Objective:

To work in a creatively saturated environment, progressing as an artist and growing in the company of like-minded peers.

I am a Model / Texture artist, specialising in Hardsurface Assets and Environments.

Personal Details:

Name: Jan Major – (Officially, I am Yan Major, but prefer Jan for day-to-day use.)
Location: Vancouver, BC

Contact:
Email: j_m@westnet.com.au
Mobile: 778-227-6426
Web: http://members.westnet.com.au/jmajor/Gallery.htm

 


Education:

High School: North Albany Senior High School, graduated 2000.

2001
Certificate 4 in graphic design and Multimedia
“Student of the year” award.

2002
Diploma of Graphic Design and Multimedia
Western Australian School of Art Design and Media (WASADM)

2003
Advanced Diploma of Graphic Design and Multimedia (WASADM)
Motion graphics award, and best folio of the year award.

Items of work selected for a “Best of Design” public media exhibition.

2004
Advanced Diploma of animation (WASADM)

Art Director for the production of the CG student film “Chrysalis”.

 

Work History

2005 - 2006
Graphic Designer for Pre-emptive Strike Ltd. Responsibilities included Print Design, as well as Digital Media and Web Authoring, meeting clients, and working to briefed deadlines and specifications.

Freelance Design work for Digital Pictures, Sydney.

2006 - 2007
Lead Modeller / Texture artist for 7 months of production on the film Ironbird. Responsibilities included the creation of multiple Hardsurface assets and environments to be utilised in compositing and full CG shots, as well as coordinating other artists. Also created approximately 40 shots from beginning to completion, Animatics through to composting, working at 2k resolution.

In charge of managing render jobs, utilising a Renderfarm consisting of 100 systems, at the ISA Technologies Systems Research centre, Perth. Consultation with the Systems Technicians to establish a render pipeline and output management system.

References available upon request.

Freelance Texture work for Evolve game studios, CA.

Interests:

Art in general,
Games,
CG production
Outdoor activities, Hiking, etc
Reading
Working with good friends on challenging projects
Science Fiction

 

Software Experience:

3D Studio Max

Maya Unlimited

Zbrush

Mudbox

Photoshop

After Effects

Illustrator

Painter

Dreamweaver

Microsoft Office, etc

General computer proficiency in Windows and Mac OS.

All site contents (c) 2007 Jan major