt [city], 3443 peasants (hill dwarves), $30987. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $19 (Max: $13083). Wanted: 174 grain [GRAI] at $24, 112 livestock [LIVE] at $20, 184 fish [FISH] at $27, 26 swords [SWOR] at $123, 57 iron [IRON] at $62, 27 battle axes [BAXE] at $195, 23 spears [SPEA] at $105, 30 spices [SPIC] at $168. For Sale: 688 hill dwarves [HDWA] at $76, 137 leaders [LEAD] at $152. Entertainment available: $1549. Products: 62 grain [GRAI], 34 horses [HORS]. Exits: North : plain (1,23) in Mount Etna. Northeast : plain (2,24) in Mount Etna. Southeast : plain (2,26) in Mount Etna. South : ocean (1,27) in Fracas Ocean. Southwest : ocean (0,26) in Fracas Ocean. Northwest : hill (0,24) in Nimrod. * Unit (352), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, taxing, won't cross water, hill dwarf [HDWA]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (40). * Unit (983), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 34 hill dwarves [HDWA], 68 horses [HORS]. Weight: 3740. Capacity: 0/4760/5270/0. Skills: horse training [HORS] 1 (70). * Unit (690), The Plaid Deathsquad (8), revealing faction, won't cross water, 4 tribesmen [TMAN]. Weight: 40. Capacity: 0/0/60/0. Skills: herb lore [HERB] 2 (150). * Unit (764), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: tactics [TACT] 3 (190). * Unit (765), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: observation [OBSE] 3 (180). * Unit (766), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD]. Weight: 10. Capacity: 0/0/15/0. Skills: riding [RIDI] 3 (180). * Unit (492), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, taxing, won't cross water, 5 leaders [LEAD], 3 horses [HORS]. Weight: 200. Capacity: 0/210/285/0. Skills: combat [COMB] 4 (420). * Unit (494), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, won't cross water, 5 leaders [LEAD], 4 horses [HORS]. Weight: 250. Capacity: 0/280/355/0. Skills: riding [RIDI] 4 (360). * Unit (1045), The Plaid Deathsquad (8), behind, holding, won't cross water, leader [LEAD], horse [HORS]. Weight: 60. Capacity: 0/70/85/0. Skills: stealth [STEA] 4 (420). * Unit (979), The Plaid Deathsquad (8), behind, revealing faction, holding, taxing, won't cross water, 76 leaders [LEAD], 6 horses [HORS], 1421 silver [SILV]. Weight: 1060. Capacity: 0/420/1560/0. Skills: combat [COMB] 3 (189). * Unit (1168), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 498 hill dwarves [HDWA], 9960 silver [SILV]. Weight: 4983. Capacity: 0/0/7470/0. Skills: combat [COMB] 2 (120). * Unit (1169), The Plaid Deathsquad (8), behind, revealing faction, holding, taxing, won't cross water, 20 leaders [LEAD], 200 silver [SILV]. Weight: 200. Capacity: 0/0/300/0. Skills: combat [COMB] 3 (215). * Unit (1161), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, high elf [HELF], 9 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 2 (90). * Unit (550), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 49 horses [HORS]. Weight: 2460. Capacity: 0/3430/3445/0. Skills: mining [MINI] 3 (225). * Unit (1253), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], 112 horses [HORS]. Weight: 5610. Capacity: 0/7840/7855/0. Skills: combat [COMB] 1 (30). plain (3,25) in Mount Etna, 702 peasants (hill dwarves), $4212. