SCOTT BRUMMEL (5th level Smart Hero/Salvager) INITIATIVE: +3; DEFENSE BONUS: 14; SPEED: 30 ft.; HIT POINTS: 29; ATTACK: +1 melee, +5 ranged, +1 grapple; DAMAGE: -1 melee; FACING/REACH: 5 ft. by 5 ft./5 ft.; SAVES: Fort: +4, Ref: +4, Will: +2. STR 8 (-1) DEX 17 (+3) CON 17 (+3) INT 14 (+2) WIS 11 (+0) CHR 9 (-1). SKILLS: Balance +3, Bluff -1, Climb +0, Computer Use +2, Concentration +3, Climb +0 Craft (Electronics) +9, Craft (Mechanical) +9, Craft (Structural) +2, Craft (Visual Art) +2, Craft (Writing) +2 Craft (food) +4, Diplomacy +1, Disable Device +10, Disguise -1, Drive +9, Escape Artist +6, Forgery+2, Gamble +0, Gather Information +2, Hide +4, Intimidate -1, Investigate +9, Jump +0, Knowledge (Streetwise) +7, Listen +0, Move Silently +5, Navigate +2, Perform (All) -1, Profession +0, Repair +9, Research +2, Ride +4, Search +2, Sense Motive +0, Spot +3, Survival +0, Swim +0, Treat Injury +0. OCCUPATION: Blue Collar (electrician). ABILITIES: +1 Intelligence. TALENTS: Savant (Disable Device), Exploit Weakness (DC 15). FEATS: Advanced Firearms, Builder, Gearhead, Personal Firearms, Simple Weapons, plus 2 more. ALIGNMENT/ALLEGIANCE: ________________; REPUTATION BONUS: 2; ACTION POINTS: 6. WEALTH BONUS: n/a. DESCRIPTION: Male human. 22 yr. old. Height: 5' 10", Weight: 170 lb. Sandy hair, brown eyes, right handed. Nationality: ________________. Birthplace: ________________. Date of Birth: _________. Residence: ________________. POSSESSIONS (44 TU's): o Average-quality clothes (shirt, belt, pants) o Boots o longcoat o FN-FAL (7.62mm assault rifle; damage 2d10; critical 20; damage type ballistic; range increment 90 ft.; ROF S,A; magazine 20 box; size large, weight 11 lb.) with 5 loaded magazines. o 2x Folding Knives ((damage 1d4; critical 19-20; damage type piercing; size tiny; weight 1 lb.). o Backpack with 2-liter water bottle, canned and preserved food for two days, firestarter, first aid kit, extra clothing and 2 boxes of standard 7.62mm ammunition (30 rounds total). o Sleeping bag o ______________________ (ATV; crew 1; pass 1; cargo 50 lb.; init -1; maneuv +1; top speed 180 (18); fuel capacity 4; gas milege 40 (45); def 9; hard 5; hp: 22; size large) with standard ethanol modification. o 20-liter jerrycan (containing 16 liters of ethanol) o Basic mechanical tool kit o Basic eletrical tool kit o Canned and preserved food for three days o Small plastic tarp. o Boltcutters o Miscellaneous trade goods (approx. value 32 trade units). 194 trade units 925 xp 7,725 xp + 1,450 xp = 9175 + 1300 = 10, 375 xp beretta 9 mm A Zommoth is the frozen carcass of a mammoth (sometimes thousands of years old) conjured back to unholy life by the primitive tribal shamans from the nomadic tribes that roam the taiga regions of the frozen northlands. Imbued for a hatred for all living things and a malicious intelligence, they are often found in the service of liches and similar evil entities. The Zommoths of the eastern taiga are reputed to reach 16' at the shoulder and are capable of smashing town walls, a function they are often used for in their role as warbeasts in the armies of evil. hp 35