Objective:
To work in a creatively saturated
environment, progressing as an artist and
growing in the company of like-minded peers.
I am a Model / Texture artist, specialising
in Hardsurface Assets and Environments.
Personal Details:
Name: Jan Major –
(Officially, I am Yan Major, but prefer
Jan for day-to-day use.)
Location: Vancouver, BC
Contact:
Email: j_m@westnet.com.au
Mobile: 778-227-6426
Web: http://members.westnet.com.au/jmajor/Gallery.htm
Education:
High School: North Albany Senior High
School, graduated 2000.
2001
Certificate 4 in graphic design and Multimedia
“Student of the year” award.
2002
Diploma of Graphic Design and Multimedia
Western Australian School of Art Design
and Media (WASADM)
2003
Advanced Diploma of Graphic Design and Multimedia
(WASADM)
Motion graphics award, and best folio of
the year award.
Items of work selected for a “Best
of Design” public media exhibition.
2004
Advanced Diploma of animation (WASADM)
Art Director for the production of the
CG student film “Chrysalis”.
Work History
2005 - 2006
Graphic Designer for Pre-emptive Strike
Ltd. Responsibilities included Print Design,
as well as Digital Media and Web Authoring,
meeting clients, and working to briefed
deadlines and specifications.
Freelance Design work for Digital Pictures,
Sydney.
2006 - 2007
Lead Modeller / Texture artist for 7 months
of production on the film Ironbird. Responsibilities
included the creation of multiple Hardsurface
assets and environments to be utilised in
compositing and full CG shots, as well as
coordinating other artists. Also created
approximately 40 shots from beginning to
completion, Animatics through to composting,
working at 2k resolution.
In charge of managing render jobs, utilising
a Renderfarm consisting of 100 systems,
at the ISA Technologies Systems Research
centre, Perth. Consultation with the Systems
Technicians to establish a render pipeline
and output management system.
References available upon request.
Freelance Texture work for Evolve game
studios, CA.
Interests:
Art in general,
Games,
CG production
Outdoor activities, Hiking, etc
Reading
Working with good friends on challenging
projects
Science Fiction
Software Experience:
3D Studio Max
Maya Unlimited
Zbrush
Mudbox
Photoshop
After Effects
Illustrator
Painter
Dreamweaver
Microsoft Office, etc
General computer proficiency in Windows
and Mac OS.
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