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2246). Wanted: none. For Sale: 140 hill dwarves [HDWA] at $64, 28 leaders [LEAD] at $128. Entertainment available: $210. Products: 49 grain [GRAI], 34 horses [HORS]. Exits: North : plain (3,23) in Mount Etna. Northeast : plain (4,24) in Mount Etna. Southeast : plain (4,26) in Mount Etna. South : ocean (3,27) in Fracas Ocean. Southwest : plain (2,26) in Mount Etna. Northwest : plain (2,24) in Mount Etna. * Unit (290), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, high elf [HELF]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (54). * Unit (1173), The Plaid Deathsquad (8), revealing faction, won't cross water, 86 sea elves [SELF], 2 crossbows [XBOW], sword [SWOR]. Weight: 863. Capacity: 0/0/1290/0. Skills: combat [COMB] 1 (30). * Unit (1257), The Plaid Deathsquad (8), revealing faction, won't cross water, hill dwarf [HDWA], 93 horses [HORS]. Weight: 4660. Capacity: 0/6510/6525/0. Skills: combat [COMB] 2 (125). plain (5,25) in Mount Etna, contains Coolidge [town], 2360 peasants (plainsmen), $14160. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $7552). Wanted: 112 grain [GRAI] at $20, 177 livestock [LIVE] at $18, 149 fish [FISH] at $18, 8 leather armor [LARM] at $80, 10 stone [STON] at $57. For Sale: 11 horses [HORS] at $46, 472 plainsmen [PLAI] at $64, 94 leaders [LEAD] at $128. Entertainment available: $708. Products: 52 grain [GRAI], 32 horses [HORS]. Exits: North : plain (5,23) in Mount Etna, contains Burkettsville [town]. Northeast : plain (6,24) in Mount Etna. Southeast : plain (6,26) in Mount Etna. South : plain (5,27) in Mount Etna, contains Thomasboro [city]. Southwest : plain (4,26) in Mount Etna. Northwest : plain (4,24) in Mount Etna. * Unit (709), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, leader [LEAD], 3 swords [SWOR], 3 horses [HORS], 2 silver [SILV]. Weight: 163. Capacity: 0/210/225/0. Skills: observation [OBSE] 4 (335). * Unit (710), The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, leader [LEAD], horse [HORS], silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: tactics [TACT] 4 (325). * Unit (1047), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 32 plainsmen [PLAI], sword [SWOR], 68 horses [HORS], 364 silver [SILV]. Weight: 3721. Capacity: 0/4760/5240/0. Skills: horse training [HORS] 1 (55). * Unit (972), on guard, The Plaid Deathsquad (8), revealing faction, holding, won't cross water, tribesman [TMAN], 10 horses [HORS], 374 silver [SILV]. Weight: 510. Capacity: 0/700/715/0. Skills: combat [COMB] 2 (90). * Unit (1172), The Plaid Deathsquad (8), revealing faction, holding, won't cross water, 159 plainsmen [PLAI], mithril sword [MSWO], 2 swords [SWOR], 14 horses [HORS], 3660 silver [SILV]. Weight: 2294. Capacity: 0/980/3365/0. Skills: combat [COMB] 1 (30). - Spirit Reaper (511), Daz (11), behind, leader [LEAD], horse [HORS]. - Fire and Forget (313), Daz (11), behind, leader [LEAD], skeleton [SKEL], 3 horses [HORS]. - Me Too (314), Daz (11), behind, leader [LEAD], 3 horses [HORS]. - Unit (13), Daz (11), behind, leader [LEAD], 3 horses [HORS]. - Tribute (203), Daz (11), 5 tribesmen [TMAN], 3 swords [SWOR], 3 horses [HORS]; DOGPILE ON THE SQUEAKIE!!!. - Octoberser (602), Yugi Who? (7), behind, leader [LEAD], horse [HORS]. - Summoner of Imps (321), Tamoe Lowland (10), behind, leader [LEAD], 2 horses [HORS]. - Snoozer (417), Tamoe Lowland (10), behind, leader [LEAD], horse [HORS]. - Hamtaro (418), Tamoe Lowland (10), behind, leader [LEAD], horse [HORS]. - Unit (813), Daz (11), behind, leader [LEAD], horse [HORS]. - First Brigade (394), Tamoe Lowland (10), behind, 30 plainsmen [PLAI]. - Twin-Headed Fire Dragon (963), Yugi Who? (7), 2 tribesmen [TMAN], sword [SWOR]. - Roboladies (438), Yugi Who? (7), behind, 32 nomads [NOMA], 32 crossbows [XBOW], 36 horses [HORS]. - Firegrass (1020), Yugi Who? (7), 2 tribesmen [TMAN], sword [SWOR], 3 horses [HORS]. - Sonic Duck (601), Yugi Who? (7), behind, leader [LEAD], horse [HORS]. - More for the War (15), Fishy and friends (3), high elf [HELF], sword [SWOR], horse [HORS]. hill (31,25) in Nimrod, 235 peasants (hill dwarves), $470. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $564). Wanted: none. For Sale: 47 hill dwarves [HDWA] at $48, 9 leaders [LEAD] at $96. Entertainment available: $23. Products: 38 fish [FISH], 28 iron [IRON], 37 stone [STON]. Exits: North : desert (31,23) in Federals. Northeast : hill (0,24) in Nimrod. Southeast : ocean (0,26) in Fracas Ocean. South : ocean (31,27) in Fracas Ocean. Southwest : ocean (30,26) in Fracas Ocean. Northwest : desert (30,24) in Federals. * Unit (213), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, tribesman [TMAN], 118 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (1159), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 2 hill dwarves [HDWA], 2 horses [HORS], 184 silver [SILV]. Weight: 120. Capacity: 0/140/170/0. Skills: mining [MINI] 3 (180). * Unit (1250), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, 10 hill dwarves [HDWA], 6 horses [HORS], 400 silver [SILV]. Weight: 400. Capacity: 0/420/570/0. Skills: mining [MINI] 3 (180). plain (2,26) in Mount Etna, 671 peasants (hill dwarves), $4026. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $2147). Wanted: none. For Sale: 134 hill dwarves [HDWA] at $64, 26 leaders [LEAD] at $128. Entertainment available: $201. Products: 40 grain [GRAI], 31 horses [HORS]. Exits: North : plain (2,24) in Mount Etna. Northeast : plain (3,25) in Mount Etna. Southeast : ocean (3,27) in Fracas Ocean. South : ocean (2,28) in Fracas Ocean. Southwest : ocean (1,27) in Fracas Ocean. Northwest : plain (1,25) in Mount Etna, contains New Egypt [city]. * Unit (251), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, hill dwarf [HDWA]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). * Unit (768), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 9 hill dwarves [HDWA], sword [SWOR], 18 horses [HORS]. Weight: 991. Capacity: 0/1260/1395/0. Skills: horse training [HORS] 2 (90). * Unit (856), on guard, The Plaid Deathsquad (8), revealing faction, won't cross water, 20 hill dwarves [HDWA], 78 silver [SILV]. Weight: 200. Capacity: 0/0/300/0. Skills: combat [COMB] 2 (120). plain (4,26) in Mount Etna, 460 peasants (sea elves), $2760. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $16 (Max: $1472). Wanted: none. For Sale: 92 sea elves [SELF] at $64, 18 leaders [LEAD] at $128. Entertainment available: $138. Products: 50 fish [FISH], 20 horses [HORS]. Exits: North : plain (4,24) in Mount Etna. Northeast : plain (5,25) in Mount Etna, contains Coolidge [town]. Southeast : plain (5,27) in Mount Etna, contains Thomasboro [city]. South : ocean (4,28) in Fracas Ocean. Southwest : ocean (3,27) in Fracas Ocean. Northwest : plain (3,25) in Mount Etna. * Unit (349), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, hill dwarf [HDWA], 154 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). * Unit (1078), The Plaid Deathsquad (8), revealing faction, taxing, won't cross water, 471 sea elves [SELF], 10 high elves [HELF], 2 plainsmen [PLAI], 17 hill dwarves [HDWA], 8 crossbows [XBOW], 3 mithril swords [MSWO], 30 swords [SWOR], 67 horses [HORS], wagon [WAGO], 20069 silver [SILV]. Weight: 8449. Capacity: 0/4690/12440/0. Skills: combat [COMB] 1 (38). plain (5,29) in Mount Etna, 729 peasants (sea elves), $3645. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $15 (Max: $2187). Wanted: none. For Sale: 145 sea elves [SELF] at $60, 29 leaders [LEAD] at $120. Entertainment available: $182. Products: 53 grain [GRAI], 29 horses [HORS]. Exits: North : plain (5,27) in Mount Etna, contains Thomasboro [city]. Northeast : ocean (6,28) in Fracas Ocean. Southeast : ocean (6,30) in Fracas Ocean. South : ocean (5,31) in Fracas Ocean. Southwest : ocean (4,30) in Fracas Ocean. Northwest : ocean (4,28) in Fracas Ocean. * Unit (282), on guard, The Plaid Deathsquad (8), behind, revealing faction, holding, won't cross water, high elf [HELF], 155 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). tunnels (11,1,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 31 iron [IRON], 33 stone [STON]. Exits: South : tunnels (11,3,2 ) in Kennebec. Southwest : tunnels (10,2,2 ) in Kennebec. Northwest : tunnels (10,0,2 ) in Kennebec. * Unit (717), The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, grey elf [GELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. * Unit (1051), The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], horse [HORS], 73 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (0,2,2 ) in Akaska, 60 peasants (under dwarves), $180. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $13 (Max: $156). Wanted: none. For Sale: 12 under dwarves [UDWA] at $52, 2 leaders [LEAD] at $104. Entertainment available: $9. Products: 13 livestock [LIVE], 33 iron [IRON], 20 stone [STON]. Exits: North : cavern (0,0,2 ) in Akaska. Northeast : cavern (1,1,2 ) in Akaska. Southeast : tunnels (1,3,2 ) in Three Lakes. South : cavern (0,4,2 ) in Akaska. Southwest : cavern (31,3,2 ) in Akaska. Northwest : cavern (31,1,2 ) in Akaska. + Shaft [1] : Shaft, contains an inner location. * Unit (770), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, grey elf [GELF], 6 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. tunnels (16,4,2 ) in Kennebec. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $0. Wanted: none. For Sale: none. Products: 33 iron [IRON], 38 stone [STON]. Exits: North : tunnels (16,2,2 ) in Kennebec. Northeast : tunnels (17,3,2 ) in Kennebec. Southeast : tunnels (17,5,2 ) in Kennebec. South : tunnels (16,6,2 ) in Kennebec. Southwest : tunnels (15,5,2 ) in Kennebec. Northwest : tunnels (15,3,2 ) in Kennebec. - underexplorer (665), napalmEye (5), avoiding, behind, plainsman [PLAI], horse [HORS]. + Shaft [1] : Shaft, contains an inner location. * Unit (718), The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, darkman [DMAN]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (20,4,2 ) in Alligator, 59 peasants (darkmen), $59. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $129). Wanted: none. For Sale: 11 darkmen [DMAN] at $44, 2 leaders [LEAD] at $88. Entertainment available: $2. Products: 16 livestock [LIVE], 27 iron [IRON], 39 stone [STON]. Exits: North : cavern (20,2,2 ) in Alligator. Northeast : cavern (21,3,2 ) in Alligator. South : cavern (20,6,2 ) in Alligator. Southwest : cavern (19,5,2 ) in Alligator. Northwest : tunnels (19,3,2 ) in Kennebec. * Unit (335), The Plaid Deathsquad (8), avoiding, behind, revealing faction, holding, receiving no aid, won't cross water, high elf [HELF], 22 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). cavern (1,5,2 ) in Akaska, 87 peasants (darkmen), $87. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $191). Wanted: none. For Sale: 17 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 10 livestock [LIVE], 24 iron [IRON], 31 stone [STON]. Exits: North : tunnels (1,3,2 ) in Three Lakes. South : cavern (1,7,2 ) in Coleraine. Southwest : cavern (0,6,2 ) in Akaska. + Shaft [1] : Shaft, contains an inner location. * Unit (699), The Plaid Deathsquad (8), behind, holding, receiving no aid, won't cross water, hill dwarf [HDWA], 18 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: none. - Unit (808), napalmEye (5), avoiding, behind, nomad [NOMA]. underforest (13,7,2 ) in Las Ollas, 53 peasants (grey elves), $106. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $127). Wanted: none. For Sale: 10 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $5. Products: 10 grain [GRAI], 12 wood [WOOD], 10 stone [STON], 12 iron [IRON]. Exits: North : tunnels (13,5,2 ) in Kennebec. Southeast : underforest (14,8,2 ) in De Smet. South : underforest (13,9,2 ) in Las Ollas. Southwest : underforest (12,8,2 ) in Las Ollas. * Unit (980), The Plaid Deathsquad (8), avoiding, behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], horse [HORS], 243 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (10,8,2 ) in Corcoran, 78 peasants (darkmen), $78. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $171). Wanted: none. For Sale: 15 darkmen [DMAN] at $44, 3 leaders [LEAD] at $88. Entertainment available: $3. Products: 13 grain [GRAI], 33 iron [IRON], 33 stone [STON]. Exits: North : cavern (10,6,2 ) in Corcoran. South : cavern (10,10,2 ) in Corcoran. Southwest : cavern (9,9,2 ) in Corcoran. Northwest : cavern (9,7,2 ) in Corcoran. * Unit (1055), The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], horse [HORS], 208 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. cavern (3,9,2 ) in Coleraine, 72 peasants (orcs), $144. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $172). Wanted: none. For Sale: 14 orcs [ORC] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 12 grain [GRAI], 28 iron [IRON], 33 stone [STON], 8 mithril [MITH]. Exits: North : cavern (3,7,2 ) in Coleraine. Northeast : cavern (4,8,2 ) in Corcoran. Southeast : cavern (4,10,2 ) in Corcoran. South : cavern (3,11,2 ) in Dot Lake. Southwest : cavern (2,10,2 ) in Coleraine. Northwest : cavern (2,8,2 ) in Coleraine, contains Miles [city]. * Unit (1040), The Plaid Deathsquad (8), avoiding, behind, revealing faction, won't cross water, 3 hill dwarves [HDWA], 9 horses [HORS], 16 mithril [MITH], 1360 silver [SILV]. Weight: 640. Capacity: 0/630/675/0. Skills: mining [MINI] 3 (180). cavern (5,9,2 ) in Corcoran, 94 peasants (darkmen), $188. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $225). Wanted: none. For Sale: 18 darkmen [DMAN] at $48, 3 leaders [LEAD] at $96. Entertainment available: $9. Products: 17 livestock [LIVE], 24 iron [IRON], 23 stone [STON], 7 mithril [MITH]. Exits: North : tunnels (5,7,2 ) in Three Lakes. Northeast : cavern (6,8,2 ) in Corcoran. Southeast : cavern (6,10,2 ) in Corcoran. South : cavern (5,11,2 ) in Mithril Vale. Southwest : cavern (4,10,2 ) in Corcoran. * Unit (1179), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], horse [HORS], 3 mithril [MITH], 180 silver [SILV]. Weight: 90. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). * Unit (1178), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], horse [HORS], 180 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). cavern (9,9,2 ) in Corcoran, 96 peasants (darkmen), $192. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $230). Wanted: none. For Sale: 19 darkmen [DMAN] at $48, 3 leaders [LEAD] at $96. Entertainment available: $9. Products: 12 grain [GRAI], 32 iron [IRON], 38 stone [STON]. Exits: North : cavern (9,7,2 ) in Corcoran. Northeast : cavern (10,8,2 ) in Corcoran. Southeast : cavern (10,10,2 ) in Corcoran. Southwest : cavern (8,10,2 ) in Corcoran. - Workgang (416), Philosopher Kings (4), avoiding, behind, darkman [DMAN]. * Unit (730), The Plaid Deathsquad (8), avoiding, behind, revealing faction, receiving no aid, won't cross water, barbarian [BARB], 169 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (35). cavern (10,10,2 ) in Corcoran, 69 peasants (grey elves), $138. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $165). Wanted: none. For Sale: 13 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $6. Products: 10 grain [GRAI], 36 iron [IRON], 27 stone [STON]. Exits: North : cavern (10,8,2 ) in Corcoran. Northeast : underforest (11,9,2 ) in Las Ollas. Southeast : underforest (11,11,2 ) in Las Ollas. South : cavern (10,12,2 ) in Corcoran. Southwest : cavern (9,11,2 ) in Corcoran. Northwest : cavern (9,9,2 ) in Corcoran. - Unit (1014), napalmEye (5), avoiding, behind, under dwarf [UDWA]. * Unit (1058), The Plaid Deathsquad (8), behind, revealing faction, receiving no aid, won't cross water, plainsman [PLAI], horse [HORS], 212 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: none. underforest (15,11,2 ) in De Smet, 59 peasants (grey elves), $59. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $129). Wanted: none. For Sale: 11 grey elves [GELF] at $44, 2 leaders [LEAD] at $88. Entertainment available: $2. Products: 11 grain [GRAI], 16 wood [WOOD], 11 stone [STON], 17 iron [IRON]. Exits: North : underforest (15,9,2 ) in De Smet. Northeast : underforest (16,10,2 ) in De Smet. Southeast : underforest (16,12,2 ) in De Smet. South : underforest (15,13,2 ) in Las Ollas. Southwest : underforest (14,12,2 ) in De Smet. Northwest : underforest (14,10,2 ) in De Smet. - Unit (1013), napalmEye (5), behind, grey elf [GELF]. * Unit (887), The Plaid Deathsquad (8), behind, revealing faction, holding, receiving no aid, won't cross water, grey elf [GELF]. Weight: 10. Capacity: 0/0/15/0. Skills: none. cavern (6,12,2 ) in Mithril Vale, 91 peasants (orcs), $182. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $218). Wanted: none. For Sale: 18 orcs [ORC] at $48, 3 leaders [LEAD] at $96. Entertainment available: $9. Products: 11 livestock [LIVE], 35 iron [IRON], 37 stone [STON]. Exits: North : cavern (6,10,2 ) in Corcoran. Northeast : cavern (7,11,2 ) in Corcoran. Southeast : cavern (7,13,2 ) in Mithril Vale. South : cavern (6,14,2 ) in Mithril Vale. Northwest : cavern (5,11,2 ) in Mithril Vale. * Unit (705), on guard, The Plaid Deathsquad (8), behind, receiving no aid, won't cross water, hill dwarf [HDWA], 38 silver [SILV]. Weight: 10. Capacity: 0/0/15/0. Skills: combat [COMB] 1 (30). + Shaft [1] : Shaft, contains an inner location. cavern (1,13,2 ) in Dot Lake, 72 peasants (grey elves), $144. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $12 (Max: $172). Wanted: none. For Sale: 14 grey elves [GELF] at $48, 2 leaders [LEAD] at $96. Entertainment available: $7. Products: 15 grain [GRAI], 39 iron [IRON], 33 stone [STON]. Exits: North : cavern (1,11,2 ) in Dot Lake. Northeast : cavern (2,12,2 ) in Dot Lake. Southeast : cavern (2,14,2 ) in Dot Lake. Southwest : cavern (0,14,2 ) in Dot Lake. Northwest : cavern (0,12,2 ) in Dot Lake. * Unit (1176), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], horse [HORS], 180 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180). cavern (3,13,2 ) in Dot Lake, 95 peasants (grey elves), $95. ------------------------------------------------------------ The weather was clear last month; it will be clear next month. Wages: $11 (Max: $209). Wanted: none. For Sale: 19 grey elves [GELF] at $44, 3 leaders [LEAD] at $88. Entertainment available: $4. Products: 18 grain [GRAI], 23 iron [IRON], 27 stone [STON], 5 mithril [MITH]. Exits: Southeast : cavern (4,14,2 ) in Dot Lake. South : cavern (3,15,2 ) in Dot Lake. Southwest : cavern (2,14,2 ) in Dot Lake. Northwest : cavern (2,12,2 ) in Dot Lake. * Unit (1177), The Plaid Deathsquad (8), behind, revealing faction, won't cross water, hill dwarf [HDWA], horse [HORS], 180 silver [SILV]. Weight: 60. Capacity: 0/70/85/0. Skills: mining [MINI] 3 (180).